Hi, Just in case, Have you check the format of yours iplImage ?
Because there is two main difference between an osg::image and an iplImage : the origin of a iplImage is the top left corner of the screen (down left corner for osg) and the colors are BGR (RGB for osg). And I also remember a similar crash when I used setImage(). Perhaps its the same thing : the third dimension of the image must be 1 and not 0, like this : osg::Image* image= new osg::Image(); image->allocateImage(width, height, 1, GL_RGB, GL_UNSIGNED_CHAR);
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