Hi Linda,
For such cases we have 2 reasonable shadow tecs:
- Light Space Shadow Maps
- Parallel Splited Shadow Maps
did you tried out this both with osgShadow.exe -pssm or with
osgShadow -lispsm ...
Adrian
2010/12/28 Linda Lee :
> Dear all,
>
> I am new to OSG and is thinking of implementing shadows in a large urban area
> with lots of buildings. Could anyone tell me if this is feasible and what
> shadow tecnique should I used? Or should I try to implement a customized
> shadow algorithm? Would computation performance be an issue?
>
> Any suggestions and advices would be most welcome.
>
> Thank you!
>
> Cheers,
> Linda
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=35195#35195
>
>
>
>
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Adrian Egli
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