Re: [osg-users] i am having problem compiling program related to TraingleFunctor
call me Om by the way thanks Robert for the help. it fixed my errors and after this i just have to add one more header file to complete my compilation .. i included osg/TrangleFunctor ... thanks again ... On Thu, Feb 7, 2013 at 2:44 PM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Om? Prakash? Paliawl? Could you sign with your name so we know how to address you? As for you errors, it looks like you need to include osg/io_utils as this will provide the helper functions for writing Vec3's etc. to ostream. Robert. On 7 February 2013 05:01, om prakash Paliwal omprakash.paliwa...@gmail.com wrote: i am not able to compile program using TriangleFunctor. at the first compilation i got some error saying cout is not a member of std + some other chunks . So i added a iostream header file. And when i comiled it again there are 3-4 screenful errors. am not able to understand these scripts of error ... Errors and My program is attached below ... thanks for the help in advance i am attaching my program main.cpphttps://docs.google.com/file/d/0B3dFjVubf5gKQ2RrQzdhOU9OR28/edit ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] i am not able to build GLUT libraries in Ubuntu to use it in OSG program
i want to write the Teapot program which requires GLUT libraries... i am using Ubuntu 12.10 and downloaded GLUT-3.7.tar.gz file from the official website of openGL... but i am facing problem in building these pakages ... i first replaces the Glut.cf file in the glut-3.7 dir with the file in /glut-3.7/linux/Glut.cf as the Readme file Said ... but when i ./mkmfiles.imake it replied ... mv -f Makefile Makefile.bak /dev/null if ( -d /usr/lib/X11/config ) then if ( -d /usr/lpp/X11/Xamples/config ) then if ( -x /usr/openwin/bin/xmkmf ) then if ( -d /usr/X11R6/lib/X11/config ) then xmkmf xmkmf: Command not found. endif endif endif endif make Makefiles make: *** No rule to make target `Makefiles'. Stop. make depend make: *** No rule to make target `depend'. Stop. ... which means building process is not succesful anything i am missing ?? plz help . ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] i am having problem compiling program related to TraingleFunctor
i am not able to compile program using TriangleFunctor. at the first compilation i got some error saying cout is not a member of std + some other chunks . So i added a iostream header file. And when i comiled it again there are 3-4 screenful errors. am not able to understand these scripts of error ... Errors and My program is attached below ... thanks for the help in advance i am attaching my program main.cpp https://docs.google.com/file/d/0B3dFjVubf5gKQ2RrQzdhOU9OR28/edit Errors Description: Binary data ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] 3D mice
please help me .. i m a begineer and stucked at very first program i build OSG on ubuntu 12.10 with cmake using unix makefile generetor . i build them succesfully. when i build cmake script and rum make command it says [100%] Building CXX object CMakeFiles/MyProject.dir/main.cpp.o In file included from /home/heart-hacker/OpenSg/project/main.cpp:1:0: /home/heart-hacker/OpenSg/build_OpenSceneGraph/include/osgDB/ReadFile:19:20: fatal error: osg/Node: No such file or directory compilation terminated. make[2]: *** [CMakeFiles/MyProject.dir/main.cpp.o] Error 1 make[1]: *** [CMakeFiles/MyProject.dir/all] Error 2 make: *** [all] Error 2 when i browsed my include file earlier only osg and OpenThread folders were there. later i include other folder from downloaded source files ... i dont' know what is going on with these header file ... please help me . it would be great and i will be thankful to u .. thanks in advance On Mon, Feb 4, 2013 at 1:17 PM, Sebastian Messerschmidt sebastian.messerschm...@gmx.de wrote: Hello Thomas, yes. I've more or less successfully integrated the 3dConnexion SpaceMouse into a custom Handler. Also there is some class in the osgVisual-project. Unfortunately it uses DirectX which is why I use a slightly modified OpenInputSystem. cheers Sebastian Hi, Has anyone taken a look at integrating a device such as a 3D mouse into OpenSceneGraph? Thank you! Cheers, Thomas -- Read this topic online here: http://forum.openscenegraph.**org/viewtopic.php?p=52352#**52352http://forum.openscenegraph.org/viewtopic.php?p=52352#52352 __**_ osg-users mailing list osg-users@lists.**openscenegraph.org osg-users@lists.openscenegraph.org http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org __**_ osg-users mailing list osg-users@lists.**openscenegraph.org osg-users@lists.openscenegraph.org http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] getting errors in creating First OSG program
finally i did my first program ... thank you guys. surely without you i would have gave up. i searched through some thread and found that it may my header file OSG_DIR that was not set (May be) .. i still din't know the exact cause of error but it is working now On Tue, Feb 5, 2013 at 8:27 AM, om prakash Paliwal omprakash.paliwa...@gmail.com wrote: ok , i got it now. i ran make VERBOSE=1 and i got this heart-hacker@hearthacker-HP-Pavilion-g6-Notebook-PC:~/OpenSg/project$ make VERBOSE=1 /usr/bin/cmake -H/home/heart-hacker/OpenSg/project -B/home/heart-hacker/OpenSg/project --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /home/heart-hacker/OpenSg/project/CMakeFiles /home/heart-hacker/OpenSg/project/CMakeFiles/progress.marks make -f CMakeFiles/Makefile2 all make[1]: Entering directory `/home/heart-hacker/OpenSg/project' make -f CMakeFiles/MyProject.dir/build.make CMakeFiles/MyProject.dir/depend make[2]: Entering directory `/home/heart-hacker/OpenSg/project' cd /home/heart-hacker/OpenSg/project /usr/bin/cmake -E cmake_depends Unix Makefiles /home/heart-hacker/OpenSg/project /home/heart-hacker/OpenSg/project /home/heart-hacker/OpenSg/project /home/heart-hacker/OpenSg/project /home/heart-hacker/OpenSg/project/CMakeFiles/MyProject.dir/DependInfo.cmake --color= make[2]: Leaving directory `/home/heart-hacker/OpenSg/project' make -f CMakeFiles/MyProject.dir/build.make CMakeFiles/MyProject.dir/build make[2]: Entering directory `/home/heart-hacker/OpenSg/project' /usr/bin/cmake -E cmake_progress_report /home/heart-hacker/OpenSg/project/CMakeFiles 1 [100%] Building CXX object CMakeFiles/MyProject.dir/main.cpp.o /usr/bin/c++ *-I/home/heart-hacker/OpenSg/build_OpenSceneGraph/include/OpenThreads -I/home/heart-hacker/OpenSg/build_OpenSceneGraph/include/osg -I/home/heart-hacker/OpenSg/build_OpenSceneGraph/include*-o CMakeFiles/MyProject.dir/main.cpp.o -c /home/heart-hacker/OpenSg/project/main.cpp /home/heart-hacker/OpenSg/project/main.cpp:2:20: fatal error: osg/Node: No such file or directory compilation terminated. make[2]: *** [CMakeFiles/MyProject.dir/main.cpp.o] Error 1 make[2]: Leaving directory `/home/heart-hacker/OpenSg/project' make[1]: *** [CMakeFiles/MyProject.dir/all] Error 2 make[1]: Leaving directory `/home/heart-hacker/OpenSg/project' make: *** [all] Error 2 And i have highligted the -i flag. it would be easier to see . One thing i want to mention , when i browse through my include file earlier i only had two folders namely osg and openthread .. Rest of the header file were not there.. So i had to copy others from source directory Anything i am missing? On Mon, Feb 4, 2013 at 5:02 AM, Ulrich Hertlein u.hertl...@sandbox.dewrote: On 3/02/13 22:51, om prakash Paliwal wrote: i executed make VERBOSE=1 and getting a screenful list of texts saying somthing has been depriciated and at the last is says make[2]: *** [src/osgPlugins/ffmpeg/CMakeFiles/osgdb_ffmpeg.dir/FFmpegDecoder.o] Error 1 make[2]: Leaving directory `/home/heart-hacker/OpenSg/OpenSceneGraph-3.0.1' make[1]: *** [src/osgPlugins/ffmpeg/CMakeFiles/osgdb_ffmpeg.dir/all] Error 2 make[1]: Leaving directory `/home/heart-hacker/OpenSg/OpenSceneGraph-3.0.1' make: *** [all] Error 2 The above is apaprently from the OSG build directory and any build error there may or may not be relevant but since that's not the error you're trying to solve I'll ignore it. What I meant was to compile *YOUR* program with 'make VERBOSE=1' and check what '-I' flags it sets to find the OpenSceneGraph headers. You should find the compiler command line for the file that's failing to compile and it will contain various '-I directory' lines, one of which should point to the directory where you have OSG installed. Cheers, /ulrich PS: Please respond to the mailing list thread rather than a private mail. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] getting errors in creating First OSG program
thanks again for the help and assistance ... i am very delighted to be with u all On Tue, Feb 5, 2013 at 10:40 AM, Ulrich Hertlein u.hertl...@sandbox.dewrote: On 5/02/13 14:29, om prakash Paliwal wrote: /usr/bin/c++ */-I/home/heart-hacker/OpenSg/build_OpenSceneGraph/include/OpenThreads -I/home/heart-hacker/OpenSg/build_OpenSceneGraph/include/osg -I/home/heart-hacker/OpenSg/build_OpenSceneGraph/include/*-o CMakeFiles/MyProject.dir/main.cpp.o -c /home/heart-hacker/OpenSg/project/main.cpp /home/heart-hacker/OpenSg/project/main.cpp:2:20: fatal error: osg/Node: No such file or directory compilation terminated. make[2]: *** [CMakeFiles/MyProject.dir/main.cpp.o] Error 1 make[2]: Leaving directory `/home/heart-hacker/OpenSg/project' make[1]: *** [CMakeFiles/MyProject.dir/all] Error 2 make[1]: Leaving directory `/home/heart-hacker/OpenSg/project' make: *** [all] Error 2 And i have highligted the -i flag. it would be easier to see . One thing i want to mention , when i browse through my include file earlier i only had two folders namely osg and openthread .. Rest of the header file were not there.. So i had to copy others from source directory Anything i am missing? The directory you've set in OSG_DIR is the build directory, which only contains the binaries and generated files. The header files are never supposed to be there. If you do a 'make install' you'll get the libraries *and* the header files installed into a common location, such as /usr/local. Cheers, /ulrich ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] getting errors in creating First OSG program
I fixed this error as directed by you . but the problem of compilation with make is still there ... heart-hacker@hearthacker-HP-Pavilion-g6-Notebook-PC:~/osgproject/program-2$ make [100%] Building CXX object CMakeFiles/MyProject.dir/test.cpp.o /home/heart-hacker/osgproject/program-2/test.cpp:1:23: fatal error: osg/ref_ptr: No such file or directory compilation terminated. make[2]: *** [CMakeFiles/MyProject.dir/test.cpp.o] Error 1 make[1]: *** [CMakeFiles/MyProject.dir/all] Error 2 make: *** [all] Error 2 here is the error On Sat, Feb 2, 2013 at 11:55 PM, Michael W. Hall hal...@att.net wrote: Well on all the items that have the following: ${OSGVIEWER_INCLUDE_DIR They all need to be have a closing brace, }. Putting that at the end should get rid of that error. On Sat, 2013-02-02 at 11:12 +0530, om prakash Paliwal wrote: one more problem i have ... when i complile/build using cmake and then use make i get an error .. i have to modify the code genereted by cmake to get is corrected .. why so ... the error that is genereted are pasted below is there any problem with installation .. heart-hacker@hearthacker-HP-Pavilion-g6-Notebook-PC:~/osgproject/program-2$ cmake ./ -- Configuring done -- Generating done -- Build files have been written to: /home/heart-hacker/osgproject/program-2 heart-hacker@hearthacker-HP-Pavilion-g6-Notebook-PC:~/osgproject/program-2$ make CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:17 when parsing string ${OPENTHREADS_INCLUDE_DIR syntax error, unexpected $end, expecting } (25) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:19 when parsing string ${OSG_INCLUDE_DIR syntax error, unexpected $end, expecting } (17) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:20 when parsing string ${OSGDB_INCLUDE_DIR syntax error, unexpected $end, expecting } (19) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:21 when parsing string ${OSGUTIL_INCLUDE_DIR syntax error, unexpected $end, expecting } (21) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:22 when parsing string ${OSGVIEWER_INCLUDE_DIR syntax error, unexpected $end, expecting } (23) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. [100%] Building CXX object CMakeFiles/MyProject.dir/test.cpp.o /home/heart-hacker/osgproject/program-2/test.cpp:1:23: fatal error: osg/ref_ptr: No such file or directory compilation terminated. make[2]: *** [CMakeFiles/MyProject.dir/test.cpp.o] Error 1 make[1]: *** [CMakeFiles/MyProject.dir/all] Error 2 make: *** [all] Error 2 any correction you suggest ? thanks for the help .. i am also pasting the CMakeLists.txt file
[osg-users] getting errors in creating First OSG program
i am a beggineer ... and i stuck at very begining . i created my first OSG program in ubuntu i get this error message ... Scanning dependencies of target MyProject [100%] Building CXX object CMakeFiles/MyProject.dir/test.cpp.o /home/heart-hacker/osgproject/program-2/test.cpp:1:23: fatal error: osg/ref_ptr: No such file or directory compilation terminated. make[2]: *** [CMakeFiles/MyProject.dir/test.cpp.o] Error 1 make[1]: *** [CMakeFiles/MyProject.dir/all] Error 2 make: *** [all] Error 2 i have used cmake to build CMakeLists.txt .. suceeded but when run make command , above errors occured. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] getting errors in creating First OSG program
one more problem i have ... when i complile/build using cmake and then use make i get an error .. i have to modify the code genereted by cmake to get is corrected .. why so ... the error that is genereted are pasted below is there any problem with installation .. heart-hacker@hearthacker-HP-Pavilion-g6-Notebook-PC:~/osgproject/program-2$ cmake ./ -- Configuring done -- Generating done -- Build files have been written to: /home/heart-hacker/osgproject/program-2 heart-hacker@hearthacker-HP-Pavilion-g6-Notebook-PC:~/osgproject/program-2$ make CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:17 when parsing string ${OPENTHREADS_INCLUDE_DIR syntax error, unexpected $end, expecting } (25) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:19 when parsing string ${OSG_INCLUDE_DIR syntax error, unexpected $end, expecting } (17) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:20 when parsing string ${OSGDB_INCLUDE_DIR syntax error, unexpected $end, expecting } (19) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:21 when parsing string ${OSGUTIL_INCLUDE_DIR syntax error, unexpected $end, expecting } (21) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at CMakeFiles/MyProject.dir/DependInfo.cmake:16 (SET): Syntax error in cmake code at /home/heart-hacker/osgproject/program-2/CMakeFiles/MyProject.dir/DependInfo.cmake:22 when parsing string ${OSGVIEWER_INCLUDE_DIR syntax error, unexpected $end, expecting } (23) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run cmake --help-policy CMP0010 for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. [100%] Building CXX object CMakeFiles/MyProject.dir/test.cpp.o /home/heart-hacker/osgproject/program-2/test.cpp:1:23: fatal error: osg/ref_ptr: No such file or directory compilation terminated. make[2]: *** [CMakeFiles/MyProject.dir/test.cpp.o] Error 1 make[1]: *** [CMakeFiles/MyProject.dir/all] Error 2 make: *** [all] Error 2 any correction you suggest ? thanks for the help .. i am also pasting the CMakeLists.txt file cmake_minimum_required( VERSION 2.6 ) project( MyProject ) find_package( OpenThreads ) find_package( osg ) find_package( osgDB ) find_package( osgUtil ) find_package( osgViewer ) macro( config_project PROJNAME LIBNAME ) include_directories(${${LIBNAME}_INCLUDE_DIR } ) target_link_libraries(${PROJNAME} ${${LIBNAME}_LIBRARY}) endmacro() add_executable( MyProject test.cpp ) config_project( MyProject OPENTHREADS ) config_project( MyProject OSG ) config_project( MyProject OSGDB ) config_project( MyProject OSGUTIL ) config_project( MyProject OSGVIEWER ) On Sat, Feb 2, 2013 at 10:55 AM, om prakash Paliwal omprakash.paliwa...@gmail.com wrote: #include osg/Referenced #include iostream class MonitoringTarget : public osg:Referenced { public: MonitoringTarget(int id) : _id(id) { std::cout Constructing target _idstd::endl; } protected: virtual ~MonitoringTarget() { std::cout Destroying target _idstd::endl; } int _id; }; int main() { osg
[osg-users] OpenSceneGraph, om prakash Paliwal has invited you to open a Gmail account
I've been using Gmail and thought you might like to try it out. Here's an invitation to create an account. You're Invited to Gmail! om prakash Paliwal has invited you to open a Gmail account. Gmail is Google's free email service, built on the idea that email can be intuitive, efficient, and fun. Gmail has: *Less spam* Keep unwanted messages out of your inbox with Google's innovative technology. *Lots of space* Enough storage so that you'll never have to delete another message. *Built-in chat* Text or video chat with om prakash Paliwal and other friends in real time. *Mobile access* Get your email anywhere with Gmail on your mobile phone. You can even import your contacts and email from Yahoo!, Hotmail, AOL, or any other web mail or POP accounts. Once you create your account, om prakash Paliwal will be notified of your new Gmail address so you can stay in touch. Learn morehttp://mail.google.com/mail/help/intl/en/about.htmlor get startedhttp://mail.google.com/mail/a-9036e4cde3-7fde3cf9ed-PtWAGQI3_3ghvXuXrc-5yVX4W5c?pc=en-rf---a ! Sign uphttp://mail.google.com/mail/a-9036e4cde3-7fde3cf9ed-PtWAGQI3_3ghvXuXrc-5yVX4W5c?pc=en-rf---a Google Inc. | 1600 Ampitheatre Parkway | Mountain View, California 94043 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] GPU stats on ATI Cards.
hi all, I am facing a problem with statistics display in ATI cards. The GPU time isn't getting displayed if I am running with ATI cards where as there is no such issue with NVDIA cards. Is this a known issue? Is there a way in which I can get around ? Thanks Om ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Set userdata in Plugins
Hi, I am having some problems with the .dbf plugin. Can sombody please tell what setUserData() method (in ESRIShapeReaderWriter.cpp)does? or where the data passed to the method is used? Thanks Om ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Incorrect geometry display
I would have loved to :-) . Somebody got to persuade my customer ;-) . Thanks for you response. Om. Robert Osfield wrote: Hi Om, This is a known ATI/Prism driver bug related to wireframe display. Personally I'd just get a cheap linux box stuff in a NVidia graphics card, take out the contents of the prism and hide the linux box inside and then just pretend you have a prism. It'll be faster, better software support/hardware, consume less power. Robert. On Wed, Apr 9, 2008 at 3:51 PM, om [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Hi, I am facing some problems with geometry display in Prism. OSG version 2.0, Sgi Prism -IA64 in SLES. I am attaching the snapshot of cow model. I am not facing any problem in other machines. Is this a known issue for Prism? or because some other reasons. Thanks Om ___ osg-users mailing list osg-users@lists.openscenegraph.org mailto:osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] I can't use VirtualPlanetBuilder..!
Hi Umit, The time consumption is because you have not specified the number of levels to be generated and the default is 10 levels. You can reduce the time taken by specifying the number of levels and reducing it to 2 or 3. And the improper data generation may be due to the scaling factor.Since the data is of very low resolution try giving a scale factor in the range of around 10^(-3). Om ümit uzun wrote: Hi Robert; I wrote all thing what I have done! And I insert all my result in OSGDEM folder which you can download from http://rapidshare.com/files/72243472/OSGDEM.tar.gz.html . It is almost 15 MB! İf you download this folder you can look at images, step by step command and created pegout.osga database! Could you open pegout.osga with osgviewer and tell me what you see on your monitor? I only do what you say! But I can't find the problem! Thanks to all your help..! Umit UZUN Date: Sun, 25 Nov 2007 12:36:39 + From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] I can't use VirtualPlanetBuilder..! Hi Umit, Big builds can take quite a long time, 2 days for the puget sound data is odd though, and the strips aren't normal either especially for such a small dataset as 1kby1k, this I'd expect to complete is seconds/minutes. As to what is up at your end, I have no clue. Robert. On Nov 24, 2007 2:05 PM, ümit uzun wrote: Hi All, I want to ask you simple question? I working to make my terrain database during a week but I cound'n do it! I only have stripted screen! I try to use osgdem -t -d -o command to 1kb images which stayes in http://www.cc.gatech.edu/projects/large_models/ps.html web site. When I use this command to make database it takes almost 2 days :) Is it normal period to make database? And when it finished I only see the strips on the screen! What is the problem I can't find? Thanks to Everbody... Ümit UZUN Yeni nesil Windows Live Servisleri'ne şimdi ulaşın! Buraya tıkla! ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _ Yeni nesil Windows Live Servisleri’ne şimdi ulaşın! http://get.live.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osgterrain
Hi, Which are the file formats supported by osgterrain? I tried running the osgterrain example using .osga, .ive and geotiff files without any success. Is their any info available about osgterrain in detail? Thanks in advance, Om ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] LOD levels in Terrain generation.
Hi, I tried to generate paged LOD database using osgdem (Using texture map and .dem file as input). The application is unable to generate the LOD database in case of high no of levels(I tried with a level 9 input but only 6 levels were created). Application quits after generating these levels without any warning or error message. Is there any dependency between the image resolution and no of levels? Or is it because of some other reasons? Thanks. Om ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Problem with combining texture maps.
I tried to combine two texture maps with the following command line script using osgdem. osgdem -t W180N90.tif -t W180N90.tif -l 1 -a output.osga output.osga shows the second texture map only. It'll be great if somebody can enlighten me on where it is going wrong. I can send the texture maps if required Thanks om ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Error while building Virtual Planet Builder
hi, I am using Open Scene Graph version 2.1.11 and I have checked out latest version of Virtual Planet Builder dated 20/09/07. I am getting the following errors while build. /VirtualPlanetBuilder/src/vpb/DatabaseBuilder.cpp: In member function `bool TemplateSerializerC, P::read(osgDB::Input, osg::Object , bool)': /VirtualPlanetBuilder/src/vpb/DatabaseBuilder.cpp:212: error: 'class osgDB::Input' has no member named 'read' /VirtualPlanetBuilder/src/vpb/DatabaseBuilder.cpp: In member function `bool Vec4SerializerC::read(osgDB::Input, osg::Object, bool )': /VirtualPlanetBuilder/src/vpb/DatabaseBuilder.cpp:255: error: 'class osgDB::Input' has no member named 'read' /VirtualPlanetBuilder/src/vpb/DatabaseBuilder.cpp: In member function `bool GeospatialExtentsSerializerC::read(osgDB::Input, osg::O bject, bool)': /VirtualPlanetBuilder/src/vpb/DatabaseBuilder.cpp:343: error: 'class osgDB::Input' has no member named 'read' Can anybody please suggest which version of OSG to be used or how to resolve this problem? Thanks Omkaranathan. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org