________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kim C Bale Sent: Saturday, August 16, 2008 11:40 AM To: OpenSceneGraph Users Subject: Always on top rendering. I'm having difficultly getting a some geometry to always render infront of a scene. I use an absolute matrixtransfom to move a cockpit model relative to the camera position. However, as i move the camera around it intersects with geometry in the scene. Previously I achieved this by using a post render camera and clearing the depth buffer bit. I can't do that now because in this case the cockpit and scene are rendered through a pre render RTT camera. I can't disable depth testing because the various parts of the model don't render in the right order, and I have tried setting the renderbin on the matrixtransform to 11 but to no effect. Does anybody have any ideas? Thanks. Kim. Reply>>> If all else fails check your cockpit model, you may need to subdivide some faces. As a result from clipping order on larger ones. Mr. D
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