Re: [osg-users] osgfx::bumpmapping example ?

2008-05-02 Thread David Callu
Hi Vincent,

Take a look to osgfxbrowser, there are an example of bump mapping use.
In fact, all is in osgfx::BumpMapping::setUpDemo()

HTH
David Callu

2008/5/2 Vincent Bourdier <[EMAIL PROTECTED]>:

> Hi all,
>
> I just want to set a bump mapping effect on a geode, but the only thing I
> obtain is the geode all colored in black.
> I didn't found any example of BumpMapping, and I didn't succed setting it
> on my geode doing :
>
> osgFX::BumpMapping* bump = new osgFX::BumpMapping();
> > bump->addChild(geodeMoon);
> > bump->setLightNumber(0);
> > bump->setDiffuseTextureUnit(0);
> > bump->setNormalMapTextureUnit(1);
> > bump->prepareChildren();
>
>
> In my exemple, the texture1 and texture0 are the same, but I just want to
> test if I have a result
>
> How do you use it ?
>
> Thanks.
>
> Regards,
>Vincent
>
>
>
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[osg-users] osgfx::bumpmapping example ?

2008-05-02 Thread Vincent Bourdier
Hi all,

I just want to set a bump mapping effect on a geode, but the only thing I
obtain is the geode all colored in black.
I didn't found any example of BumpMapping, and I didn't succed setting it on
my geode doing :

osgFX::BumpMapping* bump = new osgFX::BumpMapping();
> bump->addChild(geodeMoon);
> bump->setLightNumber(0);
> bump->setDiffuseTextureUnit(0);
> bump->setNormalMapTextureUnit(1);
> bump->prepareChildren();


In my exemple, the texture1 and texture0 are the same, but I just want to
test if I have a result

How do you use it ?

Thanks.

Regards,
   Vincent
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