Hi Paul,
I'd say that osgSim::OverlayNode is uses projective texturing,
rather than can be used for projective texturing. As for decal
effects, this is such a broad brush I can't really answer the question
without more qualification. osgSim::OverlayNode's typical use if
adding country boundaries or roads onto terrain using projective
texturing.
Robert.
On Wed, May 21, 2008 at 3:36 AM, Paul Pocock
[EMAIL PROTECTED] wrote:
Hi - Can osgSim::OverlayNode be used for Decal effects, or general
projective texturing?
Are there examples where it is used in OSG?
Regards
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