Hi guys! I try to solve problem with osg::Operation
In my app I want to use threads to solve different tasks - read data from sensor, process some data and etc. But I find that on my core2duo notebook with 8600gt with vista I have strange results if I don't use threads I have steady FPS If I have one osg::operation like in osgtext example I don't have steady fps it's jittering from 90 to 70 fps But if I have 20 operations I got 30 fps. I compile osg from svn. I don't have any ideas about this. Maybe someone solved this problem? Thanx in advance Bye
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