Hi. You may remember that some time earlier this year I've posted about OpenSceneGraph cross-platform guide ( https://github.com/OGStudio/openscenegraph-cross-platform-guide ) that describes how to render a simple cube on desktop, mobile, and web.
Once that was over, I headed straight to creating the first cross-platform game with OpenSceneGraph. This gave birth to MJIN project ( https://bitbucket.org/ogstudio/mjin ), which builds on OpenSceneGraph. I have successfully built the game based on Memory board game. Here's web version: https://ogstudio.github.io/game-memory-colors/0.3/mjin-player.html Note the famous OpenSceneGraph background :) Once the game was done I decided to describe how to create it from scratch. I've just finished the third article. All articles are in the game's home repository: https://bitbucket.org/ogstudio-games/memory-colors If you wanted to create a simple game for a long time but did not know where to start, now is a good chance. Thanks. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org