On 3/10/2011 7:21 PM, Linda Lee wrote:
Has anyone tried generating a terrain mesh using 3D points? Any advice of
how to get started? I have some terrain data consisting of 3D points and
need to develop functions to query the terrain height during runtime.
You'll need to use a gridding tool to transform this into a regularly sampled
surface.
GDAL offers tools to do this.
You can then query this grid directly, without using OSG, or if you need to
visualize
the terrain too, use VPB to build an OSG terrain database and use osgSim's
Height Above
Terrain tools to query it at various locations.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
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