Hi,
I have a strange problem with osgShadow.
Every geometry (loaded osg models) in my scene is receiving and casting 
shadows, except for one model "A", that is not receiving/casting shadows when 
another specific model "B" of the scene is inside my current view frustrum.
I tried to track down the problem by removing single child nodes of model "B".
When i remove the last 3 of the 102 children of the root node, shadow works for 
model "A".

I dont know whats the relation between those two models, that could cause such 
a effect.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70896#70896





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