Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Screenshot is here: http://jimtan0805.blogspot.tw/2016/01/lod-with-vdpm.html Video is here: https://youtu.be/3anybmyYP10 -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66168#66168 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Hello dear OSG-community, I have built a model which using Level-of-detail and VDPM. First using Virtual Planet Builder to convert Grand Canyon data to OSG polygon data, then convert it to VDPM data. The convert batch file can be found on \vdpm\data\gcanyon_conv.cmd at github Best regards, Jim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66156#66156 Attachments: http://forum.openscenegraph.org//files/4972_1453970165.png_660.png ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
hi Jim Found you are using VS2015,because i am doing the same thing also. cheers zhuwan 08,25,2015 > -原始邮件- > 发件人: "Jim Tan" > 发送时间: 2015-8-6 13:00:33 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > Good job! > No, I usually use vs2013 to compile. > > Jim > > > > webmaster wrote: > > Hi Jim, Now i compiled and tested all the vdpm for osg projects > > successfully with vs2010 and vs2013 in debug and release mode,and made some > > fixed and improvement of your cmake files,and find the compiler you always > > using to compile this pack is visual studio 2012? > > Good work! > > zhuwan > > 08,06,2015 > > > > > > -原始邮件- > > > > > > > 发件人: "Jim Tan" <> > > > > 发送时间: 2015-8-3 17:52:37 > > > > 收件人: > > > > 抄送: > > > > 主题: Re: [ANN] View-dependent progressive meshes on OpenSceneGraph > > > > > > > > Sorry, lost one file CMakeLists.txt on the root directory. > > > > Please update and try again. > > > > > > > > Jim > > > > > > > > > > > > > > > > webmaster wrote: > > > > > > > > > Hi Jim, Infact i used to try this method,because i already found the > > > > > E:/vdpm-master20150728/project/* can be used > > > > > for refrence,and also tried the name > > > > > E:/vdpm-master20150728/build/vdpmslim and > > > > > > > > > > > > > > > > E:/vdpm-master20150728/build/test etc,before get your hints,but > > > > > > still get the same errors,and even open some cmakelist.txt to check > > > > > > the things related. and even tried in several computers,the error > > > > > > is still. --- > > > > > > CMake Error: The source directory "E:/vdpm-master20150728" does not > > > > > > appear to contain CMakeLists.txt. > > > > > > > > > > > Specify --help for usage, or press the help button on the CMake GUI. > > > > > > > > > > > --- very > > > > > > confused. thanks zhuwan 08,03,2015some cmakelist.txt to check > > > > > > the things related. > > > > > > > > > > > 0 > > > > > > > > > > -- > > > > > Post generated by Mail2Forum > > > > > > > > > > > > > > > > > -- > > > > Read this topic online here: > > > > http://forum.openscenegraph.org/viewtopic.php?p=64576#64576 > > > > > > > > > > > > > > > > > > > > > > > > ___ > > > > osg-users mailing list > > > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > > > > > -- > > Post generated by Mail2Forum > > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64646#64646 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Hello dear OSG-community, I've upgraded OpenSceneGraph to the newest version and refined cmake scripts to suit the newest version of cmake. https://github.com/kctan0805/vdpm Best regards, Jim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64849#64849 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Good job! No, I usually use vs2013 to compile. Jim webmaster wrote: > Hi Jim, Now i compiled and tested all the vdpm for osg projects successfully > with vs2010 and vs2013 in debug and release mode,and made some fixed and > improvement of your cmake files,and find the compiler you always using to > compile this pack is visual studio 2012? > Good work! > zhuwan > 08,06,2015 > > > > -原始邮件- > > > > > 发件人: "Jim Tan" <> > > > 发送时间: 2015-8-3 17:52:37 > > > 收件人: > > > 抄送: > > > 主题: Re: [ANN] View-dependent progressive meshes on OpenSceneGraph > > > > > > Sorry, lost one file CMakeLists.txt on the root directory. > > > Please update and try again. > > > > > > Jim > > > > > > > > > > > > webmaster wrote: > > > > > > > Hi Jim, Infact i used to try this method,because i already found the > > > > E:/vdpm-master20150728/project/* can be used > > > > for refrence,and also tried the name > > > > E:/vdpm-master20150728/build/vdpmslim and > > > > > > > > > > > > > E:/vdpm-master20150728/build/test etc,before get your hints,but still > > > > > get the same errors,and even open some cmakelist.txt to check the > > > > > things related. and even tried in several computers,the error is > > > > > still. --- CMake > > > > > Error: The source directory "E:/vdpm-master20150728" does not appear > > > > > to contain CMakeLists.txt. > > > > > > > > > Specify --help for usage, or press the help button on the CMake GUI. > > > > > > > > > --- very > > > > > confused. thanks zhuwan 08,03,2015some cmakelist.txt to check the > > > > > things related. > > > > > > > > > 0 > > > > > > > > -- > > > > Post generated by Mail2Forum > > > > > > > > > > > > > -- > > > Read this topic online here: > > > http://forum.openscenegraph.org/viewtopic.php?p=64576#64576 > > > > > > > > > > > > > > > > > > ___ > > > osg-users mailing list > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > -- > Post generated by Mail2Forum -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64646#64646 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Hi Jim, Now i compiled and tested all the vdpm for osg projects successfully with vs2010 and vs2013 in debug and release mode,and made some fixed and improvement of your cmake files,and find the compiler you always using to compile this pack is visual studio 2012? Good work! zhuwan 08,06,2015 > -原始邮件- > 发件人: "Jim Tan" > 发送时间: 2015-8-3 17:52:37 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > Sorry, lost one file CMakeLists.txt on the root directory. > Please update and try again. > > Jim > > > > webmaster wrote: > > Hi Jim, Infact i used to try this method,because i already found the > > E:/vdpm-master20150728/project/* can be used > > for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim > > and > > > > > E:/vdpm-master20150728/build/test etc,before get your hints,but still get > > > the same errors,and even open some cmakelist.txt to check the things > > > related. and even tried in several computers,the error is still. > > > --- CMake Error: The > > > source directory "E:/vdpm-master20150728" does not appear to contain > > > CMakeLists.txt. > > Specify --help for usage, or press the help button on the CMake GUI. > > > --- very confused. > > > thanks zhuwan 08,03,2015some cmakelist.txt to check the things related. > > 0 > > > > -- > > Post generated by Mail2Forum > > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64576#64576 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
OK,Got it,Now all is OK! This is a great work! In following days can help you clean bugs and improve many things. Thanks zhuwan 08,03,2015 > -原始邮件- > 发件人: "Jim Tan" > 发送时间: 2015-8-3 17:52:37 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > Sorry, lost one file CMakeLists.txt on the root directory. > Please update and try again. > > Jim > > > > webmaster wrote: > > Hi Jim, Infact i used to try this method,because i already found the > > E:/vdpm-master20150728/project/* can be used > > for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim > > and > > > > > E:/vdpm-master20150728/build/test etc,before get your hints,but still get > > > the same errors,and even open some cmakelist.txt to check the things > > > related. and even tried in several computers,the error is still. > > > --- CMake Error: The > > > source directory "E:/vdpm-master20150728" does not appear to contain > > > CMakeLists.txt. > > Specify --help for usage, or press the help button on the CMake GUI. > > > --- very confused. > > > thanks zhuwan 08,03,2015some cmakelist.txt to check the things related. > > 0 > > > > -- > > Post generated by Mail2Forum > > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64576#64576 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Sorry, lost one file CMakeLists.txt on the root directory. Please update and try again. Jim webmaster wrote: > Hi Jim, Infact i used to try this method,because i already found the > E:/vdpm-master20150728/project/* can be used > for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim > and > > > E:/vdpm-master20150728/build/test etc,before get your hints,but still get > > the same errors,and even open some cmakelist.txt to check the things > > related. and even tried in several computers,the error is still. > > --- CMake Error: The > > source directory "E:/vdpm-master20150728" does not appear to contain > > CMakeLists.txt. > Specify --help for usage, or press the help button on the CMake GUI. > > --- very confused. > > thanks zhuwan 08,03,2015some cmakelist.txt to check the things related. > 0 > > -- > Post generated by Mail2Forum -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64576#64576 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Hi Jim, Infact i used to try this method,because i already found the E:/vdpm-master20150728/project/* can be used for refrence,and also tried the name E:/vdpm-master20150728/build/vdpmslim and E:/vdpm-master20150728/build/test etc,before get your hints,but still get the same errors,and even open some cmakelist.txt to check the things related. and even tried in several computers,the error is still. --- CMake Error: The source directory "E:/vdpm-master20150728" does not appear to contain CMakeLists.txt. Specify --help for usage, or press the help button on the CMake GUI. --- very confused. thanks zhuwan 08,03,2015 > -原始邮件- > 发件人: "Jim Tan" > 发送时间: 2015-8-3 16:41:05 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > Where to build the binaries: --> [E:/vdpm-master20150728/build] > > should be E:/vdpm-master20150728/build/[program name], like > E:/vdpm-master20150728/build/vdpmslim > E:/vdpm-master20150728/build/vdpmview > ... > > see E:/vdpm-master20150728/project/* > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64571#64571 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Where to build the binaries: --> [E:/vdpm-master20150728/build] should be E:/vdpm-master20150728/build/[program name], like E:/vdpm-master20150728/build/vdpmslim E:/vdpm-master20150728/build/vdpmview ... see E:/vdpm-master20150728/project/* -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64571#64571 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
hi Jim, When get your answer,i tried the following steps: 1.make a dir named "build" now the dir struct is below: maindir[E:\vdpm-master20150728] subdir[E:\vdpm-master20150728\archive] subdir[E:\vdpm-master20150728\config] subdir[E:\vdpm-master20150728\data] subdir[E:\vdpm-master20150728\project] subdir[E:\vdpm-master20150728\share] subdir[E:\vdpm-master20150728\build] the "build" dir is just made. Where is the source code: --> [E:/vdpm-master20150728/] Where to build the binaries: --> [E:/vdpm-master20150728/build] -- then cmake error dialog: Error Error in configuration process,... -- CMake Error: The source directory "E:/vdpm-master20150728" does not appear to contain CMakeLists.txt. Specify --help for usage, or press the help button on the CMake GUI. --- infact i tried other "build" dir made in different dir,but none of the methods generate the correct .sln project. --- and i also downloaded your compiled [MT].exe demo files and data from your bolog and run them display is correct,but always generate opengl errors in dos window,then i check your code find this is caused by the opengl state change conflict with the osg,because vdpm drawable use it's own direct opengl draw method,if i can build the source code to .exe,can help you to fix this bug. cheers zhuwan 08,03,2015 > -原始邮件- > 发件人: "Jim Tan" > 发送时间: 2015-8-3 12:51:49 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > Sorry, github not show this line: > > Where to build the binaries: --> [Root directory of this > project]/build/[program name] > > I've fixed it as follow: > > How to build: > > Install Visual Studio > Install CMake > mkdir /build > In CMake GUI: > Where is the source code: --> [Root directory of this project] > Where to build the binaries: --> [Root directory of this > project]/build/[program name] > Press [Configure] & [Generate], the solution files will be generated at [Root > directory of this project]/build/[program name] > > Jim > > > webmaster wrote: > > Hi Jim, > > Tested the vdpm's github version following your compile steps: > > "How to build: > > > > > > 1.Install Visual Studio 2010 or 2008 (this two versions is all tested) > > 2.Install CMake 2.810.1 or 3.2 (this two versions is all tested) > > 3.mkdir /build > > 4.In CMake GUI: Where is the source code: --> Where to build the binaries: > > --> /build/ > > Press [Configure] & [Generate], the solution files will be generated at > > /build/ " > > --- > > The cmake setting: > > Where is the source code:E:/vdpm-master20150728/vdpm-master/share > > Where to build the binaries:E:/vdpm-master20150728/vdpm-master/build > > the all main files is in this dir:E:/vdpm-master20150728/vdpm-master > > --- > > and get the following cmake warning: > > > > > > CMake Warning (dev) in CMakeLists.txt: > > No cmake_minimum_required command is present. A line of code such as > > > > > > cmake_minimum_required(VERSION 2.8) > > > > > > should be added at the top of the file. The version specified may be lower > > if you wish to support older CMake versions for this project. For more > > information run "cmake --help-policy CMP". > > This warning is for project developers. Use -Wno-dev to suppress it. > > > > > > > > then edit the file E:/vdpm-master20150728/vdpm-master/share/CMakeLists.txt > > add the line > > cmake_minimum_required(VERSION 2.8) > > the warning disappeared. > > but the generated .sln project contained none vdpm related projects. > > > > > > > > what's wrong with the operation??? > > > > > > cheers > > zhuwan > > 08,03,2015 > > > > > > -原始邮件- > > > > > > > 发件人: "Jim T
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Sorry, github not show this line: Where to build the binaries: --> [Root directory of this project]/build/[program name] I've fixed it as follow: How to build: Install Visual Studio Install CMake mkdir /build In CMake GUI: Where is the source code: --> [Root directory of this project] Where to build the binaries: --> [Root directory of this project]/build/[program name] Press [Configure] & [Generate], the solution files will be generated at [Root directory of this project]/build/[program name] Jim webmaster wrote: > Hi Jim, > Tested the vdpm's github version following your compile steps: > "How to build: > > > 1.Install Visual Studio 2010 or 2008 (this two versions is all tested) > 2.Install CMake 2.810.1 or 3.2 (this two versions is all tested) > 3.mkdir /build > 4.In CMake GUI: Where is the source code: --> Where to build the binaries: > --> /build/ > Press [Configure] & [Generate], the solution files will be generated at > /build/ " > --- > The cmake setting: > Where is the source code:E:/vdpm-master20150728/vdpm-master/share > Where to build the binaries:E:/vdpm-master20150728/vdpm-master/build > the all main files is in this dir:E:/vdpm-master20150728/vdpm-master > --- > and get the following cmake warning: > > > CMake Warning (dev) in CMakeLists.txt: > No cmake_minimum_required command is present. A line of code such as > > > cmake_minimum_required(VERSION 2.8) > > > should be added at the top of the file. The version specified may be lower > if you wish to support older CMake versions for this project. For more > information run "cmake --help-policy CMP". > This warning is for project developers. Use -Wno-dev to suppress it. > > > > then edit the file E:/vdpm-master20150728/vdpm-master/share/CMakeLists.txt > add the line > cmake_minimum_required(VERSION 2.8) > the warning disappeared. > but the generated .sln project contained none vdpm related projects. > > > > what's wrong with the operation??? > > > cheers > zhuwan > 08,03,2015 > > > > -原始邮件- > > > > > 发件人: "Jim Tan" <> > > > 发送时间: 2015-7-28 12:34:08 > > > 收件人: > > > 抄送: > > > 主题: Re: [ANN] View-dependent progressive meshes on OpenSceneGraph > > > > > > I've built and tested on windows platform only. Suppose it should be > > > supported on other platform which OSG supported. > > > > > > > > > kornerr wrote: > > > > > > > Good to see it open source. Is it Windows only? > > > > > > > > > > > > 2015-07-28 5:11 GMT+07:00 webmaster < ()>: > > > > > > > > -- > > > > Post generated by Mail2Forum > > > > > > > > > > > > > -- > > > Read this topic online here: > > > http://forum.openscenegraph.org/viewtopic.php?p=64500#64500 > > > > > > > > > > > > > > > > > > ___ > > > osg-users mailing list > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > -- > Post generated by Mail2Forum -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64565#64565 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Hi Jim, Tested the vdpm's github version following your compile steps: "How to build: 1.Install Visual Studio 2010 or 2008 (this two versions is all tested) 2.Install CMake 2.810.1 or 3.2 (this two versions is all tested) 3.mkdir /build 4.In CMake GUI: Where is the source code: --> Where to build the binaries: --> /build/ Press [Configure] & [Generate], the solution files will be generated at /build/ " --- The cmake setting: Where is the source code:E:/vdpm-master20150728/vdpm-master/share Where to build the binaries:E:/vdpm-master20150728/vdpm-master/build the all main files is in this dir:E:/vdpm-master20150728/vdpm-master --- and get the following cmake warning: CMake Warning (dev) in CMakeLists.txt: No cmake_minimum_required command is present. A line of code such as cmake_minimum_required(VERSION 2.8) should be added at the top of the file. The version specified may be lower if you wish to support older CMake versions for this project. For more information run "cmake --help-policy CMP". This warning is for project developers. Use -Wno-dev to suppress it. then edit the file E:/vdpm-master20150728/vdpm-master/share/CMakeLists.txt add the line cmake_minimum_required(VERSION 2.8) the warning disappeared. but the generated .sln project contained none vdpm related projects. what's wrong with the operation??? cheers zhuwan 08,03,2015 > -原始邮件- > 发件人: "Jim Tan" > 发送时间: 2015-7-28 12:34:08 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > I've built and tested on windows platform only. Suppose it should be > supported on other platform which OSG supported. > > > kornerr wrote: > > Good to see it open source. Is it Windows only? > > > > > > 2015-07-28 5:11 GMT+07:00 webmaster < ()>: > > > > -- > > Post generated by Mail2Forum > > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64500#64500 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
I've built and tested on windows platform only. Suppose it should be supported on other platform which OSG supported. kornerr wrote: > Good to see it open source. Is it Windows only? > > > 2015-07-28 5:11 GMT+07:00 webmaster < ()>: > > -- > Post generated by Mail2Forum -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64500#64500 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Good to see it open source. Is it Windows only? 2015-07-28 5:11 GMT+07:00 webmaster : > Hi Jim, > Great news! > Before your VDPM for osg,i ever used glod( > http://www.cs.jhu.edu/~graphics/GLOD),will test your VDPM for osg when > have time,and feedback the results to you. > cheers > zhuwan > 07,28,2015 > > > -原始邮件- > > 发件人: "Jim Tan" > > 发送时间: 2015-7-27 20:12:19 > > 收件人: osg-users@lists.openscenegraph.org > > 抄送: > > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on > > OpenSceneGraph > > > > Hello dear OSG-community, > > > > View-dependent progressive meshes implementations is open-source now! > > Link: github dot com / kctan0805 / vdpm > > > > > > Best regards, > > Jim > > > > -- > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=64486#64486 > > > > > > > > > > > > ___ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Hi Jim, Great news! Before your VDPM for osg,i ever used glod(http://www.cs.jhu.edu/~graphics/GLOD),will test your VDPM for osg when have time,and feedback the results to you. cheers zhuwan 07,28,2015 > -原始邮件- > 发件人: "Jim Tan" > 发送时间: 2015-7-27 20:12:19 > 收件人: osg-users@lists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph > > Hello dear OSG-community, > > View-dependent progressive meshes implementations is open-source now! > Link: github dot com / kctan0805 / vdpm > > > Best regards, > Jim > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64486#64486 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Hello dear OSG-community, View-dependent progressive meshes implementations is open-source now! Link: github dot com / kctan0805 / vdpm Best regards, Jim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64486#64486 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Yep, give us the code, otherwise this never happened. 2015-07-23 18:42 GMT+07:00 Sebastian Messerschmidt < sebastian.messerschm...@gmx.de>: > Am 23.07.2015 um 12:37 schrieb Jim Tan: > >> View-dependent progressive meshes on OpenSceneGraph >> >> Hello dear OSG-community, >> >> I have implemented Hoppe's view-dependent progressive meshes related >> technology on OpenSceneGraph. >> > Great work. > >> >> Viewer & convert tool can be find in my blog: jimtan0805 dot blogspot dot >> tw >> >> Interested in VDPM technology is welcome to discuss with me. >> > Any chance we can get the imlementation? This would be a useful asset for > creating seamless LOD. > > Cheers > Sebastian > >> >> Best regards, >> Jim >> >> -- >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=64445#64445 >> >> >> >> >> >> ___ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Am 23.07.2015 um 12:37 schrieb Jim Tan: View-dependent progressive meshes on OpenSceneGraph Hello dear OSG-community, I have implemented Hoppe's view-dependent progressive meshes related technology on OpenSceneGraph. Great work. Viewer & convert tool can be find in my blog: jimtan0805 dot blogspot dot tw Interested in VDPM technology is welcome to discuss with me. Any chance we can get the imlementation? This would be a useful asset for creating seamless LOD. Cheers Sebastian Best regards, Jim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64445#64445 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org