[osg-users] Movies with osgviewer

2009-09-21 Thread Alex Malhao
Hi,

I have a OSG map and now I want to add a video to a specific position. How can 
I do that?

Thank you!

Cheers,
Alex

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Re: [osg-users] osgmovie plugin missing?

2009-09-04 Thread Alex Malhao
Ok thank you again!

Using this qt plugin am I going to hear any sound? Or just the video without 
any sound?

Cheers,
Alex

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Re: [osg-users] osgmovie plugin missing?

2009-09-04 Thread Alex Malhao
Hi thanks again for the file!

Now that I installed quicktime sdk, I used CMake to configure and generate, 
with the new quicktime links (like exposed in 
http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio/VisualStudioPlugins).
 Then I open the project in VisualStudio and build it. However the same error 
percists:


Code:

Warning: Could not find plugin to read objects form file "xpto.mov".
Unable to read file xpto.mov 




Do I need to Rebuild the whole project?
Thank you!

Cheers,
Alex

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Re: [osg-users] osgmovie plugin missing?

2009-09-04 Thread Alex Malhao
Hi, thanks for your reply.

I tryied to install quicktime sdk for windows how ever I has not able to 
download it from 
https://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wa/getSoftware?bundleID=19910
 . I need to have a specific account to do it. 

I used the following link to get the link for quicktime sdk for window:
http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio/VisualStudioPlugins

Is there any other way to get this?

Thank you!

Cheers,
Alex

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[osg-users] osgmovie plugin missing?

2009-09-02 Thread Alex Malhao
Hi,

After compiling the osg source files I try to load a video using osgmovie (that 
comes inside the share\OpenSceneGraph\bin). Unfortunately, when I run 
osgmovie.exe xpto.mov I get the following error:


Code:

Warning: Could not find plugin to read objects form file "xpto.mov".
Unable to read file xpto.mov




Am I forgetting something?

Thank you!

Cheers,
Alex

ps: osgviewer.exe run well (testing purpose)

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Re: [osg-users] [build] Inconsistent dll linkage

2009-08-31 Thread Alex Malhao
Hi,

Now my osgviewer.cpp is working fine. However when I add one other code the 
following error is:

[code]
-- Rebuild All started: Project: OSGDefaultProject, Configuration: Release 
Win32 --
Deleting intermediate and output files for project 'OSGDefaultProject', 
configuration 'Release|Win32'
Compiling...
DoomLikeManipulator.cpp
.\DoomLikeManipulator.cpp(28) : warning C4273: 
'osgGA::DoomLikeManipulator::DoomLikeManipulator' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(56) : 
see previous definition of '{ctor}'
.\DoomLikeManipulator.cpp(53) : warning C4273: 
'osgGA::DoomLikeManipulator::~DoomLikeManipulator' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(126) : 
see previous definition of '{dtor}'
.\DoomLikeManipulator.cpp(57) : warning C4273: 
'osgGA::DoomLikeManipulator::intersect' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(128) : 
see previous definition of 'intersect'
.\DoomLikeManipulator.cpp(74) : warning C4273: 
'osgGA::DoomLikeManipulator::setNode' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(82) : 
see previous definition of 'setNode'
.\DoomLikeManipulator.cpp(84) : warning C4273: 
'osgGA::DoomLikeManipulator::getNode' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(85) : 
see previous definition of 'getNode'
.\DoomLikeManipulator.cpp(89) : warning C4273: 
'osgGA::DoomLikeManipulator::getNode' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(88) : 
see previous definition of 'getNode'
.\DoomLikeManipulator.cpp(95) : warning C4273: 
'osgGA::DoomLikeManipulator::className' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(61) : 
see previous definition of 'className'
.\DoomLikeManipulator.cpp(100) : warning C4273: 
'osgGA::DoomLikeManipulator::setByMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(66) : 
see previous definition of 'setByMatrix'
.\DoomLikeManipulator.cpp(113) : warning C4273: 
'osgGA::DoomLikeManipulator::setByInverseMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(71) : 
see previous definition of 'setByInverseMatrix'
.\DoomLikeManipulator.cpp(126) : warning C4273: 
'osgGA::DoomLikeManipulator::getMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(74) : 
see previous definition of 'getMatrix'
.\DoomLikeManipulator.cpp(131) : warning C4273: 
'osgGA::DoomLikeManipulator::getInverseMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(77) : 
see previous definition of 'getInverseMatrix'
.\DoomLikeManipulator.cpp(136) : warning C4273: 
'osgGA::DoomLikeManipulator::computeHomePosition' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(92) : 
see previous definition of 'computeHomePosition'
.\DoomLikeManipulator.cpp(182) : warning C4273: 
'osgGA::DoomLikeManipulator::init' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(98) : 
see previous definition of 'init'
.\DoomLikeManipulator.cpp(189) : warning C4273: 
'osgGA::DoomLikeManipulator::home' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(95) : 
see previous definition of 'home'
.\DoomLikeManipulator.cpp(197) : warning C4273: 
'osgGA::DoomLikeManipulator::home' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(96) : 
see previous definition of 'home'
.\DoomLikeManipulator.cpp(216) : warning C4273: 
'osgGA::DoomLikeManipulator::handle' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(101) : 
see previous definition of 'handle'
.\DoomLikeManipulator.cpp(264) : warning C4273: 
'osgGA::DoomLikeManipulator::getUsage' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(104) : 
see previous definition of 'getUsage'
.\DoomLikeManipulator.cpp(280) : warning C4273: 
'osgGA::DoomLikeManipulator::_keyUp' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(163) : 
see previous definition of '_keyUp'
.\DoomLikeManipulator.cpp(307) : warning C4273: 
'osgGA::DoomLikeManipulator::_keyDown' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(162) : 
see previous definition of '_keyDown'
.\DoomLikeManipulator.cpp(395) : warning C4273: 
'osgGA::DoomLikeManipulator::_move' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipula

Re: [osg-users] [build] Inconsistent dll linkage

2009-08-31 Thread Alex Malhao
Hi thaks for your reply,

You are right, it's a compile error. I tried to compile the osgviewer.cpp and I 
got these errors:


Code:

-- Build started: Project: OSGDefaultProject, Configuration: Debug Win32 
--
Compiling...
Main.cpp
Linking...
LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; 
use /NODEFAULTLIB:library
Main.obj : warning LNK4217: locally defined symbol 
?setst...@?$basic_ios@du?$char_tra...@d@std@@@std@@qaex...@z (public: void 
__thiscall std::basic_ios 
>::setstate(int,bool)) imported in function "class 
std::basic_ostream > & __cdecl 
std::operator<< >(class 
std::basic_ostream > &,char const *)" 
(??$?6u?$char_tra...@d@std@@@std@@yaaav?$basic_ostr...@du?$char_traits@d...@std@@@0...@aav10@p...@z)
Main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) 
public: class std::basic_ostream > & 
__thiscall std::basic_ostream 
>::flush(void)" 
(__imp_?fl...@?$basic_ostream@du?$char_tra...@d@std@@@std@@qaeaa...@xz) 
referenced in function "class std::basic_ostream > & __cdecl std::endl(class 
std::basic_ostream > &)" 
(?e...@std@@yaaav?$basic_ostr...@du?$char_traits@d...@std@@@1...@aav21@@Z)
Main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) 
public: class std::basic_ostream > & 
__thiscall std::basic_ostream >::put(char)" 
(__imp_?...@?$basic_ostream@du?$char_tra...@d@std@@@std@@qaeaa...@d@Z) 
referenced in function "class std::basic_ostream > & __cdecl std::endl(class 
std::basic_ostream > &)" 
(?e...@std@@yaaav?$basic_ostr...@du?$char_traits@d...@std@@@1...@aav21@@Z)
Main.obj : error LNK2019: unresolved external symbol __CrtDbgReportW referenced 
in function "public: char const & __thiscall std::basic_string,class std::allocator >::operator[](unsigned 
int)const " 
(??a?$basic_str...@du?$char_traits@d...@std@@v?$alloca...@d@2@@std@@qbea...@z)
libcpmtd.lib(stdthrow.obj) : error LNK2001: unresolved external symbol 
__CrtDbgReportW
libcpmtd.lib(cout.obj) : error LNK2001: unresolved external symbol 
__CrtDbgReportW
Main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) 
public: void __thiscall std::basic_ostream 
>::_Osfx(void)" 
(__imp_?_o...@?$basic_ostream@du?$char_tra...@d@std@@@std@@QAEXXZ) referenced 
in function "public: __thiscall std::basic_ostream >::sentry::~sentry(void)" 
(??1sen...@?$basic_ostream@du?$char_tra...@d@std@@@std@@q...@xz)
Main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) 
public: class std::basic_ostream > & 
__thiscall std::basic_ostream 
>::operator<<(class std::basic_ostream > & 
(__cdecl*)(class std::basic_ostream > &))" 
(__imp_??6?$basic_ostr...@du?$char_traits@d...@std@@@std@@qaeaa...@p6aaav01@AAV01@@z...@z)
 referenced in function _main
libcpmtd.lib(xdebug.obj) : error LNK2019: unresolved external symbol 
__malloc_dbg referenced in function "void * __cdecl operator new(unsigned 
int,struct std::_DebugHeapTag_t const &,char *,int)" 
(?...@yapaxiabu_debugheaptag_t@std@@p...@z)
libcpmtd.lib(xdebug.obj) : error LNK2019: unresolved external symbol __free_dbg 
referenced in function "void __cdecl operator delete(void *,struct 
std::_DebugHeapTag_t const &,char *,int)" 
(?...@yaxpaxabu_debugheaptag_t@std@@p...@z)
libcpmtd.lib(_tolower.obj) : error LNK2019: unresolved external symbol 
__calloc_dbg referenced in function __Getctype
C:\OSG\OSGDefaultProject\Debug\OSGDefaultProject.exe : fatal error LNK1120: 8 
unresolved externals
Build log was saved at 
"file://c:\OSG\OSGDefaultProject\OSGDefaultProject\Debug\BuildLog.htm"
OSGDefaultProject - 11 error(s), 2 warning(s)
== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==




Any tips?

Thank you!

Cheers,
Alex

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[osg-users] [build] Inconsistent dll linkage

2009-08-31 Thread Alex Malhao
Hi,

I'm trying to build my first osg project. I used the link 
(http://dwightdesign.com/2009/05/installing-openscenegraph-280/) to configure 
my system, everything went well, but I'm having some problems:

[code]
Compiling...
Main.cpp
DoomLikeManipulator.cpp
.\DoomLikeManipulator.cpp(28) : warning C4273: 
'osgGA::DoomLikeManipulator::DoomLikeManipulator' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(56) : 
see previous definition of '{ctor}'
.\DoomLikeManipulator.cpp(53) : warning C4273: 
'osgGA::DoomLikeManipulator::~DoomLikeManipulator' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(126) : 
see previous definition of '{dtor}'
.\DoomLikeManipulator.cpp(57) : warning C4273: 
'osgGA::DoomLikeManipulator::intersect' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(128) : 
see previous definition of 'intersect'
.\DoomLikeManipulator.cpp(74) : warning C4273: 
'osgGA::DoomLikeManipulator::setNode' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(82) : 
see previous definition of 'setNode'
.\DoomLikeManipulator.cpp(84) : warning C4273: 
'osgGA::DoomLikeManipulator::getNode' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(85) : 
see previous definition of 'getNode'
.\DoomLikeManipulator.cpp(89) : warning C4273: 
'osgGA::DoomLikeManipulator::getNode' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(88) : 
see previous definition of 'getNode'
.\DoomLikeManipulator.cpp(95) : warning C4273: 
'osgGA::DoomLikeManipulator::className' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(61) : 
see previous definition of 'className'
.\DoomLikeManipulator.cpp(100) : warning C4273: 
'osgGA::DoomLikeManipulator::setByMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(66) : 
see previous definition of 'setByMatrix'
.\DoomLikeManipulator.cpp(113) : warning C4273: 
'osgGA::DoomLikeManipulator::setByInverseMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(71) : 
see previous definition of 'setByInverseMatrix'
.\DoomLikeManipulator.cpp(126) : warning C4273: 
'osgGA::DoomLikeManipulator::getMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(74) : 
see previous definition of 'getMatrix'
.\DoomLikeManipulator.cpp(131) : warning C4273: 
'osgGA::DoomLikeManipulator::getInverseMatrix' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(77) : 
see previous definition of 'getInverseMatrix'
.\DoomLikeManipulator.cpp(136) : warning C4273: 
'osgGA::DoomLikeManipulator::computeHomePosition' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(92) : 
see previous definition of 'computeHomePosition'
.\DoomLikeManipulator.cpp(182) : warning C4273: 
'osgGA::DoomLikeManipulator::init' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(98) : 
see previous definition of 'init'
.\DoomLikeManipulator.cpp(189) : warning C4273: 
'osgGA::DoomLikeManipulator::home' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(95) : 
see previous definition of 'home'
.\DoomLikeManipulator.cpp(197) : warning C4273: 
'osgGA::DoomLikeManipulator::home' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(96) : 
see previous definition of 'home'
.\DoomLikeManipulator.cpp(216) : warning C4273: 
'osgGA::DoomLikeManipulator::handle' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(101) : 
see previous definition of 'handle'
.\DoomLikeManipulator.cpp(264) : warning C4273: 
'osgGA::DoomLikeManipulator::getUsage' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(104) : 
see previous definition of 'getUsage'
.\DoomLikeManipulator.cpp(280) : warning C4273: 
'osgGA::DoomLikeManipulator::_keyUp' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(163) : 
see previous definition of '_keyUp'
.\DoomLikeManipulator.cpp(307) : warning C4273: 
'osgGA::DoomLikeManipulator::_keyDown' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(162) : 
see previous definition of '_keyDown'
.\DoomLikeManipulator.cpp(395) : warning C4273: 
'osgGA::DoomLikeManipulator::_move' : inconsistent dll linkage
c:\osg\osgdefaultproject\osgdefaultproject\DoomLikeManipulator.h(164) : 
see previous definition of '_move'
.\DoomLikeManipulator.cpp(432) : w

Re: [osg-users] Rotate camera

2009-08-31 Thread Alex Malhao
Thanks for your reply!

Now that I have a code that will allow me to move how can I use it inside the 
osgviewer.cpp?

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[osg-users] Rotate camera

2009-08-28 Thread Alex Malhao
Hi,

I am trying to move the camera using the osgviewer. The user robertosfield 
already gave me the tipo to change the CameraManipulator, but I am still trying 
to figure out how to do that, is there any tutorial or example that I can see 
to help me? Where (among the source files) can I find this CameraManipulator?

Sorry, but I am quite a noob in osg.

Thank you!

Cheers,
Alex

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Re: [osg-users] OSGViewer camera position and external data

2009-08-27 Thread Alex Malhao
Yes, you were right, there was a part missing, my mistake.

There is one other thing bothering me, I think you might help:

I've compiled the openscenegraph source files (I already tried the new camera 
position, and it's working well). But, there is one thing that i don't know how 
to solve. When I try to load a osg map the following message appears:

Warning: Could not find plugin to read objects from file "..\pics\temp.png".

How can I solve this issue?

Thank you!

Regards.

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Re: [osg-users] OSGViewer camera position and external data

2009-08-27 Thread Alex Malhao
I suppose that:


Code:
osg::Vec3 LookFrom, LookAt, Up;

LookFrom = osg::Vec3(10,0,1);
LookAt = osg::Vec3(10,0,1);
Up = osg::Vec3(0,0,1);

viewer.setHomePosition( LookFrom, LookAt, Up );

viewer.home(); 



will do the job. No?

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Re: [osg-users] OSGViewer camera position and external data

2009-08-27 Thread Alex Malhao
Which values should go inside brackets of setHomePosition(...) ? Any example?

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[osg-users] OSGViewer camera position and external data

2009-08-25 Thread Alex Malhao
Hi,

When I load a map with OSGViewer the camera is positioned very far from the 
map. How can I change the initial position of the camera?

There is one other question, how can I use external data (gamepad, wiimote, 
etc..) to make movements inside my osgViewer?

Thank you!

Cheers,
Alex

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Re: [osg-users] osgviewer picture parcial transparency

2009-08-04 Thread Alex Malhao
Hi,

I'm loading a osg map with osgviewer, but there are some pictures that should 
appear with a transparency. How can I make it work? The picture was already 
used in other osg applications and it was showing the appropriate transparency.

The image is this: 
[Image: http://i26.tinypic.com/2wnbdix.png ]

And it is used in: 
[Image: http://i30.tinypic.com/nv1t2v.jpg ]

Thank you!

Cheers,
Alex[/img]

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