Re: [osg-users] OSG Build error on Mac OS X

2009-12-23 Thread Robert Osfield
Hi Vijay,

The svn version of the OSG now has the restructured the way it
incorporates the tristripper library - using a subdirectory that
mirrors the tristripper library itself, rather than embedding the
source code all in the src/osgUtil directory as was done before. The
latest version of tristripper also introduces extra files. All of
which will break the hand maintained XCode project file till Stephan
Huber gets a chance to update them.

I will add the hand maintained XCode project files are deprecated and
soon to be removed entirely from the OSG.  The route going forward for
XCode support will be to use Cmake to generate them.  CMake already
has support for generated XCode projects, but doesn't yet support
frameworks - something that Stephan is working on so hopefully this
will soon be solved as well and the hand maintained XCode projects
will be history.

Robert.

On Tue, Dec 22, 2009 at 7:44 PM, Vijay Kalivarapu vijayki...@gmail.com wrote:
 Hi,

 I am trying to build OSG on Mac OS X Snow leopard using Xcode. I ran into the 
 following build errors and I have no idea where to start solving them. Can 
 anyone help:


 Code:

 Ld 
 build/OpenSceneGraph.build/Development/osgdb_bsp.build/Objects-normal/i386/osgdb_bsp.so
  normal i386
 cd /Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph
 setenv MACOSX_DEPLOYMENT_TARGET 10.4
 /Developer/usr/bin/g++-4.2 -arch i386 -bundle -isysroot 
 /Developer/SDKs/MacOSX10.5.sdk 
 -L/Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/Development
  
 -F/Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/Development
  -F/Users/vijay/Library/Frameworks 
 -F/Developer/SDKs/MacOSX10.5.sdk/Library/Frameworks -filelist 
 /Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Development/osgdb_bsp.build/Objects-normal/i386/osgdb_bsp.LinkFileList
  -mmacosx-version-min=10.4 -framework OpenThreads -framework osg -framework 
 osgDB -o 
 /Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Development/osgdb_bsp.build/Objects-normal/i386/osgdb_bsp.so

 Undefined symbols:
  osgUtil::TriStripVisitor::stripify(), referenced from:
      bsp::VBSPGeometry::createGeometry()      in osgdb_bsp.so-i386-master.o
  vtable for osgUtil::TriStripVisitor, referenced from:
      __ZTVN7osgUtil15TriStripVisitorE$non_lazy_ptr in 
 osgdb_bsp.so-i386-master.o
  VTT for osgUtil::TriStripVisitor, referenced from:
      __ZTTN7osgUtil15TriStripVisitorE$non_lazy_ptr in 
 osgdb_bsp.so-i386-master.o
 ld: symbol(s) not found
 collect2: ld returned 1 exit status








 Thank you!

 Cheers,
 Vijay
 [/code]

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 http://forum.openscenegraph.org/viewtopic.php?p=21808#21808





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[osg-users] OSG Build error on Mac OS X

2009-12-22 Thread Vijay Kalivarapu
Hi,

I am trying to build OSG on Mac OS X Snow leopard using Xcode. I ran into the 
following build errors and I have no idea where to start solving them. Can 
anyone help:


Code:

Ld 
build/OpenSceneGraph.build/Development/osgdb_bsp.build/Objects-normal/i386/osgdb_bsp.so
 normal i386
cd /Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph
setenv MACOSX_DEPLOYMENT_TARGET 10.4
/Developer/usr/bin/g++-4.2 -arch i386 -bundle -isysroot 
/Developer/SDKs/MacOSX10.5.sdk 
-L/Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/Development
 
-F/Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/Development
 -F/Users/vijay/Library/Frameworks 
-F/Developer/SDKs/MacOSX10.5.sdk/Library/Frameworks -filelist 
/Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Development/osgdb_bsp.build/Objects-normal/i386/osgdb_bsp.LinkFileList
 -mmacosx-version-min=10.4 -framework OpenThreads -framework osg -framework 
osgDB -o 
/Users/vijay/Downloads/softwareDownloads/osgSvn2.8.2/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Development/osgdb_bsp.build/Objects-normal/i386/osgdb_bsp.so

Undefined symbols:
  osgUtil::TriStripVisitor::stripify(), referenced from:
  bsp::VBSPGeometry::createGeometry()  in osgdb_bsp.so-i386-master.o
  vtable for osgUtil::TriStripVisitor, referenced from:
  __ZTVN7osgUtil15TriStripVisitorE$non_lazy_ptr in 
osgdb_bsp.so-i386-master.o
  VTT for osgUtil::TriStripVisitor, referenced from:
  __ZTTN7osgUtil15TriStripVisitorE$non_lazy_ptr in 
osgdb_bsp.so-i386-master.o
ld: symbol(s) not found
collect2: ld returned 1 exit status








Thank you!

Cheers,
Vijay
[/code]

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=21808#21808





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