Re: [osg-users] Convertion to osg::Image from IplImage (OpenCV) for use as texture

2007-09-17 Thread Robert Osfield
HI John,

Um... there really isn't much to go on to know why your app might be
crashing, a good place to start is to provide a stack trace.

Robert.

On 9/17/07, John Steinbis [EMAIL PROTECTED] wrote:
 Hi,
 I'm trying to convert an IplImage (OpenCV) type to osg::Image type for
 use as a texture within OSG. My conversion routine attempts to utilize
 setImage(...) of image class. It crashes and I havent been able to
 track down the problem.

 Does anyone have experience with a conversion like this or advise
 about building osg images from other types? Thank you!

 -- John
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Re: [osg-users] Convertion to osg::Image from IplImage (OpenCV) for use as texture

2007-09-17 Thread Thomas Petit
Hi,

Just in case, Have you check the format of yours iplImage ?

Because there is  two main difference between an osg::image and an iplImage
:  the origin of a iplImage is the top left corner of the screen (down left
corner for osg) and the colors are BGR (RGB for osg).

And I also remember a similar crash when I used setImage(). Perhaps its the
same thing : the third dimension of the image must be 1 and not 0, like this
:

 osg::Image* image= new osg::Image();
 image-allocateImage(width, height, 1, GL_RGB, GL_UNSIGNED_CHAR);
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[osg-users] Convertion to osg::Image from IplImage (OpenCV) for use as texture

2007-09-16 Thread John Steinbis
Hi,
I'm trying to convert an IplImage (OpenCV) type to osg::Image type for
use as a texture within OSG. My conversion routine attempts to utilize
setImage(...) of image class. It crashes and I havent been able to
track down the problem.

Does anyone have experience with a conversion like this or advise
about building osg images from other types? Thank you!

-- John
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