Re: [osg-users] osg::DrawElements - i missed something?
Hi, I have no errors, just version using draw elements is not displayed. I'm using VC2008 Express under Vista64 on GF9800GT. Are there any limitations using draw elements i should know about? Thank you! Cheers, Robert -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33167#33167 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg::DrawElements - i missed something?
Hi, I have found one interesting behaviour yet: osg::ref_ptr osg::UIntArray array = new osg::UIntArray(); array-push_back( 0 ); array-push_back( 1 ); array-push_back( 2 ); array-push_back( 3 ); p_geometry-addPrimitiveSet( new osg::DrawElementsUInt( osg::PrimitiveSet::TRIANGLES, array-size(), array-front() ) ); And it works. But anybody have any idea what was wrong before? Thank you! Cheers, Robert -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33174#33174 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osg::DrawElements - i missed something?
Hi, Small piece of code: Code: osg::ref_ptr osg::Vec3Array verts = new osg::Vec3Array(); verts-push_back(osg::Vec3(-100.0f, 200.0f,-100.0f ) ); verts-push_back(osg::Vec3( 100.0f, 200.0f,-100.0f ) ); verts-push_back(osg::Vec3( 100.0f, 200.0f, 100.0f ) ); verts-push_back(osg::Vec3(-100.0f, 200.0f, 100.0f ) ); verts-push_back(osg::Vec3(-100.0f, 200.0f,-100.0f ) ); osg::ref_ptr osg::DrawElements elements = static_cast osg::DrawElements* ( new osg::DrawElementsUInt( osg::PrimitiveSet::LINE_LOOP ) ); elements-reserveElements( 3 ); elements-addElement( 0 ); elements-addElement( 1 ); elements-addElement( 2 ); p_geometry-setVertexArray( verts.get() ); // does not work p_geometry-addPrimitiveSet( elements.get() ); // works p_geometry-addPrimitiveSet( new osg::DrawArrays(osg::PrimitiveSet::LINE_LOOP,0,verts-size() ) ); p_geode-addDrawable( p_geometry.get() ); Do you see something wrong in this code? Or I missed something? Thank you! Cheers, Robert -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33127#33127 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg::DrawElements - i missed something?
Hi Robert, DrawElementsUInt can make use of std::vector methods directly, such like: osg::DrawElementsUInt* de = new osg::DrawElementsUInt(osg::PrimitiveSet::LINE_LOOP); de-push_back( 0 ); de-push_back( 1 ); de-push_back( 2 ); Or de-resize(3); (*de)[0] = 0; (*de)[1] = 1; (*de)[2] = 2; Just have a try. :-) Cheers, Wang Rui 2010/10/27 Robert Gosztyla robert.goszt...@gmail.com Hi, Small piece of code: Code: osg::ref_ptr osg::Vec3Array verts = new osg::Vec3Array(); verts-push_back(osg::Vec3(-100.0f, 200.0f,-100.0f ) ); verts-push_back(osg::Vec3( 100.0f, 200.0f,-100.0f ) ); verts-push_back(osg::Vec3( 100.0f, 200.0f, 100.0f ) ); verts-push_back(osg::Vec3(-100.0f, 200.0f, 100.0f ) ); verts-push_back(osg::Vec3(-100.0f, 200.0f,-100.0f ) ); osg::ref_ptr osg::DrawElements elements = static_cast osg::DrawElements* ( new osg::DrawElementsUInt( osg::PrimitiveSet::LINE_LOOP ) ); elements-reserveElements( 3 ); elements-addElement( 0 ); elements-addElement( 1 ); elements-addElement( 2 ); p_geometry-setVertexArray( verts.get() ); // does not work p_geometry-addPrimitiveSet( elements.get() ); // works p_geometry-addPrimitiveSet( new osg::DrawArrays(osg::PrimitiveSet::LINE_LOOP,0,verts-size() ) ); p_geode-addDrawable( p_geometry.get() ); Do you see something wrong in this code? Or I missed something? Thank you! Cheers, Robert -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33127#33127 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg::DrawElements - i missed something?
Hi, Hmm, the same effect, doesn't work (why should?). There is something wrong with elements-addElement() method? Thank you! Cheers, Robert -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33151#33151 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg::DrawElements - i missed something?
Hi Robert, In fact both your code and mine work fine under my platform. It is OK to use addElement(), too and a triangle line (made up by the first three elements in the vertex array) will appear. Is there something wrong with your makefile or project settings? What is the error message? Cheers, Wang Rui 2010/10/28 Robert Gosztyla robert.goszt...@gmail.com Hi, Hmm, the same effect, doesn't work (why should?). There is something wrong with elements-addElement() method? Thank you! Cheers, Robert -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33151#33151 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org