Hi Grace,
xstring isn't an OSG specific object, so the error is elsewhere in the 3rd
party dependency chain. As I know nothing about your OS and software setup
I can't speculate what this might be.
In general though this type of error could well be a linking issue - for
instance Visual Studio is hopeless at handling different libs being built
debug and release and will crash randomly.
Robert.
On 4 April 2013 08:57, Grace Christenbery wrote:
> Hi,
>
> When I try to debug the osgpointsprites.cpp example, it builds fine, but I
> can't run it, I get a bad allocation memory error in xstring.
>
> What would be causing this or how can I get around it to run this code and
> view the result?
>
> Thank you!
>
> Cheers,
> Grace
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=53448#53448
>
>
>
>
>
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