Re: [osg-users] How to run OSG on iPhone(Mobile Device)?
Hi Donlin, 2010/3/2 xyc508 xyc...@163.com Now i am studing OpenGL ES among OPhong/iPhone/GPhone.it's a platform problem. I mean to build a web server,on this server ,store many .ive file,use mobile device to visit them. On PC ,it's easy,it only to write a plug-in for IE,but what to do for mobile? I recently meet this issue,a new comer,Could you give some sugest? This is not a problem that the OSG provide a solution for, it's only a SDK for doing graphics on the client. It's up to you the app developer to decide how you write you app and how it interacts with the sever. I can't help you with this as my expertise lies on graphics/C++ side. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to run OSG on iPhone(Mobile Device)?
Hi Donlin, I haven't merged all the patches for IPhone support yet as there is still some outstanding issues to tidy up, but you could dive in a play with the changes that Thomas Holgarth wrote. www.hogbox.co.uk/data/OpenSceneGraph_IPhoneChanges.zip Also have a read through the various discussion on IPhone and OpenGLES for a back ground. Robert. 2010/3/1 xyc508 xyc...@163.com Hi,all Does any one know that how to run OSG on iPhone(Mobile Device)? It need a plug-in for mobile explorer or recompile application ? Could any one give a OSG Mobile examples? Thank you all ! Cheers, Donlin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to run OSG on iPhone(Mobile Device)?
Does any one know that how to run OSG on iPhone(Mobile Device)? Is iPhone capable of running a moderately complex OSG program? The thing has limited RAM and persistent memory ...it can't hold too many 3D models, etc. (Reminds me of trying to write a program for a VIC-20). ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to run OSG on iPhone(Mobile Device)?
Jim Brooks wrote: Does any one know that how to run OSG on iPhone(Mobile Device)? Is iPhone capable of running a moderately complex OSG program? The thing has limited RAM and persistent memory ...it can't hold too many 3D models, etc. (Reminds me of trying to write a program for a VIC-20). It's got 128 MB RAM (256 MB in the 3GS). I guess it depends on how you define moderately complex :-) --J ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to run OSG on iPhone(Mobile Device)?
I think the hardware is not a problem as time gone,for example ,GPhone and iPhone's hardware is strong now, and more and mor mobile device's hardware is similar to PC as many year ago, so is necessary to develop named osgMobile platform for all Mobile? if necessary,does osgMobile is a plug-in or a application? is osgMobile a issue now? Donlin 在2010-03-02 04:11:51,Jason Daly jd...@ist.ucf.edu 写道: Jim Brooks wrote: Does any one know that how to run OSG on iPhone(Mobile Device)? Is iPhone capable of running a moderately complex OSG program? The thing has limited RAM and persistent memory ...it can't hold too many 3D models, etc. (Reminds me of trying to write a program for a VIC-20). It's got 128 MB RAM (256 MB in the 3GS). I guess it depends on how you define moderately complex :-) --J ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to run OSG on iPhone(Mobile Device)?
Hi,all Does any one know that how to run OSG on iPhone(Mobile Device)? It need a plug-in for mobile explorer or recompile application ? Could any one give a OSG Mobile examples? Thank you all ! Cheers, Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org