Re: [osg-users] Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile
Thanks Chris. Installing the NVidia drivers solved the problem. T'was a bit tricky because of having to first remove nouveau. http://oracle-noob.blogspot.in/2011/10/install-nvidia-drivers-on-centos-6.html -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50342#50342 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile
Update your gfx driver and see what happens. Perhaps you map file is built using an OGL feature your current driver doesn't support. Maybe NPOT textures or something? -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile
On viewing a "map.ive" file (which I converted from .dem to .ive using osgdem.exe) with osgviewer, the map is being shown with its elevations, but is completely white. I can't see the raster map which is supposed to be draped on it. This is in Linux (osg built with the latest git clone). On windows, when I use osgviewer to view the same "map.ive", I see it with its elevations and the raster map draped on it. The error I see in RHEL when I close the viewer is "Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile". The cow.osg file is rendering perfectly fine with all reflections visible on the cow. I haven't yet installed the graphics drivers for my NVidia card, so the framerate is low, but I don't see why the raster doesn't render when the cow does. On typing glxinfo, I get this: > name of display: :0.0 > display: :0 screen: 0 > direct rendering: Yes > server glx vendor string: SGI > server glx version string: 1.4 > client glx vendor string: Mesa Project and SGI > client glx version string: 1.4 > GLX version: 1.4 > OpenGL vendor string: Mesa Project > OpenGL renderer string: Software Rasterizer > OpenGL version string: 2.1 Mesa 7.11 > OpenGL shading language version string: 1.20 (deleted a lot of the blah blah that got printed with the glxinfo command) Help? How can I get the raster portion of the map to get displayed? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50329#50329 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile
On viewing a "map.ive" file (which I converted from .dem to .ive using osgdem.exe) with osgviewer, the map is being shown with its elevations, but is completely white. I can't see the raster map which is supposed to be draped on it. This is in Linux (osg built with the latest git clone). On windows, when I use osgviewer to view the same "map.ive", I see it with its elevations and the raster map draped on it. The error I see in RHEL when I close the viewer is "Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile". The cow.osg file is rendering perfectly fine with all reflections visible on the cow. I haven't yet installed the graphics drivers for my NVidia card, so the framerate is low, but I don't see why the raster doesn't render when the cow does. On typing glxinfo, I get this: > name of display: :0.0 > display: :0 screen: 0 > direct rendering: Yes > server glx vendor string: SGI > server glx version string: 1.4 > client glx vendor string: Mesa Project and SGI > client glx version string: 1.4 > GLX version: 1.4 > OpenGL vendor string: Mesa Project > OpenGL renderer string: Software Rasterizer > OpenGL version string: 2.1 Mesa 7.11 > OpenGL shading language version string: 1.20 (deleted a lot of the blah blah that got printed with the glxinfo command) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50328#50328 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org