Re: [osg-users] Carmack rewriting Doom 3 source code to dodge legal issues | VG247
Hi Chris, On 18 November 2011 16:02, Chris 'Xenon' Hanson xe...@alphapixel.com wrote: http://www.vg247.com/2011/11/17/carmack-rewriting-doom-3-source-code-to-askew-legal-issues/ I'm not sure if osgShadow might be impacted, or if it uses this technique at all. We don't have the same variant of the shadow volume technique implemented so for this particular patent we are in the clear. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Carmack rewriting Doom 3 source code to dodge legal issues | VG247
http://www.vg247.com/2011/11/17/carmack-rewriting-doom-3-source-code-to-askew-legal-issues/ I'm not sure if osgShadow might be impacted, or if it uses this technique at all. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org