Hi Allen,
Do you mean you want a subgraph to appear as if it was at an infinite distance,
such as for skyboxes?
If so, you can try to create your own transform that removes the translation.
That costs 4 lines of code (See
http://pvle.sourceforge.net/Doc/Html/MoveWithEyePointTransform_8h-source.html
for an example).
You may also create a transform that removes rotation if needed.
Sincerely,
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Thu, 20 Nov 2008 23:45:27 +0100, Allen <[EMAIL PROTECTED]> a écrit:
> Hi. Could someone tell me or point me in the direction of finding an
> example that illustrates how to move the camera in a scene but NOT make
> it appear that the terrain is moving? I want a perspective terrain w/in
> my scene and I want to move the camera through the scene but I DO NOT
> WANT it to appear that the "Earth" is moving when the user moves the
> mouse. I just can not figure this feat out. Can anyone help me?
> --Allen
>
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