Re: [osg-users] Retrieving Z-Near Far per-frame
Hi Randal, it is easy . somewhere in the loop, probably after the frame all you have to do is to get the projection matrix like while (!viewer.done()) { viewer.frame(); viewer.getCamera()-getProjectionMatrixAsFrustum(arguments ) On Sun, Mar 24, 2013 at 4:41 AM, Randall Hand randall.h...@gmail.comwrote: Is there (I'm sure there is) a way to retrieve the autocalculated ZNear ZFar from the scene graph on a per-frame basis? I figure it's somewhere in a traversal structure, but I'm not exactly sure where or how to get to it. Can someone enlighten me? __**_ osg-users mailing list osg-users@lists.**openscenegraph.org osg-users@lists.openscenegraph.org http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Retrieving Z-Near Far per-frame
You might take a look at the osgthirdpersonview example, which draws two views of the same scene, one of which contains a wireframe representation of the view frustum used for the other view. On Sat, Mar 23, 2013 at 9:41 PM, Randall Hand randall.h...@gmail.comwrote: Is there (I'm sure there is) a way to retrieve the autocalculated ZNear ZFar from the scene graph on a per-frame basis? I figure it's somewhere in a traversal structure, but I'm not exactly sure where or how to get to it. Can someone enlighten me? __**_ osg-users mailing list osg-users@lists.**openscenegraph.org osg-users@lists.openscenegraph.org http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Paul Martz Skew Matrix Software LLC ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org