[osg-users] osgShadow and Stereo
Hi, I was wondering if there are any known problems with using osgShadow with a stereo setup. I'm using a Quadro with stereo enabled, but the osgShadow example crashes, as does my own code that uses shadows. The other OSG examples run fine, and my code works if I comment out the shadowing. As a quick first attempt at solving this problem I thought I'd check if this is a known issue. Thanks, Julian. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgShadow and Stereo
Hello Julian, I was wondering if there are any known problems with using osgShadow with a stereo setup. I'm using a Quadro with stereo enabled, but the osgShadow example crashes, as does my own code that uses shadows. The other OSG examples run fine, and my code works if I comment out the shadowing. As a quick first attempt at solving this problem I thought I'd check if this is a known issue. I've used osgShadow::ShadowMap with anaglyph stereo without problems in the past. However, not having a Quadro card myself, I've never used it with a quad-buffer setup (which I assume is what you're trying to use? you didn't specify, you just said stereo). I'll have to defer to others as to whether that normally works or not. You might want to specify which version of the OSG you are using though. J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgShadow and Stereo
We did not experience any problems running osgShadow or other shadow apps in QUAD_BUFFER stereo on nVidia Quadro series cards, both on Linux and Windows with OSG 2.2/2.4. On Tue, Aug 19, 2008 at 1:36 AM, Julian Looser <[EMAIL PROTECTED]> wrote: > Hi, > > I was wondering if there are any known problems with using osgShadow with a > stereo setup. I'm using a Quadro with stereo enabled, but the osgShadow > example crashes, as does my own code that uses shadows. The other OSG > examples run fine, and my code works if I comment out the shadowing. As a > quick first attempt at solving this problem I thought I'd check if this is a > known issue. > > Thanks, > Julian. > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org