Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread IOhannes m zmoelnig

Hans-Christoph Steiner wrote:


I've recently been working with 80MHz machines that don't even have 
FPUs, so I also care about ld machines.  (These little computers are 
known as iPods).


One thing that is definitely worth trying is to update to the latest 
version of Tcl/Tk.  They have done a lot of optimization in 8.5, I think 
on X11 too.


Another thing to try is writing the GUI in a toolkit that is optimized 
for speed.  I don't know if you have a GPU, but if you wrote Pd GUI 
objects using something like togl or tkzinc, both use OpenGL, that could 
also help.


http://togl.sourceforge.net/
http://www.tkzinc.org/



i am still pretty convinced that tcl/tk is not the buster, so replacing 
it by someting more performant will only give you little help.
the problem comes from how Pd(-core) communicates with the Pd-gui; and 
that Pd(-core) needs a lot of calculation power to make Pd-gui draw 
something nicely. unless this calculations are done on the Pd-gui side, 
i see little chances that things will improve.


having said all that, i honestly do not understand how the matter of 
CPU-hungry gop objects impose any problems on slow machines. you are 
surely not saying, that you develop your patches for 
iPod/wearables/P-100 andwhatelse with graphical objects.(?!)


personally i cannot imagine developing cpu-intensive patches on my 
current machine, which is a by-now-rather-oldish amd64 x2 dual-core 
(well, Pd cannot use more than 1 core anyhow) 4200+, with GOP enabled.


gfmasdr
IOhannes


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[PD] help

2009-05-26 Thread Farhood Kolahian
Hi all,

I work with pd in vista. since a week pd doesn't run anymore cuz every
time I open pd I got the message that pd.exe has stopped working and
windows can check online for a solution to the problem, so it will
closed and next time the same message. I tried to run it in safe mode
and it only works there. I also tried to uninstall and reinstall pd
for some times, but no success. In addition, I tried out some
different uninstaller softwares to get pd uninstalled properly(+all
data in the registry) but unfortunately I got the same message after I
reinstalled pd and run it again. I actually don't want to solve this
problem through reinstalling the windows. Does somebody know a way how
I can solve this problem, please?
I would appreciate for any help.

Regards,
Farhood

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Re: [PD] help

2009-05-26 Thread IOhannes m zmoelnig

hi


Farhood Kolahian wrote:

Hi all,

I work with pd in vista. since a week pd doesn't run anymore cuz every
time I open pd I got the message that pd.exe has stopped working and
windows can check online for a solution to the problem, so it will


to give us a better idea of what is going on, it would (might) help a 
lot if you could also tell with which version of Pd you are experiencing 
the problem. e.g. does the problem persist if you uninstall e.g. 
Pd-extended 0.27 and install Pd-vanilla 0.33 instead, or the other way 
round? (make sure you grab the newest (stable) versions, not any of the 
random numbers i gave above)


furthermore: problems with Pd on w32 usually exist because Pd uses a 
network-connection between the core-application and the GUI. firewalls 
usually don't like this, make sure that the Pd.exe process is allowed to 
make a connection (either by creating an allow-rule in your firewall, 
or by turning off the firewall completely (which i would not recommend))


finally: please make sure to use meaningful subjects. e.g. help is bad 
as our mailinglist software will interpret help as an administrative 
command (read: it thinks that you are asking for help about how to use 
the mailinglist, not about the topic of the list), and make the poor 
administrator of this mailinglist (read: me) to moderate your email.
a good guide on how to post can be found at 
http://puredata.info/community/lists/Netiquette/?searchterm=netiquette




ghmasdr
IOhannes


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[PD] June 1 performance in London

2009-05-26 Thread Oded Ben-Tal
If you are in London next Monday this performance (where I'm doing 
the music using, mostly, Pd) may be of interest:


Ukiyo [Moveable World]

by

dap-lab / dans sans joux

A choreographic installation fusing dance, sound, design and digital 
projections



Monday, June 1, 19:ooAntoni Artaud Building, Brunel University, West 
London (free admission)


UKIYO explores the layers of perceptions in an audiovisual world that 
constantly shifts and fragments; the audience is invited to move in and 
aound the space which in its current version features five hanamichi 
(runways) and several movie screens. Dancers perform simultaneously with 
digital objects that are projected, and their sounds and voices are 
sampled and processed. The music and visual choreography for Ukiyo  are 
designed  for real-time gestural interaction to animate the feedback 
system and generative algorithms through with the Second Life virtual 
space and the performer movements are intertwined.



Oded

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[PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread t'es in t'es bat
Hello,
I plug a dv camera on a usb converter
I can get the picture but no sound in xawtv
In pd i got this message when i try to open /dev/video0

pdp_v4l: picture: brightness 32896 depth 16 palette 8
pdp_v4l: channel 0 name Television type 1 flags 1
pdp_v4l: channel 1 name Composite1 type 2 flags 0
pdp_v4l: channel 2 name S-Video type 2 flags 0
pdp_v4l: switched to channel 0
pdp_v4l: set norm to 0
pdp_v4l: auto open failed
pdp_v4l: no device opened
pdp_v4l: attempting auto open
pdp_v4l: opening /dev/video0
pdp_v4l: cap: name Yakumo MovieMixer type 1 channels 3 maxw 384 maxh 288
minw 48 minh 32


My camera is on channel 1 name composite1 type 2 flags 0

but pd try an auto open:

pdp_v4l: picture: brightness 32896 depth 16 palette 8
pdp_v4l: channel 0 name Television type 1 flags 1
pdp_v4l: channel 1 name Composite1 type 2 flags 0
pdp_v4l: channel 2 name S-Video type 2 flags 0
pdp_v4l: switched to channel 0
pdp_v4l: set norm to 0
pdp_v4l: auto open failed
pdp_v4l: no device opened
pdp_v4l: attempting auto open
pdp_v4l: retry count reached zero for /dev/video0
pdp_v4l: try to open manually
pdp_v4l: auto open failed
pdp_v4l: no device opened
pdp_v4l: attempting auto open
pdp_v4l: retry count reached zero for /dev/video0
pdp_v4l: try to open manually

My question is how can i open manually composite channel

thanks
-- 
TNTB
t'es in t'es bat
7 place Favier
13210 St Remy de Provence
T/: 04 90 26 95 09
P/: 06 86 86 12 19
+
http://www.tntb.net
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[PD] spatial - hrft

2009-05-26 Thread Christian M. Fischer


hi there!

did anbody built anything to do spatialization of a monofile? with 
azimuth, like hrtf stuff?

please let me know if there is something allready out there.

thanks!

cmf

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Re: [PD] spatial - hrft

2009-05-26 Thread David Doukhan
Hi.
I did an external that wil be presented at the PDCONV.
Right now, I only released a version Compiled for Windows, that
requires Visual Studio express (free) to be installed on your machine:
You can try it at http://perso.epita.fr/~doukha_d/CW_binaural~.zip .
Let me know if you got any question or if you need it to be compiled
for another OS.

You can also have a look at earplug~, available in PD extended.


2009/5/26 Christian M. Fischer m...@c-m-fischer.de:

 hi there!

 did anbody built anything to do spatialization of a monofile? with azimuth,
 like hrtf stuff?
 please let me know if there is something allready out there.

 thanks!

 cmf

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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread ydego...@gmail.com

ola,

you should send 'channel 1'
before 'open /dev/video0
but i don't understand
what is your device here,
a usb capture card?
hauptv?


ciao,
sevy

t'es in t'es bat wrote:

Hello,
I plug a dv camera on a usb converter
I can get the picture but no sound in xawtv
In pd i got this message when i try to open /dev/video0

pdp_v4l: picture: brightness 32896 depth 16 palette 8
pdp_v4l: channel 0 name Television type 1 flags 1
pdp_v4l: channel 1 name Composite1 type 2 flags 0
pdp_v4l: channel 2 name S-Video type 2 flags 0
pdp_v4l: switched to channel 0
pdp_v4l: set norm to 0
pdp_v4l: auto open failed
pdp_v4l: no device opened
pdp_v4l: attempting auto open
pdp_v4l: opening /dev/video0
pdp_v4l: cap: name Yakumo MovieMixer type 1 channels 3 maxw 384 maxh 
288 minw 48 minh 32



My camera is on channel 1 name composite1 type 2 flags 0

but pd try an auto open:

pdp_v4l: picture: brightness 32896 depth 16 palette 8
pdp_v4l: channel 0 name Television type 1 flags 1
pdp_v4l: channel 1 name Composite1 type 2 flags 0
pdp_v4l: channel 2 name S-Video type 2 flags 0
pdp_v4l: switched to channel 0
pdp_v4l: set norm to 0
pdp_v4l: auto open failed
pdp_v4l: no device opened
pdp_v4l: attempting auto open
pdp_v4l: retry count reached zero for /dev/video0
pdp_v4l: try to open manually
pdp_v4l: auto open failed
pdp_v4l: no device opened
pdp_v4l: attempting auto open
pdp_v4l: retry count reached zero for /dev/video0
pdp_v4l: try to open manually

My question is how can i open manually composite channel

thanks
--
TNTB
t'es in t'es bat
7 place Favier
13210 St Remy de Provence
T/: 04 90 26 95 09
P/: 06 86 86 12 19
+
http://www.tntb.net
===



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[PD] [OT] [andquitestupid] Re: [PD-announce] Markov chains on footils.org

2009-05-26 Thread Chris McCormick
 On Sat, 23 May 2009 14:17:19 +0200
 Frank Barknecht f...@footils.org wrote:
  there's a new little Pd tutorial online on footils.org, this time it
  deals with Markov chains:
  http://footils.org/cms/weblog/2009/may/23/markov-chains-pure-data/

On Sat, May 23, 2009 at 09:23:57PM +0100, Andy Farnell wrote:
 Nice Frank, a textfile is a good way to store, edit and import data.
 Maybe the pic at the top there could be a link to Mr Markov 
 http://en.wikipedia.org/wiki/Andrey_Markov

Now *that* is a mustache. One thing I feel we need more of in the Pd world is
zany hairdos. I was thinking of doing another fork-of-Pd-with-a-clever-name
called Pure Abundance Volumizing Shampoo Data to encourage this, who's with
me?

Procrastinatingly yrs,

Chris.

---
http://mccormick.cx

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Re: [PD] [OT] [andquitestupid] Re: [PD-announce] Markov chains onfootils.org

2009-05-26 Thread padawan12
Signal conditioner with volumising action and Nutramide? I think you're onto 
something there Chris.

In my fast paced salon and catwalk lifestyle I need a product that actually 
CARES for my my waveforms. 



 On Sat, 23 May 2009 14:17:19 +0200
 Frank Barknecht f...@footils.org wrote:
  there's a new little Pd tutorial online on footils.org, this time it
  deals with Markov chains:
  http://footils.org/cms/weblog/2009/may/23/markov-chains-pure-data/

On Sat, May 23, 2009 at 09:23:57PM +0100, Andy Farnell wrote:
 Nice Frank, a textfile is a good way to store, edit and import data.
 Maybe the pic at the top there could be a link to Mr Markov 
 http://en.wikipedia.org/wiki/Andrey_Markov

Now *that* is a mustache. One thing I feel we need more of in the Pd world is
zany hairdos. I was thinking of doing another fork-of-Pd-with-a-clever-name
called Pure Abundance Volumizing Shampoo Data to encourage this, who's with
me?

Procrastinatingly yrs,

Chris.

---
http://mccormick.cx

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread danomatika
On Tue, 2009-05-26 at 09:07 +0200, IOhannes m zmoelnig wrote:

 i am still pretty convinced that tcl/tk is not the buster, so replacing 
 it by someting more performant will only give you little help.
 the problem comes from how Pd(-core) communicates with the Pd-gui; and 
 that Pd(-core) needs a lot of calculation power to make Pd-gui draw 
 something nicely. unless this calculations are done on the Pd-gui side, 
 i see little chances that things will improve.

Yeah, that's what I think, knowing what little I do about the pd and
pd-gui interaction.

 having said all that, i honestly do not understand how the matter of 
 CPU-hungry gop objects impose any problems on slow machines. you are 
 surely not saying, that you develop your patches for 
 iPod/wearables/P-100 andwhatelse with graphical objects.(?!)

Ahh, here's the point.  You assume that people like me would know ahead
of time not use those
stupid, hacky gui objects with slow machines.  As I said before, I
assumed that -nogui meant no gui
and that optimizations were in place to basically ignore the gui
elements when run in -nogui mode.  This assumption lead me to create an
easy to use gui environment which facilitates my style of patching but
is now biting me in the ass.  I guess I should have RTFM, oh wait, where
does it talk about this issue?

So your suggestion is to scrap all of this and use minimal objects
again?  What is this? 1999?

Forgive me for assuming pd is as awesome as I had hoped it would be.

 personally i cannot imagine developing cpu-intensive patches on my 
 current machine, which is a by-now-rather-oldish amd64 x2 dual-core 
 (well, Pd cannot use more than 1 core anyhow) 4200+, with GOP enabled.

This is too bad ... so why are they even in pd?  I see most people
creating great GOP abstraction etc on what is essentially a hack more or
less?  I would probably be using Max by now if I didn't have the
requirement of running my system on an essentially embedded device,
which Max will never be able to do.  Don't get me wrong, I really like
using pd, but I'm not married to it.

Heaven forbid pd becomes more usable to public at large.

I suppose I can't bitch because with open source, I get what I pay
for.  I am, however, willing to work on this.  Here's an email I tried
to send to pd-dev, but I don't really feel like adding a new mailing
list so I'll quote it here:

 
 There are issues I have with pd (GOP/GUI slowness, -nogui slowness,
 etc) and I'm wondering if there are any residencies/places to apply to
 work on pd.  I know C/C++ but I have not, at this time, really looked
 into the source very much as I know I just do not have the time to do
 anything meaningful on the side.
 
 I have no intention of rewriting pd etc, I'm mainly interested in gui
 optimizations so that I can run GOP patches on my wearable without the
 damn vus and number boxes killing the cpu.


Yeah yeah, I'm probably full of shit for saying the same old things
about the same old problems, but I would very much like to try solving
some of them.  One of the reasons I use pd, is that I can see myself
using my gear for a long time into the future.

---
Dan Wilcox
danomatika.com
robotcowboy.com
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Re: [PD] spatial - hrft

2009-05-26 Thread Christian M. Fischer

Hi,
and thanks!
Well, earplug~ on winXP makes Pd version 0.40.3-extended-20080721 crash 
at once.
On Mac 10.4.11 Pd version 0.40.3-extended earplug~ is there but with no 
helpfile. So I don't exactely get what it does and how it works.


Visual Studio Express has four parts: Visual C#, Visual Basic, Visual 
C++ and Visual Web Developer.

Which one should I install? And why exactely?

Thanks for the help!
cmf






David Doukhan schrieb:

Hi.
I did an external that wil be presented at the PDCONV.
Right now, I only released a version Compiled for Windows, that
requires Visual Studio express (free) to be installed on your machine:
You can try it at http://perso.epita.fr/~doukha_d/CW_binaural~.zip .
Let me know if you got any question or if you need it to be compiled
for another OS.

You can also have a look at earplug~, available in PD extended.


2009/5/26 Christian M. Fischer m...@c-m-fischer.de:
  

hi there!

did anbody built anything to do spatialization of a monofile? with azimuth,
like hrtf stuff?
please let me know if there is something allready out there.

thanks!

cmf

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--

Christian M. Fischer
Dipl. Mediengestalter
Fon: ++49 (0) 170 20 79 76 9
Mail: m...@c-m-fischer.de
Web: www.c-m-fischer.de
Web Archiv: www.x-projekte.de


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Re: [PD] spatial - hrft

2009-05-26 Thread Christian M. Fischer

I tried and it workes quite well!

Thanks!

cmf


Nicholas Mariette schrieb:

Or there's IEM Bin_Ambi.
Downloadable for windows from http://iem.at/Members/noisternig/bin_ambi
Or I believe it's available in Pd extended, although it takes some 
work to put it together.
It's a sophisticated and efficient binaural rendering engine for 
multiple sound sources.


There was some recent discussion in the list archives about setting it 
up from Pd extended.

so have a search around for bin_ambi and you should find more info.


Nicholas Mariette

Researcher
Audio and Acoustics group
LIMSI-CNRS, Orsay, France
http://www.limsi.fr/Scientifique/aa/
http://www.limsi.fr/Scientifique/ps/thmsonesp/SonEspace
http://soundsorange.net
nicholas.marie...@limsi.fr





On May 26, 2009, at 11:51 AM, David Doukhan wrote:


Hi.
I did an external that wil be presented at the PDCONV.
Right now, I only released a version Compiled for Windows, that
requires Visual Studio express (free) to be installed on your machine:
You can try it at http://perso.epita.fr/~doukha_d/CW_binaural~.zip .
Let me know if you got any question or if you need it to be compiled
for another OS.

You can also have a look at earplug~, available in PD extended.


2009/5/26 Christian M. Fischer m...@c-m-fischer.de:


hi there!

did anbody built anything to do spatialization of a monofile? with 
azimuth,

like hrtf stuff?
please let me know if there is something allready out there.

thanks!

cmf

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Dipl. Mediengestalter
Fon: ++49 (0) 170 20 79 76 9
Mail: m...@c-m-fischer.de
Web: www.c-m-fischer.de
Web Archiv: www.x-projekte.de


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Re: [PD] spatial - hrft

2009-05-26 Thread David Doukhan
you should install visual C++.
the reason is because the external I compiled is dependent of visual
studio runtime libraries for now.
I'll do sometthing cleaner soon.

2009/5/26 Christian M. Fischer m...@c-m-fischer.de:
 Hi,
 and thanks!
 Well, earplug~ on winXP makes Pd version 0.40.3-extended-20080721 crash at
 once.
 On Mac 10.4.11 Pd version 0.40.3-extended earplug~ is there but with no
 helpfile. So I don't exactely get what it does and how it works.

 Visual Studio Express has four parts: Visual C#, Visual Basic, Visual C++
 and Visual Web Developer.
 Which one should I install? And why exactely?

 Thanks for the help!
 cmf






 David Doukhan schrieb:

 Hi.
 I did an external that wil be presented at the PDCONV.
 Right now, I only released a version Compiled for Windows, that
 requires Visual Studio express (free) to be installed on your machine:
 You can try it at http://perso.epita.fr/~doukha_d/CW_binaural~.zip .
 Let me know if you got any question or if you need it to be compiled
 for another OS.

 You can also have a look at earplug~, available in PD extended.


 2009/5/26 Christian M. Fischer m...@c-m-fischer.de:


 hi there!

 did anbody built anything to do spatialization of a monofile? with
 azimuth,
 like hrtf stuff?
 please let me know if there is something allready out there.

 thanks!

 cmf

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 --

 Christian M. Fischer
 Dipl. Mediengestalter
 Fon: ++49 (0) 170 20 79 76 9
 Mail: m...@c-m-fischer.de
 Web: www.c-m-fischer.de
 Web Archiv: www.x-projekte.de


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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Michal Seta
On Tue, May 26, 2009 at 7:37 AM, danomatika danomat...@gmail.com wrote:

 So your suggestion is to scrap all of this and use minimal objects again?
 What is this? 1999?

I think that, pd's inefficiencies aside, if you are developing for
embedded devices with limited computing resources, you should always
pretend you're in 1999.

 This is too bad ... so why are they even in pd?  I see most people creating
 great GOP abstraction etc on what is essentially a hack more or less?

There was an effort once, in its latest incarnation was called Desire
Data, to separate the gui from the core, the client from the server
and optimize things but I think it is now in a coma.

  I
 would probably be using Max by now if I didn't have the requirement of
 running my system on an essentially embedded device, which Max will never be
 able to do.  Don't get me wrong, I really like using pd, but I'm not married
 to it.

Do you think Max would run more reliably and efficiently than pd?  I
never tried Max on an embedded device (it would be impossible, as you
point out, unless that device was already running windows or MaxOSX)
but in my experience Max is not, be default, more efficient or
reliable than Pd.  It really is context (and code) dependent.

Yes, pd could benefit from a face-lift and optimization and whatnot to
make it more user-friendly and more pleasant to work with (and more
efficient!).  So far, most proposed changes were somehow ignored or
set aside and various branches of pd or pd-like projects never lifted
off the ground.

my 0.02

-- 
./MiS
514-344-0726
http://www.creazone.ca

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread chris clepper
On Mon, May 25, 2009 at 6:03 PM, danomatika danomat...@gmail.com wrote:

  I've been running pd on my slow wearable (500Mhz) and, over the last year,
 the performance has gotten worse.  This trend coincides with my greater
 understanding of pd and adoption of nice GOP guis.


The first live video processing system I built in 2001 with Casey Rice used
400Mhz machines, and we had no problems with doing what we wanted to do.  It
required a lot of research into the video medium, OS APIs, and this
frustrating black box called Nato.  Once you understand the limits of what
you are dealing with, forget about them and get down to work.
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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread danomatika
On Tue, 2009-05-26 at 08:34 -0400, chris clepper wrote:

 On Mon, May 25, 2009 at 6:03 PM, danomatika danomat...@gmail.com
 wrote:
 
 I've been running pd on my slow wearable (500Mhz) and, over
 the last year, the performance has gotten worse.  This trend
 coincides with my greater understanding of pd and adoption of
 nice GOP guis.
 
 
 The first live video processing system I built in 2001 with Casey Rice
 used 400Mhz machines, and we had no problems with doing what we wanted
 to do.  It required a lot of research into the video medium, OS APIs,
 and this frustrating black box called Nato.  Once you understand the
 limits of what you are dealing with, forget about them and get down to
 work.

Yeah, I'm definitely learning this.  I do enjoy the creative limitations
actually, it's just that things ran so much better a year ago with
Ubuntu Hardy + Pd-extended 0.39 ... Perhaps I'm at the point where I
just need to reimplement what I have now in C/C++ using rt audio, etc
but that would take time of course.  I originally started using pd just
to prototype anyway ...

---
Dan Wilcox
danomatika.com
robotcowboy.com
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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread chris clepper
On Tue, May 26, 2009 at 8:53 AM, danomatika danomat...@gmail.com wrote:


 Yeah, I'm definitely learning this.  I do enjoy the creative limitations
 actually, it's just that things ran so much better a year ago with Ubuntu
 Hardy + Pd-extended 0.39 ... Perhaps I'm at the point where I just need to
 reimplement what I have now in C/C++ using rt audio, etc but that would take
 time of course.  I originally started using pd just to prototype anyway ...
   ---


I would suggest moving to SuperCollider to save a step.  It's pretty quick
to prototype with, and as fast as writing the C yourself.
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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread danomatika
On Tue, 2009-05-26 at 08:33 -0400, Michal Seta wrote:

 On Tue, May 26, 2009 at 7:37 AM, danomatika danomat...@gmail.com wrote:
 
  So your suggestion is to scrap all of this and use minimal objects again?
  What is this? 1999?
 
 I think that, pd's inefficiencies aside, if you are developing for
 embedded devices with limited computing resources, you should always
 pretend you're in 1999.

Yes, totally right ... I just wish it weren't so!  I do manage realtime with 
10ms
latency on a 500Mhz machine though which is nothing to sneeze at, but dosen't 
leave much room aside.

  This is too bad ... so why are they even in pd?  I see most people creating
  great GOP abstraction etc on what is essentially a hack more or less?
 
 There was an effort once, in its latest incarnation was called Desire
 Data, to separate the gui from the core, the client from the server
 and optimize things but I think it is now in a coma.

Yeah I know ... but it seemed to be trying to reach a bit too far too quickly.

   I
  would probably be using Max by now if I didn't have the requirement of
  running my system on an essentially embedded device, which Max will never be
  able to do.  Don't get me wrong, I really like using pd, but I'm not married
  to it.
 
 Do you think Max would run more reliably and efficiently than pd?  I
 never tried Max on an embedded device (it would be impossible, as you
 point out, unless that device was already running windows or MaxOSX)
 but in my experience Max is not, be default, more efficient or
 reliable than Pd.  It really is context (and code) dependent.

No, Max would be terrible for my requirements.  But it's nice to use from what 
I've seen ...

My point is, I wish pd didn't force me to work it's way but allow me to
work my way.  That's the beauty of patching as opposed to vsts, etc.
You have to build form the ground up.

 Yes, pd could benefit from a face-lift and optimization and whatnot to
 make it more user-friendly and more pleasant to work with (and more
 efficient!).  So far, most proposed changes were somehow ignored or
 set aside and various branches of pd or pd-like projects never lifted
 off the ground.

What is the state of all these changes?  As I said before, I'm willing
to help but not if said changes and progress won't go anywhere, then
count me out.  I'd rather just learn some dsp and do it myself because
at least I would be able to make changes depending on my needs.  Of
course, then I'd waste even more time programming and not playing ...
*sigh*

pd is great, but it's like getting kicked in the balls and face
sometimes.
  

  I LIKE LINUX AND .'  `.  
 GETTING KICKED IN --- |a_a  | 
THE BALLS AND FACE \_)__/ 
   /(   )\ 
  |\`  /\
  \_|=='|_/

---
Dan Wilcox
danomatika.com
robotcowboy.com
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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Frank Barknecht
Hallo,
danomatika hat gesagt: // danomatika wrote:

 My point is, I wish pd didn't force me to work it's way but allow me to
 work my way.  That's the beauty of patching as opposed to vsts, etc.
 You have to build form the ground up.

Well, Pd is a programming language, and as with all language, you can say
things you'd have wished you didn't say or with programming: It easy to 
overload 
any machine (bang until) with a programming language.

For working with GUIs there is a simple rule that applies to other areas as
well: 

 Remove cruft!

This means, everything that updates a GUI object more that you screen refresh
rate is totally useless. Any GUI that you never see because it's hidden in some
abstraction is useless. Remove the useless GUIs, speedlimit the the needed ones
and your patch will run fast. It may even help to get used to a clean design
where you have your GUIs in separate patches from DSP or message stuff.

It doesn't matter if it's in a GOP or not. GOPs aren't slow per se,  it's just
that GOPs make it easier to build useless GUIs. Remove stuff that you won't
touch when performing. 

Yes, Pd should handle this this automatically and more gracefully, but it
doesn't and it never did, so all that changed is probably your patching style.

Ciao
-- 
Frank

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Chris McCormick
On Tue, May 26, 2009 at 03:34:51PM +0200, Frank Barknecht wrote:
 Hallo,
 danomatika hat gesagt: // danomatika wrote:
 
  My point is, I wish pd didn't force me to work it's way but allow me to
  work my way.  That's the beauty of patching as opposed to vsts, etc.
  You have to build form the ground up.
 
 Well, Pd is a programming language, and as with all language, you can say
 things you'd have wished you didn't say or with programming: It easy to 
 overload 
 any machine (bang until) with a programming language.

I have to say that with most programming languages an infinite loop does not
mean an X crash. Probably I should contribute code, not words (sorry).

Best,

Chris.

---
http://mccormick.cx

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Roman Haefeli


Am 26.05.2009 um 16:23 schrieb Chris McCormick:


On Tue, May 26, 2009 at 03:34:51PM +0200, Frank Barknecht wrote:

Hallo,
danomatika hat gesagt: // danomatika wrote:

My point is, I wish pd didn't force me to work it's way but allow  
me to

work my way.  That's the beauty of patching as opposed to vsts, etc.
You have to build form the ground up.


Well, Pd is a programming language, and as with all language, you  
can say
things you'd have wished you didn't say or with programming: It  
easy to overload

any machine (bang until) with a programming language.


I have to say that with most programming languages an infinite loop  
does not

mean an X crash. Probably I should contribute code, not words (sorry).


hm.. with what kind of setup have you experienced that? on ubuntu  
hardy with pd-vanilla (newest) and pd-extended, with -rt or -nrt, i  
never managed to do that.


only when running gem in fullscreen mode and pd goes into a loop, i  
had a similar looking situation, but still then i could switch to a  
terminal and kill pd from there.


roman



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[PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hans-Christoph Steiner


I think this is basically ready to go


http://at.or.at/hans/pd/installers.html

Please test on Windows and give feedback!  I haven't heard anything  
about Windows.  It's looking ready for release, so please try it if  
you haven't already so we can find the last bugs.  As far as I know,  
there aren't any outstanding bugs that need to be fixed for this  
release.  So I think this is the release.


Test away and file bugs in the bug tracker!

http://puredata.info/dev/bugtracker

This release candidate includes:
* on GNU/Linux, corrected font size when using Tcl/Tk 8.5
* moocow/flite speech synth added on all platforms
* fixed strict-aliasing build problems with cyclone, iemlib, bsaylor,  
and sigpack
* (Windows) increased default audio buffer to 100ms since there are  
some really flaky audio cards in Windows land
* (Mac OS X) decreased buffers to 20ms since all Apple hardware that I  
have tested in the past 7 years works with that


KNOWN BUGS

Check http://puredata.info/dev/bugtracker before reporting bugs, and  
if you find an existing bug report on the same issue, please add your  
information there.


- Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup  
preferences


- pdp_opengl is alpha and will definitely crash Pd

- loading pdp_opengl will crash Pd if X11 is not open before trying to  
load it




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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Roman Haefeli


Am 26.05.2009 um 15:04 schrieb danomatika:
My point is, I wish pd didn't force me to work it's way but allow me  
to work my way.  That's the beauty of patching as opposed to vsts,  
etc.  You have to build form the ground up.


i don't fully understand, why you feel forced to program in a certain  
way. actually, pd gives you the freedom to go the route you prefer:  
fancy-clicky-boonty or straight and efficient (or anything in between).
i guess, a common approach is to first define the goals and then chose  
the programming style/software layout, that is most compliant with the  
goals. in your case, the goal is pretty clear: performance. of course,  
there are some contraints, when going that route, but _you_ decided,  
that your goal is performance.


some things, that come to my mind, when thinking about optimizing  
performance (additionally to what has been already said by frank b.):


- turn off the dsp for any unused subpatches/abstractions with  
[switch~].


- don't do too many things in zero logical time. the lower the  
latency, the more critical is this issue. try to avoid such situations  
by serializing the tasks.


- avoid dynamic patching during performance. if you still need it,  
first turn off dsp, create the necessary objects, turn dsp on again  
(triggered by [t b b b]). don't do dynamic patching, while dsp is on  
(this certainly applies to linux, but i guess not to pd on os x, since  
only turning the dsp on uses too much time).


- be careful with any object, that might block pd. especially, this  
applies to object classes, that send data to the extra-pd-world, such  
as netsend, comport, (midiout?), etc.


yo, i guess, most of it doesn't really help optimizing performance in  
terms of using less cpu cycles, but is about avoiding audio drop-outs.  
however, this is not less an issue on a 500MHz machine.


cheers
roman
 
 




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Re: [PD] MinGW/Windows work session - tomorrow, Tuesday 5/18

2009-05-26 Thread august
 after a brief look at glib's configure.ac, it looks to me like the glib
 - pkg-config dependency isn't really one, and could be fixed by some
 judicious use of 'dnl' (m4 comment-ization) in glib/configure.ac.
 
  Which binary did you use?  Is there an 'official' MinGW one?
 
 I second the question: august?
 
 for my own part, I didn't find a pkg-config binary from either mingw or
 gnuwin, so i used the binaries referenced on gtk.org:
 
 http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies/pkg-config-0.23-2.zip
 

this is where I got the glib and pkg-config

http://www.gtk.org/download-windows.html


I found that link  here:

http://wiki.videolan.org/Win32CompileMSYSNew


Might be other useful binaries there too.

-a.

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Frank Barknecht
Hallo,
Chris McCormick hat gesagt: // Chris McCormick wrote:

 On Tue, May 26, 2009 at 03:34:51PM +0200, Frank Barknecht wrote:
  Hallo,
  danomatika hat gesagt: // danomatika wrote:
  
   My point is, I wish pd didn't force me to work it's way but allow me to
   work my way.  That's the beauty of patching as opposed to vsts, etc.
   You have to build form the ground up.
  
  Well, Pd is a programming language, and as with all language, you can say
  things you'd have wished you didn't say or with programming: It easy to 
  overload 
  any machine (bang until) with a programming language.
 
 I have to say that with most programming languages an infinite loop does not
 mean an X crash. Probably I should contribute code, not words (sorry).

I never had X crash with bang-until, so that's new to me. However a loop in an
audio language can be worse than in a normal programm, as software like Pd
often is run with higher priorities to get better latency performance. Of course
then an endless loop is a bit trickier to get out of. :(

Ciao
-- 
Frank

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Hans-Christoph Steiner


On May 26, 2009, at 10:23 AM, Chris McCormick wrote:


On Tue, May 26, 2009 at 03:34:51PM +0200, Frank Barknecht wrote:

Hallo,
danomatika hat gesagt: // danomatika wrote:

My point is, I wish pd didn't force me to work it's way but allow  
me to

work my way.  That's the beauty of patching as opposed to vsts, etc.
You have to build form the ground up.


Well, Pd is a programming language, and as with all language, you  
can say
things you'd have wished you didn't say or with programming: It  
easy to overload

any machine (bang until) with a programming language.


I have to say that with most programming languages an infinite loop  
does not

mean an X crash. Probably I should contribute code, not words (sorry).


Just because Pd triggers an X crash does it mean that Pd is the cause  
of it.  A similar example is when people complain that Pd blue screens  
their windows box, as I have seen before.  That's generally because  
some of the PC audio hardware and Windows drivers are so atrocious  
that actually using them beyond playing back youtube videos causes  
BSODs.


In other words, the cause of your X crash likely lies elsewhere.

.hc




Best,

Chris.

---
http://mccormick.cx

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one chapter is not torn out of the book, but translated into a better  
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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Hans-Christoph Steiner


On May 26, 2009, at 3:07 AM, IOhannes m zmoelnig wrote:


Hans-Christoph Steiner wrote:
I've recently been working with 80MHz machines that don't even have  
FPUs, so I also care about ld machines.  (These little  
computers are known as iPods).
One thing that is definitely worth trying is to update to the  
latest version of Tcl/Tk.  They have done a lot of optimization in  
8.5, I think on X11 too.
Another thing to try is writing the GUI in a toolkit that is  
optimized for speed.  I don't know if you have a GPU, but if you  
wrote Pd GUI objects using something like togl or tkzinc, both use  
OpenGL, that could also help.

http://togl.sourceforge.net/
http://www.tkzinc.org/


i am still pretty convinced that tcl/tk is not the buster, so  
replacing it by someting more performant will only give you little  
help.
the problem comes from how Pd(-core) communicates with the Pd-gui;  
and that Pd(-core) needs a lot of calculation power to make Pd-gui  
draw something nicely. unless this calculations are done on the Pd- 
gui side, i see little chances that things will improve.


having said all that, i honestly do not understand how the matter of  
CPU-hungry gop objects impose any problems on slow machines. you are  
surely not saying, that you develop your patches for iPod/wearables/ 
P-100 andwhatelse with graphical objects.(?!)


personally i cannot imagine developing cpu-intensive patches on my  
current machine, which is a by-now-rather-oldish amd64 x2 dual-core  
(well, Pd cannot use more than 1 core anyhow) 4200+, with GOP enabled.



Yeah, I agree that the communications are a big part of it.  Part of  
writing a custom GUI would be to write a simple communications to suit  
the needs at hand.


But I think that the slowness in Pd's GUI is not even that much due to  
communications, but rather how the code is structured.  For example,  
if you move on element in an array, instead of issuing a single Tk  
'move' command, Pd deletes the whole array, then recreates it.


And Dan, I also share your frustration with the common attitude on  
this list of it is what it is.  That's why I am working on re- 
writing the Pd GUI from scratch in pure Tcl with the aim of making it  
use Tcl/Tk is a clean and sensible manner (aka Pd-devel 0.41.4).  I  
think you should join the project.  Instead of venting via email, vent  
via code.


As for replacing Pd with SuperCollider or C/rtaudio, are you sure that  
those are any more efficient?  Pd does have its problems, but audio  
synthesis is pretty solid in Pd.  For example, reactable still uses Pd  
as its synth engine.


.hc





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Re: [PD] MinGW/Windows work session - tomorrow, Tuesday 5/18

2009-05-26 Thread Hans-Christoph Steiner


On May 26, 2009, at 12:30 PM, august wrote:

after a brief look at glib's configure.ac, it looks to me like the  
glib
- pkg-config dependency isn't really one, and could be fixed by  
some

judicious use of 'dnl' (m4 comment-ization) in glib/configure.ac.


Which binary did you use?  Is there an 'official' MinGW one?


I second the question: august?

for my own part, I didn't find a pkg-config binary from either  
mingw or

gnuwin, so i used the binaries referenced on gtk.org:

http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies/pkg-config-0.23-2.zip



this is where I got the glib and pkg-config

http://www.gtk.org/download-windows.html


I found that link  here:

http://wiki.videolan.org/Win32CompileMSYSNew


Might be other useful binaries there too.


I started out making the Pd MiNGW build system like this, a wiki  
documenting how to install a bunch of things found all over the net,  
but it ended up being a ton of work every time I needed to revisit it  
(like when I wanted to setup the build env on a new machine).  That's  
why I started the 'sources' section in SVN with the build scripts.


I am not saying that its the only way, I just think that if we are  
going to use random binaries from the net, we need to have a good way  
to manage them.  One way is to say that we only use binaries available  
from very specific sources.


Another possible solution is to check in the products of pkg-config  
into the SVN.  Normally, this would be a bad idea, but since the idea  
here is to have a standard distribution where it is always built the  
same way on each machine, auto-configuration isn't needed.  If  
something isn't found but autoconf, etc, then that's a problem that  
should be fixed before building.  Otherwise, that will change the setup.


.hc




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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread t'es in t'es bat
hello;
3fois hello,

i find the solution the driver which work is v4l2 it give a good result with
Xawtv and also with pdp_v4l2

i'm so happy
That 's a way to get the pictures from a dv camorder, because the
pdp_ieee1394 don't work for me.

And...
You can make very good glitch in real time with the pdp_v4l that can't
manage the picture without lines and so...
Very good way to get a home made noise to process many effect



see you
david


/
hello
my device is an dvd maker with a em28xx chipset.
The driver is an compiled v4l-dvb-kernel from the tuto on this page:
http://doc.ubuntu-fr.org/em28xx_generique

It's a way i find to get my DV on pd and linux.

But what mean  send channel 1 i must make a message into pdp_v4l ?-
Masquer le texte des messages précédents -


thanks

2009/5/26 t'es in t'es bat tesintes...@gmail.com

 Hello,
 I send a message with channel 1 after open dev/video0
 Something happen
 The dv thru usb converter is here
 I got a picture on glx
 But it's four time the same picture with many lines so glitchy
 what can i miss to make it work ???


 thanks


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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread IOhannes m zmoelnig

Hans-Christoph Steiner wrote:


Yeah, I agree that the communications are a big part of it.  Part of 
writing a custom GUI would be to write a simple communications to suit 
the needs at hand.


But I think that the slowness in Pd's GUI is not even that much due to 
communications, but rather how the code is structured.  For example, if 
you move on element in an array, instead of issuing a single Tk 'move' 
command, Pd deletes the whole array, then recreates it.


this is (among other things) what i mean by busted communication.



And Dan, I also share your frustration with the common attitude on this 
list of it is what it is.  That's why I am working on re-writing the 
Pd GUI from scratch in pure Tcl with the aim of making it use Tcl/Tk is 
a clean and sensible manner (aka Pd-devel 0.41.4).  


oh, i thought you wanted miller to include the code of Pd-devel...seems 
like you got off the track :-(


which is bad, because Pd could also benefit from small improvements on 
the gui side quite a lot.
which is good, because it really needs to be done. my email was just a 
rant on how bad things really are at the moment, and that i would like 
to have them changed.
but which is really bad, as i think this is what desire-data originally 
started as (and btw, i see much activity on desiredata in the last 
days/weeks) and which basically forked away from Pd (certainly for 
understandable reasons; but i always had the impression that the 
reviving of Pd-devel was not intended as a fork)



fgamsdr
IOhannes


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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread danomatika
On Tue, 2009-05-26 at 13:05 -0400, Hans-Christoph Steiner wrote:

 
 And Dan, I also share your frustration with the common attitude on  
 this list of it is what it is.  That's why I am working on re- 
 writing the Pd GUI from scratch in pure Tcl with the aim of making it  
 use Tcl/Tk is a clean and sensible manner (aka Pd-devel 0.41.4).  I  
 think you should join the project.  Instead of venting via email, vent  
 via code.

Ok, where do I sign up?  As I said before, if anyone knows of any places

I can apply to in order to focus on it full time, I'm interested.  I
have known of your efforts
for a while, but I haven't wanted to commit a small amount of time, I'd
rather dive in head 
first.  I don;t want to waste anyone's time telling them I can do this
and that knowing full 
well I won't really end up doing anything.

 As for replacing Pd with SuperCollider or C/rtaudio, are you sure that  
 those are any more efficient?  Pd does have its problems, but audio  
 synthesis is pretty solid in Pd.  For example, reactable still uses Pd  
 as its synth engine.


I totally agree, that's why I keep sticking with pd.  I can't imagine
being able to make anything
nearly as efficient as the pd dsp engine.  That being said, I wish it
wasn't being pummled by
the gui.  I very much like this idea of a libpd with the engine totally
separate.

---
Dan Wilcox
danomatika.com
robotcowboy.com
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Re: [PD] [OT] [andquitestupid] Re: [PD-announce] Markov chains on footils.org

2009-05-26 Thread Hans-Christoph Steiner


On May 26, 2009, at 6:39 AM, Chris McCormick wrote:


On Sat, 23 May 2009 14:17:19 +0200
Frank Barknecht f...@footils.org wrote:

there's a new little Pd tutorial online on footils.org, this time it
deals with Markov chains:
http://footils.org/cms/weblog/2009/may/23/markov-chains-pure-data/



On Sat, May 23, 2009 at 09:23:57PM +0100, Andy Farnell wrote:

Nice Frank, a textfile is a good way to store, edit and import data.
Maybe the pic at the top there could be a link to Mr Markov
http://en.wikipedia.org/wiki/Andrey_Markov


Now *that* is a mustache. One thing I feel we need more of in the Pd  
world is
zany hairdos. I was thinking of doing another fork-of-Pd-with-a- 
clever-name
called Pure Abundance Volumizing Shampoo Data to encourage this,  
who's with

me?

Procrastinatingly yrs,


Here's my application:

http://yagaland.steinertours.com/bizarre.html

Ah youth...

.hc





Chris.

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http://mccormick.cx

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Hans-Christoph Steiner


On May 26, 2009, at 1:52 PM, IOhannes m zmoelnig wrote:


Hans-Christoph Steiner wrote:
Yeah, I agree that the communications are a big part of it.  Part  
of writing a custom GUI would be to write a simple communications  
to suit the needs at hand.
But I think that the slowness in Pd's GUI is not even that much due  
to communications, but rather how the code is structured.  For  
example, if you move on element in an array, instead of issuing a  
single Tk 'move' command, Pd deletes the whole array, then  
recreates it.


this is (among other things) what i mean by busted communication.

And Dan, I also share your frustration with the common attitude on  
this list of it is what it is.  That's why I am working on re- 
writing the Pd GUI from scratch in pure Tcl with the aim of making  
it use Tcl/Tk is a clean and sensible manner (aka Pd-devel 0.41.4).


oh, i thought you wanted miller to include the code of Pd- 
devel...seems like you got off the track :-(


Um, how is this mutually exclusive?  My motivation in working on pd- 
devel is unchanged.


which is bad, because Pd could also benefit from small improvements  
on the gui side quite a lot.
which is good, because it really needs to be done. my email was just  
a rant on how bad things really are at the moment, and that i would  
like to have them changed.
but which is really bad, as i think this is what desire-data  
originally started as (and btw, i see much activity on desiredata in  
the last days/weeks) and which basically forked away from Pd  
(certainly for understandable reasons; but i always had the  
impression that the reviving of Pd-devel was not intended as a fork)


From what I gather, Miller is more or less game for including that  
work.  My plan is to spend June and July working on Pd-devel to get it  
to a fully usable state so that we can discuss it at PdCon.  I hope  
that others will join me in that effort.


In particular, I want to structure the code around the idea of a  
communications API that uses Pd messages for both directions.  For  
now, it will use the existing pd--pd-gui API, then the next step  
would be working on the C side of things once Miller has included it.


.hc







fgamsdr
IOhannes






I have the audacity to believe that peoples everywhere can have three  
meals a day for their bodies, education and culture for their minds,  
and dignity, equality and freedom for their spirits.  - Martin  
Luther King, Jr.




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Re: [PD] MinGW/Windows work session - tomorrow, Tuesday 5/18

2009-05-26 Thread august
 this is where I got the glib and pkg-config

  http://www.gtk.org/download-windows.html


 I found that link  here:

  http://wiki.videolan.org/Win32CompileMSYSNew


 Might be other useful binaries there too.

 I started out making the Pd MiNGW build system like this, a wiki  
 documenting how to install a bunch of things found all over the net, but 
 it ended up being a ton of work every time I needed to revisit it (like 
 when I wanted to setup the build env on a new machine).  That's why I 
 started the 'sources' section in SVN with the build scripts.

 I am not saying that its the only way, I just think that if we are going 
 to use random binaries from the net, we need to have a good way to manage 
 them.  One way is to say that we only use binaries available from very 
 specific sources.

 Another possible solution is to check in the products of pkg-config into 
 the SVN.  Normally, this would be a bad idea, but since the idea here is 
 to have a standard distribution where it is always built the same way on 
 each machine, auto-configuration isn't needed.  If something isn't found 
 but autoconf, etc, then that's a problem that should be fixed before 
 building.  Otherwise, that will change the setup.

 .hc

I know you have been doing this for a while and have your
reasons, but what I don't understand is if the sources are only for
windows?  Or are they for mac as well?  I know they can't and shouldn't
be for linux as these are all or mostly apt-get'able.

there are also a bunch of binaries we will need to build ffmpeg...such
as msys-core, a new bash,  a new make.   Then for gmerlin_avdec we will
need a new autoconf and automake.   I also notice that for x264 you
disable asm code.couldn't we just download a binary for yasm and
enable that stuff?   Would be faster.

with all of this stuff around in different spots, I don't think we are
going to get a clean source compile on mingw for everything.   Wouldn't
it be better to just make a downloadable package for mingw with all the
binaries?  I mean, isn't it a windows thing to package binaries anyway?

once we get all the binaries in place, it would be a simple wget and
unzip command, no?

forgive my ignorance 'cause I'm sure you have your reasons...I just
don't smell what you are spraying just yet .Is the idea with the
sources just to get everything to compile from source?


thanks for your patience -august.

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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Hans-Christoph Steiner


On May 26, 2009, at 2:13 PM, danomatika wrote:


On Tue, 2009-05-26 at 13:05 -0400, Hans-Christoph Steiner wrote:



And Dan, I also share your frustration with the common attitude on
this list of it is what it is.  That's why I am working on re-
writing the Pd GUI from scratch in pure Tcl with the aim of making it
use Tcl/Tk is a clean and sensible manner (aka Pd-devel 0.41.4).  I
think you should join the project.  Instead of venting via email,  
vent

via code.
Ok, where do I sign up?  As I said before, if anyone knows of any  
places
I can apply to in order to focus on it full time, I'm interested.  I  
have known of your efforts
for a while, but I haven't wanted to commit a small amount of time,  
I'd rather dive in head
first.  I don;t want to waste anyone's time telling them I can do  
this and that knowing full

well I won't really end up doing anything.


svn co 
http://pure-data.svn.sourceforge.net/viewvc/pure-data/branches/pd-devel/0.41.4
cd 0.41.4
./authgen.sh
./configure
make  ./pd

Get it running, check out the code, pick a part and write code.   
Introduce yourself to pd-dev to get SVN access, if you don't have it  
already.


As for replacing Pd with SuperCollider or C/rtaudio, are you sure  
that

those are any more efficient?  Pd does have its problems, but audio
synthesis is pretty solid in Pd.  For example, reactable still uses  
Pd

as its synth engine.


I totally agree, that's why I keep sticking with pd.  I can't  
imagine being able to make anything
nearly as efficient as the pd dsp engine.  That being said, I wish  
it wasn't being pummled by
the gui.  I very much like this idea of a libpd with the engine  
totally separate.


Check out the next external scheduler support and pdvst and make this  
happen.


.hc




All mankind is of one author, and is one volume; when one man dies,  
one chapter is not torn out of the book, but translated into a better  
language; and every chapter must be so translated -John Donne




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Re: [PD] MinGW/Windows work session - tomorrow, Tuesday 5/18

2009-05-26 Thread Hans-Christoph Steiner


On May 26, 2009, at 2:37 PM, august wrote:


this is where I got the glib and pkg-config

http://www.gtk.org/download-windows.html


I found that link  here:

http://wiki.videolan.org/Win32CompileMSYSNew


Might be other useful binaries there too.


I started out making the Pd MiNGW build system like this, a wiki
documenting how to install a bunch of things found all over the  
net, but
it ended up being a ton of work every time I needed to revisit it  
(like

when I wanted to setup the build env on a new machine).  That's why I
started the 'sources' section in SVN with the build scripts.

I am not saying that its the only way, I just think that if we are  
going
to use random binaries from the net, we need to have a good way to  
manage
them.  One way is to say that we only use binaries available from  
very

specific sources.

Another possible solution is to check in the products of pkg-config  
into
the SVN.  Normally, this would be a bad idea, but since the idea  
here is
to have a standard distribution where it is always built the same  
way on
each machine, auto-configuration isn't needed.  If something isn't  
found

but autoconf, etc, then that's a problem that should be fixed before
building.  Otherwise, that will change the setup.

.hc


I know you have been doing this for a while and have your
reasons,


Sorry, I'll shut up already.  I guess I am just tired of the  
annoyances of build systems.  I need to find a better outlet for  
venting :)



but what I don't understand is if the sources are only for
windows?  Or are they for mac as well?  I know they can't and  
shouldn't

be for linux as these are all or mostly apt-get'able.


The 'sources' tree is the package management for Windows since there  
is none that I know of.  Well, there is mingwPORTs, perhaps we should  
use that.  For Mac OS X the builds use Fink for the package  
management, then the GNU/Linux distros use their own.




there are also a bunch of binaries we will need to build ffmpeg...such
as msys-core, a new bash,  a new make.   Then for gmerlin_avdec we  
will

need a new autoconf and automake.


They just put out a final release candidate for MinGW 1.0.11, so it  
would be good to start with that, then see if it has the needed bash,  
autoconf, etc.  As for gmerlin_avdec, I think it might just be more  
managable to run the configure then check in the Makefiles and  
config.h.  There is only one CPU type current supported, 32-bit i386,  
and gmerlin_avdec doesn't depend on any Windows specifics, like XP vs  
Vista.


The ./configure stuff is all about detecting different setups and  
adjusting the build for them.  With package management, you kind of  
want the opposite: define a setup and throw errors if things are not  
following them.  For example, ./configure statements in packages end  
up looking like this to enforce that:


http://fink.cvs.sourceforge.net/fink/dists/10.4/unstable/main/finkinfo/graphics/ffmpeg.info
ConfigureParams: --mandir=%p/share/man --enable-shared --enable-gpl -- 
enable-pp --enable-swscaler --enable-pthreads --enable-x11grab -- 
enable-liba52 --enable-libamr-nb --enable-libfaac --enable-libfaad -- 
enable-libgsm --enable-libmp3lame --enable-libtheora --enable- 
libvorbis --enable-libx264 --enable-libxvid --disable-mmx --disable- 
iwmmxt (%m = powerpc) --enable-powerpc-perf (%m = i386) --disable- 
altivec




I also notice that for x264 you
disable asm code.couldn't we just download a binary for yasm and
enable that stuff?   Would be faster.


I just wanted to get it working, but anyone is welcome to improve  
things.  I tried yasm and it didn't seem that straightforward.



with all of this stuff around in different spots, I don't think we are
going to get a clean source compile on mingw for everything.
Wouldn't
it be better to just make a downloadable package for mingw with all  
the
binaries?  I mean, isn't it a windows thing to package binaries  
anyway?



once we get all the binaries in place, it would be a simple wget and
unzip command, no?



forgive my ignorance 'cause I'm sure you have your reasons...I  
just

don't smell what you are spraying just yet .Is the idea with the
sources just to get everything to compile from source?


That could work, but then upgrading one piece of source means making a  
whole new release of that package.  I manage enough binary releases as  
it is, I don't have time to do anymore.  As far as I am concerned, if  
someone wants to really own this, they can do it any way they want.   
But I don't have any time to spend on this, and it can take a ton of  
time, so while I am doing it, I'll stick to what I know works.


.hc




You can't steal a gift. Bird gave the world his music, and if you can  
hear it, you can have it. - Dizzy Gillespie





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Re: [PD] run pd as admin under vista (was: help)

2009-05-26 Thread mrz
hello,
when pd works in safe mode, I guess your pd runs with admin rights.
so try to run pd with right-click -- run as administrator. When pd works
now, you can turn off
this security lock completely:
http://www.howtogeek.com/howto/windows-vista/disable-user-account-control-uac-the-easy-way-on-windows-vista/

note here, that vista updates allways change your user settings again, so i
guess your pd runs not anymore since a genius vista update..

cheers
moritz


On Tue, May 26, 2009 at 3:28 AM, IOhannes m zmoelnig zmoel...@iem.atwrote:

 hi


 Farhood Kolahian wrote:

 Hi all,

 I work with pd in vista. since a week pd doesn't run anymore cuz every
 time I open pd I got the message that pd.exe has stopped working and
 windows can check online for a solution to the problem, so it will


 to give us a better idea of what is going on, it would (might) help a lot
 if you could also tell with which version of Pd you are experiencing the
 problem. e.g. does the problem persist if you uninstall e.g. Pd-extended
 0.27 and install Pd-vanilla 0.33 instead, or the other way round? (make sure
 you grab the newest (stable) versions, not any of the random numbers i gave
 above)

 furthermore: problems with Pd on w32 usually exist because Pd uses a
 network-connection between the core-application and the GUI. firewalls
 usually don't like this, make sure that the Pd.exe process is allowed to
 make a connection (either by creating an allow-rule in your firewall, or
 by turning off the firewall completely (which i would not recommend))

 finally: please make sure to use meaningful subjects. e.g. help is bad as
 our mailinglist software will interpret help as an administrative
 command (read: it thinks that you are asking for help about how to use the
 mailinglist, not about the topic of the list), and make the poor
 administrator of this mailinglist (read: me) to moderate your email.
 a good guide on how to post can be found at
 http://puredata.info/community/lists/Netiquette/?searchterm=netiquette



 ghmasdr
 IOhannes

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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hector Centeno
Just wanted to let you know that using the Fedora package in Fedora
Core 10 the font still seems too big. The text still sticks out of the
object boxes.

Regards,

Hector


On Tue, May 26, 2009 at 12:02 PM, Hans-Christoph Steiner h...@at.or.at wrote:

 I think this is basically ready to go


 http://at.or.at/hans/pd/installers.html

 Please test on Windows and give feedback!  I haven't heard anything about
 Windows.  It's looking ready for release, so please try it if you haven't
 already so we can find the last bugs.  As far as I know, there aren't any
 outstanding bugs that need to be fixed for this release.  So I think this is
 the release.

 Test away and file bugs in the bug tracker!

 http://puredata.info/dev/bugtracker

 This release candidate includes:
 * on GNU/Linux, corrected font size when using Tcl/Tk 8.5
 * moocow/flite speech synth added on all platforms
 * fixed strict-aliasing build problems with cyclone, iemlib, bsaylor, and
 sigpack
 * (Windows) increased default audio buffer to 100ms since there are some
 really flaky audio cards in Windows land
 * (Mac OS X) decreased buffers to 20ms since all Apple hardware that I have
 tested in the past 7 years works with that

 KNOWN BUGS

 Check http://puredata.info/dev/bugtracker before reporting bugs, and if you
 find an existing bug report on the same issue, please add your information
 there.

 - Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup preferences

 - pdp_opengl is alpha and will definitely crash Pd

 - loading pdp_opengl will crash Pd if X11 is not open before trying to load
 it

 

 Access to computers should be unlimited and total.  - the hacker ethic



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Re: [PD] bug in gemlist object?

2009-05-26 Thread Doug Taylor
Hi Cyrille -

Thanks for your feedback on the gemlist object. I tried your
suggestiojn and I can confirm that it is the gemlist object that
crashes Pd (in Windoze). Attached is mt patch which you could perhaps
test in yr Linux environment and see if you have the same problem.

Regards


On Mon, May 25, 2009 at 9:52 AM, cyrille henry
cyrille.he...@la-kitchen.fr wrote:
 hello Doug,

 -i'm using gemlist everyday on linux with no problem. i have no idea why it
 crash your system.

 -half of gem help patch wants to destroy gemwin before creating it : it's
 not a problem.

 -can you remove the gemlist object befor creating the gemwindow : you could
 then tel use if it really is gemlist that cause the crash.

 -gemlist it the good object to look at to create 100s or primitive per
 frame, but you can also use the repeat object from the zexy library. you can
 find more info on how to do this in Gem help patch, section 02.advence,
 patch 19 and 20...

 -gemlist object work just like the float object, but deal with gemlist
 instead of float!
 right and left inlet accept gemlist. left can also accept a bang.
 a gemlist send on the right inlet is just stored in the object.
 a gemlist send on the left inlet is sored + send on the outlet.
 a bang send the stored gemlist to the outlet.
 in what way is this different from the doc or from the usage?

 -can you try this patch and tell us if it still crash?

 cyrille


 Doug Taylor a écrit :

 Hi List -

 This is my first post. I hope I'm not repeating old stuff, but reading
 the entire history of the list is a rather daunting prospect, so here
 goes. I'm running Pd 0.40.3 on Windoze (because I can't get the
 libraries to load on my lovely old G3 PowerPC OSX 10.3.9 box - but
 that's a separate issue). I have GEM 0.91.3 (CVS) I'm finding the
 documentation on the gemlist object a bit scant, and want to report
 that Pd hangs on the help patch for gemlist. The patch is attached.
 The first obvious problem is that the patch wants to destroy gemwin
 before it creates it. No sweat, change that, then run the patch,
 destroy gemwin, run it again and Pd hangs every time. I can only
 assume it's the gemlist object itself that is buggy, or perhaps the
 until object?

 I have the same problem in the patch I am trying to build which must
 dynamically generate hundreds of circle objects. I am having quite a
 bit of trouble achieving this, but I'm sure it's just because I'm a
 newbie to Pd. I am very impressed with what I have seen so far. Thanks
 to all the developers for a really wonderful tool! Can anyone help
 with above problem? I'd also appreciate some pointers on how to
 dynamically generate hundreds, even thousands, of geos per frame - is
 the gemlist object the answer to this problem? I'm not entirely clear
 on how it works. The documentation doesn't seem to agree with the
 usage - specifically, what does the cold inlet do?

 Thanks in advance
 Doogli


 

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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hans-Christoph Steiner


Which package is that?  Did you try this release?

.hc

On May 26, 2009, at 3:03 PM, Hector Centeno wrote:


Just wanted to let you know that using the Fedora package in Fedora
Core 10 the font still seems too big. The text still sticks out of the
object boxes.

Regards,

Hector


On Tue, May 26, 2009 at 12:02 PM, Hans-Christoph Steiner h...@at.or.at 
 wrote:


I think this is basically ready to go


http://at.or.at/hans/pd/installers.html

Please test on Windows and give feedback!  I haven't heard anything  
about
Windows.  It's looking ready for release, so please try it if you  
haven't
already so we can find the last bugs.  As far as I know, there  
aren't any
outstanding bugs that need to be fixed for this release.  So I  
think this is

the release.

Test away and file bugs in the bug tracker!

http://puredata.info/dev/bugtracker

This release candidate includes:
* on GNU/Linux, corrected font size when using Tcl/Tk 8.5
* moocow/flite speech synth added on all platforms
* fixed strict-aliasing build problems with cyclone, iemlib,  
bsaylor, and

sigpack
* (Windows) increased default audio buffer to 100ms since there are  
some

really flaky audio cards in Windows land
* (Mac OS X) decreased buffers to 20ms since all Apple hardware  
that I have

tested in the past 7 years works with that

KNOWN BUGS

Check http://puredata.info/dev/bugtracker before reporting bugs,  
and if you
find an existing bug report on the same issue, please add your  
information

there.

- Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup  
preferences


- pdp_opengl is alpha and will definitely crash Pd

- loading pdp_opengl will crash Pd if X11 is not open before trying  
to load

it



Access to computers should be unlimited and total.  - the hacker  
ethic




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Re: [PD] bug in gemlist object?

2009-05-26 Thread cyrille henry

hello,

no problem here with this patch.
did you try the one i send you?

Cyrille


Doug Taylor a écrit :

Hi Cyrille -

Thanks for your feedback on the gemlist object. I tried your
suggestiojn and I can confirm that it is the gemlist object that
crashes Pd (in Windoze). Attached is mt patch which you could perhaps
test in yr Linux environment and see if you have the same problem.

Regards


On Mon, May 25, 2009 at 9:52 AM, cyrille henry
cyrille.he...@la-kitchen.fr wrote:

hello Doug,

-i'm using gemlist everyday on linux with no problem. i have no idea why it
crash your system.

-half of gem help patch wants to destroy gemwin before creating it : it's
not a problem.

-can you remove the gemlist object befor creating the gemwindow : you could
then tel use if it really is gemlist that cause the crash.

-gemlist it the good object to look at to create 100s or primitive per
frame, but you can also use the repeat object from the zexy library. you can
find more info on how to do this in Gem help patch, section 02.advence,
patch 19 and 20...

-gemlist object work just like the float object, but deal with gemlist
instead of float!
right and left inlet accept gemlist. left can also accept a bang.
a gemlist send on the right inlet is just stored in the object.
a gemlist send on the left inlet is sored + send on the outlet.
a bang send the stored gemlist to the outlet.
in what way is this different from the doc or from the usage?

-can you try this patch and tell us if it still crash?

cyrille


Doug Taylor a écrit :

Hi List -

This is my first post. I hope I'm not repeating old stuff, but reading
the entire history of the list is a rather daunting prospect, so here
goes. I'm running Pd 0.40.3 on Windoze (because I can't get the
libraries to load on my lovely old G3 PowerPC OSX 10.3.9 box - but
that's a separate issue). I have GEM 0.91.3 (CVS) I'm finding the
documentation on the gemlist object a bit scant, and want to report
that Pd hangs on the help patch for gemlist. The patch is attached.
The first obvious problem is that the patch wants to destroy gemwin
before it creates it. No sweat, change that, then run the patch,
destroy gemwin, run it again and Pd hangs every time. I can only
assume it's the gemlist object itself that is buggy, or perhaps the
until object?

I have the same problem in the patch I am trying to build which must
dynamically generate hundreds of circle objects. I am having quite a
bit of trouble achieving this, but I'm sure it's just because I'm a
newbie to Pd. I am very impressed with what I have seen so far. Thanks
to all the developers for a really wonderful tool! Can anyone help
with above problem? I'd also appreciate some pointers on how to
dynamically generate hundreds, even thousands, of geos per frame - is
the gemlist object the answer to this problem? I'm not entirely clear
on how it works. The documentation doesn't seem to agree with the
usage - specifically, what does the cold inlet do?

Thanks in advance
Doogli




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Re: [PD] bug in gemlist object?

2009-05-26 Thread Georg Werner

Hi Doug,

on my winxp machine i dont have any problems neither with the helppatch 
nor with yours. which versions of pd and gem are you using? i use 
0.41.4-extended-20090509 with the included

GEM: ver: 0.91.3 'tigital'
GEM: compiled: Jan 22 2009
best
g.

Doug Taylor schrieb:

Hi Cyrille -

Thanks for your feedback on the gemlist object. I tried your
suggestiojn and I can confirm that it is the gemlist object that
crashes Pd (in Windoze). Attached is mt patch which you could perhaps
test in yr Linux environment and see if you have the same problem.

Regards


On Mon, May 25, 2009 at 9:52 AM, cyrille henry
cyrille.he...@la-kitchen.fr wrote:

hello Doug,

-i'm using gemlist everyday on linux with no problem. i have no idea why it
crash your system.

-half of gem help patch wants to destroy gemwin before creating it : it's
not a problem.

-can you remove the gemlist object befor creating the gemwindow : you could
then tel use if it really is gemlist that cause the crash.

-gemlist it the good object to look at to create 100s or primitive per
frame, but you can also use the repeat object from the zexy library. you can
find more info on how to do this in Gem help patch, section 02.advence,
patch 19 and 20...

-gemlist object work just like the float object, but deal with gemlist
instead of float!
right and left inlet accept gemlist. left can also accept a bang.
a gemlist send on the right inlet is just stored in the object.
a gemlist send on the left inlet is sored + send on the outlet.
a bang send the stored gemlist to the outlet.
in what way is this different from the doc or from the usage?

-can you try this patch and tell us if it still crash?

cyrille


Doug Taylor a écrit :

Hi List -

This is my first post. I hope I'm not repeating old stuff, but reading
the entire history of the list is a rather daunting prospect, so here
goes. I'm running Pd 0.40.3 on Windoze (because I can't get the
libraries to load on my lovely old G3 PowerPC OSX 10.3.9 box - but
that's a separate issue). I have GEM 0.91.3 (CVS) I'm finding the
documentation on the gemlist object a bit scant, and want to report
that Pd hangs on the help patch for gemlist. The patch is attached.
The first obvious problem is that the patch wants to destroy gemwin
before it creates it. No sweat, change that, then run the patch,
destroy gemwin, run it again and Pd hangs every time. I can only
assume it's the gemlist object itself that is buggy, or perhaps the
until object?

I have the same problem in the patch I am trying to build which must
dynamically generate hundreds of circle objects. I am having quite a
bit of trouble achieving this, but I'm sure it's just because I'm a
newbie to Pd. I am very impressed with what I have seen so far. Thanks
to all the developers for a really wonderful tool! Can anyone help
with above problem? I'd also appreciate some pointers on how to
dynamically generate hundreds, even thousands, of geos per frame - is
the gemlist object the answer to this problem? I'm not entirely clear
on how it works. The documentation doesn't seem to agree with the
usage - specifically, what does the cold inlet do?

Thanks in advance
Doogli




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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hector Centeno
Yes, I installed the Pd-0.41.4-extended-rc3-planetccrma9-i386.tar.bz2
package for Fedora available at
http://at.or.at/hans/pd/installers.html

Hector

On Tue, May 26, 2009 at 3:15 PM, Hans-Christoph Steiner h...@at.or.at wrote:

 Which package is that?  Did you try this release?

 .hc

 On May 26, 2009, at 3:03 PM, Hector Centeno wrote:

 Just wanted to let you know that using the Fedora package in Fedora
 Core 10 the font still seems too big. The text still sticks out of the
 object boxes.

 Regards,

 Hector


 On Tue, May 26, 2009 at 12:02 PM, Hans-Christoph Steiner h...@at.or.at
 wrote:

 I think this is basically ready to go


 http://at.or.at/hans/pd/installers.html

 Please test on Windows and give feedback!  I haven't heard anything about
 Windows.  It's looking ready for release, so please try it if you haven't
 already so we can find the last bugs.  As far as I know, there aren't any
 outstanding bugs that need to be fixed for this release.  So I think this
 is
 the release.

 Test away and file bugs in the bug tracker!

 http://puredata.info/dev/bugtracker

 This release candidate includes:
 * on GNU/Linux, corrected font size when using Tcl/Tk 8.5
 * moocow/flite speech synth added on all platforms
 * fixed strict-aliasing build problems with cyclone, iemlib, bsaylor, and
 sigpack
 * (Windows) increased default audio buffer to 100ms since there are some
 really flaky audio cards in Windows land
 * (Mac OS X) decreased buffers to 20ms since all Apple hardware that I
 have
 tested in the past 7 years works with that

 KNOWN BUGS

 Check http://puredata.info/dev/bugtracker before reporting bugs, and if
 you
 find an existing bug report on the same issue, please add your
 information
 there.

 - Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup
 preferences

 - pdp_opengl is alpha and will definitely crash Pd

 - loading pdp_opengl will crash Pd if X11 is not open before trying to
 load
 it


 

 Access to computers should be unlimited and total.  - the hacker ethic



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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hans-Christoph Steiner


Ah, I thought that Fedora Package might have meant some official  
package included in Fedora.


- could you post a screenshot?

- do you have Bitstream Vera Sans Mono installed?

- in /usr/local/lib/pd/bin/pd.tk, do you have this code around line  
3996:


if {$::tcl_version eq 8.5} {
set sizelist 5 6 8 9 10 12 14 16 19 25
} else {
set sizelist 8 9 10 12 14 16 18 24 30 36
}


.hc

On May 26, 2009, at 3:38 PM, Hector Centeno wrote:


Yes, I installed the Pd-0.41.4-extended-rc3-planetccrma9-i386.tar.bz2
package for Fedora available at
http://at.or.at/hans/pd/installers.html

Hector

On Tue, May 26, 2009 at 3:15 PM, Hans-Christoph Steiner  
h...@at.or.at wrote:


Which package is that?  Did you try this release?

.hc

On May 26, 2009, at 3:03 PM, Hector Centeno wrote:


Just wanted to let you know that using the Fedora package in Fedora
Core 10 the font still seems too big. The text still sticks out of  
the

object boxes.

Regards,

Hector


On Tue, May 26, 2009 at 12:02 PM, Hans-Christoph Steiner h...@at.or.at 


wrote:


I think this is basically ready to go


http://at.or.at/hans/pd/installers.html

Please test on Windows and give feedback!  I haven't heard  
anything about
Windows.  It's looking ready for release, so please try it if you  
haven't
already so we can find the last bugs.  As far as I know, there  
aren't any
outstanding bugs that need to be fixed for this release.  So I  
think this

is
the release.

Test away and file bugs in the bug tracker!

http://puredata.info/dev/bugtracker

This release candidate includes:
* on GNU/Linux, corrected font size when using Tcl/Tk 8.5
* moocow/flite speech synth added on all platforms
* fixed strict-aliasing build problems with cyclone, iemlib,  
bsaylor, and

sigpack
* (Windows) increased default audio buffer to 100ms since there  
are some

really flaky audio cards in Windows land
* (Mac OS X) decreased buffers to 20ms since all Apple hardware  
that I

have
tested in the past 7 years works with that

KNOWN BUGS

Check http://puredata.info/dev/bugtracker before reporting bugs,  
and if

you
find an existing bug report on the same issue, please add your
information
there.

- Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup
preferences

- pdp_opengl is alpha and will definitely crash Pd

- loading pdp_opengl will crash Pd if X11 is not open before  
trying to

load
it




Access to computers should be unlimited and total.  - the hacker  
ethic




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Man has survived hitherto because he was too ignorant to know how to  
realize his wishes.  Now that he can realize them, he must either  
change them, or perish.-William Carlos Williams




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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Chris McCormick
On Tue, May 26, 2009 at 04:30:24PM +0200, Frank Barknecht wrote:
 Hallo,
 Chris McCormick hat gesagt: // Chris McCormick wrote:
 
  On Tue, May 26, 2009 at 03:34:51PM +0200, Frank Barknecht wrote:
   Hallo,
   danomatika hat gesagt: // danomatika wrote:
   
My point is, I wish pd didn't force me to work it's way but allow me to
work my way.  That's the beauty of patching as opposed to vsts, etc.
You have to build form the ground up.
   
   Well, Pd is a programming language, and as with all language, you can say
   things you'd have wished you didn't say or with programming: It easy to 
   overload 
   any machine (bang until) with a programming language.
  
  I have to say that with most programming languages an infinite loop does not
  mean an X crash. Probably I should contribute code, not words (sorry).
 
 I never had X crash with bang-until, so that's new to me. However a loop in an
 audio language can be worse than in a normal programm, as software like Pd
 often is run with higher priorities to get better latency performance. Of 
 course
 then an endless loop is a bit trickier to get out of. :(

Wow, I am so wrong. Please forgive me for this FUD!

Chris.

---
http://mccormick.cx

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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread t'es in t'es bat
HELLO,
Yes i find the solution in pdp_v4l2 for a normal use...
it works.
And with pdp_v4l i get a good glitch process...

But pdp_ieee1394 don't work for me
maybe it's the next step.
I get no message when i connect the cam but it's maybe in ubuntu because
there is dropping frame in dv1394 i find this in the system log...
Any solutions

thanks


-- 
TNTB
t'es in t'es bat
7 place Favier
13210 St Remy de Provence
T/: 04 90 26 95 09
P/: 06 86 86 12 19
+
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Re: [PD] Slow cpu/RJDJ patching approach ...

2009-05-26 Thread Hans-Christoph Steiner


On May 25, 2009, at 9:17 PM, danomatika wrote:


On Mon, 2009-05-25 at 21:09 -0400, Hans-Christoph Steiner wrote:
Another thing to try is writing the GUI in a toolkit that is  
optimized for speed.  I don't know if you have a GPU, but if you  
wrote Pd GUI objects using something like togl or tkzinc, both use  
OpenGL, that could also help.


That's a little more then I mean ...

When I first started using Pd I naively thought that num boxes and  
sliders somehow were skipped over or turned into [clip] objects  
when in -nogui mode.


I also thought that, its not true?

I don't really need an accelerated gui as I like what Pd has now, I  
just think these basic elements should not peg the cpu in -nogui  
mode.  That way I can work in a nice graphical environment to create  
the patches, then run said patches in the minimal environment and  
not get penalized for using gui objects/parameters.


I started work on the 'tkwidgets' library a while back to provide  
simple Pd interfaces to the Tk widgets.  The IEMGUI code is quite  
complicated.  I have an almost complete API for Pd-Tk that includes  
code for a standard way of resizing the GUI objects with a mouse.  I  
think this could serve well as the basis for a GUI library that does  
behave like a [clip] in -nogui mode.


For example, instead of a number box, we could make a Tk label  
object in Pd which accepts anything you throw at it and displays it,  
i.e. it would even display spaces and different fonts even!  Shocking,  
I know.  I think there could be a working Pd object based on label in  
a day or two of work, refinements would take longer, of course...


.hc




You can't steal a gift. Bird gave the world his music, and if you can  
hear it, you can have it. - Dizzy Gillespie





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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread t'es in t'es bat
hello,
yes i try many possibilities of pd and right now i succed to making work
a 4 screen ubuntu computer with rendering on every screen...
A tool for live set...

How can i be root to use pdp_ieee1394
I'd just launch pd with a gksudo ???

thanks
david


-- 
TNTB
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7 place Favier
13210 St Remy de Provence
T/: 04 90 26 95 09
P/: 06 86 86 12 19
+
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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hector Centeno
Yes, I do have that code in pd.tk which I had already hacked before in
a similar way. Under OpenSuse those font sizes work fine but in Fedora
the 8 has to be changed by 7 like this:

set sizelist 5 6 7 9 10 12 14 16 19 25

For some reason in general the fonts in Fedora look bigger. After
getting use to the sizes in OpenSuse I had to reduce everything in the
gnome settings.

Cheers,

Hector

p.s. I attached a screenshot of the way it looks with set sizelist 5
6 8 9 10 12 14 16 19 25

On Tue, May 26, 2009 at 4:29 PM, Hans-Christoph Steiner h...@at.or.at wrote:

 Ah, I thought that Fedora Package might have meant some official package
 included in Fedora.

 - could you post a screenshot?

 - do you have Bitstream Vera Sans Mono installed?

 - in /usr/local/lib/pd/bin/pd.tk, do you have this code around line 3996:

        if {$::tcl_version eq 8.5} {
                set sizelist 5 6 8 9 10 12 14 16 19 25
        } else {
                set sizelist 8 9 10 12 14 16 18 24 30 36
        }


 .hc

 On May 26, 2009, at 3:38 PM, Hector Centeno wrote:

 Yes, I installed the Pd-0.41.4-extended-rc3-planetccrma9-i386.tar.bz2
 package for Fedora available at
 http://at.or.at/hans/pd/installers.html

 Hector

 On Tue, May 26, 2009 at 3:15 PM, Hans-Christoph Steiner h...@at.or.at
 wrote:

 Which package is that?  Did you try this release?

 .hc

 On May 26, 2009, at 3:03 PM, Hector Centeno wrote:

 Just wanted to let you know that using the Fedora package in Fedora
 Core 10 the font still seems too big. The text still sticks out of the
 object boxes.

 Regards,

 Hector


 On Tue, May 26, 2009 at 12:02 PM, Hans-Christoph Steiner h...@at.or.at
 wrote:

 I think this is basically ready to go


 http://at.or.at/hans/pd/installers.html

 Please test on Windows and give feedback!  I haven't heard anything
 about
 Windows.  It's looking ready for release, so please try it if you
 haven't
 already so we can find the last bugs.  As far as I know, there aren't
 any
 outstanding bugs that need to be fixed for this release.  So I think
 this
 is
 the release.

 Test away and file bugs in the bug tracker!

 http://puredata.info/dev/bugtracker

 This release candidate includes:
 * on GNU/Linux, corrected font size when using Tcl/Tk 8.5
 * moocow/flite speech synth added on all platforms
 * fixed strict-aliasing build problems with cyclone, iemlib, bsaylor,
 and
 sigpack
 * (Windows) increased default audio buffer to 100ms since there are
 some
 really flaky audio cards in Windows land
 * (Mac OS X) decreased buffers to 20ms since all Apple hardware that I
 have
 tested in the past 7 years works with that

 KNOWN BUGS

 Check http://puredata.info/dev/bugtracker before reporting bugs, and if
 you
 find an existing bug report on the same issue, please add your
 information
 there.

 - Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup
 preferences

 - pdp_opengl is alpha and will definitely crash Pd

 - loading pdp_opengl will crash Pd if X11 is not open before trying to
 load
 it



 

 Access to computers should be unlimited and total.  - the hacker ethic



 ___
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 UNSUBSCRIBE and account-management -
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 [T]he greatest purveyor of violence in the world today [is] my own
 government. - Martin Luther King, Jr.







 

 Man has survived hitherto because he was too ignorant to know how to realize
 his wishes.  Now that he can realize them, he must either change them, or
 perish.    -William Carlos Williams



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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread Husk 00
On Wed, May 27, 2009 at 12:11 AM, t'es in t'es bat tesintes...@gmail.comwrote:

 hello,
 yes i try many possibilities of pd and right now i succed to making work
 a 4 screen ubuntu computer with rendering on every screen...
 A tool for live se...


cool!



 How can i be root to use pdp_ieee1394
 I'd just launch pd with a gksudo ???


You can launch PD from a terminal as root (sudo pd). But, as some objects
have problems if you are using it as super user (like playlist for example),
it's better to change permissions to the device you want to use. In this way
you don't really need to be root.



 thanks
 david


bye
husk
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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread João Pais
for what's worth: I'm on a sensitive moment now (final stretch to
audio-video performance next sunday in salamanca). I can look at this after
that, though.
are the most actual versions on the nightly builds?

2009/5/26 Hans-Christoph Steiner h...@at.or.at


 I think this is basically ready to go


 http://at.or.at/hans/pd/installers.html

 Please test on Windows and give feedback!  I haven't heard anything about
 Windows.  It's looking ready for release, so please try it if you haven't
 already so we can find the last bugs.  As far as I know, there aren't any
 outstanding bugs that need to be fixed for this release.  So I think this is
 the release.

 Test away and file bugs in the bug tracker!

 http://puredata.info/dev/bugtracker

 This release candidate includes:
 * on GNU/Linux, corrected font size when using Tcl/Tk 8.5
 * moocow/flite speech synth added on all platforms
 * fixed strict-aliasing build problems with cyclone, iemlib, bsaylor, and
 sigpack
 * (Windows) increased default audio buffer to 100ms since there are some
 really flaky audio cards in Windows land
 * (Mac OS X) decreased buffers to 20ms since all Apple hardware that I have
 tested in the past 7 years works with that

 KNOWN BUGS

 Check http://puredata.info/dev/bugtracker before reporting bugs, and if
 you find an existing bug report on the same issue, please add your
 information there.

 - Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup
 preferences

 - pdp_opengl is alpha and will definitely crash Pd

 - loading pdp_opengl will crash Pd if X11 is not open before trying to load
 it


 

 Access to computers should be unlimited and total.  - the hacker ethic



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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Tom Dunstan
Thanks Hans

This is really amazing and has been a great help.

t

On Wed, May 27, 2009 at 2:02 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 I think this is basically ready to go


 http://at.or.at/hans/pd/installers.html

 Please test on Windows and give feedback!  I haven't heard anything about
 Windows.  It's looking ready for release, so please try it if you haven't
 already so we can find the last bugs.  As far as I know, there aren't any
 outstanding bugs that need to be fixed for this release.  So I think this is
 the release.

 Test away and file bugs in the bug tracker!

 http://puredata.info/dev/bugtracker

 This release candidate includes:
 * on GNU/Linux, corrected font size when using Tcl/Tk 8.5
 * moocow/flite speech synth added on all platforms
 * fixed strict-aliasing build problems with cyclone, iemlib, bsaylor, and
 sigpack
 * (Windows) increased default audio buffer to 100ms since there are some
 really flaky audio cards in Windows land
 * (Mac OS X) decreased buffers to 20ms since all Apple hardware that I have
 tested in the past 7 years works with that

 KNOWN BUGS

 Check http://puredata.info/dev/bugtracker before reporting bugs, and if
 you find an existing bug report on the same issue, please add your
 information there.

 - Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup
 preferences

 - pdp_opengl is alpha and will definitely crash Pd

 - loading pdp_opengl will crash Pd if X11 is not open before trying to load
 it


 

 Access to computers should be unlimited and total.  - the hacker ethic



 ___
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Re: [PD] pidid and a camera dv/via usb converter on ubuntu

2009-05-26 Thread ydego...@gmail.com

Husk 00 wrote:
On Wed, May 27, 2009 at 12:11 AM, t'es in t'es bat 
tesintes...@gmail.com mailto:tesintes...@gmail.com wrote:


hello,
yes i try many possibilities of pd and right now i succed to
making work
a 4 screen ubuntu computer with rendering on every screen...
A tool for live se...


cool!



How can i be root to use pdp_ieee1394
I'd just launch pd with a gksudo ???


You can launch PD from a terminal as root (sudo pd). But, as some 
objects have problems if you are using it as super user (like playlist 
for example), it's better to change permissions to the device you want 
to use. In this way you don't really need to be root.

totally wrong!!!
you can't use playlist if you're root, what's that?
( i do this everyday almost,
except when i'm bored with pd )
and changing permissions is not enough for pdp_ieee1394,
why people speak if they don't know?
i'm still puzzled

sevy




thanks
david


bye
husk



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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hector Centeno
ah! I found the source of the problem. Googling for the font size
issue in Fedora I found that it seems that Gnome in Fedora 10 has
problems auto-detecting the right DPI for the display. In the Font
section of the Appearance Preferences, clicking on Details shows a
configuration window where the resolution in DPI can be set. I changed
that to 96 and the fonts work fine in PD with the original values in
Pd-0.41.4-extended-rc3.

Cheers,

Hector


On Tue, May 26, 2009 at 6:26 PM, Hector Centeno hcen...@gmail.com wrote:
 Yes, I do have that code in pd.tk which I had already hacked before in
 a similar way. Under OpenSuse those font sizes work fine but in Fedora
 the 8 has to be changed by 7 like this:

 set sizelist 5 6 7 9 10 12 14 16 19 25

 For some reason in general the fonts in Fedora look bigger. After
 getting use to the sizes in OpenSuse I had to reduce everything in the
 gnome settings.

 Cheers,

 Hector

 p.s. I attached a screenshot of the way it looks with set sizelist 5
 6 8 9 10 12 14 16 19 25

 On Tue, May 26, 2009 at 4:29 PM, Hans-Christoph Steiner h...@at.or.at wrote:

 Ah, I thought that Fedora Package might have meant some official package
 included in Fedora.

 - could you post a screenshot?

 - do you have Bitstream Vera Sans Mono installed?

 - in /usr/local/lib/pd/bin/pd.tk, do you have this code around line 3996:

        if {$::tcl_version eq 8.5} {
                set sizelist 5 6 8 9 10 12 14 16 19 25
        } else {
                set sizelist 8 9 10 12 14 16 18 24 30 36
        }


 .hc

 On May 26, 2009, at 3:38 PM, Hector Centeno wrote:

 Yes, I installed the Pd-0.41.4-extended-rc3-planetccrma9-i386.tar.bz2
 package for Fedora available at
 http://at.or.at/hans/pd/installers.html

 Hector

 On Tue, May 26, 2009 at 3:15 PM, Hans-Christoph Steiner h...@at.or.at
 wrote:

 Which package is that?  Did you try this release?

 .hc

 On May 26, 2009, at 3:03 PM, Hector Centeno wrote:

 Just wanted to let you know that using the Fedora package in Fedora
 Core 10 the font still seems too big. The text still sticks out of the
 object boxes.

 Regards,

 Hector


 On Tue, May 26, 2009 at 12:02 PM, Hans-Christoph Steiner h...@at.or.at
 wrote:

 I think this is basically ready to go


 http://at.or.at/hans/pd/installers.html

 Please test on Windows and give feedback!  I haven't heard anything
 about
 Windows.  It's looking ready for release, so please try it if you
 haven't
 already so we can find the last bugs.  As far as I know, there aren't
 any
 outstanding bugs that need to be fixed for this release.  So I think
 this
 is
 the release.

 Test away and file bugs in the bug tracker!

 http://puredata.info/dev/bugtracker

 This release candidate includes:
 * on GNU/Linux, corrected font size when using Tcl/Tk 8.5
 * moocow/flite speech synth added on all platforms
 * fixed strict-aliasing build problems with cyclone, iemlib, bsaylor,
 and
 sigpack
 * (Windows) increased default audio buffer to 100ms since there are
 some
 really flaky audio cards in Windows land
 * (Mac OS X) decreased buffers to 20ms since all Apple hardware that I
 have
 tested in the past 7 years works with that

 KNOWN BUGS

 Check http://puredata.info/dev/bugtracker before reporting bugs, and if
 you
 find an existing bug report on the same issue, please add your
 information
 there.

 - Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup
 preferences

 - pdp_opengl is alpha and will definitely crash Pd

 - loading pdp_opengl will crash Pd if X11 is not open before trying to
 load
 it



 

 Access to computers should be unlimited and total.  - the hacker ethic



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 [T]he greatest purveyor of violence in the world today [is] my own
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 Man has survived hitherto because he was too ignorant to know how to realize
 his wishes.  Now that he can realize them, he must either change them, or
 perish.    -William Carlos Williams





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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Hans-Christoph Steiner


Excellent, could you add info that to the FAQ entry on this topic:

http://puredata.info/docs/faq/on-gnu-linux-the-fonts-are-strange-and-or-too-big-or-small

.hc

On May 26, 2009, at 10:45 PM, Hector Centeno wrote:


ah! I found the source of the problem. Googling for the font size
issue in Fedora I found that it seems that Gnome in Fedora 10 has
problems auto-detecting the right DPI for the display. In the Font
section of the Appearance Preferences, clicking on Details shows a
configuration window where the resolution in DPI can be set. I changed
that to 96 and the fonts work fine in PD with the original values in
Pd-0.41.4-extended-rc3.

Cheers,

Hector


On Tue, May 26, 2009 at 6:26 PM, Hector Centeno hcen...@gmail.com  
wrote:
Yes, I do have that code in pd.tk which I had already hacked before  
in
a similar way. Under OpenSuse those font sizes work fine but in  
Fedora

the 8 has to be changed by 7 like this:

set sizelist 5 6 7 9 10 12 14 16 19 25

For some reason in general the fonts in Fedora look bigger. After
getting use to the sizes in OpenSuse I had to reduce everything in  
the

gnome settings.

Cheers,

Hector

p.s. I attached a screenshot of the way it looks with set sizelist 5
6 8 9 10 12 14 16 19 25

On Tue, May 26, 2009 at 4:29 PM, Hans-Christoph Steiner h...@at.or.at 
 wrote:


Ah, I thought that Fedora Package might have meant some official  
package

included in Fedora.

- could you post a screenshot?

- do you have Bitstream Vera Sans Mono installed?

- in /usr/local/lib/pd/bin/pd.tk, do you have this code around  
line 3996:


   if {$::tcl_version eq 8.5} {
   set sizelist 5 6 8 9 10 12 14 16 19 25
   } else {
   set sizelist 8 9 10 12 14 16 18 24 30 36
   }


.hc

On May 26, 2009, at 3:38 PM, Hector Centeno wrote:

Yes, I installed the Pd-0.41.4-extended-rc3-planetccrma9- 
i386.tar.bz2

package for Fedora available at
http://at.or.at/hans/pd/installers.html

Hector

On Tue, May 26, 2009 at 3:15 PM, Hans-Christoph Steiner h...@at.or.at 


wrote:


Which package is that?  Did you try this release?

.hc

On May 26, 2009, at 3:03 PM, Hector Centeno wrote:

Just wanted to let you know that using the Fedora package in  
Fedora
Core 10 the font still seems too big. The text still sticks out  
of the

object boxes.

Regards,

Hector


On Tue, May 26, 2009 at 12:02 PM, Hans-Christoph Steiner h...@at.or.at 


wrote:


I think this is basically ready to go


http://at.or.at/hans/pd/installers.html

Please test on Windows and give feedback!  I haven't heard  
anything

about
Windows.  It's looking ready for release, so please try it if  
you

haven't
already so we can find the last bugs.  As far as I know, there  
aren't

any
outstanding bugs that need to be fixed for this release.  So I  
think

this
is
the release.

Test away and file bugs in the bug tracker!

http://puredata.info/dev/bugtracker

This release candidate includes:
* on GNU/Linux, corrected font size when using Tcl/Tk 8.5
* moocow/flite speech synth added on all platforms
* fixed strict-aliasing build problems with cyclone, iemlib,  
bsaylor,

and
sigpack
* (Windows) increased default audio buffer to 100ms since  
there are

some
really flaky audio cards in Windows land
* (Mac OS X) decreased buffers to 20ms since all Apple  
hardware that I

have
tested in the past 7 years works with that

KNOWN BUGS

Check http://puredata.info/dev/bugtracker before reporting  
bugs, and if

you
find an existing bug report on the same issue, please add your
information
there.

- Escape, Enter, and Ctrl/Cmd-W don't close the Path and Startup
preferences

- pdp_opengl is alpha and will definitely crash Pd

- loading pdp_opengl will crash Pd if X11 is not open before  
trying to

load
it





Access to computers should be unlimited and total.  - the  
hacker ethic




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[T]he greatest purveyor of violence in the world today [is] my  
own

government. - Martin Luther King, Jr.










Man has survived hitherto because he was too ignorant to know how  
to realize
his wishes.  Now that he can realize them, he must either change  
them, or

perish.-William Carlos Williams











All information should be free.  - the hacker ethic





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[PD] [PD-announce] Inscripciones Abiertas: Taller de Algoritmia Junio 2009 (Santiago, Chile)

2009-05-26 Thread Correa Diego
Resumen:

La orientación del taller es la integración de conocimientos prácticos de
medios musicales,

electrónicos, informáticos y matemáticos para la formulación de proyectos
estéticos. Los participantes

deberán imaginar un cauce de acción con las herramientas entregadas en cada
módulo, para luego

dirigirlo a una presentación donde podrán debatir y formular alternativas en
torno a las formas de

lógica disponibles para la realización concreta: su estructura, función y
experiencia.

Duración de cada módulo: Cuatro sesiones aplicadas de 90 min.

El método formativo utilizado (esquema CUATRO) consta de 4 sesiones de 90
min. para máximo 4

personas. El expositor guía cada sesión al estudio representativo de la
técnica para luego llevar a la

práctica la aplicación mediante la construcción de una obra.

Módulos:

+ Canto a dos voces con Theremín.

+ Introducción a Sensores Análogos para Interfaces Interactivas.

+ Introducción a Pure Data (Pd).

+ Introducción a Métodos en Música y Video-Performance con Pd.



http://labormedia.cl/algoritmia

Inscripciones y mayores informaciones al correo electrónico algoritmia[at]
labormedia.cl .
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Re: [PD] Pd-extended 0.41.4-rc3 released!

2009-05-26 Thread Matt Barber
PS -- this Fedora hack almost works well for object and message boxes
-- some of the mappings seem wrong (fiddling with the values in gnome
on Fedora 10 changes nothing for me).

This hack also doesn't affect font size for labels on gui objects
(sliders, bangs, etc.) -- these are too large still.  I haven't yet
tried it in data structures.  I have a feeling something awful is
afoot.

I'll post screenshot comparisons when I can get back to my fedora machine.


Thanks a bunch for your patience on this,

Matt




 Excellent, could you add info that to the FAQ entry on this topic:

 http://puredata.info/docs/faq/on-gnu-linux-the-fonts-are-strange-and-or-too-big-or-small

 .hc

 On May 26, 2009, at 10:45 PM, Hector Centeno wrote:

 ah! I found the source of the problem. Googling for the font size
 issue in Fedora I found that it seems that Gnome in Fedora 10 has
 problems auto-detecting the right DPI for the display. In the Font
 section of the Appearance Preferences, clicking on Details shows a
 configuration window where the resolution in DPI can be set. I changed
 that to 96 and the fonts work fine in PD with the original values in
 Pd-0.41.4-extended-rc3.

 Cheers,

 Hector


 On Tue, May 26, 2009 at 6:26 PM, Hector Centeno hcen...@gmail.com
 wrote:
 Yes, I do have that code in pd.tk which I had already hacked before
 in
 a similar way. Under OpenSuse those font sizes work fine but in
 Fedora
 the 8 has to be changed by 7 like this:

 set sizelist 5 6 7 9 10 12 14 16 19 25

 For some reason in general the fonts in Fedora look bigger. After
 getting use to the sizes in OpenSuse I had to reduce everything in
 the
 gnome settings.

 Cheers,

 Hector

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