Re: [osg-users] The Max~

2008-12-18 Thread Tomlinson, Gordon
Maximum texture size is dictated by your graphics card and driver and OpenGL 
OSG place no limit on the texture size
 
You can query opengl in ghe draw context to get the size supported by your 
card, see any good opengl book on how to do that 



From: osg-users-boun...@lists.openscenegraph.org on behalf of FlySky
Sent: Thu 12/18/2008 5:40 AM
To: osg
Subject: [osg-users] The Max~


 
??Hello,robert.
??I hava some questions about the files of osg.How is the max resolution of 
texture?At the same,how is the max size of ive?Thank you!
??On the other hand ,I want to ask when the VPB1.0 release?I'm waiting for a 
long time.
??Good Luck!
?FlySky

2008.12.18




[??] ?? ??kfc3v3 ?? <http://popme.163.com/link/004584_1120_7027.html> 
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Re: [osg-users] The Max~

2008-12-18 Thread Robert Osfield
Hi FlySky

2008/12/18 FlySky :
>   I hava some questions about the files of osg.How is the max resolution of
> texture?

Depends entirely upon the capabilities of your OpenGL driver/hardware,
the value is queried by the OSG at runtime.

> At the same,how is the max size of ive?

The OSG doesn't limit the size of an .ive, whether you computer can
handle an .ive file depends entirely on your hardware/OS.

>   On the other hand ,I want to ask when the VPB1.0 release?I'm waiting for a

I don't have an ETA for VPB 1.0 right now.

VPB is usable in it's current beta state.

Robet.
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[osg-users] The Max~

2008-12-18 Thread FlySky
 
  Hello,robert.
  I hava some questions about the files of osg.How is the max resolution of 
texture?At the same,how is the max size of ive?Thank you!
  On the other hand ,I want to ask when the VPB1.0 release?I'm waiting for a 
long time.
  Good Luck!
 FlySky

2008.12.18___
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