[osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-03-31 Thread Wang Rui
Hi all,

First of all, this is NOT a joke on April Fool's Day. :-)

I'm glad to announce the publication of the book OpenSceneGraph 3.0
Cookbook, which is yet another OSG book written by me, with the help of Dr.
Qian Xuelei. Thanks to my technique reviewers: Torben Dannhauer, Vincent
Bourdier, and Chris Hanson. Also many thanks to Robert Osfield and the
whole OSG community!

Exactly 100 recipes are introduced in this book (some may not appear in any
of the pages because of the page count limitation, please refer to the
source code repo). You should be familiar with the basic concepts of the
OpenSceneGraph API before reading this book as it includes some advanced
techniques like a initial deferred shading implementation, quick
integration with physics engines, and so on. There are totally 9 chapters
focusing on different fields, including the installation, nodes,
geometries, camera manipulating, animations, effects, terrain building,
data management, GUI integration, and a bonus chapter which is removed from
the book content because of the too high page count but added as a free
sample chapter on the Packt website.

You can buy the book at the Packt Publishing website:
http://www.packtpub.com/openscenegrap-3-for-advanced-3d-programming-using-api-cookbook/book

and/or Amazon.co.uk:
http://www.amazon.co.uk/OpenSceneGraph-3-Cookbook-R-Wang/dp/184951688X

The source code can be downloaded freely at:
https://github.com/xarray/osgRecipes

Cheers,

Wang Rui
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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2013-12-17 Thread Tony Vasile
Is the code for the cover available? It doesn't appear to be in any of the 
chapters.

Best regards,
Tony

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-01 Thread Martin Scheffler
I ordered on thursday! B)

Martin

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-01 Thread Jean-Sébastien Guay

Congrats Wang Rui, great work, I look forward to reading it!

J-S


On 01/04/2012 2:40 AM, Wang Rui wrote:

Hi all,

First of all, this is NOT a joke on April Fool's Day. :-)

I'm glad to announce the publication of the book OpenSceneGraph 3.0
Cookbook, which is yet another OSG book written by me, with the help of
Dr. Qian Xuelei. Thanks to my technique reviewers: Torben Dannhauer,
Vincent Bourdier, and Chris Hanson. Also many thanks to Robert Osfield
and the whole OSG community!

Exactly 100 recipes are introduced in this book (some may not appear in
any of the pages because of the page count limitation, please refer to
the source code repo). You should be familiar with the basic concepts of
the OpenSceneGraph API before reading this book as it includes some
advanced techniques like a initial deferred shading implementation,
quick integration with physics engines, and so on. There are totally 9
chapters focusing on different fields, including the installation,
nodes, geometries, camera manipulating, animations, effects, terrain
building, data management, GUI integration, and a bonus chapter which is
removed from the book content because of the too high page count but
added as a free sample chapter on the Packt website.

You can buy the book at the Packt Publishing website:
http://www.packtpub.com/openscenegrap-3-for-advanced-3d-programming-using-api-cookbook/book


and/or Amazon.co.uk :
http://www.amazon.co.uk/OpenSceneGraph-3-Cookbook-R-Wang/dp/184951688X

The source code can be downloaded freely at:
https://github.com/xarray/osgRecipes

Cheers,

Wang Rui



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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-01 Thread Sebastian Messerschmidt

Hi, preordered it and it did arrive just yesterday.

First of all: Great book that covers a lot of stuff frequently asked 
here on the list.


Thank you and keep on with this!

cheers
Sebastian


Hi all,

First of all, this is NOT a joke on April Fool's Day. :-)

I'm glad to announce the publication of the book OpenSceneGraph 3.0 
Cookbook, which is yet another OSG book written by me, with the help 
of Dr. Qian Xuelei. Thanks to my technique reviewers: Torben 
Dannhauer, Vincent Bourdier, and Chris Hanson. Also many thanks to 
Robert Osfield and the whole OSG community!


Exactly 100 recipes are introduced in this book (some may not appear 
in any of the pages because of the page count limitation, please refer 
to the source code repo). You should be familiar with the basic 
concepts of the OpenSceneGraph API before reading this book as it 
includes some advanced techniques like a initial deferred shading 
implementation, quick integration with physics engines, and so on. 
There are totally 9 chapters focusing on different fields, including 
the installation, nodes, geometries, camera manipulating, animations, 
effects, terrain building, data management, GUI integration, and a 
bonus chapter which is removed from the book content because of the 
too high page count but added as a free sample chapter on the Packt 
website.


You can buy the book at the Packt Publishing website:
http://www.packtpub.com/openscenegrap-3-for-advanced-3d-programming-using-api-cookbook/book 



and/or Amazon.co.uk :
http://www.amazon.co.uk/OpenSceneGraph-3-Cookbook-R-Wang/dp/184951688X

The source code can be downloaded freely at:
https://github.com/xarray/osgRecipes

Cheers,

Wang Rui



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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-01 Thread Torben Dannhauer
Hi,

Congratulations to your new book! I received my copy 2 days ago!

I'm looking forward to play with some of your recipes :)

Best regards,
Torben

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-02 Thread Robert Osfield
Hi Rui,

On 1 April 2012 07:40, Wang Rui  wrote:
> I'm glad to announce the publication of the book OpenSceneGraph 3.0
> Cookbook, which is yet another OSG book written by me, with the help of Dr.
> Qian Xuelei. Thanks to my technique reviewers: Torben Dannhauer, Vincent
> Bourdier, and Chris Hanson.

Congratulations on the new book ;-)

I'll post a link to it on openscenegraph.org... once we get it back online!

Robert.
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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-02 Thread Hamm, Brandon
Wang,

 

Just wanted to let you know that I had pre-ordered the cookbook through
Amazon, and got it on the day it published - very nicely done.  It's
already proved useful in couple of cases.

 

Thanks!

Brandon

 

 

From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Wang
Rui
Sent: Sunday, April 01, 2012 1:40 AM
To: OpenSceneGraph Users
Subject: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

 

Hi all,

 

First of all, this is NOT a joke on April Fool's Day. :-)

 

I'm glad to announce the publication of the book OpenSceneGraph 3.0
Cookbook, which is yet another OSG book written by me, with the help of
Dr. Qian Xuelei. Thanks to my technique reviewers: Torben Dannhauer,
Vincent Bourdier, and Chris Hanson. Also many thanks to Robert Osfield
and the whole OSG community!

 

Exactly 100 recipes are introduced in this book (some may not appear in
any of the pages because of the page count limitation, please refer to
the source code repo). You should be familiar with the basic concepts of
the OpenSceneGraph API before reading this book as it includes some
advanced techniques like a initial deferred shading implementation,
quick integration with physics engines, and so on. There are totally 9
chapters focusing on different fields, including the installation,
nodes, geometries, camera manipulating, animations, effects, terrain
building, data management, GUI integration, and a bonus chapter which is
removed from the book content because of the too high page count but
added as a free sample chapter on the Packt website.

 

You can buy the book at the Packt Publishing website:

http://www.packtpub.com/openscenegrap-3-for-advanced-3d-programming-usin
g-api-cookbook/book 

 

and/or Amazon.co.uk:

http://www.amazon.co.uk/OpenSceneGraph-3-Cookbook-R-Wang/dp/184951688X

 

The source code can be downloaded freely at:

https://github.com/xarray/osgRecipes

 

Cheers,

 

Wang Rui

 

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-02 Thread Martin Naylor
Hi Wang,

Great I just ordered it and delivered to my tablet :)

 

Cheers

 

Martin

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-04 Thread walter perdan
Hello dear Wang Rui,

I' ve purchased your book because i want to improve my Knowledge and my skill 
in OSG. The book , of course, it is not yet arrived, but looking at github to 
the examples i can't find chapter 7, the most important for me about terrain. 
Is there a specific reason for this? or are they in an other location?

Best regards,
walter

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-05 Thread Christian Buchner
> I'm glad to announce the publication of the book OpenSceneGraph 3.0
> Cookbook

Overall I like the book. And interestingly, the examples are not
scaring me away with their complexity.

Here is some nitpicking. Spelling errors like "phone shader" (should
be phong) or "salve" instead of "slave". So it appears spell checking
was mostly automated, and not thoroughly checked by human
proofreading.

Also what really bugs me is that the interesting GLSL shader code is
often abbreviated with "// Please find details in the source code".
For some examples the shaders are at the heart of what is presented
(e.g. bump mapping technique), so this is a little annoying.

Excellent book overall. I am glad to have it.

Christian
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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-05 Thread walter perdan

Wang Rui wrote:
> Hi walter,
> 
> Chapter 7 doesn't include actual source code as it mainly introduces the 
> VirtualPlanetBuilder utility and its different uses. So you may have to wait 
> for the book arriving. :-)
> 
> 
> Wang Rui
> 
> 
> 2012/4/1 walter perdan < ()>
> 
> >  Hello dear Wang Rui,
> > 
> > I' ve purchased your book because i want to improve my Knowledge and my 
> > skill in OSG. The book , of course, it is not yet arrived, but looking at 
> > github to the examples i can't find chapter 7, the most important for me 
> > about terrain. Is there a specific reason for this? or are they in an other 
> > location?
> > 
> > Best regards,
> > walter
> > 
> > --
> > Read this topic online here:
> > 
> > http://forum.openscenegraph.org/viewtopic.php?p=46712#46712 
> > (http://forum.openscenegraph.org/viewtopic.php?p=46712#46712)
> > 
> > 
> > 
> > 
> > 
> > ___
> > osg-users mailing list
> >  ()
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org 
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> > 
> > 
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Understood, i think it will be useful anyway! My copy of the book will arrive 
tomorrow at my home in Italy, but actually i'm in France near Paris for two 
months of student training... this is a bit crazy but  happens! Lol

Best regards

Walter

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-05 Thread Wang Rui
Hi Christian,

Thanks for the support.

2012/4/5 Christian Buchner 
>
> Here is some nitpicking. Spelling errors like "phone shader" (should
> be phong) or "salve" instead of "slave". So it appears spell checking
> was mostly automated, and not thoroughly checked by human
> proofreading.
>

In fact we have a text editor from the Packt team. Unfortunately he is not
a 3D programming expert so maybe he just think 'phone shader' is a kind
of telecommunication method. :-) I hope those spell mistakes won't affect
your reading and you can at any time send those bugs to the Packt feedback
center, I think.


>
> Also what really bugs me is that the interesting GLSL shader code is
> often abbreviated with "// Please find details in the source code".
> For some examples the shaders are at the heart of what is presented
> (e.g. bump mapping technique), so this is a little annoying.
>
>
The most annoying thing is the page limitation. I even have to delete a
total chapter because the book itself is limited to 400 pages at most.
These annoying comments are also to reduce the page count. Sorry for
bringing the troubles.

Thanks,

Wang Rui
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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-05 Thread Scott Wasinger
Rui Wang,

My thanks to you and Xuelei Qian I have your previous Open Scene Graph 3.0 
Beginner's Guide (Papeback and Kindle Edition)  

Yesterday my copy of your Open Scene Graph Cookbook arrived, but I still 
couldn't wait and purchased the kindle edition too (had to be consistent right?)

Please If you and Xuelei Qian are considering writing a Advanced Topic, please 
consider covering inl the CoordinateSystemNode  & EllipsoidModel.

Best regards,
Scott

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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-11 Thread Jordi Torres
Hi Wang Rui,

My copy arrived yesterday, congratulations for your excellent work :).

Cheers.

2012/4/6 Scott Wasinger 

> Rui Wang,
>
> My thanks to you and Xuelei Qian I have your previous Open Scene Graph 3.0
> Beginner's Guide (Papeback and Kindle Edition)
>
> Yesterday my copy of your Open Scene Graph Cookbook arrived, but I still
> couldn't wait and purchased the kindle edition too (had to be consistent
> right?)
>
> Please If you and Xuelei Qian are considering writing a Advanced Topic,
> please consider covering inl the CoordinateSystemNode  & EllipsoidModel.
>
> Best regards,
> Scott
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=46891#46891
>
>
>
>
>
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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-12 Thread John Richardson
Hello,

 

FYI: Openscengraph 3.0 and Openscengraph 3.0 Cookbook are available to
people with Safari Books Online subscriptions.

 

Some phrases from the SBO abstracts of the books [captured with the -verbose
command]

"high-performance virtual reality applications"  {OH MY, HIGH
PERFORMANCE ---great - fantastically correct}

"create stunning graphics"  {stunning ---
totally correct}

 

And just to see if anyone is reading to the end of the post..

 

OSG guru's should be thinking about any presentations they want included in
the OSG BOF at SIGGRAPH 2012 in LA.

 

John F. Richardson



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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-12 Thread John Richardson
 

Hello,

 

Just 2 more tidbits from Safari Books Online.

 

Rui's and Xuelei's book is cited in 2 books in SBO.

 

Pro OpenGL ES for IOS and Pro OpenGL ES for Android mantion the IOS OSG
efforts, so whoever did that work, you seem to have been acknowledged.

 

OSG also mentioned in 9 other titles in SBO.

 

And , just to check that you are reading to the end of the email.

A copy of Rui's and Xuelei's book was given away at last year's SIGGRAPH OSG
BOF [WOW - lots of acronyms]

 

John F. Richardson



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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-12 Thread Jean-Sébastien Guay

Hi John,


And , just to check that you are reading to the end of the email.


Hah, made me look, again!


A copy of Rui’s and Xuelei’s book was given away at last year’s SIGGRAPH
OSG BOF [WOW – lots of acronyms]


Actually four copies! Thanks to Wang Rui for donating them.

It was a (not very scientific/pseudo-random) draw of business cards/torn 
pieces of paper. Thanks to whatever lottery regulation authorities exist 
in BC for not having been there! And thanks to the attendees for their 
patience while I tried to draw the names and be fair to everyone...


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Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-28 Thread Rghima ahlem
Hello dear Wang Rui,

I want to ask you if your book contain how to install osg for Android on 
windows (with Eclipse not Visal studio).

Best regards,
Rghima

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