Re: [PD] new pd-gem audio-video synth

2008-03-26 Thread Steffen Juul

On 25/03/2008, at 23.35, Hans-Christoph Steiner wrote:

 That's quite nice. Simple yet engaging.

yeah. nice idea.

   How did you make the lights
 turn on and off?  Did you gather up pictures with each room's light  
 on?

it seams from the zip packages that one pic was taken with alot but  
not all rooms had light on. Then all those rooms with light on has a  
corresponding (hand made, i suppose) picture with the room cut out  
with the light off and the rest transparent. 

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Re: [PD] Associative list

2008-03-26 Thread Frank Barknecht
Hallo,
Chris McCormick hat gesagt: // Chris McCormick wrote:

 On Tue, Mar 25, 2008 at 05:11:35PM -0700, Phil Stone wrote:
  This sounds like a great thing for vanilla Pd.  I've had need of 
  something just like this more than once.
 
 Great! I hope it comes in handy.
 
  Having worked a bit with [pool] recently, especially as it is used in 
  Memento, I'd venture that you'd have to go quite a bit further to match 
  its functionality, though.  It's like a miniature in-memory file system, 
  with directories, clipboard editing, and more.  It would be laudable to 
  do a pure Memento, but I think much of the hierarchic potential of 
  [pool] for state-saving has barely been scratched, and in that direction 
 
 Yeah for sure, that was way too optimistic of me. I think trying to
 re-implement all the functionality of [pool] in Pd would be a huge
 stretch of Pd and definately not what Pd is best at. [pool] is a great
 external already - no point in re-inventing the wheel.
 
 However I guess what I'm thinking is that it may be possible to extend the
 functionality of the SSSAD system a bit with this associative list thing
 to the point where some of the functionality of memento can be brought
 into SSAD. I guess only Frank can really tell us if this will be any use!

With SSSAD I try to be backend-agnostic: SSSAD is just the protocol
to get and set the state of sssad-watched parts of a Pd patch. How to
save it in the end is up to the user and will probably stay that way.
Your associative container could function as a backend for SSSAD, as a
more comfortable version of [textfile] or message boxes.

Some background on my motivation: I don't like the strong coupling of
Memento with [pool]. I even think it was a mistake on my part. While
[pool] is very powerful, it also pushes you in a certain direction.
For example some things, like preset morphing/interpolation, are hard
to do with [pool], but they would be easy if the backend was just some
custom container written in Lua.

Ciao
-- 
 Frank Barknecht _ __footils.org__

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[PD] sc4pd binary for intel ?

2008-03-26 Thread Luigi Rensinghoff
Hi List...

Does anybody have sc4pd compiled for intel mac.

I feel scared thinking to go through flext installation and  
compilation on may macbook.

Would be great

Bye Luigi

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Re: [PD] new pd-gem audio-video synth

2008-03-26 Thread niko
hi all

thanx for your feedback
it is actualy one photo and a simple gimp cutting-pasting - cut a window 
that is off and put i on top of one that is on ;) it cant be more 
simple. feel free 2 check the patch and play with it
the patch is a bit different than a video, becose it is made for live 
playing (you need a midi controler to play it nice:)

  it seams from the zip packages that one pic was taken with alot but not
  all rooms had light on. Then all those rooms with light on has a
  corresponding (hand made, i suppose) picture with the room cut out with
  the light off and the rest transparent.

thats correct :)


Steffen Juul wrote:
 
 On 25/03/2008, at 23.35, Hans-Christoph Steiner wrote:

 That's quite nice. Simple yet engaging.
 
 yeah. nice idea.
 
   How did you make the lights
 turn on and off?  Did you gather up pictures with each room's light on?
 
 it seams from the zip packages that one pic was taken with alot but not 
 all rooms had light on. Then all those rooms with light on has a 
 corresponding (hand made, i suppose) picture with the room cut out with 
 the light off and the rest transparent.
thats correct :)

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[PD] arduino and bluetooth

2008-03-26 Thread Tim Boykett


Hi Arduinoids,

   I am using the arduino object with a normal (non bluetooth)
Arduino board. When I start up, however, something (I think
maybe the comport object) tries to connect with my phone (as
a bluetooth device) and the PD patch with the arduino object will
not appear until I have said Yes to the request for contact.
Twice.

This is annoying, to say the least.

Does anybody have an idea how I can deal with this, other than
having bluetooth turned off (which also only sort of worked)?

Cheers,

   tim

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Re: [PD] Associative list

2008-03-26 Thread Frank Barknecht
Hallo,
Roman Haefeli hat gesagt: // Roman Haefeli wrote:

 yo, sorry to drop in. let me just add a little note about the state
 saving of netpd: it turned out, that it was a mistake to cover both
 tasks, collecting/setting states and reading/writing data from/to files,
 in the same system. some people got frustrated, because this system
 didn't allow them to save their presets in the way/format they wanted.
 we decided to redo all the state saving stuff and just skip file IO
 handling part, so that people can choose themselves, what they are going
 to do with this data. for flexibility's sake, i think the route that
 SSSAD is following totally makes sense, at least in my opinion. 
 

Interesting. I shall have another look at netpd's state handling again,
maybe we can unify our approaches.

Ciao 
-- 
Frank Barknecht

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Re: [PD] Associative list

2008-03-26 Thread Roman Haefeli
On Wed, 2008-03-26 at 16:40 +0100, Frank Barknecht wrote:
 Hallo,
 Roman Haefeli hat gesagt: // Roman Haefeli wrote:
 
  yo, sorry to drop in. let me just add a little note about the state
  saving of netpd: it turned out, that it was a mistake to cover both
  tasks, collecting/setting states and reading/writing data from/to files,
  in the same system. some people got frustrated, because this system
  didn't allow them to save their presets in the way/format they wanted.
  we decided to redo all the state saving stuff and just skip file IO
  handling part, so that people can choose themselves, what they are going
  to do with this data. for flexibility's sake, i think the route that
  SSSAD is following totally makes sense, at least in my opinion. 
  
 
 Interesting. I shall have another look at netpd's state handling again,
 maybe we can unify our approaches.

those are actually only plans and most likely not going to be
implemented until i will have finished school (next summer), except if
someone else wants to do the work, of course. please don't look at it
right now ;-). 
unifying approaches is definitely a good idea. i will certainly have a
closer look at SSSAD, before i start. i think, an important advantage of
unifying approaches is that backends could be used for both systems. 

roman




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Re: [PD] sc4pd binary for intel ?

2008-03-26 Thread marius schebella
no, I just tried to compile it, but got an error.

Luigi Rensinghoff wrote:
 Hi List...
 
 Does anybody have sc4pd compiled for intel mac.
 
 I feel scared thinking to go through flext installation and  
 compilation on may macbook.

I would say you are right about that, people will always tell you that 
it is easy, but what they mean is: search the web for an hour and find 
all documentation, download sourcecode from svn, read documentation 
about how to compile, post error messages that you get (because that is 
what usually is happening with things that are not compiled yet...) then 
wait for help, try again, post again, wait again...
usually frustration gets bigger with every time and you give up.
but actually in this case, the flext part is easy. (well...)
marius.

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[PD] gem can`t load in my pd-extended-0.40-3

2008-03-26 Thread Andres Ferrari

hello,
gem library can`t load because look for a folder
openGL.framework in my systembut my system don`t
have this folder.
I am using a powerbook G4 with OSX 10.4 (tiger)

and the lastest version of pd extended (0.40.3)

is my OS too old???
is something else?
any idea?

thanks a lot.

with pd extended 0.39 gem was loaded without
problem,but some objets
dont`work(torus,muultiblob2,pix_fiducialtrack,etc)


thanks again.


Andrés Ferrari G.

http://puredata.org/Members/anfex

http://www.myspace.com/anfex

http://www.youtube.com/anfex1


  

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Re: [PD] arduino and bluetooth

2008-03-26 Thread Tim Boykett

This is it: thank you!

note to self: the open 7 message is not sufficient, also
the argument to the arduino object needs to be set to the correct
port number.

d'oh!

tm


On 26/03/2008, at 4:53 PM, Hans-Christoph Steiner wrote:


 You're bluetooth phone must be showing up as serial device 0.   
 [arduino] defaults to device 0.  Use the [devices( message to list  
 the available devices.  Then use the number of your arduino as an  
 arg.  On mine, it is [arduino 4].

 .hc

 On Mar 26, 2008, at 10:57 AM, Tim Boykett wrote:


 Hi Arduinoids,

I am using the arduino object with a normal (non bluetooth)
 Arduino board. When I start up, however, something (I think
 maybe the comport object) tries to connect with my phone (as
 a bluetooth device) and the PD patch with the arduino object will
 not appear until I have said Yes to the request for contact.
 Twice.

 This is annoying, to say the least.

 Does anybody have an idea how I can deal with this, other than
 having bluetooth turned off (which also only sort of worked)?

 Cheers,

tim

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Re: [PD] delread~: can't connect signal outlet to control inlet

2008-03-26 Thread Derek Holzer
You want [vd~]

d.

lukas wrote:
 hello everybody,
 this is my first question to the list, i'm quite new to pd.
 i study piano here at the conservatory in basle, where i also visit a 
 max/msp-class.
 
 i'm searching for a way to do a pitch shifter with (delread~) and 
 (delwrite~), where it should be possible to send signal numbers to the 
 inlet of (delread~), according to max's (tapout~). i couldn't find 
 anything in the forum treating this...
 
 many thanks,
 lukas
 
 
 dfh.ch/radio
 dubcircus.com
 
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Re: [PD] arduino and bluetooth

2008-03-26 Thread Hans-Christoph Steiner

[open 7( should work too, but that won't prevent it from first trying  
to open #0.

.hc

On Mar 26, 2008, at 1:45 PM, Tim Boykett wrote:

 This is it: thank you!

 note to self: the open 7 message is not sufficient, also
 the argument to the arduino object needs to be set to the correct
 port number.

 d'oh!

 tm


 On 26/03/2008, at 4:53 PM, Hans-Christoph Steiner wrote:


 You're bluetooth phone must be showing up as serial device 0.   
 [arduino] defaults to device 0.  Use the [devices( message to list  
 the available devices.  Then use the number of your arduino as an  
 arg.  On mine, it is [arduino 4].

 .hc

 On Mar 26, 2008, at 10:57 AM, Tim Boykett wrote:


 Hi Arduinoids,

I am using the arduino object with a normal (non bluetooth)
 Arduino board. When I start up, however, something (I think
 maybe the comport object) tries to connect with my phone (as
 a bluetooth device) and the PD patch with the arduino object will
 not appear until I have said Yes to the request for contact.
 Twice.

 This is annoying, to say the least.

 Does anybody have an idea how I can deal with this, other than
 having bluetooth turned off (which also only sort of worked)?

 Cheers,

tim

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[PD] [PD-announce] cheap AVR/HID sensor board

2008-03-26 Thread Derek Holzer
Martin Howse just posted his documentation of a simple HID sensor board, 
costing approx EUR 5 to make, which can be used over USB with PD, 
SuperCollider, etc.

http://1010.co.uk/avrhid.html

This board was used during a sensor workshop which took place at Pickled 
Feet in Berlin on 15 March 2008, with the second part taking place on 26 
April 2008. Details here:

http://1010.co.uk/workshop.html

Further docs could include step-by-step programming instructions, sensor 
connection schematics and sample PD patches.

Feedback more than welcome!

best,
d.

-- 
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---Oblique Strategy # 175:
What are the sections sections of? Imagine a caterpillar moving

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[PD] vertex model xfading

2008-03-26 Thread marius schebella
hi,
I am trying to find a method for morphing between two geometric shapes. 
so far I had no luck. is there a way to do this with existing object 
classes?
marius.

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Re: [PD] vertex model xfading

2008-03-26 Thread chris clepper
vertex_combine was designed to do this, but I don't know if it still works.

On Wed, Mar 26, 2008 at 3:36 PM, marius schebella 
[EMAIL PROTECTED] wrote:

 hi,
 I am trying to find a method for morphing between two geometric shapes.
 so far I had no luck. is there a way to do this with existing object
 classes?
 marius.

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[PD] questions about vbap

2008-03-26 Thread Ben Carney
Hello all,



Vbap is confusing me. I have looked through the vbap_help patches but i
am still not sure what is going on.
My final goal is to have pd communicating with the CAVE environment using
the programming language ygdrasil and motion trackers. Objects in this 3d
world will react to the users motion and position
and adjust the sound emitted. this will be a four channel setup, with
speakers at each 4 corners of the room. Can anyone give any suggestions on
where to start or does anyone know of any patches I could begin taking
apart?



 thanks much in advance.


   - Ben C.
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Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-26 Thread Hans-Christoph Steiner

Looks nice.  Is anyone selling completed boards?  Can they do output  
too?

.hc

On Mar 26, 2008, at 4:18 PM, Derek Holzer wrote:
 Martin Howse just posted his documentation of a simple HID sensor  
 board,
 costing approx EUR 5 to make, which can be used over USB with PD,
 SuperCollider, etc.

 http://1010.co.uk/avrhid.html

 This board was used during a sensor workshop which took place at  
 Pickled
 Feet in Berlin on 15 March 2008, with the second part taking place  
 on 26
 April 2008. Details here:

 http://1010.co.uk/workshop.html

 Further docs could include step-by-step programming instructions,  
 sensor
 connection schematics and sample PD patches.

 Feedback more than welcome!

 best,
 d.

 -- 
 derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/ 
 macumbista
 ---Oblique Strategy # 175:
 What are the sections sections of? Imagine a caterpillar moving

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and dignity, equality and freedom for their spirits.  - Martin  
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Re: [PD] vertex model xfading

2008-03-26 Thread Hans-Christoph Steiner


Are there any existing patches for the vertex objects?  Anything  
would be better than nothing, which is what is out there now.


.hc

On Mar 26, 2008, at 4:48 PM, chris clepper wrote:

vertex_combine was designed to do this, but I don't know if it  
still works.


On Wed, Mar 26, 2008 at 3:36 PM, marius schebella  
[EMAIL PROTECTED] wrote:

hi,
I am trying to find a method for morphing between two geometric  
shapes.

so far I had no luck. is there a way to do this with existing object
classes?
marius.

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Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-26 Thread Derek Holzer
No output programmed yet, just HID input. I suppose it could be done. 
Does the [hid] object support output (such as force feedback)?

I guess you could ask Martin to make you one, might cost more than EUR 5 
with the shipping. But mainly it's a DIY project. Unless you happen to 
come to one of our workshops in Berlin ;-)

d.

Hans-Christoph Steiner wrote:
 Looks nice.  Is anyone selling completed boards?  Can they do output  
 too?
 
 .hc
 
 On Mar 26, 2008, at 4:18 PM, Derek Holzer wrote:
 Martin Howse just posted his documentation of a simple HID sensor  
 board,
 costing approx EUR 5 to make, which can be used over USB with PD,
 SuperCollider, etc.

 http://1010.co.uk/avrhid.html

 This board was used during a sensor workshop which took place at  
 Pickled
 Feet in Berlin on 15 March 2008, with the second part taking place  
 on 26
 April 2008. Details here:

 http://1010.co.uk/workshop.html

 Further docs could include step-by-step programming instructions,  
 sensor
 connection schematics and sample PD patches.

 Feedback more than welcome!

 best,
 d.

 -- 
 derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/ 
 macumbista
 ---Oblique Strategy # 175:
 What are the sections sections of? Imagine a caterpillar moving

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 and dignity, equality and freedom for their spirits.  - Martin  
 Luther King, Jr.
 
 
 
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Consult other sources
-promising
-unpromising

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Re: [PD] gem can`t load in my pd-extended-0.40-3

2008-03-26 Thread Hans-Christoph Steiner

I run 10.4 and the build machine is 10.4, so that's not the problem.   
Can you post the error?

.hc

On Mar 26, 2008, at 1:13 PM, Andres Ferrari wrote:

 hello,
 gem library can`t load because look for a folder
 openGL.framework in my systembut my system don`t
 have this folder.
 I am using a powerbook G4 with OSX 10.4 (tiger)

 and the lastest version of pd extended (0.40.3)

 is my OS too old???
 is something else?
 any idea?

 thanks a lot.

 with pd extended 0.39 gem was loaded without
 problem,but some objets
 dont`work(torus,muultiblob2,pix_fiducialtrack,etc)


 thanks again.


 Andrés Ferrari G.

 http://puredata.org/Members/anfex

 http://www.myspace.com/anfex

 http://www.youtube.com/anfex1



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[PD] [PD-announce] pdlua-0.4 released

2008-03-26 Thread Claude Heiland-Allen
Hi all,

I'm proud to announce a new release of pdlua!


Pd (aka Pure-data) [1] is a real-time visual programming environment 
primarily used for multimedia processing.  Lua [2] is a powerful, fast, 
light-weight, embeddable scripting language.  pdlua [3] is a Lua 
embedding for Pd.


This is primarily a bug fix release, but also has some incompatible API 
changes (which should hopefully resolve some Pd vs Lua name clash issues 
in the long term).


pdlua-0.4 (2008-03-26), changes since pdlua-0.3 (2007-12-02):

*  API change: load $1--[lua] users must add the file name extension
*  Bug fix:load $1--[lua] works as advertised
*  API change: users must name files *.pd_lua instead of *.lua
*  API change: users must name files *.pd_luax instead of *.luax
*  Bug fix:help patches should be found correctly
*  Examples++: [lurn], [luametro], [lpipe]
*  Internal:   Doxygenated source comments
*  Internal:   fewer leading underscores
*  Internal:   renamed all examples for API change and tested them

Thanks to Frank Barknecht for the additional examples.


Get a tarball here:

https://devel.goto10.org/dl.php?repname=maximuspath=%2Freleases%2Fpdlua-0.4%2Frev=0isdir=1

Or via SVN:

svn co https://devel.goto10.org/svn/maximus/releases/pdlua-0.4

Development version (may be broken at times):

svn co https://devel.goto10.org/svn/maximus/pdlua


Claude

[1] http://puredata.info
[2] http://lua.org
[3] no pdlua home page yet :(

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Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-26 Thread Hans-Christoph Steiner

Do you know, is the wiring much different than the Arduino?  Perhaps  
I could just wire a USB plug to the right pins.  The problem, I guess  
is that the Arduino is 16MHz and this board is 12MHz.

It would be nice to have a little homebrew recipe for turning the  
Arduino into the AVR/HID.

.hc

On Mar 26, 2008, at 6:38 PM, Derek Holzer wrote:
 No output programmed yet, just HID input. I suppose it could be  
 done. Does the [hid] object support output (such as force feedback)?

 I guess you could ask Martin to make you one, might cost more than  
 EUR 5 with the shipping. But mainly it's a DIY project. Unless you  
 happen to come to one of our workshops in Berlin ;-)

 d.

 Hans-Christoph Steiner wrote:
 Looks nice.  Is anyone selling completed boards?  Can they do  
 output  too?
 .hc
 On Mar 26, 2008, at 4:18 PM, Derek Holzer wrote:
 Martin Howse just posted his documentation of a simple HID  
 sensor  board,
 costing approx EUR 5 to make, which can be used over USB with PD,
 SuperCollider, etc.

 http://1010.co.uk/avrhid.html

 This board was used during a sensor workshop which took place at   
 Pickled
 Feet in Berlin on 15 March 2008, with the second part taking  
 place  on 26
 April 2008. Details here:

 http://1010.co.uk/workshop.html

 Further docs could include step-by-step programming  
 instructions,  sensor
 connection schematics and sample PD patches.

 Feedback more than welcome!

 best,
 d.

 -- 
 derek holzer ::: http://www.umatic.nl ::: http:// 
 blog.myspace.com/ macumbista
 ---Oblique Strategy # 175:
 What are the sections sections of? Imagine a caterpillar moving

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 ---Oblique Strategy # 36:
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Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-26 Thread Derek Holzer
I think Martin made this because he thought the Arduino was a bit 
overkill. It does seem a bit funny to convert a EUR 30 board into 
something that a EUR 5 board can do ;-)

The circuit diagram is pretty simple, if you can't etch it I think you 
could still build it in an afternoon.

d.

Hans-Christoph Steiner wrote:
 
 Do you know, is the wiring much different than the Arduino?  Perhaps I 
 could just wire a USB plug to the right pins.  The problem, I guess is 
 that the Arduino is 16MHz and this board is 12MHz.
 
 It would be nice to have a little homebrew recipe for turning the 
 Arduino into the AVR/HID.
 
 .hc
 
 On Mar 26, 2008, at 6:38 PM, Derek Holzer wrote:
 No output programmed yet, just HID input. I suppose it could be done. 
 Does the [hid] object support output (such as force feedback)?

 I guess you could ask Martin to make you one, might cost more than EUR 
 5 with the shipping. But mainly it's a DIY project. Unless you happen 
 to come to one of our workshops in Berlin ;-)

 d.

 Hans-Christoph Steiner wrote:
 Looks nice.  Is anyone selling completed boards?  Can they do output  
 too?
 .hc
 On Mar 26, 2008, at 4:18 PM, Derek Holzer wrote:
 Martin Howse just posted his documentation of a simple HID sensor  
 board,
 costing approx EUR 5 to make, which can be used over USB with PD,
 SuperCollider, etc.

 http://1010.co.uk/avrhid.html

 This board was used during a sensor workshop which took place at  
 Pickled
 Feet in Berlin on 15 March 2008, with the second part taking place  
 on 26
 April 2008. Details here:

 http://1010.co.uk/workshop.html

 Further docs could include step-by-step programming instructions,  
 sensor
 connection schematics and sample PD patches.

 Feedback more than welcome!

 best,
 d.

 -- 
 derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/ 
 macumbista
 ---Oblique Strategy # 175:
 What are the sections sections of? Imagine a caterpillar moving

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 I have the audacity to believe that peoples everywhere can have 
 three  meals a day for their bodies, education and culture for their 
 minds,  and dignity, equality and freedom for their spirits.  - 
 Martin  Luther King, Jr.
 ___
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 -- 
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 http://blog.myspace.com/macumbista
 ---Oblique Strategy # 36:
 Consult other sources
 -promising
 -unpromising
 
 
 
 
 
  
 
 
 'You people have such restrictive dress for women,’ she said, hobbling 
 away in three inch heels and panty hose to finish out another 
 pink-collar temp pool day.  - “Hijab Scene #2, by Mohja Kahf
 
 
 

-- 
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 195:
Describe the landscape in which this belongs.

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Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-26 Thread Rua Haszard Morris
[Correct me if I'm wrong, I'm not too sure about this but] I think the USB-HID 
device is a lot faster/more responsive than the USB-serial interface used on 
Arduino. The advantage I see is that it's cheap, easy to build/understand, 
relatively responsive, and the you don't have to write or get a driver as it's 
a class compliant USB-joystick (i.e. semi-reliable folks like MS, Apple, linux 
do that for you). Though you do need to be able to interface with a joystick at 
software, but PD can do that with [hid] (?), and I believe there are other 
software utils to convert joystick motion to MIDI (aseqjoy ?).

That's my limited understanding.. I haven't built mine yet :)

have fun
Rua HM.
 
-- 
http://myspace.com/haszari
http://haszaristwocents.blogspot.com
http://last.fm/music/Haszari

- Original Message 
From: Derek Holzer [EMAIL PROTECTED]
To: Hans-Christoph Steiner [EMAIL PROTECTED]
Cc: pd-list@iem.at
Sent: Thursday, 27 March, 2008 2:04:11 PM
Subject: Re: [PD] [PD-announce] cheap AVR/HID sensor board

I think Martin made this because he thought the Arduino was a bit 
overkill. It does seem a bit funny to convert a EUR 30 board into 
something that a EUR 5 board can do ;-)

The circuit diagram is pretty simple, if you can't etch it I think you 
could still build it in an afternoon.

d.

Hans-Christoph Steiner wrote:
 
 Do you know, is the wiring much different than the Arduino?  Perhaps I 
 could just wire a USB plug to the right pins.  The problem, I guess is 
 that the Arduino is 16MHz and this board is 12MHz.
 
 It would be nice to have a little homebrew recipe for turning the 
 Arduino into the AVR/HID.
 
 .hc
 
 On Mar 26, 2008, at 6:38 PM, Derek Holzer wrote:
 No output programmed yet, just HID input. I suppose it could be done. 
 Does the [hid] object support output (such as force feedback)?

 I guess you could ask Martin to make you one, might cost more than EUR 
 5 with the shipping. But mainly it's a DIY project. Unless you happen 
 to come to one of our workshops in Berlin ;-)

 d.

 Hans-Christoph Steiner wrote:
 Looks nice.  Is anyone selling completed boards?  Can they do output  
 too?
 .hc
 On Mar 26, 2008, at 4:18 PM, Derek Holzer wrote:
 Martin Howse just posted his documentation of a simple HID sensor  
 board,
 costing approx EUR 5 to make, which can be used over USB with PD,
 SuperCollider, etc.

 http://1010.co.uk/avrhid.html

 This board was used during a sensor workshop which took place at  
 Pickled
 Feet in Berlin on 15 March 2008, with the second part taking place  
 on 26
 April 2008. Details here:

 http://1010.co.uk/workshop.html

 Further docs could include step-by-step programming instructions,  
 sensor
 connection schematics and sample PD patches.

 Feedback more than welcome!

 best,
 d.

 -- 
 derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/ 
 macumbista
 ---Oblique Strategy # 175:
 What are the sections sections of? Imagine a caterpillar moving

 ___
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 listinfo/pd-list
  
 
 I have the audacity to believe that peoples everywhere can have 
 three  meals a day for their bodies, education and culture for their 
 minds,  and dignity, equality and freedom for their spirits.  - 
 Martin  Luther King, Jr.
 ___
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 -- 
 derek holzer ::: http://www.umatic.nl ::: 
 http://blog.myspace.com/macumbista
 ---Oblique Strategy # 36:
 Consult other sources
 -promising
 -unpromising
 
 
 
 
 
  
 
 
 'You people have such restrictive dress for women,’ she said, hobbling 
 away in three inch heels and panty hose to finish out another 
 pink-collar temp pool day.  - “Hijab Scene #2, by Mohja Kahf
 
 
 

-- 
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 195:
Describe the landscape in which this belongs.

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Send instant messages to your online friends http://au.messenger.yahoo.com 

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Re: [PD] call for old PC100/PC133 RAM donations

2008-03-26 Thread bsoisoi
By the way, its available super-cheap on ebay:
http://search.ebay.com/search/search.dll?from=R40_trksid=m37satitle=pc133category0=

How much do you need, I'm willing to procure a few gigs from ebay and  
send them your way :)  I'll check my parents house as well, they might  
have 256mb or so sitting around.

Let me know.  Cheers,
~Brandon


On Mar 25, 2008, at 6:19 PM, Hans-Christoph Steiner wrote:


 On Mar 25, 2008, at 4:08 PM, [EMAIL PROTECTED] wrote:
 hi Hans and the list,

 first i have thought that i could actually send a couple of pc133
 sticks
 over, but here is only a few and in fact i think i'd rather help up
 with
 64ish thing ..
 i do have machine runnig gentoo on 64-bit athlon, but it actually
 has pd
 built manualy with each update and not too many externals to it ..
 but i
 think i could set up a weekly cron job or something to actually
 build a
 pd binary, may be not all the externals.. but the vanilla source
 for sure :)

 the only thing is that i've said that pd is build manualy each time
 over
 here ..i'm not too sure, i wasn't too interested to try and build the
 whole set of externals with it ..may be we still could do something
 for
 just the sake of making binaries for other people ..

 Both vanilla and extended auto-builds are completely scripted.  I
 think the 64-bit issues in pd are pretty much worked out.  What needs
 to happen now is to find all of the 64-bit issues with the
 externals.  So having a extended build would be a lot more helpful.

 as i'm gentoo based, it's slitghtly different, but still could do ..
 i had always considered  to write a couple of ebuilds and emerge pd
 just a s normal, but i didn't actyually learn to write them propertly
 yet .. but i reckon i can sort that out really ;)

 Federico has done one:

 http://pd-overlay.sourceforge.net/

 It would also be useful to have a gentoo nightly build to work out
 any issues with gentoo, and document its dependencies.  There is a
 wiki page too:

 http://puredata.info/docs/developer/Members/nanodust/pd-extended- 
 gentoo

 (this should be moved to http://puredata.info/docs/developer/Gentoo
 IMHO)

 .hc




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[PD] chromakey range/value

2008-03-26 Thread ian campbell
Hi
I'm having trouble understanding how to give pix_chroma_key the colour I
want to key out.
Right now by playing with the value and range number inputs copied from the
help patch
gives me in effect a luma keyer. How can I key out a green screen?

Here's the patch I have been building on.. I tried to hook up a colour
picker from the mtl abstractions
but it doesn't seem to do much. Uses pix_video from 2 pci capture cards.

-- 
http//www.iancampbell.org
#N canvas 61 38 1139 726 10;
#X obj 43 394 pix_texture;
#X obj 12 1 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1;
#X obj 13 21 gems.win @dimen 640 480 @border 0 @offset 1280 0 @fps
25;
#X obj 11 48 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1
;
#X obj 14 551 pix_texture;
#X floatatom 350 551 5 0 0 0 - - -;
#X floatatom 391 549 5 0 0 0 - - -;
#X floatatom 427 583 5 0 0 0 - - -;
#X floatatom 469 581 5 0 0 0 - - -;
#X obj 263 534 pix_chroma_key;
#X msg 433 435 direction \$1;
#X obj 433 415 tgl 15 1 empty empty empty 0 -6 0 8 -262144 -1 -1 1
1;
#X floatatom 432 332 5 0 255 0 - - -;
#X msg 432 392 range 20 \$1 \$1;
#X floatatom 432 375 5 0 255 0 - - -;
#N canvas 0 0 454 304 video 0;
#X obj 38 96 gemhead;
#X obj 266 179 pix_video;
#X obj 221 93 gemhead;
#X obj 139 172 pix_video;
#X msg 193 53 open 0;
#X msg 313 49 open 1;
#X msg 95 52 close;
#X obj 145 222 outlet;
#X obj 251 229 outlet;
#X obj 104 7 inlet;
#X obj 268 8 inlet;
#X connect 0 0 3 0;
#X connect 1 0 8 0;
#X connect 2 0 1 0;
#X connect 3 0 7 0;
#X connect 4 0 3 0;
#X connect 5 0 1 0;
#X connect 6 0 3 0;
#X connect 6 0 1 0;
#X connect 9 0 6 0;
#X connect 10 0 4 0;
#X connect 10 0 5 0;
#X restore 19 259 pd video input;
#X obj 16 217 bng 15 250 50 0 empty empty close 0 -6 0 10 -262144 -1
-1;
#X obj 100 218 bng 15 250 50 0 empty empty open 0 -6 0 10 -262144 -1
-1;
#X obj 225 563 pix_texture;
#X floatatom 112 627 5 0 0 0 - - -;
#X floatatom 154 625 5 0 0 0 - - -;
#X floatatom 133 567 5 0 0 0 - - -;
#X floatatom 175 565 5 0 0 0 - - -;
#X floatatom 185 453 5 0 0 0 - - -;
#X floatatom 227 451 5 0 0 0 - - -;
#X floatatom 181 387 5 0 0 0 - - -;
#X floatatom 223 385 5 0 0 0 - - -;
#X obj 53 428 translateXYZ -2.46 -2.76 0;
#X obj 58 490 rectangle 1.43 1.04;
#X obj 17 651 rectangle 1.52 1.05;
#X obj 258 644 rectangle 4.17 2.61;
#X obj 474 140 input.color.grid_;
#X msg 432 349 value \$1;
#X obj 453 277 prepend value;
#X obj 134 315 pix_rgba;
#N canvas 0 0 1033 427 writeimage 0;
#X obj 126 155 pix_write;
#X msg 78 100 bang;
#X msg 302 81 file test [tif];
#X msg 201 113 0 0;
#X msg 206 50 auto 0;
#X obj 82 31 inlet;
#X obj 175 10 loadbang;
#X msg 324 16 bang;
#X msg 200 134 640 480;
#X obj 119 210 outlet;
#X connect 0 0 9 0;
#X connect 1 0 0 0;
#X connect 2 0 0 0;
#X connect 3 0 0 1;
#X connect 4 0 0 0;
#X connect 5 0 0 0;
#X connect 6 0 4 0;
#X connect 6 0 2 0;
#X connect 6 0 3 0;
#X connect 6 0 8 0;
#X connect 7 0 4 0;
#X connect 7 0 2 0;
#X connect 7 0 3 0;
#X connect 7 0 8 0;
#X connect 8 0 0 2;
#X restore 14 348 pd writeimage;
#X obj 195 215 bng 15 250 50 0 empty empty SNAPSHOT 0 -6 0 10 -4034
-1 -1;
#X obj 12 68 gems.win @dimen 640 480;
#N canvas 0 0 1065 459 writeimage 0;
#X obj 126 155 pix_write;
#X msg 78 100 bang;
#X msg 201 113 0 0;
#X msg 206 50 auto 0;
#X obj 82 31 inlet;
#X obj 175 10 loadbang;
#X msg 324 16 bang;
#X obj 119 210 outlet;
#X msg 200 134 640 480;
#X msg 302 81 file pics/snap [tif];
#X connect 0 0 7 0;
#X connect 1 0 0 0;
#X connect 2 0 0 1;
#X connect 3 0 0 0;
#X connect 4 0 0 0;
#X connect 5 0 3 0;
#X connect 5 0 9 0;
#X connect 5 0 2 0;
#X connect 5 0 8 0;
#X connect 6 0 3 0;
#X connect 6 0 9 0;
#X connect 6 0 2 0;
#X connect 6 0 8 0;
#X connect 8 0 0 2;
#X connect 9 0 0 0;
#X restore 217 343 pd writeimage;
#X obj 276 282 bng 15 250 50 0 empty empty SNAPSHOT 0 -6 0 10 -4034
-1 -1;
#X obj 261 603 translateXYZ -0.04 1.15 0;
#X obj 16 598 translateXYZ 2.13 -3.88 0;
#X connect 0 0 27 0;
#X connect 1 0 2 0;
#X connect 3 0 37 0;
#X connect 4 0 41 0;
#X connect 5 0 40 1;
#X connect 6 0 40 2;
#X connect 7 0 30 1;
#X connect 8 0 30 2;
#X connect 9 0 18 0;
#X connect 10 0 9 0;
#X connect 11 0 10 0;
#X connect 12 0 32 0;
#X connect 13 0 9 0;
#X connect 14 0 13 0;
#X connect 15 0 9 0;
#X connect 15 0 35 0;
#X connect 15 1 0 0;
#X connect 15 1 38 0;
#X connect 16 0 15 0;
#X connect 17 0 15 1;
#X connect 18 0 40 0;
#X connect 19 0 29 1;
#X connect 20 0 29 2;
#X connect 21 0 41 1;
#X connect 22 0 41 2;
#X connect 23 0 28 1;
#X connect 24 0 28 2;
#X connect 25 0 27 1;
#X connect 26 0 27 2;
#X connect 27 0 28 0;
#X connect 31 0 33 0;
#X connect 32 0 9 0;
#X connect 33 0 9 0;
#X connect 35 0 4 0;
#X connect 36 0 35 0;
#X connect 38 0 9 1;
#X connect 39 0 38 0;
#X connect 40 0 30 0;
#X connect 41 0 29 0;
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[PD] trying my luck here

2008-03-26 Thread Julian Villegas
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version of Flext (checked out from the },
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Villegas  Me pregunto de un modo pensativo Que significa ser Colombiano,
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!-- DIV {margin:0px;}--Hi,

I sent this message previously to pd-dev, but I didn't have any response. I 
thought someone in this list could help me. Sorry those who have received this 
email twice.

 I compiled the Audition library 
(http://lumiere.ens.fr/Audition/tools/realtime/) in my MacBookusing the last 
version of Flext (checked out from the svn server). Thecompilation was done as 
indicated in the readme file of the Flextdistribution, and there were no 
errors. The library was installed inthe Extra directory in Pd (v 0.41.2). Also, 
I added 'Audition' in thestartup preferences menu. I know that flext is working 
cause I couldcompile and use xsample, but when I try to use Audition, I have 
thefollowing error:

load_object: Symbol Audition_setup not found
Audition: can't load library

I know that some of you have had this dreadful message before, and I was hoping 
you could help me.

Thanks in advance,
 

Julian Villegas

Me pregunto de un modo pensativo
Que significa ser Colombiano?
No se le respondi. Es un acto de fe
JLB.




  

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[PD] pdmtl [sample.play~]

2008-03-26 Thread Daniel Wilcox
I'm using the pdmtl [sample.play~] within a wrapper in my patch library.

On using it with drum samples, I get distortion if triggered rapidly ...
which is a bit annoying.
Think of the kick drum farting out on a crappy sub.

I've noted this with the example samples that come with pdmtl as well.  Am I
getting this because
it's assumed that I should be using [mix.out_~] which does some buffering?
I need as close to
realtime as possible and I don't run a gui, so I don't use it.

The fault may just be with my samples and I could go and edit them ... but I
have so many it would be
a real pain.

Oh well, I'm sure there will end up being some reason for me to implement my
own sample player :P (hopefully not)

-- 
Dan Wilcox
danomatika
www.robotcowboy.com
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Re: [PD] FUDIKaosDS

2008-03-26 Thread Chris McCormick
On Sat, Mar 22, 2008 at 08:09:33PM +0900, PSPunch wrote:
 Thanks for viewing my work.
 That post on YouTube was made by me. (shortly after I suggested you a 
 while back to recompile the DS binaries using the later Wifi library 
 adding support for R4)

Thanks for making the video available. I am getting an R4 soon, so I'll
certainly be re-compiling the binary with the new wifi library so it
works with that.

Best,

Chris.

---
http://mccormick.cx

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