Re: [PD] PDDP (was: Finding $0 and dealing with it in messages)
Hallo, Mathieu Bouchard hat gesagt: // Mathieu Bouchard wrote: On Sun, 6 Dec 2009, Frank Barknecht wrote: I believe, a general purpose help file template should not require objects not available in all major Pd distributions. This is a contorted way to say that you only want vanilla. I am using externals a lot, too. I just don't think they should be part of a general help file template. I think, the help files inside of Pd-vanilla can and should be improved as well. By adding dependencies outside of Pd-vanilla to a template, it cannot be used inside of vanilla anymore. To me this indeed is important. Ciao -- Frank ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [sigmund~] and [fiddle~]
Hallo, Jonathan Wilkes hat gesagt: // Jonathan Wilkes wrote: Can [sigmund~] do everything [fiddle~] can do (or do it better)? I leave the first part of the question as a task to the reader of both help files. About the second part: In my tests, [sigmund~] indeed did it better. Ciao -- Frank ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] NIME concert at Southpaw in Brooklyn, Tuesday, 12/15 8-11pm
among the others performative knitting needles sounds so interesting. :) Looking forward to some video material of the event... Have all the projects been developed with FOSS? i would be glad to write about it on VagueTerrain journal. M On Mon, Dec 7, 2009 at 5:04 AM, Hans-Christoph Steiner h...@at.or.atwrote: There will definitely be some Pd projects here: NIME: New Interfaces for Musical Expression. NIME: creating new performance tools for digital music. http://itp.nyu.edu/nime/show/ In the eighth annual NIME concert, performers will play a series of newly designed electronic instruments that aim to keep the live in the live performance of digital music. Electronic music is usually played with a keyboard and mouse. Laptop musicians often sit at a desk and give performances that are little more than watching someone make office gestures. The idea behind NIME is to go beyond the mouse and keyboard and beyond even piano keys and drum pads. It seeks to present performance systems that make the most out of the new opportunities for musical expression that digital technology offers. This year's NIME concert will feature such innovations as a musically enhanced sewing machine, sonified floor tiles, performative knitting needles, turntablism for live instrumentalists, electronically controlled cartoon antics, novel realizations of the rock guitar, and a host of other exciting approaches to the creation of music. NIME is an end-of-semester performance by 16 graduate student artists from the Interactive Telecommunications Program (ITP) at NYU. Entry is $7 (Free for NYU ID holders) Doors open at 7, Show starts at 8 NIME @ Southpaw http://itp.nyu.edu/nime/show/ 125 Fifth Avenue Brooklyn, NY 11217 Tuesday, December 15, 2009 Performances 8PM-11PM Doors open at 7PM NIME at ITP http://itp.nyu.edu/nime Greg Shakar, Hans-Christoph Steiner, +1-718-360-4872, ha...@nyu.edu ITP http://itp.nyu.edu George Agudow +1-212-998-1891, george.agu...@nyu.edu Southpaw 125 Fifth Avenue (at Sterling Pl) Brooklyn, NY 11217 718.230.0236 http://www.spsounds.com ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce -- Marco Donnarumma aka The !S.A.D! Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net | http://www.flxer.net EVENT: http://www.liveperformersmeeting.net ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] NIME concert at Southpaw in Brooklyn, Tuesday, 12/15 8-11pm
sound nice! what's the guy with the dishes (last image on the website) doing? ø Hans-Christoph Steiner wrote: There will definitely be some Pd projects here: NIME: New Interfaces for Musical Expression. NIME: creating new performance tools for digital music. http://itp.nyu.edu/nime/show/ In the eighth annual NIME concert, performers will play a series of newly designed electronic instruments that aim to keep the live in the live performance of digital music. Electronic music is usually played with a keyboard and mouse. Laptop musicians often sit at a desk and give performances that are little more than watching someone make office gestures. The idea behind NIME is to go beyond the mouse and keyboard and beyond even piano keys and drum pads. It seeks to present performance systems that make the most out of the new opportunities for musical expression that digital technology offers. This year's NIME concert will feature such innovations as a musically enhanced sewing machine, sonified floor tiles, performative knitting needles, turntablism for live instrumentalists, electronically controlled cartoon antics, novel realizations of the rock guitar, and a host of other exciting approaches to the creation of music. NIME is an end-of-semester performance by 16 graduate student artists from the Interactive Telecommunications Program (ITP) at NYU. Entry is $7 (Free for NYU ID holders) Doors open at 7, Show starts at 8 NIME @ Southpaw http://itp.nyu.edu/nime/show/ 125 Fifth Avenue Brooklyn, NY 11217 Tuesday, December 15, 2009 Performances 8PM-11PM Doors open at 7PM NIME at ITP http://itp.nyu.edu/nime Greg Shakar, Hans-Christoph Steiner, +1-718-360-4872, ha...@nyu.edu ITP http://itp.nyu.edu George Agudow +1-212-998-1891, george.agu...@nyu.edu Southpaw 125 Fifth Avenue (at Sterling Pl) Brooklyn, NY 11217 718.230.0236 http://www.spsounds.com ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce -- ETs DNA will not be televised ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] snapshot misteries, bang to gemhead
Hi, I'm working on a patch (not the attached one which is an example that isolates the problem), where from time to time I need to take a snapshot of the whole scene and draw it as a texture on a rectangle which is on the background. (when the patch is finished I think I will be allowed to share it, for what it's worth) I have it all working fine, but than I came into a problem: sometimes, I have to send a message to take the snapshot, and immediately after, send some other message that changes something on the scene, which has to happen AFTER the snapshot. Since I am taking snapshots in the classic way, that is, opening a spigot on the gemlist that comes to the [pix_snap], the snapshot is actually deferred until the next render; this is a problem because I need to defer any other message that has to take effet just after the sbapshot; this can be done but i'd like to avoid all the complications. I thought that a solution would be to force a render just after any snapshot, by sending a bang to the gemhead that is rendering everithing. However, the result is not what I expected and I really can't understand why. That's why I am asking for your help. So, the attached patch is a simplification, in which I draw an initially white square and a sphere. If you hit the big bang (sorry for the pun), a snapshot of the scene is taken via [pix_snap] and it becomes the texture of the square. You can use the number box to move the sphere around. Now, if I make the connection where it says connect this, what I am doing is just provoking a bang to the gemhead just after opening the spigot to the pix_snap. What I would expect is that it should work exactly the same as before (with the difference that an extra frame is rendered between two normal frames, and that's the moment the snapshot is taken; but this difference should not be visible). However, the observed behaviour is not this. The snapshot that is taken and printed on the texture is not the scene, but some aberration of it. If you leave the sphere wher it is, it will usually render and snap an all-black scene; but if you move the sphere to the back, behind the square, the snapshot will take the sphere very near to the eye.. I really don't understand. Doesn't the bang to the gemhead provoke a full render of everything just the same as it is rendered when a new frame occurs? Then why is the scene rendered differently when I do the bang I guess this could be further isolated to something regarding the bang to gemhead, i.e. without involving pix_snap; of course with a fast enough to see what happens during a single extra frame Thanks in advance By the way, thanks to all who gave me example patches some days ago which have helped me building this patch. m. -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com #N canvas 702 93 635 593 12; #X obj 304 560 gemwin; #X msg 377 514 destroy; #X obj 192 96 gemhead; #X obj 192 131 t a a a; #X obj 460 217 separator; #X obj 461 336 square 3; #X obj 189 256 rotateXYZ 0 0 0; #X floatatom 347 67 5 0 0 0 - - -; #X obj 190 184 separator; #X obj 461 303 pix_texture; #X obj 43 260 separator; #X obj 198 400 color 1 0 0; #X obj 198 425 sphere 1; #X obj 198 368 translateXYZ 0 0 1; #X msg 272 487 dimen 400 400 \, create \, 1; #X obj 41 567 pix_snap 400 400; #X obj 32 34 bng 30 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X obj 84 382 t b b; #X msg 81 427 1; #X obj 42 459 spigot; #X obj 41 496 t a b; #X msg 109 462 0; #X text 306 696 ; #X obj 39 530 t a b; #X obj 41 611 pix_texture; #X obj 38 312 pix_separator; #X obj 460 246 pix_separator; #X obj 460 276 color 1 1 1; #X obj 186 220 pix_separator; #X obj 180 38 t b; #X text 199 74 == connect this; #X connect 1 0 0 0; #X connect 2 0 3 0; #X connect 3 0 10 0; #X connect 3 1 8 0; #X connect 3 2 4 0; #X connect 4 0 26 0; #X connect 6 0 13 0; #X connect 7 0 6 2; #X connect 8 0 28 0; #X connect 9 0 5 0; #X connect 10 0 25 0; #X connect 11 0 12 0; #X connect 13 0 11 0; #X connect 14 0 0 0; #X connect 15 0 24 0; #X connect 16 0 17 0; #X connect 17 0 29 0; #X connect 17 1 18 0; #X connect 18 0 19 1; #X connect 19 0 20 0; #X connect 20 0 23 0; #X connect 20 1 21 0; #X connect 21 0 19 1; #X connect 23 0 15 0; #X connect 23 1 15 0; #X connect 24 1 9 1; #X connect 25 0 19 0; #X connect 26 0 27 0; #X connect 27 0 9 0; #X connect 28 0 6 0; ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] snapshot misteries, bang to gemhead
Yes the issue is indeed much simpler and [pix_snap] is not involved. Attached is a very simple patch with a square and a sphere. The bang forces a render. If you move the sphere far behind the square and hit the bang, you can see a flash of the red sphere just close to the eye, as if it was in the opposite position than usual. Is it normal, and if so, what is the explanation??? Matteo Sisti Sette escribió: Hi, I'm working on a patch (not the attached one which is an example that isolates the problem), where from time to time I need to take a snapshot of the whole scene and draw it as a texture on a rectangle which is on the background. (when the patch is finished I think I will be allowed to share it, for what it's worth) I have it all working fine, but than I came into a problem: sometimes, I have to send a message to take the snapshot, and immediately after, send some other message that changes something on the scene, which has to happen AFTER the snapshot. Since I am taking snapshots in the classic way, that is, opening a spigot on the gemlist that comes to the [pix_snap], the snapshot is actually deferred until the next render; this is a problem because I need to defer any other message that has to take effet just after the sbapshot; this can be done but i'd like to avoid all the complications. I thought that a solution would be to force a render just after any snapshot, by sending a bang to the gemhead that is rendering everithing. However, the result is not what I expected and I really can't understand why. That's why I am asking for your help. So, the attached patch is a simplification, in which I draw an initially white square and a sphere. If you hit the big bang (sorry for the pun), a snapshot of the scene is taken via [pix_snap] and it becomes the texture of the square. You can use the number box to move the sphere around. Now, if I make the connection where it says connect this, what I am doing is just provoking a bang to the gemhead just after opening the spigot to the pix_snap. What I would expect is that it should work exactly the same as before (with the difference that an extra frame is rendered between two normal frames, and that's the moment the snapshot is taken; but this difference should not be visible). However, the observed behaviour is not this. The snapshot that is taken and printed on the texture is not the scene, but some aberration of it. If you leave the sphere wher it is, it will usually render and snap an all-black scene; but if you move the sphere to the back, behind the square, the snapshot will take the sphere very near to the eye.. I really don't understand. Doesn't the bang to the gemhead provoke a full render of everything just the same as it is rendered when a new frame occurs? Then why is the scene rendered differently when I do the bang I guess this could be further isolated to something regarding the bang to gemhead, i.e. without involving pix_snap; of course with a fast enough to see what happens during a single extra frame Thanks in advance By the way, thanks to all who gave me example patches some days ago which have helped me building this patch. m. -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com #N canvas 598 102 635 593 12; #X obj 304 560 gemwin; #X msg 377 514 destroy; #X obj 192 96 gemhead; #X obj 192 131 t a a a; #X obj 460 217 separator; #X obj 461 336 square 3; #X obj 189 256 rotateXYZ 0 0 0; #X floatatom 344 67 5 0 0 0 - - -; #X obj 190 184 separator; #X obj 461 303 pix_texture; #X obj 43 260 separator; #X obj 198 400 color 1 0 0; #X obj 198 425 sphere 1; #X obj 198 368 translateXYZ 0 0 1; #X msg 272 487 dimen 400 400 \, create \, 1; #X obj 41 567 pix_snap 400 400; #X obj 152 38 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X obj 84 382 t b b; #X msg 81 427 1; #X obj 42 459 spigot; #X obj 41 496 t a b; #X msg 109 462 0; #X text 306 696 ; #X obj 39 530 t a b; #X obj 41 611 pix_texture; #X obj 38 312 pix_separator; #X obj 460 246 pix_separator; #X obj 460 276 color 1 1 1; #X obj 186 220 pix_separator; #X connect 1 0 0 0; #X connect 2 0 3 0; #X connect 3 0 10 0; #X connect 3 1 8 0; #X connect 3 2 4 0; #X connect 4 0 26 0; #X connect 6 0 13 0; #X connect 7 0 6 2; #X connect 8 0 28 0; #X connect 9 0 5 0; #X connect 10 0 25 0; #X connect 11 0 12 0; #X connect 13 0 11 0; #X connect 14 0 0 0; #X connect 15 0 24 0; #X connect 16 0 17 0; #X connect 17 0 2 0; #X connect 17 1 18 0; #X connect 18 0 19 1; #X connect 19 0 20 0; #X connect 20 0 23 0; #X connect 20 1 21 0; #X connect 21 0 19 1; #X connect 23 0 15 0; #X connect 23 1 15 0; #X connect 24 1 9 1; #X connect 25 0 19 0; #X connect 26 0 27 0; #X connect 27 0 9 0; #X connect 28 0 6 0; ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] snapshot misteries, bang to gemhead
are you sure you send the good patch? this one is not very simple and does involve pix_snap. c Matteo Sisti Sette a écrit : Yes the issue is indeed much simpler and [pix_snap] is not involved. Attached is a very simple patch with a square and a sphere. The bang forces a render. If you move the sphere far behind the square and hit the bang, you can see a flash of the red sphere just close to the eye, as if it was in the opposite position than usual. Is it normal, and if so, what is the explanation??? Matteo Sisti Sette escribió: Hi, I'm working on a patch (not the attached one which is an example that isolates the problem), where from time to time I need to take a snapshot of the whole scene and draw it as a texture on a rectangle which is on the background. (when the patch is finished I think I will be allowed to share it, for what it's worth) I have it all working fine, but than I came into a problem: sometimes, I have to send a message to take the snapshot, and immediately after, send some other message that changes something on the scene, which has to happen AFTER the snapshot. Since I am taking snapshots in the classic way, that is, opening a spigot on the gemlist that comes to the [pix_snap], the snapshot is actually deferred until the next render; this is a problem because I need to defer any other message that has to take effet just after the sbapshot; this can be done but i'd like to avoid all the complications. I thought that a solution would be to force a render just after any snapshot, by sending a bang to the gemhead that is rendering everithing. However, the result is not what I expected and I really can't understand why. That's why I am asking for your help. So, the attached patch is a simplification, in which I draw an initially white square and a sphere. If you hit the big bang (sorry for the pun), a snapshot of the scene is taken via [pix_snap] and it becomes the texture of the square. You can use the number box to move the sphere around. Now, if I make the connection where it says connect this, what I am doing is just provoking a bang to the gemhead just after opening the spigot to the pix_snap. What I would expect is that it should work exactly the same as before (with the difference that an extra frame is rendered between two normal frames, and that's the moment the snapshot is taken; but this difference should not be visible). However, the observed behaviour is not this. The snapshot that is taken and printed on the texture is not the scene, but some aberration of it. If you leave the sphere wher it is, it will usually render and snap an all-black scene; but if you move the sphere to the back, behind the square, the snapshot will take the sphere very near to the eye.. I really don't understand. Doesn't the bang to the gemhead provoke a full render of everything just the same as it is rendered when a new frame occurs? Then why is the scene rendered differently when I do the bang I guess this could be further isolated to something regarding the bang to gemhead, i.e. without involving pix_snap; of course with a fast enough to see what happens during a single extra frame Thanks in advance By the way, thanks to all who gave me example patches some days ago which have helped me building this patch. m. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] rj dirlib now also a libdir
Hallo, The rj library of (almost) vanilla abstractions to write RjDj scenes now includes a rj-meta.pd meta file to ease usage of it in libdir enabled Pd distributions like pd-extended. You can browse it at: http://trac.rjdj.me/browser/trunk/rjlib/rj and download it together with the rest of the RjLib using subversion: svn co http://svn.rjdj.me/scenes/trunk/rjlib/ Of course you still need to make a copy of the rj directory into your scene directory when using it there, so always test scenes with pd -noprefs first. The recommended way to use rj in scenes stays to add a [declare -path rj -path .] Ciao -- Frank ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] snapshot misteries, bang to gemhead ERRATA (attachment)
Hi, in my previous message I attached the wrong patch. Here's the correct one. Matteo Sisti Sette escribió: Yes the issue is indeed much simpler and [pix_snap] is not involved. Attached is a very simple patch with a square and a sphere. The bang forces a render. If you move the sphere far behind the square and hit the bang, you can see a flash of the red sphere just close to the eye, as if it was in the opposite position than usual. Is it normal, and if so, what is the explanation??? Matteo Sisti Sette escribió: Hi, I'm working on a patch (not the attached one which is an example that isolates the problem), where from time to time I need to take a snapshot of the whole scene and draw it as a texture on a rectangle which is on the background. (when the patch is finished I think I will be allowed to share it, for what it's worth) I have it all working fine, but than I came into a problem: sometimes, I have to send a message to take the snapshot, and immediately after, send some other message that changes something on the scene, which has to happen AFTER the snapshot. Since I am taking snapshots in the classic way, that is, opening a spigot on the gemlist that comes to the [pix_snap], the snapshot is actually deferred until the next render; this is a problem because I need to defer any other message that has to take effet just after the sbapshot; this can be done but i'd like to avoid all the complications. I thought that a solution would be to force a render just after any snapshot, by sending a bang to the gemhead that is rendering everithing. However, the result is not what I expected and I really can't understand why. That's why I am asking for your help. So, the attached patch is a simplification, in which I draw an initially white square and a sphere. If you hit the big bang (sorry for the pun), a snapshot of the scene is taken via [pix_snap] and it becomes the texture of the square. You can use the number box to move the sphere around. Now, if I make the connection where it says connect this, what I am doing is just provoking a bang to the gemhead just after opening the spigot to the pix_snap. What I would expect is that it should work exactly the same as before (with the difference that an extra frame is rendered between two normal frames, and that's the moment the snapshot is taken; but this difference should not be visible). However, the observed behaviour is not this. The snapshot that is taken and printed on the texture is not the scene, but some aberration of it. If you leave the sphere wher it is, it will usually render and snap an all-black scene; but if you move the sphere to the back, behind the square, the snapshot will take the sphere very near to the eye.. I really don't understand. Doesn't the bang to the gemhead provoke a full render of everything just the same as it is rendered when a new frame occurs? Then why is the scene rendered differently when I do the bang I guess this could be further isolated to something regarding the bang to gemhead, i.e. without involving pix_snap; of course with a fast enough to see what happens during a single extra frame Thanks in advance By the way, thanks to all who gave me example patches some days ago which have helped me building this patch. m. -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com #N canvas 480 155 635 593 12; #X obj 304 560 gemwin; #X msg 377 514 destroy; #X obj 192 96 gemhead; #X obj 192 131 t a a a; #X obj 460 217 separator; #X obj 461 336 square 3; #X obj 189 256 rotateXYZ 0 0 0; #X floatatom 347 67 5 0 0 0 - - -; #X obj 190 184 separator; #X obj 198 400 color 1 0 0; #X obj 198 425 sphere 1; #X obj 198 368 translateXYZ 0 0 1; #X msg 272 487 dimen 400 400 \, create \, 1; #X text 306 696 ; #X obj 460 246 pix_separator; #X obj 460 276 color 1 1 1; #X obj 186 220 pix_separator; #X obj 187 32 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X connect 1 0 0 0; #X connect 2 0 3 0; #X connect 3 1 8 0; #X connect 3 2 4 0; #X connect 4 0 14 0; #X connect 6 0 11 0; #X connect 7 0 6 2; #X connect 8 0 16 0; #X connect 9 0 10 0; #X connect 11 0 9 0; #X connect 12 0 0 0; #X connect 14 0 15 0; #X connect 15 0 5 0; #X connect 16 0 6 0; #X connect 17 0 2 0; ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] snapshot misteries, bang to gemhead
Oh I see! Thank you very much :) m. cyrille henry escribió: here is a small patch that show the problem : when gemhead receive a bang while in double rendering mode, the transformation matrix send is incorrect. so, finding a workaround is easy. just replace gemhead with the _gemhead abstraction that always output the correct transformation matrix. c cyrille henry a écrit : are you sure you send the good patch? this one is not very simple and does involve pix_snap. c Matteo Sisti Sette a écrit : Yes the issue is indeed much simpler and [pix_snap] is not involved. Attached is a very simple patch with a square and a sphere. The bang forces a render. If you move the sphere far behind the square and hit the bang, you can see a flash of the red sphere just close to the eye, as if it was in the opposite position than usual. Is it normal, and if so, what is the explanation??? Matteo Sisti Sette escribió: Hi, I'm working on a patch (not the attached one which is an example that isolates the problem), where from time to time I need to take a snapshot of the whole scene and draw it as a texture on a rectangle which is on the background. (when the patch is finished I think I will be allowed to share it, for what it's worth) I have it all working fine, but than I came into a problem: sometimes, I have to send a message to take the snapshot, and immediately after, send some other message that changes something on the scene, which has to happen AFTER the snapshot. Since I am taking snapshots in the classic way, that is, opening a spigot on the gemlist that comes to the [pix_snap], the snapshot is actually deferred until the next render; this is a problem because I need to defer any other message that has to take effet just after the sbapshot; this can be done but i'd like to avoid all the complications. I thought that a solution would be to force a render just after any snapshot, by sending a bang to the gemhead that is rendering everithing. However, the result is not what I expected and I really can't understand why. That's why I am asking for your help. So, the attached patch is a simplification, in which I draw an initially white square and a sphere. If you hit the big bang (sorry for the pun), a snapshot of the scene is taken via [pix_snap] and it becomes the texture of the square. You can use the number box to move the sphere around. Now, if I make the connection where it says connect this, what I am doing is just provoking a bang to the gemhead just after opening the spigot to the pix_snap. What I would expect is that it should work exactly the same as before (with the difference that an extra frame is rendered between two normal frames, and that's the moment the snapshot is taken; but this difference should not be visible). However, the observed behaviour is not this. The snapshot that is taken and printed on the texture is not the scene, but some aberration of it. If you leave the sphere wher it is, it will usually render and snap an all-black scene; but if you move the sphere to the back, behind the square, the snapshot will take the sphere very near to the eye.. I really don't understand. Doesn't the bang to the gemhead provoke a full render of everything just the same as it is rendered when a new frame occurs? Then why is the scene rendered differently when I do the bang I guess this could be further isolated to something regarding the bang to gemhead, i.e. without involving pix_snap; of course with a fast enough to see what happens during a single extra frame Thanks in advance By the way, thanks to all who gave me example patches some days ago which have helped me building this patch. m. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] FT232 and PD (OSX)
Hello together, this is my first post to this list, so please take it easy on me if I missed some point or my problem is trivial. Here's the project: I am building a system of approximately 200 little speakers that can be switched on/off individually. This works via 4066 8bit-registers that are filled by an atmega. I want to use PD to feed the atmega the bits that then go into the registers. At the same time I want to feed a step motor and get feedback about its current position. Here's the question: Has anybody here experience with using an ft232 (http://www.ftdichip.com/Products/FT232BM.htm) with PD? It provides a virtual serial port via usb and appears the easiest (cheapest) way to communicate. I'm using OSX and drivers for the chip are provided. I am not at all firm with PD right now. Last time I used Max/MSP an thats about 5 years ago. As I understand, the [comport] object works with OSX now. I couldn't find much in the forum about sending data to the outside. Most things seem to be done via Arduino and its derivates… Thanks for your help. cheers ff ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] (ot) knitting
On Mon, 7 Dec 2009, Marco Donnarumma wrote: among the others performative knitting needles sounds so interesting. :) Then you might be interested in this Knitting-machine-based Display Device: http://www.youtube.com/watch?v=0Z5UoYdcakk But it has nothing to do with Pd, FOSS, NIME, academics, galleries, etc. (I wonder what they did with the 700 frames after they were done with the music video) _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] FT232 and PD (OSX)
The Arduino uses the FT232 or something just like it. You need to install drivers for it. They are included with the Arduino software. Martin Felix Obée wrote: Hello together, this is my first post to this list, so please take it easy on me if I missed some point or my problem is trivial. Here's the project: I am building a system of approximately 200 little speakers that can be switched on/off individually. This works via 4066 8bit-registers that are filled by an atmega. I want to use PD to feed the atmega the bits that then go into the registers. At the same time I want to feed a step motor and get feedback about its current position. Here's the question: Has anybody here experience with using an ft232 (http://www.ftdichip.com/Products/FT232BM.htm) with PD? It provides a virtual serial port via usb and appears the easiest (cheapest) way to communicate. I'm using OSX and drivers for the chip are provided. I am not at all firm with PD right now. Last time I used Max/MSP an thats about 5 years ago. As I understand, the [comport] object works with OSX now. I couldn't find much in the forum about sending data to the outside. Most things seem to be done via Arduino and its derivates… Thanks for your help. cheers ff ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (ot) knitting
eheh.. crazy and awesome. Thanks for the link... M On Mon, Dec 7, 2009 at 2:25 PM, Mathieu Bouchard ma...@artengine.ca wrote: On Mon, 7 Dec 2009, Marco Donnarumma wrote: among the others performative knitting needles sounds so interesting. :) Then you might be interested in this Knitting-machine-based Display Device: http://www.youtube.com/watch?v=0Z5UoYdcakk But it has nothing to do with Pd, FOSS, NIME, academics, galleries, etc. (I wonder what they did with the 700 frames after they were done with the music video) _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801 -- Marco Donnarumma aka The !S.A.D! Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net | http://www.flxer.net EVENT: http://www.liveperformersmeeting.net ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] rj dirlib now also a libdir
I am going to try to make my first scene this holiday downtime. I have been enjoying the scenes so far on the iphone. I even got a skullcandy headset mic. Terrific fun. pp -Original Message- From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of Frank Barknecht Sent: Monday, December 07, 2009 8:00 AM To: pd-list@iem.at Cc: rjdj-composers Subject: [PD] rj dirlib now also a libdir Hallo, The rj library of (almost) vanilla abstractions to write RjDj scenes now includes a rj-meta.pd meta file to ease usage of it in libdir enabled Pd distributions like pd-extended. You can browse it at: http://trac.rjdj.me/browser/trunk/rjlib/rj and download it together with the rest of the RjLib using subversion: svn co http://svn.rjdj.me/scenes/trunk/rjlib/ Of course you still need to make a copy of the rj directory into your scene directory when using it there, so always test scenes with pd -noprefs first. The recommended way to use rj in scenes stays to add a [declare -path rj -path .] Ciao -- Frank ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Artoolkit with pure data?
_Hi I have compiled and built ARToolkit and i woudl like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it;s OT a bit but it works very well for large scale databases pp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] FT232 and PD (OSX)
Not exactly, the Arduino Duemilanove uses the ATmega168 chip. I have no knowledge of the FT232. Comport works really well on OSX with Pd however. The only issue is that it will crash Pd if you disconnect the USB without first disconnecting in the software. This is in the bugtracker/list of fixes, so maybe sometime soon it will be solved. Other than that, it works great. Good luck on your project, and be sure to send documentation of the completed work. It sounds interesting. ~Kyle On Mon, Dec 7, 2009 at 8:24 AM, Martin Peach martin.pe...@sympatico.cawrote: The Arduino uses the FT232 or something just like it. You need to install drivers for it. They are included with the Arduino software. Martin Felix Obée wrote: Hello together, this is my first post to this list, so please take it easy on me if I missed some point or my problem is trivial. Here's the project: I am building a system of approximately 200 little speakers that can be switched on/off individually. This works via 4066 8bit-registers that are filled by an atmega. I want to use PD to feed the atmega the bits that then go into the registers. At the same time I want to feed a step motor and get feedback about its current position. Here's the question: Has anybody here experience with using an ft232 ( http://www.ftdichip.com/Products/FT232BM.htm) with PD? It provides a virtual serial port via usb and appears the easiest (cheapest) way to communicate. I'm using OSX and drivers for the chip are provided. I am not at all firm with PD right now. Last time I used Max/MSP an thats about 5 years ago. As I understand, the [comport] object works with OSX now. I couldn't find much in the forum about sending data to the outside. Most things seem to be done via Arduino and its derivates… Thanks for your help. cheers ff ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] FT232 and PD (OSX)
On Mon, Dec 7, 2009 at 10:52 AM, Kyle Klipowicz kylek...@gmail.com wrote: Not exactly, the Arduino Duemilanove uses the ATmega168 chip. I have no knowledge of the FT232. It uses the FT232 to communicate between the USB and the ATmega168: http://www.scribd.com/doc/18027806/Arduino-Duemilanove-Schematic ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] NIME concert at Southpaw in Brooklyn, Tuesday, 12/15 8-11pm
That's Tom Gerhardt from last year, we was spinning plates. IIRC, that project used Pd. You can see videos from last year on youtube: http://www.youtube.com/watch?v=qsCJeP6_u6k As for FLOSS, not all of the projects use FLOSS, the class doesn't mandate any particular tool. Pd, Max/MSP, Ableton Live, OpenFrameworks are common. ./hc On Dec 7, 2009, at 7:08 AM, olsen wrote: sound nice! what's the guy with the dishes (last image on the website) doing? ø Hans-Christoph Steiner wrote: There will definitely be some Pd projects here: NIME: New Interfaces for Musical Expression. NIME: creating new performance tools for digital music. http://itp.nyu.edu/nime/show/ In the eighth annual NIME concert, performers will play a series of newly designed electronic instruments that aim to keep the live in the live performance of digital music. Electronic music is usually played with a keyboard and mouse. Laptop musicians often sit at a desk and give performances that are little more than watching someone make office gestures. The idea behind NIME is to go beyond the mouse and keyboard and beyond even piano keys and drum pads. It seeks to present performance systems that make the most out of the new opportunities for musical expression that digital technology offers. This year's NIME concert will feature such innovations as a musically enhanced sewing machine, sonified floor tiles, performative knitting needles, turntablism for live instrumentalists, electronically controlled cartoon antics, novel realizations of the rock guitar, and a host of other exciting approaches to the creation of music. NIME is an end-of-semester performance by 16 graduate student artists from the Interactive Telecommunications Program (ITP) at NYU. Entry is $7 (Free for NYU ID holders) Doors open at 7, Show starts at 8 NIME @ Southpaw http://itp.nyu.edu/nime/show/ 125 Fifth Avenue Brooklyn, NY 11217 Tuesday, December 15, 2009 Performances 8PM-11PM Doors open at 7PM NIME at ITP http://itp.nyu.edu/nime Greg Shakar, Hans-Christoph Steiner, +1-718-360-4872, ha...@nyu.edu ITP http://itp.nyu.edu George Agudow +1-212-998-1891, george.agu...@nyu.edu Southpaw 125 Fifth Avenue (at Sterling Pl) Brooklyn, NY 11217 718.230.0236 http://www.spsounds.com ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce -- ETs DNA will not be televised ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list http://at.or.at/hans/ ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] FT232 and PD (OSX)
Aaaah. Schooled me! ~Kyle On Mon, Dec 7, 2009 at 11:03 AM, John Harrison johnharrison...@gmail.comwrote: On Mon, Dec 7, 2009 at 10:52 AM, Kyle Klipowicz kylek...@gmail.comwrote: Not exactly, the Arduino Duemilanove uses the ATmega168 chip. I have no knowledge of the FT232. It uses the FT232 to communicate between the USB and the ATmega168: http://www.scribd.com/doc/18027806/Arduino-Duemilanove-Schematic ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] FT232 and PD (OSX)
Thanks for the help everybody! As I understand it, the Arduino uses the FT232 for communication with the computer. So it should be recognized by pd and comport. I'll do some soldering and see, what I get. http://arduino.cc/en/Main/MiniUSB Is there a further documentation for the comport object, apart from Martins helpfile? I'm also missing a quick reference guide. Somehow OSX has hidden all pd-files from me (probably somewhere root?) and some overview would be nice. The project will hopefully be well documented to the last resistor. Right now we're working on synchronizing the switching to the 0-phase of the sound played, to avoid producing crackles when switching. cheers ff Am 07.12.2009 um 18:03 schrieb John Harrison: On Mon, Dec 7, 2009 at 10:52 AM, Kyle Klipowicz kylek...@gmail.com wrote: Not exactly, the Arduino Duemilanove uses the ATmega168 chip. I have no knowledge of the FT232. It uses the FT232 to communicate between the USB and the ATmega168: http://www.scribd.com/doc/18027806/Arduino-Duemilanove-Schematic ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Artoolkit with pure data?
Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] How to access audio files from disk randomly?
What about readanysf~? You can send it [seek $1( and you can also get the file length in seconds out with [route length] Quoth Roman Haefeli, on 06/12/09 23:57: Hi all Yeah, it's never too late for basic questions. Basically i would like to create file player patch, that let's you pick a soundfile (be it a wav) of any number of channels and a bit depth currently supported by [readsf~] and it should be able to play from any position between the start and the end of the file. Usually i used a kludge by using [soundfiler] in order to get the number of sample frames of the file and then i calculated the number of bytes to be skipped in order to be able to let [readsf~] play the file from a random position. However, this only works when the actual header size of the file is constant (i.e. known and the same for every file; ok, when the header sizes would be known, they wouldn't need to be the same for all files, but you get the point) and when you know beforehand the bit depth of the file(s), since [readsf~] reads it correctly, but doesn't tell you about it. Now, i would like to be able to play wav files correctly with arbitrary (unkown) bit depths and arbitrary (unkown) number of channels. Also, i am looking for a way to be able to load both, simple RIFF WAV and so called 'Broadcast WAV' files (the ones with a 'bext' header signature). I also tried [wavinfo] from ext13. However, this seems to work only with the former (simple) format, but not with broadcast wav-files. Funny enough, [readsf~] seems to have everything needed built-in, since it reads both formats correctly, it just does not expose those functions to the pd patch (as this unfortunately is often the problem with many object classes). Any idea or pointers to other externals welcome! Roman ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] just out of curiosity
From the main page of the Pure Data portal: [Pure Data] is the _third_ major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.)... (emphasis added) Which is the second one? -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] PDDP (was: Finding $0 and dealing with it in messages)
On Sun, 6 Dec 2009, Jonathan Wilkes wrote: That's some cool stuff. What are the externals that are being used (esp. to hide patch cords and move the abstractions into place? [gf/lol] has 4 methods: wire_dotted, wire_hide, box_dotted, box_align. Those are used by [doc_m] to move comments into place, and by [doc_also] to put «See Also» objects into place. Loading GridFlow also modifies the running Vanilla or Extended so that comments have an inlet and so that this inlet is hidden. For moving the abstractions into place, however, [gf/canvas_getpos] and [gf/canvas_setpos] are used. If the patch gets any bigger than the patch window, [gf/canvas_hehehe] is used to auto-expand the window. [gf/canvas_hohoho] is used to draw dashed bounding-boxes. Other new externals include [gf/canvas_count] and [gf/canvas_loadbang] for dynamic patching. [gf/canvas_xid] is used for automating screenshots. [gf/canvas_edit_mode] reports the edit state, [gf/canvas_setgop] allows an abstraction to change its own GOP settings, [gf/canvas_filename] allows a patch to know its own filename, and [gf/canvas_dollarzero] allows a patch to know the $0 of any of its parents («ancestors»). [gf/string_] compares strings (to auto-sort [doc_m] elements), [gf/string_replace] is used a few times, and I don't recall what I used [gf/getpid] for (but it gets the process ID). Are the pngs/movs in dd or pd-ext? Still all pd-ext, simply because that's what people are going to use at the winter Pd workshop at Vidéographe. This new stuff doesn't work in dd, which will need an entirely different set of hacks anyway. Work on dd is postponed until the workshop is ready... _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
Okay, I have it working on OSX and Ubuntu [ Gutsy Gibbon] I know it's an old flavor but it has everything working nicely [except gridflow!] I will DL it now and let you know. pp -Original Message- From: Hans-Christoph Steiner [mailto:h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
On Mon, 7 Dec 2009, Matteo Sisti Sette wrote: From the main page of the Pure Data portal: [Pure Data] is the _third_ major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.)... (emphasis added) Which is the second one? No idea. Pd is not a branch of Max anyway. jMax is a branch of Max that appeared after Pd appeared. All the rest is a bunch of internal forks and renamings that were pretty much internal to IRCAM and that the outside world shouldn't care about. _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
On Mon, 7 Dec 2009, Pagano, Patrick wrote: Okay, I have it working on OSX and Ubuntu [ Gutsy Gibbon] I know it's an old flavor but it has everything working nicely [except gridflow!] Ok. What's wrong with your install of GridFlow now? _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
HA! I just simply have been lazy, and was not wanting to break stuff on my MAC [pdp/gem] bridge objects before a performance, can you point me at the proper files for Ubuntu/OSX so I can build it? pp -Original Message- From: Mathieu Bouchard [mailto:ma...@artengine.ca] Sent: Monday, December 07, 2009 2:15 PM To: Pagano, Patrick Cc: Hans-Christoph Steiner; pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? On Mon, 7 Dec 2009, Pagano, Patrick wrote: Okay, I have it working on OSX and Ubuntu [ Gutsy Gibbon] I know it's an old flavor but it has everything working nicely [except gridflow!] Ok. What's wrong with your install of GridFlow now? _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801 ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
On Mon, 7 Dec 2009, Pagano, Patrick wrote: I just simply have been lazy, and was not wanting to break stuff on my MAC [pdp/gem] bridge objects before a performance, can you point me at the proper files for Ubuntu/OSX so I can build it? prebuilt for OSX = 10.4 http://gridflow.ca/download/packages/gridflow-0.9.6-macosx104-i386.tar.gz prebuilt for Ubuntu 9.10 http://gridflow.ca/download/packages/gridflow-0.9.6-ubuntu-karmic-i386.tar.gz source http://gridflow.ca/download/gridflow-0.9.6.tar.gz note that the source code is not bundled with prebuilt packages (except the abstractions) _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
okay, i am going to try from source I'm going in! pp From: Mathieu Bouchard [ma...@artengine.ca] Sent: Monday, December 07, 2009 2:59 PM To: Pagano, Patrick Cc: Hans-Christoph Steiner; pd-list@iem.at Subject: RE: [PD] Artoolkit with pure data? On Mon, 7 Dec 2009, Pagano, Patrick wrote: I just simply have been lazy, and was not wanting to break stuff on my MAC [pdp/gem] bridge objects before a performance, can you point me at the proper files for Ubuntu/OSX so I can build it? prebuilt for OSX = 10.4 http://gridflow.ca/download/packages/gridflow-0.9.6-macosx104-i386.tar.gz prebuilt for Ubuntu 9.10 http://gridflow.ca/download/packages/gridflow-0.9.6-ubuntu-karmic-i386.tar.gz source http://gridflow.ca/download/gridflow-0.9.6.tar.gz note that the source code is not bundled with prebuilt packages (except the abstractions) _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801 ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
Just download the Pd-extended for macosx104/intel and drop it in / Applications. Its named differently, so you can have both at the same time, you can have them both runniung too. http://autobuild.puredata.info/auto-build/2009-12-07/ .hc On Dec 7, 2009, at 3:29 PM, Pagano, Patrick wrote: okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/ Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ¡El pueblo unido jamás será vencido! ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (ot) knitting
Wow, that's a ton of knitting... .hc On Dec 7, 2009, at 10:15 AM, Marco Donnarumma wrote: eheh.. crazy and awesome. Thanks for the link... M On Mon, Dec 7, 2009 at 2:25 PM, Mathieu Bouchard ma...@artengine.ca wrote: On Mon, 7 Dec 2009, Marco Donnarumma wrote: among the others performative knitting needles sounds so interesting. :) Then you might be interested in this Knitting-machine-based Display Device: http://www.youtube.com/watch?v=0Z5UoYdcakk But it has nothing to do with Pd, FOSS, NIME, academics, galleries, etc. (I wonder what they did with the 700 frames after they were done with the music video) _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801 -- Marco Donnarumma aka The !S.A.D! Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net | http://www.flxer.net EVENT: http://www.liveperformersmeeting.net [W]e have invented the technology to eliminate scarcity, but we are deliberately throwing it away to benefit those who profit from scarcity.-John Gilmore ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
On Dec 7, 2009, at 2:11 PM, Mathieu Bouchard wrote: On Mon, 7 Dec 2009, Matteo Sisti Sette wrote: From the main page of the Pure Data portal: [Pure Data] is the _third_ major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.)... (emphasis added) Which is the second one? No idea. Pd is not a branch of Max anyway. jMax is a branch of Max that appeared after Pd appeared. All the rest is a bunch of internal forks and renamings that were pretty much internal to IRCAM and that the outside world shouldn't care about. Max/MSP, Pd, jMax? .hc All mankind is of one author, and is one volume; when one man dies, one chapter is not torn out of the book, but translated into a better language; and every chapter must be so translated -John Donne ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
On Mon, 7 Dec 2009, Hans-Christoph Steiner wrote: Max/MSP, Pd, jMax? If you want to say something, I would suggest that you use complete sentences. _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
i think it took longer to compile jMax than it actually existed. From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 4:08 PM To: Mathieu Bouchard Cc: PD list; Matteo Sisti Sette Subject: Re: [PD] just out of curiosity On Dec 7, 2009, at 2:11 PM, Mathieu Bouchard wrote: On Mon, 7 Dec 2009, Matteo Sisti Sette wrote: From the main page of the Pure Data portal: [Pure Data] is the _third_ major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.)... (emphasis added) Which is the second one? No idea. Pd is not a branch of Max anyway. jMax is a branch of Max that appeared after Pd appeared. All the rest is a bunch of internal forks and renamings that were pretty much internal to IRCAM and that the outside world shouldn't care about. Max/MSP, Pd, jMax? .hc All mankind is of one author, and is one volume; when one man dies, one chapter is not torn out of the book, but translated into a better language; and every chapter must be so translated -John Donne ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
The powerpc build machine is still down. I think I managed to get a complete backup of the old machine before the disk totally died. Now I need to find a time to put that backup on a new disk and install it in the machine. Anyone running Mac OS X 10.4/PowerPC want to try a build? .hc On Dec 7, 2009, at 4:34 PM, Cosmin S wrote: Super, Just what I've looking for! Is there a chance to get the nightly autobuild for ppc? C. From: h...@at.or.at To: p...@digitalworlds.ufl.edu Date: Mon, 7 Dec 2009 16:05:33 -0500 CC: pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? Just download the Pd-extended for macosx104/intel and drop it in / Applications. Its named differently, so you can have both at the same time, you can have them both runniung too. http://autobuild.puredata.info/auto-build/2009-12-07/ .hc On Dec 7, 2009, at 3:29 PM, Pagano, Patrick wrote: okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/ Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ¡El pueblo unido jamás será vencido! ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list PC, téléphones portables, souris hi-tech. à gagner grâce à Hotmail ! C'est ici ! The arc of history bends towards justice. - Dr. Martin Luther King, Jr. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (ot) knitting
On Mon, 7 Dec 2009, Hans-Christoph Steiner wrote: Wow, that's a ton of knitting... That's why it uses only two shades of wool, because knitting more than two colours takes a lot more time. Knitting one frame in two colours is easy: you just put the punchcard in the machine and then you drag the carriage left and right until the frame is done, whereas for more colours you may have to spend a lot of time swapping colours at each scanline... I don't know today's machines, but I suspect it's all the same, otherwise they'd have used more colours. This music video was made in Montréal, btw. _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
Mathieu Bouchard escribió: On Mon, 7 Dec 2009, Hans-Christoph Steiner wrote: Max/MSP, Pd, jMax? If you want to say something, I would suggest that you use complete sentences. Mathieu Bouchard escribió: On Wed, 2 Dec 2009, Hans-Christoph Steiner wrote: Here's a friendly suggestion, instead of spending time writing giant emails, spend that time trying to isolate the bugs that you are complaining about. [...] Here's a friendly suggestion : stop replying to mails that you don't read and don't care about. Do you genuinely hate Hans-Cristoph or is it a joke/game between long-time friends? :) -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
On Mon, Dec 7, 2009 at 4:31 PM, Pagano, Patrick p...@digitalworlds.ufl.edu wrote: i think it took longer to compile jMax than it actually existed. Haha :) And trying to run it was sisyphean? ./MiS ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
On Mon, 2009-12-07 at 16:26 -0500, Mathieu Bouchard wrote: On Mon, 7 Dec 2009, Hans-Christoph Steiner wrote: Max/MSP, Pd, jMax? If you want to say something, I would suggest that you use complete sentences. Why so hostile? (Sorry for not having made a complete sentence.) Seriously, giving anwers that are not real sentences is not so abnormal for a mailing list, is it? roman ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] puredata.info / members / embed
hi, i was trying to embed a vimeo video in my personnal page on puredata.info/members, but the code it's not working. i think it's working for an article (not a page). is it possible to add this feature in page? pat ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] How to access audio files from disk randomly?
Hi James Thanks for that hint. I actually _wanted_ to check [readanysf~], but failed to compile it. But yeah, it would cover some of the given requirments. Unfortunately, it does not seem to return the number of channels of an audio file. Since i cannot test myself now: Is it able at all to play multi-channel-files with a higher number of channels than 2? I don't see any errors, when running ./configure. However, 'make' fails pretty early: ro...@yoyo2:~/pd-svn/externals/august/readanysf~$ make make all-recursive make[1]: Entering directory `/home/roman/pd-svn/externals/august/readanysf~' Making all in src make[2]: Entering directory `/home/roman/pd-svn/externals/august/readanysf~/src' g++ -DHAVE_CONFIG_H -I. -I.. -I/usr/local/include/ -I/usr/local/lib/pd/flext/ -I../include/ -DUNIX -Wno-deprecated -Wall -Wimplicit -Wunused -Wmissing-prototypes -O1 -DFLEXT_SYS=2 -DFLEXT_THREADS -DFLEXT_SHARED -DFLEXT_USE_CMEM -I/usr/local/include/flext -DREAD_VORBIS -DREAD_MAD -DREAD_FLAC -MT Input.o -MD -MP -MF .deps/Input.Tpo -c -o Input.o Input.cpp cc1plus: warning: command line option -Wmissing-prototypes is valid for Ada/C/ObjC but not for C++ Input.cpp:2:22: error: iostream.h: No such file or directory make[2]: *** [Input.o] Error 1 make[2]: Leaving directory `/home/roman/pd-svn/externals/august/readanysf~/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/roman/pd-svn/externals/august/readanysf~' make: *** [all] Error 2 There are several packages delivering a file 'iostream.h', but none of them puts it directly to /usr/include. I also did install all the pre-requisites of readanysf~: libmad, libsamplerate, libflac, libogg, working flext. Help would be much appreciated. Roman On Mon, 2009-12-07 at 16:43 +, James Dunn wrote: What about readanysf~? You can send it [seek $1( and you can also get the file length in seconds out with [route length] Quoth Roman Haefeli, on 06/12/09 23:57: Hi all Yeah, it's never too late for basic questions. Basically i would like to create file player patch, that let's you pick a soundfile (be it a wav) of any number of channels and a bit depth currently supported by [readsf~] and it should be able to play from any position between the start and the end of the file. Usually i used a kludge by using [soundfiler] in order to get the number of sample frames of the file and then i calculated the number of bytes to be skipped in order to be able to let [readsf~] play the file from a random position. However, this only works when the actual header size of the file is constant (i.e. known and the same for every file; ok, when the header sizes would be known, they wouldn't need to be the same for all files, but you get the point) and when you know beforehand the bit depth of the file(s), since [readsf~] reads it correctly, but doesn't tell you about it. Now, i would like to be able to play wav files correctly with arbitrary (unkown) bit depths and arbitrary (unkown) number of channels. Also, i am looking for a way to be able to load both, simple RIFF WAV and so called 'Broadcast WAV' files (the ones with a 'bext' header signature). I also tried [wavinfo] from ext13. However, this seems to work only with the former (simple) format, but not with broadcast wav-files. Funny enough, [readsf~] seems to have everything needed built-in, since it reads both formats correctly, it just does not expose those functions to the pd patch (as this unfortunately is often the problem with many object classes). Any idea or pointers to other externals welcome! Roman ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
okay when i run it i get [pix_artoolkit]: ARToolKit support by Shigeyuki Hirai YEAH but when i run the help patch i get error: [pix_artoolkit]: ARToolKit: Camera parameter load error (-1) !! error: [pix_artoolkit]: ARToolKit: pattern load error (-1) !! Is there another help patch to test/try with? I have attached the one i have. pp From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 4:37 PM To: Cosmin S Cc: PD list Subject: Re: [PD] Artoolkit with pure data? The powerpc build machine is still down. I think I managed to get a complete backup of the old machine before the disk totally died. Now I need to find a time to put that backup on a new disk and install it in the machine. Anyone running Mac OS X 10.4/PowerPC want to try a build? .hc On Dec 7, 2009, at 4:34 PM, Cosmin S wrote: Super, Just what I've looking for! Is there a chance to get the nightly autobuild for ppc? C. From: h...@at.or.atmailto:h...@at.or.at To: p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu Date: Mon, 7 Dec 2009 16:05:33 -0500 CC: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? Just download the Pd-extended for macosx104/intel and drop it in / Applications. Its named differently, so you can have both at the same time, you can have them both runniung too. http://autobuild.puredata.info/auto-build/2009-12-07/ .hc On Dec 7, 2009, at 3:29 PM, Pagano, Patrick wrote: okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.atmailto:h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/ Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ¡El pueblo unido jamás será vencido! ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list PC, téléphones portables, souris hi-tech. à gagner grâce à Hotmail ! C'est ici !http://www.hotmailmagicmoment.com The arc of history bends towards justice. - Dr. Martin Luther King, Jr. pix_artoolkit-help.pd Description: pix_artoolkit-help.pd ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] puredata.info / members / embed
THere are a bunch of videos embedded in the exhibition pages: http://puredata.info/exhibition While you are there, add an article on your favorite Pd project to the exhibition: http://puredata.info/docs/sitedocs/AddingToTheExhibition .hc On Dec 7, 2009, at 4:07 PM, patrick wrote: hi, i was trying to embed a vimeo video in my personnal page on puredata.info/members, but the code it's not working. i think it's working for an article (not a page). is it possible to add this feature in page? pat ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list [T]he greatest purveyor of violence in the world today [is] my own government. - Martin Luther King, Jr. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
It seems you need to have a camera_para.dat and patt.hiro. Do you have those? http://www.hitl.washington.edu/artoolkit/mail-archive/message-thread-00942-Unable-to-set-up-AR-came.html Maybe we could include your help patch with Gem? There is currently none that I know of. I can check it in if you are ok with that. .hc On Dec 7, 2009, at 4:59 PM, Pagano, Patrick wrote: okay when i run it i get [pix_artoolkit]: ARToolKit support by Shigeyuki Hirai YEAH but when i run the help patch i get error: [pix_artoolkit]: ARToolKit: Camera parameter load error (-1) !! error: [pix_artoolkit]: ARToolKit: pattern load error (-1) !! Is there another help patch to test/try with? I have attached the one i have. pp From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 4:37 PM To: Cosmin S Cc: PD list Subject: Re: [PD] Artoolkit with pure data? The powerpc build machine is still down. I think I managed to get a complete backup of the old machine before the disk totally died. Now I need to find a time to put that backup on a new disk and install it in the machine. Anyone running Mac OS X 10.4/PowerPC want to try a build? .hc On Dec 7, 2009, at 4:34 PM, Cosmin S wrote: Super, Just what I've looking for! Is there a chance to get the nightly autobuild for ppc? C. From: h...@at.or.atmailto:h...@at.or.at To: p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu Date: Mon, 7 Dec 2009 16:05:33 -0500 CC: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? Just download the Pd-extended for macosx104/intel and drop it in / Applications. Its named differently, so you can have both at the same time, you can have them both runniung too. http://autobuild.puredata.info/auto-build/2009-12-07/ .hc On Dec 7, 2009, at 3:29 PM, Pagano, Patrick wrote: okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.atmailto:h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/ Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ¡El pueblo unido jamás será vencido! ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list PC, téléphones portables, souris hi-tech. à gagner grâce à Hotmail ! C'est ici !http://www.hotmailmagicmoment.com The arc of history bends towards justice. - Dr. Martin Luther King, Jr. pix_artoolkit-help.pd News is what people want to keep hidden and everything else is publicity. - Bill Moyers ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
i have them, but i was not hard coding the paths, now they are at least recognized, but still not cube is loading, i am getting Data though It's not my help patch i found it from scrounging around for my next meal. From: Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 5:27 PM To: Pagano, Patrick Cc: Cosmin S; PD list Subject: Re: [PD] Artoolkit with pure data? It seems you need to have a camera_para.dat and patt.hiro. Do you have those? http://www.hitl.washington.edu/artoolkit/mail-archive/message-thread-00942-Unable-to-set-up-AR-came.html Maybe we could include your help patch with Gem? There is currently none that I know of. I can check it in if you are ok with that. .hc On Dec 7, 2009, at 4:59 PM, Pagano, Patrick wrote: okay when i run it i get [pix_artoolkit]: ARToolKit support by Shigeyuki Hirai YEAH but when i run the help patch i get error: [pix_artoolkit]: ARToolKit: Camera parameter load error (-1) !! error: [pix_artoolkit]: ARToolKit: pattern load error (-1) !! Is there another help patch to test/try with? I have attached the one i have. pp From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 4:37 PM To: Cosmin S Cc: PD list Subject: Re: [PD] Artoolkit with pure data? The powerpc build machine is still down. I think I managed to get a complete backup of the old machine before the disk totally died. Now I need to find a time to put that backup on a new disk and install it in the machine. Anyone running Mac OS X 10.4/PowerPC want to try a build? .hc On Dec 7, 2009, at 4:34 PM, Cosmin S wrote: Super, Just what I've looking for! Is there a chance to get the nightly autobuild for ppc? C. From: h...@at.or.atmailto:h...@at.or.at To: p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu Date: Mon, 7 Dec 2009 16:05:33 -0500 CC: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? Just download the Pd-extended for macosx104/intel and drop it in / Applications. Its named differently, so you can have both at the same time, you can have them both runniung too. http://autobuild.puredata.info/auto-build/2009-12-07/ .hc On Dec 7, 2009, at 3:29 PM, Pagano, Patrick wrote: okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.atmailto:h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/ Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ¡El pueblo unido jamás será vencido! ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list PC, téléphones portables, souris hi-tech. à gagner grâce à Hotmail ! C'est ici !http://www.hotmailmagicmoment.com The arc of history bends towards justice. - Dr. Martin
[PD] [Fwd: [piksel] pure data group in Berlin]
The following Berlin pd-meeting was announced on the piksel mailing list. LG Georg ---BeginMessage--- Hello! Next tuesday there will be a first meeting of pure data users in Berlin: We are meeting at 8pm at NK for the monthy? puredata Meeting on tuesday 15 decc, 2009. Doors are open from 8-8:15. At other time, probably they are closed and you will have to call anybody in Nk. To get a telephone number to call or confirm assistance you can write to i...@minitronics.net Elsenstr. 52 2HH 2Etage 12059 Berlin www.nkprojekt.de [bang( | [love] | [ser~] ___ piksel mailing list pik...@piksel.no https://piksel.no/mailman/listinfo/piksel http://www.piksel.no ---End Message--- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] FT232 and PD (OSX)
hey look at this link, it may help you http://wiki.dataflow.ws/comport?highlight=%28comport%29 2009/12/7 Felix Obée fe...@amphibiousthoughts.com Thanks for the help everybody! As I understand it, the Arduino uses the FT232 for communication with the computer. So it should be recognized by pd and comport. I'll do some soldering and see, what I get. http://arduino.cc/en/Main/MiniUSB Is there a further documentation for the comport object, apart from Martins helpfile? I'm also missing a quick reference guide. Somehow OSX has hidden all pd-files from me (probably somewhere root?) and some overview would be nice. The project will hopefully be well documented to the last resistor. Right now we're working on synchronizing the switching to the 0-phase of the sound played, to avoid producing crackles when switching. cheers ff Am 07.12.2009 um 18:03 schrieb John Harrison: On Mon, Dec 7, 2009 at 10:52 AM, Kyle Klipowicz kylek...@gmail.comwrote: Not exactly, the Arduino Duemilanove uses the ATmega168 chip. I have no knowledge of the FT232. It uses the FT232 to communicate between the USB and the ATmega168: http://www.scribd.com/doc/18027806/Arduino-Duemilanove-Schematic ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Fagote / Contrafagote Bassoon / Contra-bassoon http://myspace.com/ricardolameiro ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
Seriously, giving anwers that are not real sentences is not so abnormal for a mailing list, is it? ooo oo$$o o$ $$ o$ o $ oooo $$ $$ $$o$ oo $ $ $ o$$$o $$$o$$o$ $$o$ o$ $$$ $$o $$$$$$ $$$ $$$ $$$$$ $$$ $$$ o$$ $$$o o$$ $$$ $$$o $$$$ $$oo o$$$$ $ o $$ o$$$ $$$o $$$ $$$o o$$$ o oo o$$$ o o$$ooo $oo o$o o $ $$$o$ $$$oo $$ $$$ $$ $$$ _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
i am getting a stream of data out of the second outlet, but i am not getting a cube, actually with this patch when the data stream begins the cube disappears pp From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Pagano, Patrick [...@digitalworlds.ufl.edu] Sent: Monday, December 07, 2009 5:42 PM To: Hans-Christoph Steiner Cc: PD list Subject: Re: [PD] Artoolkit with pure data? i have them, but i was not hard coding the paths, now they are at least recognized, but still not cube is loading, i am getting Data though It's not my help patch i found it from scrounging around for my next meal. From: Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 5:27 PM To: Pagano, Patrick Cc: Cosmin S; PD list Subject: Re: [PD] Artoolkit with pure data? It seems you need to have a camera_para.dat and patt.hiro. Do you have those? http://www.hitl.washington.edu/artoolkit/mail-archive/message-thread-00942-Unable-to-set-up-AR-came.html Maybe we could include your help patch with Gem? There is currently none that I know of. I can check it in if you are ok with that. .hc On Dec 7, 2009, at 4:59 PM, Pagano, Patrick wrote: okay when i run it i get [pix_artoolkit]: ARToolKit support by Shigeyuki Hirai YEAH but when i run the help patch i get error: [pix_artoolkit]: ARToolKit: Camera parameter load error (-1) !! error: [pix_artoolkit]: ARToolKit: pattern load error (-1) !! Is there another help patch to test/try with? I have attached the one i have. pp From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 4:37 PM To: Cosmin S Cc: PD list Subject: Re: [PD] Artoolkit with pure data? The powerpc build machine is still down. I think I managed to get a complete backup of the old machine before the disk totally died. Now I need to find a time to put that backup on a new disk and install it in the machine. Anyone running Mac OS X 10.4/PowerPC want to try a build? .hc On Dec 7, 2009, at 4:34 PM, Cosmin S wrote: Super, Just what I've looking for! Is there a chance to get the nightly autobuild for ppc? C. From: h...@at.or.atmailto:h...@at.or.at To: p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu Date: Mon, 7 Dec 2009 16:05:33 -0500 CC: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? Just download the Pd-extended for macosx104/intel and drop it in / Applications. Its named differently, so you can have both at the same time, you can have them both runniung too. http://autobuild.puredata.info/auto-build/2009-12-07/ .hc On Dec 7, 2009, at 3:29 PM, Pagano, Patrick wrote: okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.atmailto:h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/ Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ¡El pueblo unido jamás será vencido!
Re: [PD] just out of curiosity
On Mon, 2009-12-07 at 18:04 -0500, Mathieu Bouchard wrote: Seriously, giving anwers that are not real sentences is not so abnormal for a mailing list, is it? ooo oo$$o o$ $$ o$ o $ oooo $$ $$ $$o$ oo $ $ $ o$$$o $$$o$$o$ $$o$ o$ $$$ $$o $$$$$$ $$$ $$$ $$$$$ $$$ $$$ o$$ $$$o o$$ $$$ $$$o $$$$ $$oo o$$$$ $ o $$ o$$$ $$$o $$$ $$$o o$$$ o oo o$$$ o o$$ooo $oo o$o o $ $$$o$ $$$oo $$ $$$ $$ $$$ _ ___/ \ /\ __/ \/ \__ _/ \___| / \__ / \__| / \__ \_|/ \_ \| / \_ ___ \___| / \_ / \ \__| / \ | | \_|/ \ \___/\| / | \ / \ \/ \ / \/ \ / \/ \ / \/ \ / \/ ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] pd_tuesday/ Berlin
Hello! Next tuesday there will be a first meeting of pure data users in Berlin: We are meeting at 8pm at NK for the monthy? puredata Meeting on tuesday 15 decc, 2009. Doors are open from 8-8:15. At other time, probably they are closed and you will have to call anybody in Nk.To get a telephone number to call or confirm assistance you can write to i...@minitronics.net Elsenstr. 52 2HH 2Etage 12059 Berlin www.nkprojekt.de [bang(|[love]|[ser~] ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] just out of curiosity
They could both agree to settle it in the only suitable manner: after school, by the bike racks. No knives. D. Matteo Sisti Sette wrote: Mathieu Bouchard escribió: On Mon, 7 Dec 2009, Hans-Christoph Steiner wrote: Max/MSP, Pd, jMax? If you want to say something, I would suggest that you use complete sentences. Mathieu Bouchard escribió: On Wed, 2 Dec 2009, Hans-Christoph Steiner wrote: Here's a friendly suggestion, instead of spending time writing giant emails, spend that time trying to isolate the bugs that you are complaining about. [...] Here's a friendly suggestion : stop replying to mails that you don't read and don't care about. Do you genuinely hate Hans-Cristoph or is it a joke/game between long-time friends? :) -- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 11: Always first steps ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] BuildingPdExtended
Hey Cosmin, Let's keep this thread on the list so that its in the archive others can contribute and benefit from it. The easiest way to get the whole source tree is the rsync method. So use the rsync method for 'pd-extended'. .hc On Dec 7, 2009, at 6:06 PM, Cosmin S wrote: Hi, I'm trying to get the sources with the bash checkout-developer- layout.sh. In the scope to build the last sources on a osx ppc system. So at the end, after a long list of downloaded files, I get this error: Checked out revision 3027. sudo rm -f /usr/local/include/tcl*.h /usr/local/include/tk*.h Password: sudo rm -f /usr/local/lib/tclConfig.sh /usr/local/lib/tkConfig.sh sudo rm -f /usr/local/lib/libtcl*.dylib /usr/local/lib/libtk*.dylib sudo rm -f /usr/local/lib/libtclstub*.a /usr/local/lib/libtkstub*.a test -e /Library/Frameworks/Tcl.framework/Versions/8.4/Headers/ tcl.h \ sudo ln -s \ /Library/Frameworks/Tcl.framework/Versions/8.4/ Headers/tcl.h \ /usr/local/include/tcl.h make: *** [devsymlinks_darwin] Error 1 What's wrong? C. Gagnez au cadeau par jour avec Hotmail Magic Moment ! Cliquez ici ! [T]he greatest purveyor of violence in the world today [is] my own government. - Martin Luther King, Jr. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Artoolkit with pure data?
Yay progress! Well, once you get this scrounged help patch working, could you post the files so we can include them in the Gem svn? Ideally, they would be posted to the Gem patch tracker. .hc On Dec 7, 2009, at 5:42 PM, Pagano, Patrick wrote: i have them, but i was not hard coding the paths, now they are at least recognized, but still not cube is loading, i am getting Data though It's not my help patch i found it from scrounging around for my next meal. From: Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 5:27 PM To: Pagano, Patrick Cc: Cosmin S; PD list Subject: Re: [PD] Artoolkit with pure data? It seems you need to have a camera_para.dat and patt.hiro. Do you have those? http://www.hitl.washington.edu/artoolkit/mail-archive/message-thread-00942-Unable-to-set-up-AR-came.html Maybe we could include your help patch with Gem? There is currently none that I know of. I can check it in if you are ok with that. .hc On Dec 7, 2009, at 4:59 PM, Pagano, Patrick wrote: okay when i run it i get [pix_artoolkit]: ARToolKit support by Shigeyuki Hirai YEAH but when i run the help patch i get error: [pix_artoolkit]: ARToolKit: Camera parameter load error (-1) !! error: [pix_artoolkit]: ARToolKit: pattern load error (-1) !! Is there another help patch to test/try with? I have attached the one i have. pp From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Hans-Christoph Steiner [h...@at.or.at] Sent: Monday, December 07, 2009 4:37 PM To: Cosmin S Cc: PD list Subject: Re: [PD] Artoolkit with pure data? The powerpc build machine is still down. I think I managed to get a complete backup of the old machine before the disk totally died. Now I need to find a time to put that backup on a new disk and install it in the machine. Anyone running Mac OS X 10.4/PowerPC want to try a build? .hc On Dec 7, 2009, at 4:34 PM, Cosmin S wrote: Super, Just what I've looking for! Is there a chance to get the nightly autobuild for ppc? C. From: h...@at.or.atmailto:h...@at.or.at To: p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu Date: Mon, 7 Dec 2009 16:05:33 -0500 CC: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? Just download the Pd-extended for macosx104/intel and drop it in / Applications. Its named differently, so you can have both at the same time, you can have them both runniung too. http://autobuild.puredata.info/auto-build/2009-12-07/ .hc On Dec 7, 2009, at 3:29 PM, Pagano, Patrick wrote: okay i am currently using Pd version 0.40.3-extended where everything i am needing works, how can i install the devel so it does not overwrite my current pd From: Hans-Christoph Steiner [h...@at.or.atmailto:h...@at.or.at] Sent: Monday, December 07, 2009 1:54 PM To: Pagano, Patrick Cc: pd-list@iem.atmailto:pd-list@iem.at Subject: Re: [PD] Artoolkit with pure data? IOhannes and I have been recently working on getting it part of the Pd- extended builds. So it would be good if you could test it so we can fix things before the release. For Mac OS X, its now included in the nightly builds as of today: http://autobuild.puredata.info/auto-build/2009-12-07/ If someone gets it going, then I'll package artoolkit for Debian/ Ubuntu. .hc On Dec 7, 2009, at 1:07 PM, Pagano, Patrick wrote: Hi I have compiled and built ARToolkit and i would like to use GEM to provide the models to use with it if possible. I am finding it rather cloudy as how to use OSGart with it. BUt this begs a few questions. Is there a working pix_artoolkit and how should i proceed to build it? Do i need GEM sources etc? Can someone comment or point to a way to use GEM with ARToolkit properly? I would love to replace that HIRO with something awesome :-) Are there any other ways to use ARToolkit with pd already other than pix_? Also has anyone used OpenSceneGraph here on list? i know it's OT a bit but it works very well for large scale databases and integration with pd/GEM would be wonderful pp ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ¡El pueblo unido jamás será vencido! ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list PC, téléphones portables, souris hi-tech. à gagner grâce à Hotmail !
Re: [PD] just out of curiosity
That offer is not a complete sentence, so I can't accept. :-D .hc On Dec 7, 2009, at 8:19 PM, Derek Holzer wrote: They could both agree to settle it in the only suitable manner: after school, by the bike racks. No knives. D. Matteo Sisti Sette wrote: Mathieu Bouchard escribió: On Mon, 7 Dec 2009, Hans-Christoph Steiner wrote: Max/MSP, Pd, jMax? If you want to say something, I would suggest that you use complete sentences. Mathieu Bouchard escribió: On Wed, 2 Dec 2009, Hans-Christoph Steiner wrote: Here's a friendly suggestion, instead of spending time writing giant emails, spend that time trying to isolate the bugs that you are complaining about. [...] Here's a friendly suggestion : stop replying to mails that you don't read and don't care about. Do you genuinely hate Hans-Cristoph or is it a joke/game between long-time friends? :) -- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 11: Always first steps ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list News is what people want to keep hidden and everything else is publicity. - Bill Moyers ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [sigmund~] and [fiddle~]
--- On Mon, 12/7/09, Frank Barknecht f...@footils.org wrote: From: Frank Barknecht f...@footils.org Subject: Re: [PD] [sigmund~] and [fiddle~] To: pd-list@iem.at Date: Monday, December 7, 2009, 10:04 AM Hallo, Jonathan Wilkes hat gesagt: // Jonathan Wilkes wrote: Can [sigmund~] do everything [fiddle~] can do (or do it better)? I leave the first part of the question as a task to the reader of both help files. I don't understand: Does this mean you haven't read them? That you have and it's obvious? That you have and it isn't? Unless I'm overlooking something, neither help patch mentions the other object. Obviously [sigmund~] has a lot more goodies than [fiddle~], but without spending a long span of time studying each object in depth, it's unclear whether some functions of [fiddle~] were left out of [sigmund~] or subsumed under one of its new features. If anyone has some experience using both objects, it would be nice to add a sentence to [sigmund~]'s help patch clarifying its relationship to [fiddle~] (and vice versa). Thanks, Jonathan ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list