Hello all
I bring this subject again to the surface. And I wonder if Art (or anybody else
out there) has an opinion about this he would like to share...
In a composite viewer setting, views can be dynamically added and removed. In
osgPPU, the Processor is part of the scene graph, but it has to be connected to
a views camera...
So there are two problems which are not solved:
- How to disconnect a view (camera) from the processor and succesfully
reconnect a new view to it?
- How to deal with multiple views visible at the same time? Multiple processors
added to the scene graph?
I guess for the last point, there is a conceptional problem. The whole
postprocessing should ONLY be bound to the view and leave no traces in the
scene graph itself...
What do you think?
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=50971#50971
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