Hi. I'm looking at shadow techniques provided by the osgshadow nodekit for use
in a production project. On the wiki it reads like only ShadowMap is production
ready and all the others have problems. Is this the case? Or have the others
been marked as experimental because they do not work across video cards?
Our software will be used on a controlled hardware platform so if the techniques
are restricted to certain cards it may not be an issue.
Thanks,
Dan.
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