Re: [osg-users] OSG Format : some explanations
Hi Thomas, On Tue, Aug 2, 2011 at 1:38 PM, Thomas Canipel wrote: > Actually, the main thing is just to understand the way the .osg format is > holding the informations. I would recommend targetting to the new .osgx or .osgt formats supported by OpenSceneGraph-3.0 as these formats are support by a general purpose proporty serialization, the property serialization defines the ordering. You can also generate a schema from the format, although I'll have to defer to the author of the new serializers for an explanation of this side to the new formats. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OSG Format : some explanations
Actually, the main thing is just to understand the way the .osg format is holding the informations. I dont know yet what I will have to export so as the main information to show something (doesnt matter of the tech) are the positions,the coord,the normals and the indices I tried to understand what was in the .osg file. Cheers, Thomas -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41788#41788 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OSG Format : some explanations
Hi Thomas, Do you want ot parse the textfile? I think it would be more robust if you link against the OSG libraries and use the native acess functions instead parsing the plain file format yourself. Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41787#41787 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org