Re: [osg-users] Callback multiple

2008-04-07 Thread Vincent Bourdier
Hi Robert,

Thanks a lot, it works very great with the ad of traverse(...) method !!

Sorry I didn't found it early.

Regards.
   Vincent.

2008/4/7, Robert Osfield <[EMAIL PROTECTED]>:
>
> Hi Vincent,
>
> Callbacks are responsible for traversing the subgraph so you need to call
> traverse on the node, or use the NodeCallback::traverse method.  See other
> examples of NodeCallbacks in the OSG to see this in action.
>
> Robert.
>
> On Mon, Apr 7, 2008 at 3:18 PM, Vincent Bourdier <
> [EMAIL PROTECTED]> wrote:
>
> > Hi all,
> >
> > I have made some NodeCallback.
> >
> > for the moment, 2 NodeCallback are running at the same time... they use
> > the osg::Timer..
> >
> > But when I've added the second one, the first seems to do nothing...
> >
> > Is there any recommendation to add some Callbacks on the same scenegraph
> > ?
> >
> > Thanks.
> >
> > Regard.
> >Vincent.
> >
> > ___
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> > osg-users@lists.openscenegraph.org
> >
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
>
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Re: [osg-users] Callback multiple

2008-04-07 Thread Robert Osfield
Hi Vincent,

Callbacks are responsible for traversing the subgraph so you need to call
traverse on the node, or use the NodeCallback::traverse method.  See other
examples of NodeCallbacks in the OSG to see this in action.

Robert.

On Mon, Apr 7, 2008 at 3:18 PM, Vincent Bourdier <[EMAIL PROTECTED]>
wrote:

> Hi all,
>
> I have made some NodeCallback.
>
> for the moment, 2 NodeCallback are running at the same time... they use
> the osg::Timer..
>
> But when I've added the second one, the first seems to do nothing...
>
> Is there any recommendation to add some Callbacks on the same scenegraph ?
>
> Thanks.
>
> Regard.
>Vincent.
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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[osg-users] Callback multiple

2008-04-07 Thread Vincent Bourdier
Hi all,

I have made some NodeCallback.

for the moment, 2 NodeCallback are running at the same time... they use the
osg::Timer..

But when I've added the second one, the first seems to do nothing...

Is there any recommendation to add some Callbacks on the same scenegraph ?

Thanks.

Regard.
   Vincent.
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