[osg-users] StatsFunctor not taking into account number of indices

2014-11-25 Thread Trajce Nikolov NICK
Hi Community, Robert,

I debug the code where I have my own drawable down to


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Re: [osg-users] StatsFunctor not taking into account number of indices

2014-11-25 Thread Trajce Nikolov NICK
it sent the email too fast

The code debug down to

void Statistics::drawElements(GLenum mode,GLsizei count,const GLuint*)
{
PrimitivePair prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode,
count);
}

and it is not taking into account the number of instances. Any pointers
what is needed to be modified?

Thanks

Nick

On Tue, Nov 25, 2014 at 12:51 PM, Trajce Nikolov NICK 
trajce.nikolov.n...@gmail.com wrote:

 Hi Community, Robert,

 I debug the code where I have my own drawable down to


 --
 trajce nikolov nick




-- 
trajce nikolov nick
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Re: [osg-users] StatsFunctor not taking into account number of indices

2014-11-25 Thread Trajce Nikolov NICK
also it has to be number of instances instead of indices

Nick

On Tue, Nov 25, 2014 at 12:52 PM, Trajce Nikolov NICK 
trajce.nikolov.n...@gmail.com wrote:

 it sent the email too fast

 The code debug down to

 void Statistics::drawElements(GLenum mode,GLsizei count,const GLuint*)
 {
 PrimitivePair prim = _primitiveCount[mode];
 ++prim.first;
 prim.second+=count;
 _primitives_count[mode] += _calculate_primitives_number_by_mode(mode,
 count);
 }

 and it is not taking into account the number of instances. Any pointers
 what is needed to be modified?

 Thanks

 Nick

 On Tue, Nov 25, 2014 at 12:51 PM, Trajce Nikolov NICK 
 trajce.nikolov.n...@gmail.com wrote:

 Hi Community, Robert,

 I debug the code where I have my own drawable down to


 --
 trajce nikolov nick




 --
 trajce nikolov nick




-- 
trajce nikolov nick
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