Re: [osg-users] setPolygonMode for Geometry?
Thanks for taking a look at the Quick Start Guide, I hope you find it to be a helpful resource. > There is also a slight problem with the table of contents, it lists all topics > after page 38 as being on page38. There is a free corrected TOC PDF available, you should find it in a lulu search. This is already noted in the errata and will be fixed in the revision I'm currently working on. Errata is here: http://www.skew-matrix.com/OSGQSG/ Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] setPolygonMode for Geometry?
Paul Martz wrote: > For the record, basic concepts like setting state are covered pretty well in > the Quick Start Guide: Found it, it was over the page from the description of setting culling and fog. I hadn't appreciated that draw modes were the same thing. Thanks very much for creating it - I will have to read it again more carefully. Martin ps. the lulu link is: http://www.lulu.com/content/paperback-book/openscenegraph-quick-start-guide/767629 or http://www.lulu.com/content/767629 if you prefer. There is also a slight problem with the table of contents, it lists all topics after page 38 as being on page38. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9724#9724 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] setPolygonMode for Geometry?
For the record, basic concepts like setting state are covered pretty well in the Quick Start Guide: http://www.lulu.com/content/paperback-book/openscenegraph-quick-start-guide/ 767629 Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] setPolygonMode for Geometry?
Thanks Paul - for the archives here's the code sample: Code: osg::StateSet* stateSet = new osg::StateSet(); model->setStateSet(stateSet); osg::PolygonMode* state = new osg::PolygonMode; state->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::POINT); stateSet->setAttributeAndModes(state,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON); Change the second arg to setMode() to change to line. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9690#9690 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] setPolygonMode for Geometry?
Yes, attach a PolygonMode StateAttribute to the StateSet. See the osggeometry example, which does this. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Martin Beckett Sent: Thursday, April 02, 2009 4:22 PM To: osg-users@lists.openscenegraph.org Subject: [osg-users] setPolygonMode for Geometry? I would like to render objects in a scene in different polygon modes -some as points, others as mesh etc. Is there anyway to set a polygon mode for a Geometry rather than a global view or camera? Thanks Martin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9687#9687 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org