Re: [Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?

2014-04-16 Thread Richard Grenon

Hello Burlen,

Problem solved. The NVIDIA driver 307.83 allows using the Version 2 LIC 
plugin pf PV 410 with my old GeForce 8700M GT card, and all my other old 
graphic software (including games!) seems to accept this new driver.


Thank you again.

Richard.

Le 15/04/2014 18:31, Burlen Loring a écrit :

Hi Richard,

Your video card is fairly old and it doesn't support the extensions 
used by the new version.


The 2.0 Surface LIC in PV 4.1 is a true parallel implementation and 
has additional requirements compared with the original serial code. 
However, there are no exotic requirements, all have been adopted into 
the OpenGL standard many years ago. So most recent hardware/drivers 
will provide the required extensions.


NVIDIA's spec 
sheet(http://developer.download.nvidia.com/opengl/specs/g80specs.pdf) 
doesn't show support for GL_ARB_depth_buffer_float. Based on the info 
you provided that's my best guess as to what's wrong. However, I found 
a mention( http://en.wikipedia.org/wiki/GeForce_8_Series) that the new 
drivers for the 8 series support OpenGL 3.3, which includes floating 
point depth buffer. Updating your driver may resolve the issue.


Burlen



--
 Richard GRENON
 ONERA
 Departement d'Aerodynamique Appliquee - DAAP/ACI
 8 rue des Vertugadins
 92190 MEUDON - FRANCE
 phone : +33 1 46 73 42 17
 fax   : +33 1 46 73 41 46
 mailto:richard.gre...@onera.fr
 http://www.onera.fr

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[Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?

2014-04-15 Thread Richard Grenon

Hello,

On Windows Vista 32 bits with NVIDIA graphic card GeForce 8700M GT, the 
PV 401 LIC plugin works fine, but the PV 410 LIC plugin gives always 
this error:


ERROR: In 
C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\OpenGL\vtkTextureObject.cxx, 
line 1231
vtkTextureObject (12FAC3F0): failed at glTexImage2D 1 OpenGL errors 
detected

  0 : (1280) Invalid enum



Generic Warning: In 
C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, 
line 981

SurfaceLIC is not supported
vtkWin32OpenGLRenderWindow
NVIDIA Corporation
2.1.2
GeForce 8700M GT/PCI/SSE2
LIC support = 1
floating point texture formats = 0
render buffers = 1


ERROR: In 
C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, 
line 2073

vtkPSurfaceLICPainter (11414500): SurfaceLIC is not supported



I have seen in the Tools-Manage plugins menu that the LIC plugin 
Version is 1 in PV 401 and 2 in PV 410. Does the Version 2 work only 
with recent drivers ?


My NVIDIA driver version number is 7.15.11.7626 from 2008. Two years 
ago, I tried to update it with a version that was recommended by NVIDIA 
(296.10) and that should be compatible with my old graphic card, but 
some of my graphic codes have shown some artifacts, and I had to return 
to the old driver. So it would be fine if I could use a LIC plugin 
without changing my driver. I tried to replace the Version 2 LIC plugin 
of PV 410 by  the Version 1 LIC plugin of PV 401, but I did not succeed.


Best regards,

Richard


--
 Richard GRENON
 ONERA
 Departement d'Aerodynamique Appliquee - DAAP/ACI
 8 rue des Vertugadins
 92190 MEUDON - FRANCE
 phone : +33 1 46 73 42 17
 fax   : +33 1 46 73 41 46
 mailto:richard.gre...@onera.fr
 http://www.onera.fr

___
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Re: [Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?

2014-04-15 Thread Burlen Loring

Hi Richard,

Your video card is fairly old and it doesn't support the extensions used 
by the new version.


The 2.0 Surface LIC in PV 4.1 is a true parallel implementation and has 
additional requirements compared with the original serial code. However, 
there are no exotic requirements, all have been adopted into the OpenGL 
standard many years ago. So most recent hardware/drivers will provide 
the required extensions.


NVIDIA's spec 
sheet(http://developer.download.nvidia.com/opengl/specs/g80specs.pdf) 
doesn't show support for GL_ARB_depth_buffer_float. Based on the info 
you provided that's my best guess as to what's wrong. However, I found a 
mention( http://en.wikipedia.org/wiki/GeForce_8_Series) that the new 
drivers for the 8 series support OpenGL 3.3, which includes floating 
point depth buffer. Updating your driver may resolve the issue.


Burlen


On 04/15/2014 03:58 AM, Richard Grenon wrote:

Hello,

On Windows Vista 32 bits with NVIDIA graphic card GeForce 8700M GT, 
the PV 401 LIC plugin works fine, but the PV 410 LIC plugin gives 
always this error:


ERROR: In 
C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\OpenGL\vtkTextureObject.cxx, 
line 1231
vtkTextureObject (12FAC3F0): failed at glTexImage2D 1 OpenGL errors 
detected

  0 : (1280) Invalid enum



Generic Warning: In 
C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, 
line 981

SurfaceLIC is not supported
vtkWin32OpenGLRenderWindow
NVIDIA Corporation that your video card does not support, to find w
2.1.2
GeForce 8700M GT/PCI/SSE2
LIC support = 1
floating point texture formats = 0
render buffers = 1


ERROR: In 
C:\DBD\pvs-x32\paraview\src\paraview\VTK\Rendering\LIC\vtkSurfaceLICPainter.cxx, 
line 2073

vtkPSurfaceLICPainter (11414500): SurfaceLIC is not supported



I have seen in the Tools-Manage plugins menu that the LIC plugin 
Version is 1 in PV 401 and 2 in PV 410. Does the Version 2 work only 
with recent drivers ?


My NVIDIA driver version number is 7.15.11.7626 from 2008. Two years 
ago, I tried to update it with a version that was recommended by 
NVIDIA (296.10) and that should be compatible with my old graphic 
card, but some of my graphic codes have shown some artifacts, and I 
had to return to the old driver. So it would be fine if I could use a 
LIC plugin without changing my driver. I tried to replace the Version 
2 LIC plugin of PV 410 by  the Version 1 LIC plugin of PV 401, but I 
did not succeed.


Best regards,

Richard




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Re: [Paraview] LIC plugin version 2 of PV 410 Windows 32 bits fails : unsupported NVIDIA card driver ?

2014-04-15 Thread Richard Grenon

Hello Burlen,

Thank you for this information.

Indeed, my laptop is very old: it is a Toshiba Satellite X 200 with 
Vista 32 bits that I purchased in 2007. The NVIDIA driver has been 
automatically updated by Windows update to the 7.15.11.7626 version in 
2008 or 2009, I don't remember. The most recent Vista 32 bits driver 
that Toshiba gives on its download page for this laptop is only the 
7.15.11.7605 version that is older than the version I got from Windows 
update!


I have downloaded the 307.83 version on the NVIDIA download page, and my 
card is in the list of compatible cards. I hope it's true! I will try to 
update my driver this evening.


Thanks again.

Richard

Le 15/04/2014 18:31, Burlen Loring a écrit :

Hi Richard,

Your video card is fairly old and it doesn't support the extensions 
used by the new version.


The 2.0 Surface LIC in PV 4.1 is a true parallel implementation and 
has additional requirements compared with the original serial code. 
However, there are no exotic requirements, all have been adopted into 
the OpenGL standard many years ago. So most recent hardware/drivers 
will provide the required extensions.


NVIDIA's spec 
sheet(http://developer.download.nvidia.com/opengl/specs/g80specs.pdf) 
doesn't show support for GL_ARB_depth_buffer_float. Based on the info 
you provided that's my best guess as to what's wrong. However, I found 
a mention( http://en.wikipedia.org/wiki/GeForce_8_Series) that the new 
drivers for the 8 series support OpenGL 3.3, which includes floating 
point depth buffer. Updating your driver may resolve the issue.


Burlen



--
 Richard GRENON
 ONERA
 Departement d'Aerodynamique Appliquee - DAAP/ACI
 8 rue des Vertugadins
 92190 MEUDON - FRANCE
 phone : +33 1 46 73 42 17
 fax   : +33 1 46 73 41 46
 mailto:richard.gre...@onera.fr
 http://www.onera.fr

___
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