Hi Zuoguang,
For the first image -- what happens with Rasterize 3D Geometry left on? The
GL2PS library used to generate the vector graphics formats can't handle
geometry which is shaded using textures, which I suspect is the issue here.
Rasterizing these objects is, unfortunately, the only way to preserve the
colors that I'm aware of.
For the second image, what does the output ps look like?
Dave
On Thu, May 7, 2015 at 5:53 AM, 付作光 fzg...@126.com wrote:
Dear all the Paraview users,
I am the new student of Paraview and easily lost in some basic details of
its application, one of them is eps outputting. I have tried it many times
but failed all the while. The color maps may transform automatically into
grayscale ones when I use
Export Scene choosing eps format canceling Rasterize 3D geometry
There are two examples for describing what I just lost in in E-mail
attachments. I want to ask either something error in my operation or
something I miss in the basic concepts of Paraview’s usage for my purpose.
Seeking your help!
Best regards
Zuoguang Fu
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