Re: [osg-users] Animation Morphing

2011-05-02 Thread george papagiannakis
Hi Anastasia,

Note that osgAnimation::RigGeometry is different from osg::Geometry class. 
Better do the morph with the Geometry classes and the new morphed one used it 
as input for a RigGeometry class...

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Re: [osg-users] OSX Install Locations

2010-09-27 Thread george papagiannakis
Hi,

it is important to set your .profile in macOSX for OSG.2.9.9

Here is an example from my .profile:

-
export OSGHOME=MyProjects/Openscenegraph/OSG-trunk
export 
PATH=$PATH:/Developer/Tools:$OSGHOME/bin:$OSGHOME/share/OpenSceneGraph/bin:$OSGHOME/lib:$OSGHOME/lib/osgPlugins-$

export DYLD_LIBRARY_PATH=$OSGHOME/lib:$OSGHOME/lib/osgPlugins-2.9.9

export DYLD_BIND_AT_LAUNCH

export OSG_FILE_PATH=$OSGHOME/OpenSceneGraph-Data

export OSG_LIBRARY_PATH=$OSGHOME/lib/osgPlugins-2.9.9:$OSGHOME/lib

export OSG_NOTIFY_LEVEL=DEBUG
-
 

Thank you!

Cheers,
george

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Re: [osg-users] Bundling plugins in OSX and Xcode

2010-02-27 Thread george papagiannakis
Hi,

Do you mean you just set:
-DOSG_PLUGIN_EXTENSION=.so in the C flags in the XCODE project?



Thank you!

Cheers,
GP

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