Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release
Hi All, I have now checked in the last build and runtime fixes that should be required for the 3.1.0 dev release, but will await for some more community testing before tagging the release. So please, svn update again and let me know how you get on. Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release
Hi Robert I've had a few compile errors on IOS with everything configured for Float, nothing major. Fixes have been submitted. With fixes I successfully built with XCode 4.2.1 for IOS SDK 5.0, GLES2, run on IPad and IPhone. Also compiled with Apples newer LLVM compiler and everything seems to work fine. Cheers Tom ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release
Hi Robert, My build on Win7 VS 2008 Sp1 workd as expected :) Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45772#45772 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release
Hi Jordi, On 23 February 2012 08:56, Jordi Torres jtorresfa...@gmail.com wrote: I compiled OSG for iOS 5 and GLES2 from console, I'm preparing a submission with a couple of fixes necessary to do it. I hope I can finish it before 3.1 release, but I need to do a bit of testing and clean the CMake code. I will post the changes here and maybe Stephan or others could check them. I have just checked in some fixes for GLES2 in osgText so it would be worth doing an update to latest svn/trunk for your own work. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release
Hi Robert, I compiled OSG for iOS 5 and GLES2 from console, I'm preparing a submission with a couple of fixes necessary to do it. I hope I can finish it before 3.1 release, but I need to do a bit of testing and clean the CMake code. I will post the changes here and maybe Stephan or others could check them. Cheers. 2012/2/23 Torben Dannhauer tor...@dannhauer.info Hi Robert, OSG compiles and runs as expected on Kubuntu 10.04 I'll compile it on windows 7 with VS2008 Sp1 today evening. Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45704#45704 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com Instituto de Automática e Informática Industrial http://www.ai2.upv.es ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release
Hi Robert, OSG compiles and runs as expected on Kubuntu 10.04 I'll compile it on windows 7 with VS2008 Sp1 today evening. Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45704#45704 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org