Re: [osg-users] Please buil test OpenSceneGraph SVN
Under WinXP, compilation ok, one small problem on osgconv, not a ble to compress textures osgconvd.exe --compressed cow.osg cow.ive Failed to create pbuffer, failing back to normal graphics window. Error: Unable to create graphis context - cannot run compression Data written to 'cow.ive'. solved (for me) by adding #include osgViewer/Viewer The new plugin search path prevent running osg examples and apps from build folders, without installation step due to VisualStudio adding debug/release to plugin this can be fixed twaking CMake Macros sent patches to osg-submission ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please buil test OpenSceneGraph SVN
On 8/23/07, Robert Osfield [EMAIL PROTECTED] wrote: Hi All, Could those using the svn version of the OSG do a update and let me know how you build/execution goes. I am planning to tag another dev release this afternoon to wrap up the various bug fixes/feature enhancements made so far this week. Hi Robert, I've built it approximatively 2 hours ago (after an update) and everything works fine (Windows XP, Visual Studio, Multi core CPU and NVidia Quadro card). The only update I am missing is the one from JS on FileUtils but I have already tested these changes. -- Serge Lages http://www.magrathea-engine.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please buil test OpenSceneGraph SVN
Just so you know, I'm about 60% into building SVN on Solaris (our pickiest compiler). I didn't get enough time to build between seeing your request and you tagging the release. No problems yet. Hopefully there won't be. Maybe next time I'll say that I've started. andy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Thursday, August 23, 2007 10:34 AM To: osg users Subject: [osg-users] Please buil test OpenSceneGraph SVN Hi All, Could those using the svn version of the OSG do a update and let me know how you build/execution goes. I am planning to tag another dev release this afternoon to wrap up the various bug fixes/feature enhancements made so far this week. Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please buil test OpenSceneGraph SVN
On 8/23/07, Andy Skinner [EMAIL PROTECTED] wrote: Just so you know, I'm about 60% into building SVN on Solaris (our pickiest compiler). I didn't get enough time to build between seeing your request and you tagging the release. No problems yet. Hopefully there won't be. Maybe next time I'll say that I've started. Let me know how you get on with the build. I have just had to make a fix to the OpenFlight plugin five minutes after tagging 2.1.7 so it seems I'll need to get a 2.1.8 out quite promptly, if there are any issues you find then I can roll these into 2.1.8. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Please buil test OpenSceneGraph SVN
Hi All build on Linux , GCC 4.1.2, in 32 min with icecreamhttp://en.opensuse.org/Icecreamdistributed C/C++ compiler and 4 dual core :-) warning during compilation : OpenSceneGraph/src/osgUtil/SceneView.cpp:878: warning: unused variable 'state' OpenSceneGraph/include/osgTerrain/ValidDataOperator:27: warning: unused parameter 'value' OpenSceneGraph/include/osgTerrain/Layer:55: warning: unused parameter 'offset' OpenSceneGraph/include/osgTerrain/Layer:55: warning: unused parameter 'scale' OpenSceneGraph/src/osgTerrain/Layer.cpp:198: warning: unused parameter 'i' OpenSceneGraph/src/osgTerrain/Layer.cpp:198: warning: unused parameter 'j' OpenSceneGraph/src/osgTerrain/Layer.cpp:198: warning: unused parameter 'value' OpenSceneGraph/src/osgTerrain/Layer.cpp:204: warning: unused parameter 'i' OpenSceneGraph/src/osgTerrain/Layer.cpp:204: warning: unused parameter 'j' OpenSceneGraph/src/osgTerrain/Layer.cpp:204: warning: unused parameter 'value' OpenSceneGraph/src/osgTerrain/Layer.cpp:210: warning: unused parameter 'i' OpenSceneGraph/src/osgTerrain/Layer.cpp:210: warning: unused parameter 'j' OpenSceneGraph/src/osgTerrain/Layer.cpp:210: warning: unused parameter 'value' OpenSceneGraph/src/osgTerrain/GeometryTechnique.cpp:376: warning: unused variable 'optimizeOrientations' example execution : all seem good Cheers David Callu ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please buil test OpenSceneGraph SVN
arggg, sorry, I forgot some warning OpenSceneGraph/include/osgManipulator/Dragger: In copy constructor 'osgManipulator::PointerInfo::PointerInfo(const osgManipulator::PointerInfo)': OpenSceneGraph/include/osgManipulator/Dragger:128: warning: 'osgManipulator::PointerInfo::_eyeDir' will be initialized after OpenSceneGraph/include/osgManipulator/Dragger:122: warning: 'std::liststd::pairstd::vectorosg::Node*, std::allocatorosg::Node* , osg::Vec3f, std::allocatorstd::pairstd::vectorosg::Node*, std::allocatorosg::Node* , osg::Vec3f osgManipulator::PointerInfo::_hitList' OpenSceneGraph/include/osgManipulator/Dragger:38: warning: when initialized here ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please buil test OpenSceneGraph SVN
Built and ran (viewer showing a cow). I haven't done anything else extensive, but it didn't have the problems we'd been having. I should soon be where I can do some testing within our product on a more regular basis. The delays are in getting the updated versions integrated, not in building OSG. I don't know how many times I could cycle between now and 2.2, but I want 2.2 to be pretty stable, so I'll get in what I can. I wonder if I can automate our process. I think one week would be rushing it, but am glad that it is coming to a close. However, if there are multiple changes being made, I'd push off the 2.2 release when a submission goes in. A previous one (I forget if it was 2.0 or 2.1) felt like it happened immediately after a slew of changes, and that made me nervous. I understand 2.2 is intended to be about stability, so I think it'll be better. thanks andy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Thursday, August 23, 2007 12:14 PM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Please buil test OpenSceneGraph SVN On 8/23/07, Andy Skinner [EMAIL PROTECTED] wrote: Just so you know, I'm about 60% into building SVN on Solaris (our pickiest compiler). I didn't get enough time to build between seeing your request and you tagging the release. No problems yet. Hopefully there won't be. Maybe next time I'll say that I've started. Let me know how you get on with the build. I have just had to make a fix to the OpenFlight plugin five minutes after tagging 2.1.7 so it seems I'll need to get a 2.1.8 out quite promptly, if there are any issues you find then I can roll these into 2.1.8. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please buil test OpenSceneGraph SVN
On 8/23/07, David Callu [EMAIL PROTECTED] wrote: somethink wrong with osgParticle ?? when i try osgviewer fountain.osg or osgviewer cessnafire.osg I didn't see any particle. Any Idea ?? Probably the same problem as the OpenFlight loader not being found - an issue with osgDB now enforcing low case plugin names. I've fixed the case of the plugins in SVN. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please buil test OpenSceneGraph SVN
On 8/23/07, Andy Skinner [EMAIL PROTECTED] wrote: I think one week would be rushing it, but am glad that it is coming to a close. However, if there are multiple changes being made, I'd push off the 2.2 release when a submission goes in. A previous one (I forget if it was 2.0 or 2.1) felt like it happened immediately after a slew of changes, and that made me nervous. I understand 2.2 is intended to be about stability, so I think it'll be better. Changes all up the risk on build and execution stability. I'm not planning any significant changes, perhaps a few tweaks to osgTerrain and associated plugin, and refinement of osgViewer. The rest of the changes will be primarily about stability. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org