Re: [Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?
Hello Burlen, Problem solved. The NVIDIA driver 307.83 allows using the Version 2 LIC plugin pf PV 410 with my old GeForce 8700M GT card, and all my other old graphic software (including games!) seems to accept this new driver. Thank you again. Richard. Le 15/04/2014 18:31, Burlen Loring a écrit : Hi Richard, Your video card is fairly old and it doesn't support the extensions used by the new version. The 2.0 Surface LIC in PV 4.1 is a true parallel implementation and has additional requirements compared with the original serial code. However, there are no exotic requirements, all have been adopted into the OpenGL standard many years ago. So most recent hardware/drivers will provide the required extensions. NVIDIA's spec sheet(http://developer.download.nvidia.com/opengl/specs/g80specs.pdf) doesn't show support for GL_ARB_depth_buffer_float. Based on the info you provided that's my best guess as to what's wrong. However, I found a mention( http://en.wikipedia.org/wiki/GeForce_8_Series) that the new drivers for the 8 series support OpenGL 3.3, which includes floating point depth buffer. Updating your driver may resolve the issue. Burlen -- Richard GRENON ONERA Departement d'Aerodynamique Appliquee - DAAP/ACI 8 rue des Vertugadins 92190 MEUDON - FRANCE phone : +33 1 46 73 42 17 fax : +33 1 46 73 41 46 mailto:richard.gre...@onera.fr http://www.onera.fr ___ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
[Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?
Hello, On Windows Vista 32 bits with NVIDIA graphic card GeForce 8700M GT, the PV 401 LIC plugin works fine, but the PV 410 LIC plugin gives always this error: ERROR: In C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\OpenGL\vtkTextureObject.cxx, line 1231 vtkTextureObject (12FAC3F0): failed at glTexImage2D 1 OpenGL errors detected 0 : (1280) Invalid enum Generic Warning: In C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, line 981 SurfaceLIC is not supported vtkWin32OpenGLRenderWindow NVIDIA Corporation 2.1.2 GeForce 8700M GT/PCI/SSE2 LIC support = 1 floating point texture formats = 0 render buffers = 1 ERROR: In C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, line 2073 vtkPSurfaceLICPainter (11414500): SurfaceLIC is not supported I have seen in the Tools-Manage plugins menu that the LIC plugin Version is 1 in PV 401 and 2 in PV 410. Does the Version 2 work only with recent drivers ? My NVIDIA driver version number is 7.15.11.7626 from 2008. Two years ago, I tried to update it with a version that was recommended by NVIDIA (296.10) and that should be compatible with my old graphic card, but some of my graphic codes have shown some artifacts, and I had to return to the old driver. So it would be fine if I could use a LIC plugin without changing my driver. I tried to replace the Version 2 LIC plugin of PV 410 by the Version 1 LIC plugin of PV 401, but I did not succeed. Best regards, Richard -- Richard GRENON ONERA Departement d'Aerodynamique Appliquee - DAAP/ACI 8 rue des Vertugadins 92190 MEUDON - FRANCE phone : +33 1 46 73 42 17 fax : +33 1 46 73 41 46 mailto:richard.gre...@onera.fr http://www.onera.fr ___ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
Re: [Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?
Hi Richard, Your video card is fairly old and it doesn't support the extensions used by the new version. The 2.0 Surface LIC in PV 4.1 is a true parallel implementation and has additional requirements compared with the original serial code. However, there are no exotic requirements, all have been adopted into the OpenGL standard many years ago. So most recent hardware/drivers will provide the required extensions. NVIDIA's spec sheet(http://developer.download.nvidia.com/opengl/specs/g80specs.pdf) doesn't show support for GL_ARB_depth_buffer_float. Based on the info you provided that's my best guess as to what's wrong. However, I found a mention( http://en.wikipedia.org/wiki/GeForce_8_Series) that the new drivers for the 8 series support OpenGL 3.3, which includes floating point depth buffer. Updating your driver may resolve the issue. Burlen On 04/15/2014 03:58 AM, Richard Grenon wrote: Hello, On Windows Vista 32 bits with NVIDIA graphic card GeForce 8700M GT, the PV 401 LIC plugin works fine, but the PV 410 LIC plugin gives always this error: ERROR: In C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\OpenGL\vtkTextureObject.cxx, line 1231 vtkTextureObject (12FAC3F0): failed at glTexImage2D 1 OpenGL errors detected 0 : (1280) Invalid enum Generic Warning: In C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, line 981 SurfaceLIC is not supported vtkWin32OpenGLRenderWindow NVIDIA Corporation that your video card does not support, to find w 2.1.2 GeForce 8700M GT/PCI/SSE2 LIC support = 1 floating point texture formats = 0 render buffers = 1 ERROR: In C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, line 2073 vtkPSurfaceLICPainter (11414500): SurfaceLIC is not supported I have seen in the Tools-Manage plugins menu that the LIC plugin Version is 1 in PV 401 and 2 in PV 410. Does the Version 2 work only with recent drivers ? My NVIDIA driver version number is 7.15.11.7626 from 2008. Two years ago, I tried to update it with a version that was recommended by NVIDIA (296.10) and that should be compatible with my old graphic card, but some of my graphic codes have shown some artifacts, and I had to return to the old driver. So it would be fine if I could use a LIC plugin without changing my driver. I tried to replace the Version 2 LIC plugin of PV 410 by the Version 1 LIC plugin of PV 401, but I did not succeed. Best regards, Richard ___ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
Re: [Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?
Hello Burlen, Thank you for this information. Indeed, my laptop is very old: it is a Toshiba Satellite X 200 with Vista 32 bits that I purchased in 2007. The NVIDIA driver has been automatically updated by Windows update to the 7.15.11.7626 version in 2008 or 2009, I don't remember. The most recent Vista 32 bits driver that Toshiba gives on its download page for this laptop is only the 7.15.11.7605 version that is older than the version I got from Windows update! I have downloaded the 307.83 version on the NVIDIA download page, and my card is in the list of compatible cards. I hope it's true! I will try to update my driver this evening. Thanks again. Richard Le 15/04/2014 18:31, Burlen Loring a écrit : Hi Richard, Your video card is fairly old and it doesn't support the extensions used by the new version. The 2.0 Surface LIC in PV 4.1 is a true parallel implementation and has additional requirements compared with the original serial code. However, there are no exotic requirements, all have been adopted into the OpenGL standard many years ago. So most recent hardware/drivers will provide the required extensions. NVIDIA's spec sheet(http://developer.download.nvidia.com/opengl/specs/g80specs.pdf) doesn't show support for GL_ARB_depth_buffer_float. Based on the info you provided that's my best guess as to what's wrong. However, I found a mention( http://en.wikipedia.org/wiki/GeForce_8_Series) that the new drivers for the 8 series support OpenGL 3.3, which includes floating point depth buffer. Updating your driver may resolve the issue. Burlen -- Richard GRENON ONERA Departement d'Aerodynamique Appliquee - DAAP/ACI 8 rue des Vertugadins 92190 MEUDON - FRANCE phone : +33 1 46 73 42 17 fax : +33 1 46 73 41 46 mailto:richard.gre...@onera.fr http://www.onera.fr ___ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview