Re: [osg-users] [build] How to compile OSG examples with OSX 10.5 / XCode 3.0 binaries?
Hi raw, I downloaded the OpenSceneGraph-2.9.X and using CMake I generated the .xcodeproject. I compiled the Build_All and then Install. Everything seem to work fine. I am using OSX 5 Leopard with XCode 3. can you give more details please ? Mohamed ALJI -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40382#40382 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [build] How to compile OSG examples with OSX 10.5 / XCode 3.0 binaries?
Hi, I downloaded and installed the OpenSceneGraph OSX 10.5 / XCode 3.0 binaries, but I can't find the example programs. I assume they are not included with that download. I can get the example programs by downloading the source, but I can't batch compile them using cmake. Can they be batch compiled using Xcode 3.1? Thank you! Cheers, Roger -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22068#22068 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org