Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread HITESH Singhal
Ohhk. So this is it, Thanks Sir for your help. I'll be in touch with you.

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 5:58 PM, Jan Ciger  wrote:

> On Tue, Jun 23, 2015 at 2:20 PM, HITESH Singhal 
> wrote:
> > I was asking all that because I'm working on a software named VIZARD and
> it
> > supports only OSG files. I have no option using any file other then OSG.
> So
> > where can I find 3d Shopping Mall model in osg files directly. Any
> > suggestion?
> >
>
> You won't find one. OSG is format specific to OpenSceneGraph, no
> graphic software can export that directly. AFAIK, Vizard is
> OpenSceneGraph + some Python, so you should be able to use any formats
> that OSG can handle. However, as I said, you will need to
> convert/rework/adapt any models you download, there is no way around
> it.
>
> At least OSG can load quite a few different file formats - Unreal
> Engine I was working with as well can deal with only .obj and .fbx and
> even then it loads only the mesh - no materials whatsoever (i.e. no
> textures or even vertex colors). The material import/export from any
> modelling tool you may want to use is completely up to you. And that
> is a big commercial engine ...
>
> J.
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread Jan Ciger
On Tue, Jun 23, 2015 at 2:20 PM, HITESH Singhal  wrote:
> I was asking all that because I'm working on a software named VIZARD and it
> supports only OSG files. I have no option using any file other then OSG. So
> where can I find 3d Shopping Mall model in osg files directly. Any
> suggestion?
>

You won't find one. OSG is format specific to OpenSceneGraph, no
graphic software can export that directly. AFAIK, Vizard is
OpenSceneGraph + some Python, so you should be able to use any formats
that OSG can handle. However, as I said, you will need to
convert/rework/adapt any models you download, there is no way around
it.

At least OSG can load quite a few different file formats - Unreal
Engine I was working with as well can deal with only .obj and .fbx and
even then it loads only the mesh - no materials whatsoever (i.e. no
textures or even vertex colors). The material import/export from any
modelling tool you may want to use is completely up to you. And that
is a big commercial engine ...

J.
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread Danilo Souza
Try sketchup with the export plugin https://github.com/rpavlik/sketchupToOSG
You may find sample models on the 3D Warehouse that can be exported easily. But 
as Jan said, you may need to tweak a thing or two.


--Danilo



De: osg-users  em nome de HITESH 
Singhal 
Enviado: terça-feira, 23 de junho de 2015 13:20
Para: OpenSceneGraph Users
Assunto: Re: [osg-users] Regarding Converting 3ds Max file in OSG format

I was asking all that because I'm working on a software named VIZARD and it 
supports only OSG files. I have no option using any file other then OSG. So 
where can I find 3d Shopping Mall model in osg files directly. Any suggestion?

--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 5:35 PM, Jan Ciger 
mailto:jan.ci...@gmail.com>> wrote:
On Tue, Jun 23, 2015 at 1:32 PM, HITESH Singhal 
mailto:ug201211...@iitj.ac.in>> wrote:
> Hi,
> Thanks for your help. I've converted my model in .osgb but it is missing
> various textures and materials, It is not in the same form. How can I get
> the model exact in osgb, without any loss.
>

Generally speaking, you can't. 3DS Max (or Maya or Blender ...) uses a
very different shading and lighting model than OSG (or any 3D engine).
This must be converted by the exporter plugin and even then the
conversion is never 1:1 because some things simply don't have an
equivalent representation, e.g. various normal mapping, composition
effects, shaders, etc.

This is a common and non OSG-specific problem. The asset creation
pipeline is a huge issue for any 3D engine and generally the asset
tools are written from scratch for each, to support their needs. It is
a large industry and the market for these tools is where a lot of
money is being made - good tools are rare and expensive. Then your 3D
designer needs to be aware of the limitations of both the 3D engine
they are targetting and the exporters and create their model
accordingly.

If you are hoping to download a random model somewhere and use it with
OSG/Unreal/Unity/etc. without any changes/rework, that is bound to
fail, unfortunately. At best you get the mesh and some materials
(vertex colors and some textures), at worst not even the mesh.

Good luck,

J.
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread HITESH Singhal
I was asking all that because I'm working on a software named VIZARD and it
supports only OSG files. I have no option using any file other then OSG. So
where can I find 3d Shopping Mall model in osg files directly. Any
suggestion?

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 5:35 PM, Jan Ciger  wrote:

> On Tue, Jun 23, 2015 at 1:32 PM, HITESH Singhal 
> wrote:
> > Hi,
> > Thanks for your help. I've converted my model in .osgb but it is missing
> > various textures and materials, It is not in the same form. How can I get
> > the model exact in osgb, without any loss.
> >
>
> Generally speaking, you can't. 3DS Max (or Maya or Blender ...) uses a
> very different shading and lighting model than OSG (or any 3D engine).
> This must be converted by the exporter plugin and even then the
> conversion is never 1:1 because some things simply don't have an
> equivalent representation, e.g. various normal mapping, composition
> effects, shaders, etc.
>
> This is a common and non OSG-specific problem. The asset creation
> pipeline is a huge issue for any 3D engine and generally the asset
> tools are written from scratch for each, to support their needs. It is
> a large industry and the market for these tools is where a lot of
> money is being made - good tools are rare and expensive. Then your 3D
> designer needs to be aware of the limitations of both the 3D engine
> they are targetting and the exporters and create their model
> accordingly.
>
> If you are hoping to download a random model somewhere and use it with
> OSG/Unreal/Unity/etc. without any changes/rework, that is bound to
> fail, unfortunately. At best you get the mesh and some materials
> (vertex colors and some textures), at worst not even the mesh.
>
> Good luck,
>
> J.
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread Jan Ciger
On Tue, Jun 23, 2015 at 1:32 PM, HITESH Singhal  wrote:
> Hi,
> Thanks for your help. I've converted my model in .osgb but it is missing
> various textures and materials, It is not in the same form. How can I get
> the model exact in osgb, without any loss.
>

Generally speaking, you can't. 3DS Max (or Maya or Blender ...) uses a
very different shading and lighting model than OSG (or any 3D engine).
This must be converted by the exporter plugin and even then the
conversion is never 1:1 because some things simply don't have an
equivalent representation, e.g. various normal mapping, composition
effects, shaders, etc.

This is a common and non OSG-specific problem. The asset creation
pipeline is a huge issue for any 3D engine and generally the asset
tools are written from scratch for each, to support their needs. It is
a large industry and the market for these tools is where a lot of
money is being made - good tools are rare and expensive. Then your 3D
designer needs to be aware of the limitations of both the 3D engine
they are targetting and the exporters and create their model
accordingly.

If you are hoping to download a random model somewhere and use it with
OSG/Unreal/Unity/etc. without any changes/rework, that is bound to
fail, unfortunately. At best you get the mesh and some materials
(vertex colors and some textures), at worst not even the mesh.

Good luck,

J.
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread HITESH Singhal
Hi,
Thanks for your help. I've converted my model in .osgb but it is missing
various textures and materials, It is not in the same form. How can I get
the model exact in osgb, without any loss.

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 1:56 PM, Jan Ciger  wrote:

> Actually that wouldn't work - Powershell doesn't find binaries in the
> current directory (intentional security feature copied from Unix). You
> need to type:
>
> .\osgconv C:\MyPathToTheModel\model.3ds C:\MyPathToTheModel\model.osgb
>
> J.
>
>
> On Tue, Jun 23, 2015 at 9:06 AM, Trajce Nikolov NICK
>  wrote:
> > For this I would look up on web, how to update PATH environment variable
> in
> > Windows. For temporary use it might be something like
> >
> > set PATH =
> >
> %PATH%;C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin;
> >
> > or
> >
> > go to that bin folder and run it from there, but you have to provide full
> > path to your file like:
> >
> > osgconv C:\MyPathToTheModel\model.3ds C:\MyPathToTheModel\model.osgb
> >
> > model.osgb is your output from the conversion
> >
> > On Tue, Jun 23, 2015 at 8:59 AM, HITESH Singhal 
> > wrote:
> >>
> >> Ya i have that but how to get this folder in my PATH environment??
> >>
> >> --
> >> Regards
> >> Hitesh Singhal
> >> Electrical Engineering
> >> +91-8386837430
> >>
> >>
> >> On Tue, Jun 23, 2015 at 12:26 PM, Trajce Nikolov NICK
> >>  wrote:
> >>>
> >>> do you have
> >>>
> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
> >>> folder? Can you see if that utility osgconv.exe is located in that bin
> >>> folder? If so, I think best you should set this folder in your PATH
> >>> environmental variable and restart your command prompt
> >>>
> >>> On Tue, Jun 23, 2015 at 8:50 AM, HITESH Singhal <
> ug201211...@iitj.ac.in>
> >>> wrote:
> 
>  I have got the OSG binaries. But when I'm typing 'osgconv --help' in
> my
>  Powershell window it is showing error that "osgconv term is not
> recognised
>  as the name of cmdlet."
>  My OSG binaries are saved at the location:
> 
> 
> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741
> 
>  Now tell me what to do?
> 
>  --
>  Regards
>  Hitesh Singhal
>  Electrical Engineering
>  +91-8386837430
> 
> 
>  On Tue, Jun 23, 2015 at 12:13 PM, Trajce Nikolov NICK
>   wrote:
> >
> > This is sample application that comes with OSG distribution/source.
> You
> > only need to build osg yourself (or get from somewhere the
> binaries). Once
> > you have done that, simply type:
> >
> > osgconv --help
> >
> > for all the options
> >
> > On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal
> >  wrote:
> >>
> >> Can you please explain me in details what is this and how to do it?
> >>
> >> --
> >> Regards
> >> Hitesh Singhal
> >> Electrical Engineering
> >> +91-8386837430
> >>
> >>
> >> On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK
> >>  wrote:
> >>>
> >>> Hi HITESH,
> >>>
> >>> if you have 3ds model you can use the osgconv utility (from OSG).
> You
> >>> do osgconv mymodel.3ds mymodel.osgb
> >>>
> >>> Nick
> >>>
> >>> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal
> >>>  wrote:
> 
>  I have 3ds file too of that model, so in that condition will I be
>  able to get my model fully without any loss in environment?
>  And one thing more here I'm unable to use that OSG exporter, what
> If
>  I send you the .3ds file and you convert it at your place and
> send it back
>  to me on Google Drive.
>  So can you help me with that?
> 
> 
>  --
>  Regards
>  Hitesh Singhal
>  Electrical Engineering
>  +91-8386837430
> 
> 
>  On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson <
> xe...@alphapixel.com>
>  wrote:
> >
> > The .max format is proprietary and cannot be read by OSG.
> >
> > On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal
> >  wrote:
> >>
> >> No it's in .Max format
> >>
> >> On 23 Jun 2015 00:29, "Farshid Lashkari" 
> wrote:
> >>>
> >>> The exporter works as a plugin to 3ds max, so you will need to
> >>> have 3ds max installed in order to use it. What exact format
> is the file in
> >>> (.3ds or .max)? OSG comes with a .3ds file loader, so that
> should work if
> >>> the file is in .3ds format.
> >>>
> >>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal
> >>>  wrote:
> 
>  Hi,
> 
>  Thanks for reply. I'm not having any 3ds max software because
> I'
>  unable to download it in my laptop. So can you sugge

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread Jan Ciger
Actually that wouldn't work - Powershell doesn't find binaries in the
current directory (intentional security feature copied from Unix). You
need to type:

.\osgconv C:\MyPathToTheModel\model.3ds C:\MyPathToTheModel\model.osgb

J.


On Tue, Jun 23, 2015 at 9:06 AM, Trajce Nikolov NICK
 wrote:
> For this I would look up on web, how to update PATH environment variable in
> Windows. For temporary use it might be something like
>
> set PATH =
> %PATH%;C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin;
>
> or
>
> go to that bin folder and run it from there, but you have to provide full
> path to your file like:
>
> osgconv C:\MyPathToTheModel\model.3ds C:\MyPathToTheModel\model.osgb
>
> model.osgb is your output from the conversion
>
> On Tue, Jun 23, 2015 at 8:59 AM, HITESH Singhal 
> wrote:
>>
>> Ya i have that but how to get this folder in my PATH environment??
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Tue, Jun 23, 2015 at 12:26 PM, Trajce Nikolov NICK
>>  wrote:
>>>
>>> do you have
>>> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
>>> folder? Can you see if that utility osgconv.exe is located in that bin
>>> folder? If so, I think best you should set this folder in your PATH
>>> environmental variable and restart your command prompt
>>>
>>> On Tue, Jun 23, 2015 at 8:50 AM, HITESH Singhal 
>>> wrote:

 I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
 Powershell window it is showing error that "osgconv term is not recognised
 as the name of cmdlet."
 My OSG binaries are saved at the location:

 C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741

 Now tell me what to do?

 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 On Tue, Jun 23, 2015 at 12:13 PM, Trajce Nikolov NICK
  wrote:
>
> This is sample application that comes with OSG distribution/source. You
> only need to build osg yourself (or get from somewhere the binaries). Once
> you have done that, simply type:
>
> osgconv --help
>
> for all the options
>
> On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal
>  wrote:
>>
>> Can you please explain me in details what is this and how to do it?
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK
>>  wrote:
>>>
>>> Hi HITESH,
>>>
>>> if you have 3ds model you can use the osgconv utility (from OSG). You
>>> do osgconv mymodel.3ds mymodel.osgb
>>>
>>> Nick
>>>
>>> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal
>>>  wrote:

 I have 3ds file too of that model, so in that condition will I be
 able to get my model fully without any loss in environment?
 And one thing more here I'm unable to use that OSG exporter, what If
 I send you the .3ds file and you convert it at your place and send it 
 back
 to me on Google Drive.
 So can you help me with that?


 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
 wrote:
>
> The .max format is proprietary and cannot be read by OSG.
>
> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal
>  wrote:
>>
>> No it's in .Max format
>>
>> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>>>
>>> The exporter works as a plugin to 3ds max, so you will need to
>>> have 3ds max installed in order to use it. What exact format is the 
>>> file in
>>> (.3ds or .max)? OSG comes with a .3ds file loader, so that should 
>>> work if
>>> the file is in .3ds format.
>>>
>>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal
>>>  wrote:

 Hi,

 Thanks for reply. I'm not having any 3ds max software because I'
 unable to download it in my laptop. So can you suggest me any way 
 to
 download it or is there any other way to convert 3ds file in OSG 
 format.

 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari
  wrote:
>
> Hi,
>
> Once you have installed the exporter, you should see a
> "OpenSceneGraph Exporter" option in the 3ds max export dialog. 
> What version
> of 3ds max do you ha

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread Trajce Nikolov NICK
For this I would look up on web, how to update PATH environment variable in
Windows. For temporary use it might be something like

set PATH = %PATH%;C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-
VS9.0.30729-x86-release-12741\bin;

or

go to that bin folder and run it from there, but you have to provide full
path to your file like:

osgconv C:\MyPathToTheModel\model.3ds C:\MyPathToTheModel\model.osgb

model.osgb is your output from the conversion

On Tue, Jun 23, 2015 at 8:59 AM, HITESH Singhal 
wrote:

> Ya i have that but how to get this folder in my PATH environment??
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Tue, Jun 23, 2015 at 12:26 PM, Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> do you have 
>> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
>> folder? Can you see if that utility osgconv.exe is located in that bin
>> folder? If so, I think best you should set this folder in your PATH
>> environmental variable and restart your command prompt
>>
>> On Tue, Jun 23, 2015 at 8:50 AM, HITESH Singhal 
>> wrote:
>>
>>> I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
>>> Powershell window it is showing error that "osgconv term is not recognised
>>> as the name of cmdlet."
>>> My OSG binaries are saved at the location:
>>>
>>> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741
>>>
>>> Now tell me what to do?
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Tue, Jun 23, 2015 at 12:13 PM, Trajce Nikolov NICK <
>>> trajce.nikolov.n...@gmail.com> wrote:
>>>
 This is sample application that comes with OSG distribution/source. You
 only need to build osg yourself (or get from somewhere the binaries). Once
 you have done that, simply type:

 osgconv --help

 for all the options

 On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal >>> > wrote:

> Can you please explain me in details what is this and how to do it?
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> Hi HITESH,
>>
>> if you have 3ds model you can use the osgconv utility (from OSG). You
>> do osgconv mymodel.3ds mymodel.osgb
>>
>> Nick
>>
>> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal <
>> ug201211...@iitj.ac.in> wrote:
>>
>>> I have 3ds file too of that model, so in that condition will I be
>>> able to get my model fully without any loss in environment?
>>> And one thing more here I'm unable to use that OSG exporter, what If
>>> I send you the .3ds file and you convert it at your place and send it 
>>> back
>>> to me on Google Drive.
>>> So can you help me with that?
>>>
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
>>> wrote:
>>>
 The .max format is proprietary and cannot be read by OSG.

 On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal <
 ug201211...@iitj.ac.in> wrote:

> No it's in .Max format
> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>
>> The exporter works as a plugin to 3ds max, so you will need to
>> have 3ds max installed in order to use it. What exact format is the 
>> file
>> in (.3ds or .max)? OSG comes with a .3ds file loader, so that should 
>> work
>> if the file is in .3ds format.
>>
>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
>> ug201211...@iitj.ac.in> wrote:
>>
>>> Hi,
>>>
>>> Thanks for reply. I'm not having any 3ds max software because I'
>>> unable to download it in my laptop. So can you suggest me any way to
>>> download it or is there any other way to convert 3ds file in OSG 
>>> format.
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari <
>>> fla...@gmail.com> wrote:
>>>
 Hi,

 Once you have installed the exporter, you should see a
 "OpenSceneGraph Exporter" option in the 3ds max export dialog. 
 What version
 of 3ds max do you have installed?

 Cheers,
 Farshid


 On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
 ug201211...@iitj.ac.in> wrote:

> Hi,
>
> I have a 3d model in 3ds max format, I 

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-23 Thread HITESH Singhal
Ya i have that but how to get this folder in my PATH environment??

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 12:26 PM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:

> do you have 
> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
> folder? Can you see if that utility osgconv.exe is located in that bin
> folder? If so, I think best you should set this folder in your PATH
> environmental variable and restart your command prompt
>
> On Tue, Jun 23, 2015 at 8:50 AM, HITESH Singhal 
> wrote:
>
>> I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
>> Powershell window it is showing error that "osgconv term is not recognised
>> as the name of cmdlet."
>> My OSG binaries are saved at the location:
>>
>> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741
>>
>> Now tell me what to do?
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Tue, Jun 23, 2015 at 12:13 PM, Trajce Nikolov NICK <
>> trajce.nikolov.n...@gmail.com> wrote:
>>
>>> This is sample application that comes with OSG distribution/source. You
>>> only need to build osg yourself (or get from somewhere the binaries). Once
>>> you have done that, simply type:
>>>
>>> osgconv --help
>>>
>>> for all the options
>>>
>>> On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal 
>>> wrote:
>>>
 Can you please explain me in details what is this and how to do it?

 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
 trajce.nikolov.n...@gmail.com> wrote:

> Hi HITESH,
>
> if you have 3ds model you can use the osgconv utility (from OSG). You
> do osgconv mymodel.3ds mymodel.osgb
>
> Nick
>
> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal <
> ug201211...@iitj.ac.in> wrote:
>
>> I have 3ds file too of that model, so in that condition will I be
>> able to get my model fully without any loss in environment?
>> And one thing more here I'm unable to use that OSG exporter, what If
>> I send you the .3ds file and you convert it at your place and send it 
>> back
>> to me on Google Drive.
>> So can you help me with that?
>>
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
>> wrote:
>>
>>> The .max format is proprietary and cannot be read by OSG.
>>>
>>> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal <
>>> ug201211...@iitj.ac.in> wrote:
>>>
 No it's in .Max format
 On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:

> The exporter works as a plugin to 3ds max, so you will need to
> have 3ds max installed in order to use it. What exact format is the 
> file
> in (.3ds or .max)? OSG comes with a .3ds file loader, so that should 
> work
> if the file is in .3ds format.
>
> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
> ug201211...@iitj.ac.in> wrote:
>
>> Hi,
>>
>> Thanks for reply. I'm not having any 3ds max software because I'
>> unable to download it in my laptop. So can you suggest me any way to
>> download it or is there any other way to convert 3ds file in OSG 
>> format.
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari <
>> fla...@gmail.com> wrote:
>>
>>> Hi,
>>>
>>> Once you have installed the exporter, you should see a
>>> "OpenSceneGraph Exporter" option in the 3ds max export dialog. What 
>>> version
>>> of 3ds max do you have installed?
>>>
>>> Cheers,
>>> Farshid
>>>
>>>
>>> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
>>> ug201211...@iitj.ac.in> wrote:
>>>
 Hi,

 I have a 3d model in 3ds max format, I want to change it in OSG
 format. I have also downloaded that OSG Exporter.But I don't know 
 how to
 use it, because I'm not seeing any software after downloading this
 exporter.
 So can any one please help me out with this problem. Its urgent
 for my project work.

 Please reply at your earliest!!
 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 ___
 osg-users mailing list
 osg-

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread Trajce Nikolov NICK
do you have 
C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
folder? Can you see if that utility osgconv.exe is located in that bin
folder? If so, I think best you should set this folder in your PATH
environmental variable and restart your command prompt

On Tue, Jun 23, 2015 at 8:50 AM, HITESH Singhal 
wrote:

> I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
> Powershell window it is showing error that "osgconv term is not recognised
> as the name of cmdlet."
> My OSG binaries are saved at the location:
>
> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741
>
> Now tell me what to do?
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Tue, Jun 23, 2015 at 12:13 PM, Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> This is sample application that comes with OSG distribution/source. You
>> only need to build osg yourself (or get from somewhere the binaries). Once
>> you have done that, simply type:
>>
>> osgconv --help
>>
>> for all the options
>>
>> On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal 
>> wrote:
>>
>>> Can you please explain me in details what is this and how to do it?
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
>>> trajce.nikolov.n...@gmail.com> wrote:
>>>
 Hi HITESH,

 if you have 3ds model you can use the osgconv utility (from OSG). You
 do osgconv mymodel.3ds mymodel.osgb

 Nick

 On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal >>> > wrote:

> I have 3ds file too of that model, so in that condition will I be able
> to get my model fully without any loss in environment?
> And one thing more here I'm unable to use that OSG exporter, what If I
> send you the .3ds file and you convert it at your place and send it back 
> to
> me on Google Drive.
> So can you help me with that?
>
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
> wrote:
>
>> The .max format is proprietary and cannot be read by OSG.
>>
>> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal <
>> ug201211...@iitj.ac.in> wrote:
>>
>>> No it's in .Max format
>>> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>>>
 The exporter works as a plugin to 3ds max, so you will need to have
 3ds max installed in order to use it. What exact format is the file
 in (.3ds or .max)? OSG comes with a .3ds file loader, so that should 
 work
 if the file is in .3ds format.

 On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
 ug201211...@iitj.ac.in> wrote:

> Hi,
>
> Thanks for reply. I'm not having any 3ds max software because I'
> unable to download it in my laptop. So can you suggest me any way to
> download it or is there any other way to convert 3ds file in OSG 
> format.
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari <
> fla...@gmail.com> wrote:
>
>> Hi,
>>
>> Once you have installed the exporter, you should see a
>> "OpenSceneGraph Exporter" option in the 3ds max export dialog. What 
>> version
>> of 3ds max do you have installed?
>>
>> Cheers,
>> Farshid
>>
>>
>> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
>> ug201211...@iitj.ac.in> wrote:
>>
>>> Hi,
>>>
>>> I have a 3d model in 3ds max format, I want to change it in OSG
>>> format. I have also downloaded that OSG Exporter.But I don't know 
>>> how to
>>> use it, because I'm not seeing any software after downloading this
>>> exporter.
>>> So can any one please help me out with this problem. Its urgent
>>> for my project work.
>>>
>>> Please reply at your earliest!!
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>>
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread HITESH Singhal
I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
Powershell window it is showing error that "osgconv term is not recognised
as the name of cmdlet."
My OSG binaries are saved at the location:
C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741

Now tell me what to do?

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 12:13 PM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:

> This is sample application that comes with OSG distribution/source. You
> only need to build osg yourself (or get from somewhere the binaries). Once
> you have done that, simply type:
>
> osgconv --help
>
> for all the options
>
> On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal 
> wrote:
>
>> Can you please explain me in details what is this and how to do it?
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
>> trajce.nikolov.n...@gmail.com> wrote:
>>
>>> Hi HITESH,
>>>
>>> if you have 3ds model you can use the osgconv utility (from OSG). You do
>>> osgconv mymodel.3ds mymodel.osgb
>>>
>>> Nick
>>>
>>> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal 
>>> wrote:
>>>
 I have 3ds file too of that model, so in that condition will I be able
 to get my model fully without any loss in environment?
 And one thing more here I'm unable to use that OSG exporter, what If I
 send you the .3ds file and you convert it at your place and send it back to
 me on Google Drive.
 So can you help me with that?


 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
 wrote:

> The .max format is proprietary and cannot be read by OSG.
>
> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal <
> ug201211...@iitj.ac.in> wrote:
>
>> No it's in .Max format
>> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>>
>>> The exporter works as a plugin to 3ds max, so you will need to have
>>> 3ds max installed in order to use it. What exact format is the file
>>> in (.3ds or .max)? OSG comes with a .3ds file loader, so that should 
>>> work
>>> if the file is in .3ds format.
>>>
>>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
>>> ug201211...@iitj.ac.in> wrote:
>>>
 Hi,

 Thanks for reply. I'm not having any 3ds max software because I'
 unable to download it in my laptop. So can you suggest me any way to
 download it or is there any other way to convert 3ds file in OSG 
 format.

 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari <
 fla...@gmail.com> wrote:

> Hi,
>
> Once you have installed the exporter, you should see a
> "OpenSceneGraph Exporter" option in the 3ds max export dialog. What 
> version
> of 3ds max do you have installed?
>
> Cheers,
> Farshid
>
>
> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
> ug201211...@iitj.ac.in> wrote:
>
>> Hi,
>>
>> I have a 3d model in 3ds max format, I want to change it in OSG
>> format. I have also downloaded that OSG Exporter.But I don't know 
>> how to
>> use it, because I'm not seeing any software after downloading this
>> exporter.
>> So can any one please help me out with this problem. Its urgent
>> for my project work.
>>
>> Please reply at your earliest!!
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org

 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


>>>
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>>
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>> 

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread Trajce Nikolov NICK
This is sample application that comes with OSG distribution/source. You
only need to build osg yourself (or get from somewhere the binaries). Once
you have done that, simply type:

osgconv --help

for all the options

On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal 
wrote:

> Can you please explain me in details what is this and how to do it?
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> Hi HITESH,
>>
>> if you have 3ds model you can use the osgconv utility (from OSG). You do
>> osgconv mymodel.3ds mymodel.osgb
>>
>> Nick
>>
>> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal 
>> wrote:
>>
>>> I have 3ds file too of that model, so in that condition will I be able
>>> to get my model fully without any loss in environment?
>>> And one thing more here I'm unable to use that OSG exporter, what If I
>>> send you the .3ds file and you convert it at your place and send it back to
>>> me on Google Drive.
>>> So can you help me with that?
>>>
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
>>> wrote:
>>>
 The .max format is proprietary and cannot be read by OSG.

 On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal >>> > wrote:

> No it's in .Max format
> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>
>> The exporter works as a plugin to 3ds max, so you will need to have
>> 3ds max installed in order to use it. What exact format is the file
>> in (.3ds or .max)? OSG comes with a .3ds file loader, so that should work
>> if the file is in .3ds format.
>>
>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
>> ug201211...@iitj.ac.in> wrote:
>>
>>> Hi,
>>>
>>> Thanks for reply. I'm not having any 3ds max software because I'
>>> unable to download it in my laptop. So can you suggest me any way to
>>> download it or is there any other way to convert 3ds file in OSG format.
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari >> > wrote:
>>>
 Hi,

 Once you have installed the exporter, you should see a
 "OpenSceneGraph Exporter" option in the 3ds max export dialog. What 
 version
 of 3ds max do you have installed?

 Cheers,
 Farshid


 On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
 ug201211...@iitj.ac.in> wrote:

> Hi,
>
> I have a 3d model in 3ds max format, I want to change it in OSG
> format. I have also downloaded that OSG Exporter.But I don't know how 
> to
> use it, because I'm not seeing any software after downloading this
> exporter.
> So can any one please help me out with this problem. Its urgent
> for my project work.
>
> Please reply at your earliest!!
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org

 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


>>>
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>>
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


 --
 Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
 http://www.alphapixel.com/
 Training • Consulting • Contracting
 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL
 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
 Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
 osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
 iPhone/iPad/iOS • Android
 @alphapixel 

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread HITESH Singhal
Can you please explain me in details what is this and how to do it?

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:

> Hi HITESH,
>
> if you have 3ds model you can use the osgconv utility (from OSG). You do
> osgconv mymodel.3ds mymodel.osgb
>
> Nick
>
> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal 
> wrote:
>
>> I have 3ds file too of that model, so in that condition will I be able to
>> get my model fully without any loss in environment?
>> And one thing more here I'm unable to use that OSG exporter, what If I
>> send you the .3ds file and you convert it at your place and send it back to
>> me on Google Drive.
>> So can you help me with that?
>>
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
>> wrote:
>>
>>> The .max format is proprietary and cannot be read by OSG.
>>>
>>> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal 
>>> wrote:
>>>
 No it's in .Max format
 On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:

> The exporter works as a plugin to 3ds max, so you will need to have
> 3ds max installed in order to use it. What exact format is the file
> in (.3ds or .max)? OSG comes with a .3ds file loader, so that should work
> if the file is in .3ds format.
>
> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
> ug201211...@iitj.ac.in> wrote:
>
>> Hi,
>>
>> Thanks for reply. I'm not having any 3ds max software because I'
>> unable to download it in my laptop. So can you suggest me any way to
>> download it or is there any other way to convert 3ds file in OSG format.
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari 
>> wrote:
>>
>>> Hi,
>>>
>>> Once you have installed the exporter, you should see a
>>> "OpenSceneGraph Exporter" option in the 3ds max export dialog. What 
>>> version
>>> of 3ds max do you have installed?
>>>
>>> Cheers,
>>> Farshid
>>>
>>>
>>> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
>>> ug201211...@iitj.ac.in> wrote:
>>>
 Hi,

 I have a 3d model in 3ds max format, I want to change it in OSG
 format. I have also downloaded that OSG Exporter.But I don't know how 
 to
 use it, because I'm not seeing any software after downloading this
 exporter.
 So can any one please help me out with this problem. Its urgent for
 my project work.

 Please reply at your earliest!!
 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org

 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


>>>
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>>
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org

 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


>>>
>>>
>>> --
>>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>>> http://www.alphapixel.com/
>>> Training • Consulting • Contracting
>>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL
>>> 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>>> Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
>>> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
>>> iPhone/iPad/iOS • Android
>>> @alphapixel  facebook.com/alphapixel (775)
>>> 623-PIXL [7495]
>>>
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-us

Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread Trajce Nikolov NICK
Hi HITESH,

if you have 3ds model you can use the osgconv utility (from OSG). You do
osgconv mymodel.3ds mymodel.osgb

Nick

On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal 
wrote:

> I have 3ds file too of that model, so in that condition will I be able to
> get my model fully without any loss in environment?
> And one thing more here I'm unable to use that OSG exporter, what If I
> send you the .3ds file and you convert it at your place and send it back to
> me on Google Drive.
> So can you help me with that?
>
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson 
> wrote:
>
>> The .max format is proprietary and cannot be read by OSG.
>>
>> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal 
>> wrote:
>>
>>> No it's in .Max format
>>> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>>>
 The exporter works as a plugin to 3ds max, so you will need to have 3ds
 max installed in order to use it. What exact format is the file in (.3ds or
 .max)? OSG comes with a .3ds file loader, so that should work if the file
 is in .3ds format.

 On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
 ug201211...@iitj.ac.in> wrote:

> Hi,
>
> Thanks for reply. I'm not having any 3ds max software because I'
> unable to download it in my laptop. So can you suggest me any way to
> download it or is there any other way to convert 3ds file in OSG format.
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari 
> wrote:
>
>> Hi,
>>
>> Once you have installed the exporter, you should see a
>> "OpenSceneGraph Exporter" option in the 3ds max export dialog. What 
>> version
>> of 3ds max do you have installed?
>>
>> Cheers,
>> Farshid
>>
>>
>> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
>> ug201211...@iitj.ac.in> wrote:
>>
>>> Hi,
>>>
>>> I have a 3d model in 3ds max format, I want to change it in OSG
>>> format. I have also downloaded that OSG Exporter.But I don't know how to
>>> use it, because I'm not seeing any software after downloading this
>>> exporter.
>>> So can any one please help me out with this problem. Its urgent for
>>> my project work.
>>>
>>> Please reply at your earliest!!
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> ___
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>>> osg-users@lists.openscenegraph.org
>>>
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>> ___
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>>
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>>
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>
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>>>
>>
>>
>> --
>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>> http://www.alphapixel.com/
>> Training • Consulting • Contracting
>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
>> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>> Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
>> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
>> iPhone/iPad/iOS • Android
>> @alphapixel  facebook.com/alphapixel (775)
>> 623-PIXL [7495]
>>
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread HITESH Singhal
I have 3ds file too of that model, so in that condition will I be able to
get my model fully without any loss in environment?
And one thing more here I'm unable to use that OSG exporter, what If I send
you the .3ds file and you convert it at your place and send it back to me
on Google Drive.
So can you help me with that?


-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson  wrote:

> The .max format is proprietary and cannot be read by OSG.
>
> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal 
> wrote:
>
>> No it's in .Max format
>> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>>
>>> The exporter works as a plugin to 3ds max, so you will need to have 3ds
>>> max installed in order to use it. What exact format is the file in (.3ds or
>>> .max)? OSG comes with a .3ds file loader, so that should work if the file
>>> is in .3ds format.
>>>
>>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal >> > wrote:
>>>
 Hi,

 Thanks for reply. I'm not having any 3ds max software because I' unable
 to download it in my laptop. So can you suggest me any way to download it
 or is there any other way to convert 3ds file in OSG format.

 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


 On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari 
 wrote:

> Hi,
>
> Once you have installed the exporter, you should see a "OpenSceneGraph
> Exporter" option in the 3ds max export dialog. What version of 3ds max do
> you have installed?
>
> Cheers,
> Farshid
>
>
> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
> ug201211...@iitj.ac.in> wrote:
>
>> Hi,
>>
>> I have a 3d model in 3ds max format, I want to change it in OSG
>> format. I have also downloaded that OSG Exporter.But I don't know how to
>> use it, because I'm not seeing any software after downloading this
>> exporter.
>> So can any one please help me out with this problem. Its urgent for
>> my project work.
>>
>> Please reply at your earliest!!
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
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>
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>
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>>>
>>> ___
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>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>> ___
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>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
> http://www.alphapixel.com/
> Training • Consulting • Contracting
> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
> Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
> iPhone/iPad/iOS • Android
> @alphapixel  facebook.com/alphapixel (775)
> 623-PIXL [7495]
>
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On 22/06/15 21:40, HITESH Singhal wrote:
> No it's in .Max format
> 
> 

Then you need 3DS Max, unfortunately. Nothing else will read that,
AFAIK. The format is proprietary and undocumented.

Regards,

J.

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Version: GnuPG v2

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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread webmaster
hi Farshid,

  Are you the developer of osgexp for 3dsmax? I find one of the main 
developer's name is "Farshizzo",
Farshid is equal with Farshizzo???
  Thanks
  zhuwan
   06,23,2015
  
在2015-6-23 1:19:31,"Farshid Lashkari"  写道:
-原始邮件-
发件人: "Farshid Lashkari" 
发送时间: 2015-6-23 1:19:31
收件人: "OpenSceneGraph Users" 
主题: Re: [osg-users] Regarding Converting 3ds Max file in OSG format


Hi,


Once you have installed the exporter, you should see a "OpenSceneGraph 
Exporter" option in the 3ds max export dialog. What version of 3ds max do you 
have installed?


Cheers,
Farshid




On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal  wrote:

Hi,


I have a 3d model in 3ds max format, I want to change it in OSG format. I have 
also downloaded that OSG Exporter.But I don't know how to use it, because I'm 
not seeing any software after downloading this exporter. 
So can any one please help me out with this problem. Its urgent for my project 
work.


Please reply at your earliest!!
-- 

Regards
Hitesh Singhal
Electrical Engineering

+91-8386837430




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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread Chris Hanson
The .max format is proprietary and cannot be read by OSG.

On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal 
wrote:

> No it's in .Max format
> On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:
>
>> The exporter works as a plugin to 3ds max, so you will need to have 3ds
>> max installed in order to use it. What exact format is the file in (.3ds or
>> .max)? OSG comes with a .3ds file loader, so that should work if the file
>> is in .3ds format.
>>
>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal 
>> wrote:
>>
>>> Hi,
>>>
>>> Thanks for reply. I'm not having any 3ds max software because I' unable
>>> to download it in my laptop. So can you suggest me any way to download it
>>> or is there any other way to convert 3ds file in OSG format.
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari 
>>> wrote:
>>>
 Hi,

 Once you have installed the exporter, you should see a "OpenSceneGraph
 Exporter" option in the 3ds max export dialog. What version of 3ds max do
 you have installed?

 Cheers,
 Farshid


 On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
 ug201211...@iitj.ac.in> wrote:

> Hi,
>
> I have a 3d model in 3ds max format, I want to change it in OSG
> format. I have also downloaded that OSG Exporter.But I don't know how to
> use it, because I'm not seeing any software after downloading this
> exporter.
> So can any one please help me out with this problem. Its urgent for my
> project work.
>
> Please reply at your earliest!!
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>

 ___
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>>>
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>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
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>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
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>
>


-- 
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http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
@alphapixel  facebook.com/alphapixel (775)
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread HITESH Singhal
No it's in .Max format
On 23 Jun 2015 00:29, "Farshid Lashkari"  wrote:

> The exporter works as a plugin to 3ds max, so you will need to have 3ds
> max installed in order to use it. What exact format is the file in (.3ds or
> .max)? OSG comes with a .3ds file loader, so that should work if the file
> is in .3ds format.
>
> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal 
> wrote:
>
>> Hi,
>>
>> Thanks for reply. I'm not having any 3ds max software because I' unable
>> to download it in my laptop. So can you suggest me any way to download it
>> or is there any other way to convert 3ds file in OSG format.
>>
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari 
>> wrote:
>>
>>> Hi,
>>>
>>> Once you have installed the exporter, you should see a "OpenSceneGraph
>>> Exporter" option in the 3ds max export dialog. What version of 3ds max do
>>> you have installed?
>>>
>>> Cheers,
>>> Farshid
>>>
>>>
>>> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal >> > wrote:
>>>
 Hi,

 I have a 3d model in 3ds max format, I want to change it in OSG format.
 I have also downloaded that OSG Exporter.But I don't know how to use it,
 because I'm not seeing any software after downloading this exporter.
 So can any one please help me out with this problem. Its urgent for my
 project work.

 Please reply at your earliest!!
 --
 Regards
 Hitesh Singhal
 Electrical Engineering
 +91-8386837430


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 osg-users@lists.openscenegraph.org

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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread Farshid Lashkari
The exporter works as a plugin to 3ds max, so you will need to have 3ds max
installed in order to use it. What exact format is the file in (.3ds or
.max)? OSG comes with a .3ds file loader, so that should work if the file
is in .3ds format.

On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal 
wrote:

> Hi,
>
> Thanks for reply. I'm not having any 3ds max software because I' unable to
> download it in my laptop. So can you suggest me any way to download it or
> is there any other way to convert 3ds file in OSG format.
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari 
> wrote:
>
>> Hi,
>>
>> Once you have installed the exporter, you should see a "OpenSceneGraph
>> Exporter" option in the 3ds max export dialog. What version of 3ds max do
>> you have installed?
>>
>> Cheers,
>> Farshid
>>
>>
>> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal 
>> wrote:
>>
>>> Hi,
>>>
>>> I have a 3d model in 3ds max format, I want to change it in OSG format.
>>> I have also downloaded that OSG Exporter.But I don't know how to use it,
>>> because I'm not seeing any software after downloading this exporter.
>>> So can any one please help me out with this problem. Its urgent for my
>>> project work.
>>>
>>> Please reply at your earliest!!
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
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>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread HITESH Singhal
Hi,

Thanks for reply. I'm not having any 3ds max software because I' unable to
download it in my laptop. So can you suggest me any way to download it or
is there any other way to convert 3ds file in OSG format.

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari  wrote:

> Hi,
>
> Once you have installed the exporter, you should see a "OpenSceneGraph
> Exporter" option in the 3ds max export dialog. What version of 3ds max do
> you have installed?
>
> Cheers,
> Farshid
>
>
> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal 
> wrote:
>
>> Hi,
>>
>> I have a 3d model in 3ds max format, I want to change it in OSG format. I
>> have also downloaded that OSG Exporter.But I don't know how to use it,
>> because I'm not seeing any software after downloading this exporter.
>> So can any one please help me out with this problem. Its urgent for my
>> project work.
>>
>> Please reply at your earliest!!
>> --
>> Regards
>> Hitesh Singhal
>> Electrical Engineering
>> +91-8386837430
>>
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
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Re: [osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread Farshid Lashkari
Hi,

Once you have installed the exporter, you should see a "OpenSceneGraph
Exporter" option in the 3ds max export dialog. What version of 3ds max do
you have installed?

Cheers,
Farshid


On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal 
wrote:

> Hi,
>
> I have a 3d model in 3ds max format, I want to change it in OSG format. I
> have also downloaded that OSG Exporter.But I don't know how to use it,
> because I'm not seeing any software after downloading this exporter.
> So can any one please help me out with this problem. Its urgent for my
> project work.
>
> Please reply at your earliest!!
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> ___
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>
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[osg-users] Regarding Converting 3ds Max file in OSG format

2015-06-22 Thread HITESH Singhal
Hi,

I have a 3d model in 3ds max format, I want to change it in OSG format. I
have also downloaded that OSG Exporter.But I don't know how to use it,
because I'm not seeing any software after downloading this exporter.
So can any one please help me out with this problem. Its urgent for my
project work.

Please reply at your earliest!!
-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
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