Flickering actually means that culling is not working correctly for parts of the geometry which overlapping each other in the scene.
Another thing is, if i toggle the StatsHandler in the first view and add the second view the StatsHandler frame is resizing and moving to the middle of the window. ------------------------ OSG Version: 3.4.1 OS: OpenSuse Leap 42.1 ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74094#74094 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org