Re: [osg-users] mygui integration (for Wang Rui)
Raizel wrote: > Денис, если будут ещё вопросы по OSG, пиши мне, я разъясню тебе, что знаю, на > понятном языке. Understud |-) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69956#69956 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi, guys! Sorry about Russian talking, Trajce! :D Денис, если будут ещё вопросы по OSG, пиши мне, я разъясню тебе, что знаю, на понятном языке. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69821#69821 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Trajce Nikolov NICK wrote: > Guys, if you keep the english someone else might jump in and help you ;-) ... > > I have successfully integrated MyGUI in OpenIG, based on Rui's code. Here is > reference: > https://github.com/CCSI-CSSI/MuseOpenIG/tree/master/Plugin-UI > (https://github.com/CCSI-CSSI/MuseOpenIG/tree/master/Plugin-UI) > > Happy New Year ! > Yep. I know about this. But i do not understand. I see big (on the whole screen) blue water background from MyGUI. Even else i wanna see my scene. SFGUI look good and its simply. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69819#69819 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi, this works (https://gist.github.com/ToyAuthor/580dd4bd2a6741728bf7864a6f723f76) This is my short realize to integrate SFML + SFGUI + OSG (https://gist.github.com/colesnicov/bca684b939d19e2d1ac74d9a881b35b1) Looks like this.. [img]http://imgur.com/a/pDfuo[/img] -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69818#69818 Attachments: http://forum.openscenegraph.org//files/snmek_obrazovky_pozen_2016_12_31_18_59_25_580.png ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Guys, if you keep the english someone else might jump in and help you ;-) ... I have successfully integrated MyGUI in OpenIG, based on Rui's code. Here is reference: https://github.com/CCSI-CSSI/MuseOpenIG/tree/master/Plugin-UI Happy New Year ! On Sat, Dec 31, 2016 at 5:45 PM, Denis Colesnicovwrote: > ну я нашел короче это (http://fr.sfml-dev.org/ > forums/index.php?topic=6651.0). Если смогу сделать бинд на SFGUI так OSG > всё ещо в теме. > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=69816#69816 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
ну я нашел короче это (http://fr.sfml-dev.org/forums/index.php?topic=6651.0). Если смогу сделать бинд на SFGUI так OSG всё ещо в теме. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69816#69816 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Raizel wrote: > > GLUT в OpenSceneGraph так никто не использует. Если он тебе действительно > нужен, смотри пример examples/osgviewerGLUT. > Привет Raizel. Меня GLUT не интересует. У меня не получается MyGUI разьехать. Ну я решил короче на SFML i SFGUI перейти... OSG это вещь замечательная но без GUI он менье не надо... -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69815#69815 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Привет, Денис. GLUT в OpenSceneGraph так никто не использует. Если он тебе действительно нужен, смотри пример examples/osgviewerGLUT. Удачи! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69806#69806 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi, I still do not understand. I'm just getting started with OSG and therefore me a lot of things about escapes. I keep showing either no GUI. My wrapper MyGUI is osgRecipies. Here is my code of the main features: Code: int main( int argc, char **argv ) { glutInit(, argv); osg::ref_ptr loadedModel = osgDB::readRefNodeFile(CREATE_PATH(assets/robot.osg)); if (!loadedModel) { std::cout "No data loaded." << std::endl; return 1; } glutInitDisplayMode( GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH | GLUT_ALPHA ); glutInitWindowPosition( 100, 100 ); glutInitWindowSize( 800, 600 ); glutCreateWindow( argv[0] ); glutDisplayFunc( display ); glutReshapeFunc( reshape ); glutMouseFunc( mousebutton ); glutMotionFunc( mousemove ); glutKeyboardFunc( keyboard ); osg::ref_ptr root = new osg::Group; root->addChild( loadedModel.get() ); osg::ref_ptr mygui = new CustomMYGUIManager; mygui->setResourcePathFile(std::string("/home/denis/Veřejné/Dropbox/Projects/wall/assets/ui/default/resources.xml")); osg::ref_ptr geode = new osg::Geode; geode->setCullingActive( false ); geode->addDrawable( mygui.get() ); geode->getOrCreateStateSet()->setMode( GL_BLEND, osg::StateAttribute::ON ); geode->getOrCreateStateSet()->setRenderingHint( osg::StateSet::TRANSPARENT_BIN ); geode->getOrCreateStateSet()->setRenderBinDetails(1000,"RenderBin"); osg::ref_ptr camera = new osg::Camera; camera->setReferenceFrame( osg::Transform::ABSOLUTE_RF ); camera->setRenderOrder( osg::Camera::POST_RENDER ); camera->setAllowEventFocus( false ); camera->setProjectionMatrix( osg::Matrix::ortho2D(0.0, 1.0, 0.0, 1.0) ); camera->addChild( geode.get() ); camera->setClearMask(0); root->addChild( camera.get() ); viewer = new osgViewer::Viewer; viewer->setSceneData( root.get() ); viewer->addEventHandler( new MYGUIHandler(camera.get(), mygui.get()) ); viewer->addEventHandler( new osgViewer::WindowSizeHandler ); viewer->addEventHandler( new osgViewer::StatsHandler ); window = viewer->setUpViewerAsEmbeddedInWindow(0,0,800,600); viewer->setCameraManipulator(new osgGA::TrackballManipulator); viewer->realize(); glutMainLoop(); return 0; } He knew how would you advise someone please ... Thanks for google translater ... Thank you! Cheers, Denis -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69778#69778 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Oops, sorry, my mistake... I used bad model. Everything perfectly works with others! Thank you! Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67567#67567 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
I don't understand you .. It works just fine for me .. Can you make a video or provide a code that demonstrates this? On Thu, Jun 9, 2016 at 3:49 PM, Nickolai Medvedevwrote: > Actually, not everything is as good as it seemed. > When loading large Nodes, in case of turn of the camera to it, GUI > disappears. > > Cheers, > Nickolai > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67553#67553 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Actually, not everything is as good as it seemed. When loading large Nodes, in case of turn of the camera to it, GUI disappears. Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67553#67553 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
cool ! :) Nick On Wed, Jun 8, 2016 at 11:51 PM, Nickolai Medvedevwrote: > The problem is solved! It is necessary to setup the camera and Geode: > > > geode->setCullingActive( false ); > geode->addDrawable( mygui.get() ); > geode->getOrCreateStateSet()->setMode( GL_BLEND, osg::StateAttribute::ON ); > geode->getOrCreateStateSet()->setRenderingHint( > osg::StateSet::TRANSPARENT_BIN ); > geode->getOrCreateStateSet()->setRenderBinDetails(1000,"RenderBin"); > > osg::ref_ptr camera = new osg::Camera; > camera->setReferenceFrame( osg::Transform::ABSOLUTE_RF ); > camera->setRenderOrder( osg::Camera::POST_RENDER ); > camera->setAllowEventFocus( false ); > camera->setProjectionMatrix( osg::Matrix::ortho2D(0.0, 1.0, 0.0, 1.0) ); > camera->addChild( geode.get() ); > camera->setClearMask(0); > > root->addChild( camera.get() ); > > > viewer.addEventHandler( new MYGUIHandler( camera.get(), mygui.get()) ); > > Cheers, > Nickolai[/code] > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67514#67514 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
The problem is solved! It is necessary to setup the camera and Geode: geode->setCullingActive( false ); geode->addDrawable( mygui.get() ); geode->getOrCreateStateSet()->setMode( GL_BLEND, osg::StateAttribute::ON ); geode->getOrCreateStateSet()->setRenderingHint( osg::StateSet::TRANSPARENT_BIN ); geode->getOrCreateStateSet()->setRenderBinDetails(1000,"RenderBin"); osg::ref_ptr camera = new osg::Camera; camera->setReferenceFrame( osg::Transform::ABSOLUTE_RF ); camera->setRenderOrder( osg::Camera::POST_RENDER ); camera->setAllowEventFocus( false ); camera->setProjectionMatrix( osg::Matrix::ortho2D(0.0, 1.0, 0.0, 1.0) ); camera->addChild( geode.get() ); camera->setClearMask(0); root->addChild( camera.get() ); viewer.addEventHandler( new MYGUIHandler( camera.get(), mygui.get()) ); Cheers, Nickolai[/code] -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67514#67514 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Trajce, thank you very much! I hope, it help. Have a nice day! Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67513#67513 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi Nickolai, here you can find how the HUD camera is setup to be able to see scene/models behind the MyGUI UI (there is a lot of code related to the project but I think I have tuned a bit Ruis original code) https://github.com/CCSI-CSSI/MuseOpenIG/tree/master/Plugin-UI On Wed, Jun 8, 2016 at 9:46 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > send me your code privately (if you can make something simple that > illustrates the problem). I will have a look > > On Wed, Jun 8, 2016 at 4:00 PM, Nickolai Medvedev> wrote: > >> Trajce, :D >> >> I use MyGUI Manager from osgRecipes(HUGE thanks to Wang Rui). >> Everything perfectly works, except for one: all loaded nodes aren't >> visible, only blue clear color from viewer. >> >> Forgive me for my bad English(if it is bad). >> >> Thank you! >> >> Cheers, >> Nickolai >> >> -- >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=67492#67492 >> >> >> >> >> >> ___ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > > -- > trajce nikolov nick > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
send me your code privately (if you can make something simple that illustrates the problem). I will have a look On Wed, Jun 8, 2016 at 4:00 PM, Nickolai Medvedevwrote: > Trajce, :D > > I use MyGUI Manager from osgRecipes(HUGE thanks to Wang Rui). > Everything perfectly works, except for one: all loaded nodes aren't > visible, only blue clear color from viewer. > > Forgive me for my bad English(if it is bad). > > Thank you! > > Cheers, > Nickolai > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67492#67492 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Trajce, :D I use MyGUI Manager from osgRecipes(HUGE thanks to Wang Rui). Everything perfectly works, except for one: all loaded nodes aren't visible, only blue clear color from viewer. Forgive me for my bad English(if it is bad). Thank you! Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67492#67492 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi Nickolai, yes, I have successfully integrated MyGUI ... what was this related, I mean your background question? (sorry I am an old dude, forgetting fast ;-) Cheers, Nick On Wed, Jun 8, 2016 at 3:24 PM, Nickolai Medvedevwrote: > Hi Trajce, > > You clarified this problem with background? Why only GUI is visible? > If you solved a problem, it is possible an example? > > Thank you! > > Cheers, > Nickolai > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67490#67490 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi Trajce, You clarified this problem with background? Why only GUI is visible? If you solved a problem, it is possible an example? Thank you! Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67490#67490 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi Trajce, This should be easy because MyGUI window is encapsulated in derived osg::Drawable class and displayed in a HUD camera. You may simply set the camera ortho matrix to a different value like (0.0, 0.4, 0.0, 0.4) to have OSG scene as background. Wang Rui -- Original -- From: "Trajce Nikolov NICK";<trajce.nikolov.n...@gmail.com>; Date: Wed, Nov 11, 2015 04:43 AM To: "OpenSceneGraph Users"<osg-users@lists.openscenegraph.org>; Subject: Re: [osg-users] mygui integration (for Wang Rui) Hi Wang, did you had luck to have osg scene as a background (the osg blusish background with a model)? Any hints for this? Thanks a lot! Nick On Tue, Nov 10, 2015 at 7:45 AM, Trajce Nikolov NICK <trajce.nikolov.n...@gmail.com> wrote: Thanks Wang for the fast reply ... I will .. Cheers, Nick On Tue, Nov 10, 2015 at 1:55 AM, Wang Rui <wangra...@gmail.com> wrote: Hi Trajce, The osgmygui example is compiled against MyGUI 3.01 and will look for resource.xml file in current working directory to locate MyGUI media files. The template of resource.xml can be found at /CMake/Templates, which should also be installed to /bin automatically. Sorry for my inactivity these days, and feel free to use and commit to the osgRecipes project. :-) Wang Rui -- Original -- From: "Trajce Nikolov NICK";<trajce.nikolov.n...@gmail.com>; Date: Tue, Nov 10, 2015 03:01 AM To: "OpenSceneGraph Users"<osg-users@lists.openscenegraph.org>; Subject: [osg-users] mygui integration (for Wang Rui) Hi Wang, I am looking at your work with mygui and I was wondering where do you host the referenced config .xml files to run the sample. Please let me know Thanks as always ! Nick p.s. I hope the community will not mind for posting this to the user list :-) -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick -- trajce nikolov nick___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Thanks Wang, actually I figured it out. I study the code and yes, I am seeing the Drawable calling the rendering method (doOneFrame()). However, the OpenGLRenderManager in it's override of begin() is calling glClear() so no matter I was doing mygui was keeping clearing the background even if there was no background widget, so I had to override all of these to make it work. Your suggestion can do the job but no blending of widgets with the OSG scene, since these glClear But, thanks a lot Cheers, Nick On Thu, Nov 12, 2015 at 1:55 AM, Wang Rui <wangra...@gmail.com> wrote: > Hi Trajce, > > This should be easy because MyGUI window is encapsulated in derived > osg::Drawable class and displayed in a HUD camera. You may simply set the > camera ortho matrix to a different value like (0.0, 0.4, 0.0, 0.4) to have > OSG scene as background. > > Wang Rui > > -- Original -- > *From: * "Trajce Nikolov NICK";<trajce.nikolov.n...@gmail.com>; > *Date: * Wed, Nov 11, 2015 04:43 AM > *To: * "OpenSceneGraph Users"<osg-users@lists.openscenegraph.org>; > *Subject: * Re: [osg-users] mygui integration (for Wang Rui) > > Hi Wang, > > did you had luck to have osg scene as a background (the osg blusish > background with a model)? Any hints for this? > > Thanks a lot! > > Nick > > On Tue, Nov 10, 2015 at 7:45 AM, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> Thanks Wang for the fast reply ... I will .. >> >> Cheers, >> Nick >> >> On Tue, Nov 10, 2015 at 1:55 AM, Wang Rui <wangra...@gmail.com> wrote: >> >>> Hi Trajce, >>> >>> The osgmygui example is compiled against MyGUI 3.01 and will look for >>> resource.xml file in current working directory to locate MyGUI media files. >>> The template of resource.xml can be found at /CMake/Templates, >>> which should also be installed to /bin automatically. >>> >>> Sorry for my inactivity these days, and feel free to use and commit to >>> the osgRecipes project. :-) >>> >>> Wang Rui >>> >>> -- Original -- >>> *From: * "Trajce Nikolov NICK";<trajce.nikolov.n...@gmail.com>; >>> *Date: * Tue, Nov 10, 2015 03:01 AM >>> *To: * "OpenSceneGraph Users"<osg-users@lists.openscenegraph.org>; >>> *Subject: * [osg-users] mygui integration (for Wang Rui) >>> >>> Hi Wang, >>> >>> I am looking at your work with mygui and I was wondering where do you >>> host the referenced config .xml files to run the sample. Please let me know >>> >>> Thanks as always ! >>> >>> Nick >>> >>> p.s. I hope the community will not mind for posting this to the user >>> list :-) >>> >>> -- >>> trajce nikolov nick >>> >>> ___ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> >> -- >> trajce nikolov nick >> > > > > -- > trajce nikolov nick > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi Wang, did you had luck to have osg scene as a background (the osg blusish background with a model)? Any hints for this? Thanks a lot! Nick On Tue, Nov 10, 2015 at 7:45 AM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Thanks Wang for the fast reply ... I will .. > > Cheers, > Nick > > On Tue, Nov 10, 2015 at 1:55 AM, Wang Ruiwrote: > >> Hi Trajce, >> >> The osgmygui example is compiled against MyGUI 3.01 and will look for >> resource.xml file in current working directory to locate MyGUI media files. >> The template of resource.xml can be found at /CMake/Templates, >> which should also be installed to /bin automatically. >> >> Sorry for my inactivity these days, and feel free to use and commit to >> the osgRecipes project. :-) >> >> Wang Rui >> >> -- Original -- >> *From: * "Trajce Nikolov NICK"; ; >> *Date: * Tue, Nov 10, 2015 03:01 AM >> *To: * "OpenSceneGraph Users" ; >> *Subject: * [osg-users] mygui integration (for Wang Rui) >> >> Hi Wang, >> >> I am looking at your work with mygui and I was wondering where do you >> host the referenced config .xml files to run the sample. Please let me know >> >> Thanks as always ! >> >> Nick >> >> p.s. I hope the community will not mind for posting this to the user list >> :-) >> >> -- >> trajce nikolov nick >> >> ___ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > trajce nikolov nick > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Thanks Wang for the fast reply ... I will .. Cheers, Nick On Tue, Nov 10, 2015 at 1:55 AM, Wang Ruiwrote: > Hi Trajce, > > The osgmygui example is compiled against MyGUI 3.01 and will look for > resource.xml file in current working directory to locate MyGUI media files. > The template of resource.xml can be found at /CMake/Templates, > which should also be installed to /bin automatically. > > Sorry for my inactivity these days, and feel free to use and commit to the > osgRecipes project. :-) > > Wang Rui > > -- Original -- > *From: * "Trajce Nikolov NICK"; ; > *Date: * Tue, Nov 10, 2015 03:01 AM > *To: * "OpenSceneGraph Users" ; > *Subject: * [osg-users] mygui integration (for Wang Rui) > > Hi Wang, > > I am looking at your work with mygui and I was wondering where do you host > the referenced config .xml files to run the sample. Please let me know > > Thanks as always ! > > Nick > > p.s. I hope the community will not mind for posting this to the user list > :-) > > -- > trajce nikolov nick > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] mygui integration (for Wang Rui)
Hi Trajce, The osgmygui example is compiled against MyGUI 3.01 and will look for resource.xml file in current working directory to locate MyGUI media files. The template of resource.xml can be found at /CMake/Templates, which should also be installed to /bin automatically. Sorry for my inactivity these days, and feel free to use and commit to the osgRecipes project. :-) Wang Rui -- Original -- From: "Trajce Nikolov NICK";; Date: Tue, Nov 10, 2015 03:01 AM To: "OpenSceneGraph Users" ; Subject: [osg-users] mygui integration (for Wang Rui) Hi Wang, I am looking at your work with mygui and I was wondering where do you host the referenced config .xml files to run the sample. Please let me know Thanks as always ! Nick p.s. I hope the community will not mind for posting this to the user list :-) -- trajce nikolov nick___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org