Re: [osg-users] [build] Building OpenThreads on Windows
Nick, I had used make on linux to build OpenThreads standalone. Without having to build osg. I just wanted to know how to do the same thing on Windows. My first post shows the errors I've been facing. Nav or Joseph? You can call me Nav :-) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54059#54059 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [build] Building OpenThreads on Windows
Hi, OpenThreads is also part of the OpenSceneGraph trunk, you can download it and it builds for many known platforms including Windows without problems Nick On Fri, May 17, 2013 at 7:49 AM, Nav Joseph nk...@tatapowersed.com wrote: How does one build OpenThreads library standalone on Windows? Downloaded OpenThreads (http://openthreads.sourceforge.net/) and it built fine with make on Linux, but when I try using make with Gnu Make for Windows, it shows this error: F:\ProgramFiles\OpenThreadsmake process_begin: CreateProcess(NULL, uname, ...) failed. f was unexpected at this time. make: *** [default] Error 255 and when I tried with MinGW, it gave errors I've attached as an image with this message (couldn't copy text in the Mingw prompt). Help please... Nav or Joseph? You can call me Nav :-) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54039#54039 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [build] Building OpenThreads on Windows
Ok thanks, using the lib that was with the osg build worked, but initially I was getting some error that it couldn't find OpenThreads_somethingwin32.lib. Now that error is no longer there. But still, I would like to know how to get it built on Windows without having to build the whole of OSG. Nav or Joseph? You can call me Nav :-) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54042#54042 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [build] Building OpenThreads on Windows
But still, I would like to know how to get it built on Windows without having to build the whole of OSG It is CMake driven. Generate solution and projects and work only with the OpenThreads project On Fri, May 17, 2013 at 12:39 PM, Nav Joseph nk...@tatapowersed.com wrote: Ok thanks, using the lib that was with the osg build worked, but initially I was getting some error that it couldn't find OpenThreads_somethingwin32.lib. Now that error is no longer there. But still, I would like to know how to get it built on Windows without having to build the whole of OSG. Nav or Joseph? You can call me Nav :-) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54042#54042 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org