[osg-users] deferred shading in osg explained
Hi Community, is there some materials on this topic available somewhere? I know Wang Rui pointed to some code in osgRecipes for this, I am more into books, papers etc. Thanks, Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] deferred shading in osg
Thanks James Nick On Mon, Aug 12, 2013 at 5:04 PM, James Turner wrote: > > On 4 Aug 2013, at 23:35, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > > has anyone has done some work on this and willing to share hints, snippets > ? > > > FlightGear has a full deferred renderer ('Rembrandt') implemented using > OSG. All the code is available of course, in our Git repo. > > (Forward or deferred rendering are selected at startup time, so the code > is a little complex to follow in places - be aware if you're looking at the > correct code path!) > > Regards, > James > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] deferred shading in osg
On 4 Aug 2013, at 23:35, Trajce Nikolov NICK wrote: > has anyone has done some work on this and willing to share hints, snippets ? > FlightGear has a full deferred renderer ('Rembrandt') implemented using OSG. All the code is available of course, in our Git repo. (Forward or deferred rendering are selected at startup time, so the code is a little complex to follow in places - be aware if you're looking at the correct code path!) Regards, James___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] deferred shading in osg
Wang, thanks for the pointers! Nick On Mon, Aug 5, 2013 at 3:41 AM, Wang Rui wrote: > Hi Nick, > > You may want to have a look at the osgeffectcompositor example in the > osgRecipes project, which is an initial deferred shading framework for OSG. > Also there is the osgPPU project that can do the same work for you, I think. > > Wang Rui > > > > 2013/8/5 Trajce Nikolov NICK > >> Hi Community, >> >> has anyone has done some work on this and willing to share hints, >> snippets ? >> >> Thanks a lot! >> >> Nick >> >> -- >> trajce nikolov nick >> >> ___ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] deferred shading in osg
Hi Nick, You may want to have a look at the osgeffectcompositor example in the osgRecipes project, which is an initial deferred shading framework for OSG. Also there is the osgPPU project that can do the same work for you, I think. Wang Rui 2013/8/5 Trajce Nikolov NICK > Hi Community, > > has anyone has done some work on this and willing to share hints, snippets > ? > > Thanks a lot! > > Nick > > -- > trajce nikolov nick > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] deferred shading in osg
Hi Community, has anyone has done some work on this and willing to share hints, snippets ? Thanks a lot! Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org