Hi, Here is my problem.
I am developing a plugin for a software, which the rendering is based on OpenGL. Because it does not have any API for custom rendering support, I hooked the SwapBuffer API of windows to my function (say h_SwapBuffer), that I know is called in every frame. And in h_SwapBuffer I can call the viewer.frame() to draw my things. And the viewer can be initilized using the EmbedGraphicsWindow using viewer->setUpViewerAsEmbeddedInWindow And everything went well with traditional node. But when I tried with the PagedLOD files, the node won't show correctly. I have debugged this, and find that the _databaseThreads in DatabasePager have started successfully and the _fileRequestQueue can also be successfully added. Another thing is that, when I zoomed out, the most coarse node can show. When zooming in a little, this node will disappear, but finer nodes can not be shown, even if I have see they are added to the _fileRequestQueue. Thank you! Cheers, Han ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68388#68388 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org