Re: [osg-users] Macintosh: best build practices
Hi, If you plan to install OSG as a system library with XCode don't forget to do : Code: sudo xcodebuild -target install -configuration Release XCode cannot proceed to install directly. Thank you! Cheers, Benoît -- Benoît Bayol benoit.ba...@gmail.com -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=14737#14737 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Macintosh: best build practices
Hi Randolf, On Tue, Jun 30, 2009 at 1:45 AM, R Fritzrfr...@u.washington.edu wrote: Since there's no 2.8.1 Mac binaries yet, I need to build from source. What do people recommend for build practices in the Mac OS X environment? When I work on a Mac I always use the CMake generated makefiles and just build like it's any other unix platform. When I do work under Mac it tends remote login, so I'm going through a ssh shell so make is a sure fire winner. If you are going to be using a Mac fulltime you may well want the full blown dev environment or utilise Mac specific features, then using Xcode is something you'll probably want to do. Cmake can generate Xcode project files for you. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Macintosh: best build practices
Thanks! Randolph, still waiting for cmake to support frameworks... On Jun 29, 2009, at 11:11 PM, Robert Osfield wrote: Hi Randolf, On Tue, Jun 30, 2009 at 1:45 AM, R Fritzrfr...@u.washington.edu wrote: Since there's no 2.8.1 Mac binaries yet, I need to build from source. What do people recommend for build practices in the Mac OS X environment? When I work on a Mac I always use the CMake generated makefiles and just build like it's any other unix platform. When I do work under Mac it tends remote login, so I'm going through a ssh shell so make is a sure fire winner. If you are going to be using a Mac fulltime you may well want the full blown dev environment or utilise Mac specific features, then using Xcode is something you'll probably want to do. Cmake can generate Xcode project files for you. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Macintosh: best build practices
Since there's no 2.8.1 Mac binaries yet, I need to build from source. What do people recommend for build practices in the Mac OS X environment? Randolph Fritz design machine group architecture department university of washington rfr...@u.washington.edu ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org