Re: [osg-users] KdTree issue...

2012-08-25 Thread Robert Osfield
HI Shayne,

The stack trace suggests an allocation issue when building a KdTree
leaf.  Any chance you are running out of memory?

As a general comment I would suggest that you try OSG-3.0.1 rather
than a old 2.9.x developer release as there is chance that bug fixes
will have fixed bugs that are relevant to you.

If moving to OSG-3.0.1 doesn't fix the issue then I would work on
isolate which tile causes the KdTree builder to crash, to do this I'd
write out each tile to a .osg(t) file prior to doing the KdTree build
so if it crashes you have a record of the problem tile and can then
test it stand alone.

Robert.


On 25 August 2012 00:16, Tueller, Shayne R Civ USAF AFMC 519
SMXS/MXDEC  wrote:
> All,
>
>
>
> I have a terrain database built with VPB that I’m currently doing visibility
> tests on based on ten different locations on the terrain. The tests are
> using the osgSim::LineOfSight class to determine intersection with the
> terrain between each location. Things appear to run fine until I use KdTrees
> to speed up the intersection testing (which is quite slow) with the terrain.
> I use the call
>
>
>
> osgDB::Registry::instance()->setBuildKdTreesHint(osgDB::ReaderWriter::Options::BUILD_KDTREES);
>
>
>
> to do this. Unfortunately doing this causes the application to crash when
> doing the intersection tests. I’ve attached a debug stack trace after the
> crash has occurred (KdTreeCrash.txt). I’ve also turned on “VERBOSE_OUTPUT”
> in the KdTree.cpp file to gather more information on why this is happening
> (KdTreeOut.txt). I’m not familiar enough with the pertinent code to
> determine why KdTrees is causing the application to blow up.
>
>
>
> I’m running with OSG 2.9.11 on Windows 7, Visual Studio 2008.
>
>
>
> Any ideas on what’s going on? Is there a limitation on what KdTrees will
> handle?
>
>
>
> Thanks,
>
> -Shayne
>
>
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Re: [osg-users] Maps & DTED data

2012-08-25 Thread Glenn Waldron
On Fri, Aug 24, 2012 at 10:44 PM, Chris Hanson  wrote:

> On Fri, Aug 24, 2012 at 8:27 PM, Michael W. Hall  wrote:
>
>> The DTED data I have has the .dt2 extension.  Can osgEarth load that or
>> do you have to modify it somehow?
>>
>
>   This is DTED, level 2. According to GDAL, which osgEarth uses:
> http://www.gdal.org/frmt_dted.html
>
>
Yes, it will read DTED via the GDAL driver. The only catch is that DTED
uses an EGM96 vertical datum. osgEarth supports this, but cannot
automatically read that information from the GDAL driver; so, you have to
manually tell osgEarth about it by overriding the profile for your
elevation layer like so:


...

http://forum.osgearth.org/

Good luck!

Glenn Waldron / @glennwaldron
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Re: [osg-users] OSG Serialization - changes on custom Classes

2012-08-25 Thread Wang Rui
Hi Peter,

I've just submitted a patch which adds user version to the serializers.
Could you please have a look at it in the osg-submissions archive and test
if it could work for your cases?

Thank you,

Wang Rui


2012/8/21 Peter Bako 

> Hi mr. Rui Wang.
>
> Thank you for your help.
> It would be nice if we can set an auxiliary version number manually, when
> writing or reading files.
> This mechanism would be perfect!
> Can I assume that this modification will be implemented in the next month?
> Or what do you suggest to me to do? It is not time critical in the next
> month, but then it will be :-).
>
>
> This is a little off-topic, but why is the osg web page inaccessible?
> Trac detected an internal error:
> OperationalError: database is locked
>
>
>
> Thank you!
>
> Cheers,
> Peter
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=49384#49384
>
>
>
>
>
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Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-25 Thread Wang Rui
Thanks Michael,

As the libRocket integration is already implemented in the dtEntity project
(code.google.com/p/dtentity), I'd love to make use of the existing one and
avoid re-inviting wheels unless I myself just have different demands of the
same library. So that's why I exclude libRocket from my TODO list, neither
do Cairo, Pango, OpenAL, etc. Maybe you could have a look at dtEntity's
implementation first and see if it could satisfy you and others. :-)

Thank you,

Wang Rui


2012/8/24 michael kapelko 

> Good work!
> I'm not sure if I voted for libRocket, so here it is.
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Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-25 Thread Wang Rui
Thanks Frank. I'm downloading the new SDKs now, and will have a look at
them as soon as possible.

Wang Rui


2012/8/24 Frank Kane 

> Happy to see our stuff on the list! When you get to it, please be sure to
> grab the new 1.5 release of the Triton Ocean SDK and 2.5 of the
> SilverLining Sky, Cloud, and Weather SDK that came out this week. I
> overhauled the OSG integration samples on both to take advantage of
> separate update / cull / draw threads and to get rid of their reliance on
> an icky projection matrix callback. It's a lot cleaner now.
>
> Thanks,
> Frank Kane
> Founder, Sundog Software,LLC
> http://www.sundog-soft.com
>
> --
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> http://forum.openscenegraph.org/viewtopic.php?p=49512#49512
>
>
>
>
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Re: [osg-users] Possibility of an OSG bot

2012-08-25 Thread Sterling Somers
I don't understand what I'm doing wrong.  Here's what my Infovisitor outputs:

osg:Node:Group
  osg:Node:Group db
osg:Node:OcclusionQueryNode OQNode_0
  osg:Node:Group TableChairs
osg:MatrixTransform:MatrixTransform
  osg:Node:ProxyNode
osg:Node:Group db
  osg:Node:Group Chair1_84
osg:Geode:Geode p3004
  osg:Drawable:Geometry
  osg:Drawable:Geometry
osg:Geode:Geode p1077
  osg:Drawable:Geometry
osg:MatrixTrnasform:Matrixtransform
  osg:Node:ProxyNode
osg:Node:Group db
  osg:Node:Group Chair1_84
osg:Geode:Geode p3004
  osg:Drawable:Geometry
  osg:Drawable:Geometry
osg:Geode:Geode p1077
  osg:Drawable:Geometry

...another 2 times, for a total of 4 Chair1_84s.

using the polytope intersector, I collect the hits into a group but use 
grp->containsNode(hit) to avoid the ~5000+ hits because all I'm interested is 
how many (logical) objects there are visible in the scene. I thought I might be 
able to store the matrixtransform in the group node, getting 4 different 
matrixtransforms but that's not the case.  I see 4 chairs on my screen, but can 
only find one distinct node.  

Why? How can all 4 chairs I see on the screen all reference the same 
matrixtransform?

Sterling

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Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2012-08-25 Thread Bernd Kampl
hi!
yes, i have managed to build the examples that come with it, and other people 
managed to do so too. you shouldn't need to change anything in the example 
source code, in fact if you follow my tutorial to the dot then you should be 
able to have it working in 1/2 to 1h.
i'm sorry to say that i don't know a solution to the error you're getting.

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