Re: [PD] PD or MAX/MSP --> Arguments fpr PD needet!!

2011-02-09 Thread Lorenzo Sutton

Eating out similitude :)

MAX -> (Mac)-Donalds: shiny, clean-looking, polite(ish) staff, 
family-friendly, frozen food, 'bundle' menus, same reassuring tastes, 
customers attracted by to the 'experience'


PD -> Italian/[put your traditional cuisine here traditional 
restaurant/trattoria/pizzeria: not-so-shiny, not-so-clean, (un)friendly 
less marketing-oriented staff, strong language may be heard, fresh food 
preferably from local market, incredible variety and taste and of the 
food starting from what the smell, dish of the day depending on 
season/availability/owner's mood, customers attracted by food quality 
and/or people


Lorenzo.

hghoyer wrote:

Dear all,
I will start a interactive Sound Project with some Artists...
They´ve Basic knowledge in Max... And i´m Fan of PD with Medium 
knowledge in PD...

So we´ve to compare PD with Max and then will decide for the better one...
I prefer PD, so i need some Arguments for PD... Why PD and non Max?
My Arguments are:

* In PD you can easily write own Objects in PD (With C/C++ --> Is
  that in Max as possible like in PD ???
* Synthesizer PRototyping with PS: If You want to transfer Your
  Patch completely in C++, Its easier with PD, because You can see
  the source code
* ???

I´m happy about more Arguments,
Thanks very much,
hgh


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Re: [PD] algorithms for drawing filter response curves

2011-02-09 Thread Mike Moser-Booth
Sure, I can throw the others together. Now that one is done the rest should
fall into place pretty easily. It might take me a couple of days to get to
it, though.

.mmb

On Wed, Feb 9, 2011 at 11:47 PM, Hans-Christoph Steiner wrote:

>
> That's awesome, thanks!  I committed it under your name:
>
> https://github.com/pd-projects/filterview
>
> I'd like to implement all of the relevant filters, which algorithms should
> I use?  Or even better, perhaps you want to take a crack at it while I
> figure out how to display the x/frequency on a log scale :-D
>
> .hc
>
>
> --
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mmoserbo...@gmail.com
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Re: [PD] algorithms for drawing filter response curves

2011-02-09 Thread Hans-Christoph Steiner


That's awesome, thanks!  I committed it under your name:

https://github.com/pd-projects/filterview

I'd like to implement all of the relevant filters, which algorithms  
should I use?  Or even better, perhaps you want to take a crack at it  
while I figure out how to display the x/frequency on a log scale :-D


.hc

On Feb 9, 2011, at 11:07 PM, Mike Moser-Booth wrote:


Hey Hans,

I had some time to go over this today, and I think I've got the  
response working. I didn't document my changes as I went along  
(sorry), but I think I remembered them all and wrote them at the top  
of the attached script. Also, I should take back what I said earlier  
about the bandwidth. Given this gui, it makes sense for it to be BW.


.mmb

On Tue, Feb 8, 2011 at 12:08 AM, Hans-Christoph Steiner  
 wrote:


I'll check out the settings.  As for running this, its a script, you  
can just run it on the Terminal.  On GNU/Linux, it should just  
work.  On Mac OS X, you'll probably need to have run it like this:


/usr/bin/wish filterview.tcl

.hc

On Feb 7, 2011, at 11:20 PM, Mike Moser-Booth wrote:

I don't really know how to test this and I don't really know tcl,  
but I tried looking at the code to see if I could make some sense  
of it anyway, because why the hell not. ;-) Anyway, the only part I  
really understood was the calculation of the coefficients, and I  
noticed something wrong. You are calculating alpha for bandwidth  
instead of Q. I'm guessing you're just borrowing what is in the  
ggee externals (given the code's comments), because it's done the  
same way there, but it's not really conventional for a lowpass  
filter. That's really more for bandpass, notch, and peaking  
filters. Using Q is also a simpler calculation: alpha = sin(omega)/ 
(2*Q). With Q set to .7071 (or -3 dBfs), you have a filter with no  
resonance, which makes sense because the cutoff frequency for a  
lowpass filter is defined as the frequency where the response falls  
be 3 dB. This is also how Max's [filtergraph~] works.


It's all defined here in Robert Bristow-Johnson's Cookbook:

http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt

The ggee externals, as far as I can tell, are all based on this  
cookbook, though with mistakes like using BW instead of Q.


Hope that helps,
.mmb

On Mon, Feb 7, 2011 at 10:03 PM, Hans-Christoph Steiner > wrote:


On Feb 7, 2011, at 8:35 PM, Spencer Russell wrote:

On Sun, Feb 6, 2011 at 11:15 PM, Mathieu Bouchard  
 wrote:

On Sun, 6 Feb 2011, Spencer Russell wrote:

[1] gives the magnitude frequency response given the biquad
coefficents, and it linked to from several places around the net. Is
this the sort of thing you're looking for?
[1] http://bit.ly/eFck4j

This link got me directly to :

 USB complete: everything you need to develop custom USB peripherals
 Par Jan Axelson
 Chapitre 12
 Page 364

and nothing else. (??)


Whoops, I meant to send this: http://bit.ly/gUCBu4. Sorry.

Here he's basically just taken the transfer function of a biquad and
made the z = exp(j*w/Fs) as Mike suggested, followed by taking the
magnitude and log-scaling for dB, but he's done the algebraic  
legwork.

Just note that w (lower-case omega) is 2*pi*f and you should be good
to go. He's also done some trig-substitution for more numerical
precision.

I'm making good progress, but now am getting lost in the filter  
math meeting the pixel math.  Can someone mathy check my math?  Or  
even try it out?



https://github.com/pd-projects/filterview

.hc




 ¡El pueblo unido jamás será vencido!




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Re: [PD] algorithms for drawing filter response curves

2011-02-09 Thread Hans-Christoph Steiner


On Feb 7, 2011, at 3:05 PM, cyrille henry wrote:




Le 07/02/2011 20:50, Hans-Christoph Steiner a écrit :



...

I like that [bq~] has audio inputs,

yep, that's very useful.

but can you send a list of them to the first inlet, like [biquad~]?

no, you need an unpack f f f f f...
i think to add this functionality should not be to hard, but do  
you really need it?



Its what [biquad~] uses, so other objects expect that, like the  
filter calcs in ggee. Plus this new filterview object I'm working  
on would output a list, and using a list means making just a single  
connection rather than 5.



ok. here is bq_list~
is that what you wanted?


If you want this filterview GUI to easily control your object, then  
yes, it should accept a list of biquad coefficients.


.hc



c


.hc




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during that period I spent most of my time as a high class muscle  
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Hans-Christoph Steiner


yeah, I always thought that trigger should show the flow with a little  
line drawing.


.hc

On Feb 9, 2011, at 12:03 PM, András Murányi wrote:

I had a friend who time to time had to call people on the phone and  
have them explain where is right and where is left, and then she  
soon forgot it again. It's not a brain damage, but a neurological  
thing.
I suggest that [trigger] help feature an image of an arrow (<---) to  
reinforce the idea of "right to left".


Andras

On Wed, Feb 9, 2011 at 5:46 PM, Phil Stone   
wrote:
Happens to me all the time -- I have to point when I'm a passenger  
giving directions to a driver -- I usually say the wrong one first.


I thought it was because I'm left-handed (or slightly brain-damaged).


Phil


On 2/9/11 1:16 AM, Frank Barknecht wrote:
On Wed, Feb 09, 2011 at 08:52:50AM +0100, Frank Barknecht wrote:
Again, left-alignement helps thinking about and reading patches. See  
the
subpatch for a solution without pipe - and without triggers as well.  
[trigger]
is important, but only when objects don't have enough outlets  
themselves.
[unpack 0 0 0] already has three outlets that, just like [t f f f]  
fire from

left to right, so triggering explicitly is not needed.
Oops. Please invert: "just like [t f f f] fires from right to left".

71 of 364 (19.5%) college professors and 311 of 1185 (26.2%) college  
students
said that they occasionally, frequently or all of the time had  
difficulty when

they had to quickly identify right from left.
References:

1. Brandt, J. and Mackavey, W. Left-right confusion and the  
perception of
bilateral symmetry. International Journal of Neuroscience,  
12:87-94, 1981.


2. Hannay, H.J., Ciaccia, P.J., Kerr, J.W. and Barrett, D. Self- 
report of
right-left confusion in college men and women. Perceptual and  
Motor Skills,

70:451-457, 1990.

3. Harris, L.J., Gitterman, S.R. University professors' self- 
descriptions
of left-right confusability: sex and handedness differences.  
Perceptual and

Motor Skills, 47:819-823, 1978.

http://faculty.washington.edu/chudler/java/hands1.html

Ciao


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Re: [PD] Calculating Triangles Inside A Polygon

2011-02-09 Thread Tyler Leavitt
Thanks much! It seems so obvious now that you pointed it out... anyways,
thanks again!

Tyler

On Wed, Feb 9, 2011 at 3:47 PM, Mathieu Bouchard  wrote:

> On Wed, 9 Feb 2011, Tyler Leavitt wrote:
>
>  At the moment, no, this isn't allowed =) I had thought of that, and then
>> with all the difficulty I've had without taking this into account, I'd
>> figured one step at a time.
>>
>
> You replied in private. (why ?)
>
> Anyway, I reply back to the list.
>
> suppose you have 4 points a,b,c,d with polygon edges ab, bc, cd. They have
> diagonals ac, bd. They form triangles abc and bcd that intersect. The
> intersection is bce where e is the single point at the intersection of ac
> and bd.
>
> e is a + p*(c-a) where p is some number between 0 and 1, which is the
> fraction of the travel from a that you have to do to reach e, when going in
> a straight line towards c.
>
> e is also b + q*(d-b).
>
> e = a + p*(c-a) = b + q*(d-b).
>
> I don't quite remember how to continue the reasoning from there.
>
> However I found this out http://en.wikipedia.org/wiki/Line_intersectionwhich 
> I can translate to :
>
> e = (det(a,c)*(b-d) - det(b,d)*(a-c)) / det(a-c,b-d)
>
> after that, it's easy, as the area of the bce triangle is det(b-e,c-e)/2,
> as you'd do for any triangle. This part can be computed using this
> abstraction : http://gridflow.ca/help/%23polygon_area-help.html
>
> With your example, you have to do the above calculation 5 times on
> different combinations of points, to get 5 different inner points and 5
> different areas. Then you combine the inner points to get the areas of 5
> more triangle. Area #1, in the middle, is not a triangle, but you can
> compute its area with [#polygon_area] anyway.
>
>
>  ___
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>
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Re: [PD] Calculating Triangles Inside A Polygon

2011-02-09 Thread Mathieu Bouchard

On Wed, 9 Feb 2011, Tyler Leavitt wrote:

I have an idea for an object that controls parameters based off of the 
area of triangles inside a polygon (I was thinking volume of different 
harmonics for a synth, but it could be anything). I don't even know if 
this is mathematically possible, and I've done enough Googling to where 
I'm beginning to think that it is not. But perhaps I just don't know how 
to correctly phrase what I'm searching for...


What happens when the polygon is concave ? Is this allowed ?

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[PD] Calculating Triangles Inside A Polygon

2011-02-09 Thread Tyler Leavitt
Hello all,

I have an idea for an object that controls parameters based off of the area
of triangles inside a polygon (I was thinking volume of different harmonics
for a synth, but it could be anything). I don't even know if this
is mathematically possible, and I've done enough Googling to where I'm
beginning to think that it is not. But perhaps I just don't know how to
correctly phrase what I'm searching for...

Can anyone shed some light on this? The idea is to drag the vertices of the
polygon to change the shape, and consequentially the masses of triangles
inside. I've attached a PNG of what I'm trying to describe as far as the
triangles made by intersecting lines. If you know what I'm going for but
don't want to explain it to me, perhaps you could point me in a direction,
or give me the correct term to describe this. I'm still willing to continue
devoting lots of time to Googling/research =)

Tyler

(And in this example with the pentagon there would be 10 different
triangles... didn't mean to label the pentagon).
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Tyler Leavitt
This may be getting too off topic, but just today in class our prof wrote
the variable "b" as "d" and then upon realizing his mistake corrected it and
said "the other b". Not sure if this is dyslexia or right/left related (or
if the two are very similar).

Tyler

On Wed, Feb 9, 2011 at 10:03 AM, Jonathan Wilkes  wrote:

> Those jokes exist in English, too.
>
>  --
> * From: * Mathieu Bouchard ;
> * To: * András Murányi ;
> * Cc: * ;
> * Subject: * Re: [PD] Need Help Understanding pack
> * Sent: * Wed, Feb 9, 2011 5:20:34 PM
>
>   On Wed, 9 Feb 2011, András Murányi wrote:
>
> > It's not a brain damage, but a neurological thing.
>
> But brain damage *is* a neurological thing :}
>
> But the phenomenon of confusing left and right is so common, that in
> Québec, we routinely call «gauche» «l'autre droite» ("left" is also known as
> "the other right"), and call «droite» «l'autre gauche» ("right" is also
> known as "the other left"), whenever someone picks the wrong direction after
> being given an instruction.
>
> (I don't know about the existence of such an expression anywhere else)
>
> ___
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>
>
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Jonathan Wilkes
 It's not inferred-- it's stated directly as point #2 on the "Order of 
Operations" part, then reiterated:
"The application of these concepts appears frequently in Pd code."

Plus there's a whole section devoted to connection order that reads like a 
"how to" guide for patching by depending on the order in which the connections 
were made.

Pd-ext should do multiple connections from an outlet in the reverse order from 
Vanilla, with the most recent connection sending data first, so that the only 
thing anyone can ever say about mutiple connections from one outlet is that 
they are used when you don't care about the order of those operations.

-Jonathan



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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Jonathan Wilkes
Those jokes exist in English, too.


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Re: [PD] pd font?

2011-02-09 Thread Hans-Christoph Steiner


If you use Pd-extended on Mac OS X, it is Monaco, a standard built-in  
fixed wdith font.


.hc

On Feb 9, 2011, at 4:20 AM, Richie Cyngler wrote:


Hi all,

What/ where is the Pd font?

I'm on Mac

Can I get it into font book?

__
thanks very much

Richie Cyngler
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Mathieu Bouchard

On Wed, 9 Feb 2011, András Murányi wrote:


It's not a brain damage, but a neurological thing.


But brain damage *is* a neurological thing :}

But the phenomenon of confusing left and right is so common, that in 
Québec, we routinely call «gauche» «l'autre droite» ("left" is also known 
as "the other right"), and call «droite» «l'autre gauche» ("right" is also 
known as "the other left"), whenever someone picks the wrong direction 
after being given an instruction.


(I don't know about the existence of such an expression anywhere else)

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Re: [PD] PD or MAX/MSP --> Arguments fpr PD needet!!

2011-02-09 Thread Hans-Christoph Steiner


THe board was called the gluiph: http://www.glui.de/

I think in the end he found it was much cheaper for him to use ARM- 
based commodity hardware.


.hc

On Feb 9, 2011, at 12:07 PM, hghoyer wrote:


Thanks for all Your answers!!

@ h.c.:
- Pd is very portable and flexible and you can run it on many  
platforms:...

->> on hardware DSP chips
...

Is that really true? And is that easy to handle? Can i easielie run  
a PD-Patch on a hardware DSP?


Do You have any further Information about transfering a PD-Patch zo  
a DSP and what is with MAX/MSP, is a Max/MSP Patch able to run on a  
DSP, too?


Dear,
hgh



2011/2/9 Pedro Lopes 
>- its embeddable into other programming languages (libpd):
>C/C++
>OpenFrameworks
>Java

I really need to start using libpd .. argh argh.. not enough time  
for everything! :)



On Tue, Feb 8, 2011 at 4:50 PM, Hans-Christoph Steiner  
 wrote:

- its embeddable into other programming languages (libpd):
C/C++
OpenFrameworks
Java



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contact: pedro.lo...@ist.utl.pt
website: http://web.ist.utl.pt/Pedro.Lopes / http://pedrolopesresearch.wordpress.com/ 
 | http://twitter.com/plopesresearch


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[PD] Fwd: PD or MAX/MSP --> Arguments fpr PD needet!!

2011-02-09 Thread hghoyer
 Thanks for all Your answers!!

@ h.c.:

- Pd is very portable and flexible and you can run it on many
platforms:...
->> on hardware DSP chips
...
Is that really true? And is that easy to handle? Can i easielie run a
PD-Patch on a hardware DSP?

Do You have any further Information about transfering a PD-Patch zo a DSP
and what is with MAX/MSP, is a Max/MSP Patch able to run on a DSP, too?

Dear,
hgh



2011/2/9 Pedro Lopes 

>   >- its embeddable into other programming languages (libpd):
> >C/C++
> >OpenFrameworks
> >Java
>
> I really need to start using libpd .. argh argh.. not enough time for
> everything! :)
>
>
> On Tue, Feb 8, 2011 at 4:50 PM, Hans-Christoph Steiner wrote:
>
>> - its embeddable into other programming languages (libpd):
>> C/C++
>> OpenFrameworks
>> Java
>>
>
>
>
>  --
> Pedro Lopes (MSc)
> contact: pedro.lo...@ist.utl.pt
> website: http://web.ist.utl.pt/Pedro.Lopes /
> http://pedrolopesresearch.wordpress.com/ |
> http://twitter.com/plopesresearch
>
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread András Murányi
I had a friend who time to time had to call people on the phone and have
them explain where is right and where is left, and then she soon forgot it
again. It's not a brain damage, but a neurological thing.
I suggest that [trigger] help feature an image of an arrow (<---) to
reinforce the idea of "right to left".

Andras

On Wed, Feb 9, 2011 at 5:46 PM, Phil Stone  wrote:

> Happens to me all the time -- I have to point when I'm a passenger giving
> directions to a driver -- I usually say the wrong one first.
>
> I thought it was because I'm left-handed (or slightly brain-damaged).
>
>
> Phil
>
>
> On 2/9/11 1:16 AM, Frank Barknecht wrote:
>
>> On Wed, Feb 09, 2011 at 08:52:50AM +0100, Frank Barknecht wrote:
>>
>>> Again, left-alignement helps thinking about and reading patches. See the
>>> subpatch for a solution without pipe - and without triggers as well.
>>> [trigger]
>>> is important, but only when objects don't have enough outlets themselves.
>>> [unpack 0 0 0] already has three outlets that, just like [t f f f] fire
>>> from
>>> left to right, so triggering explicitly is not needed.
>>>
>> Oops. Please invert: "just like [t f f f] fires from right to left".
>>
>> 71 of 364 (19.5%) college professors and 311 of 1185 (26.2%) college
>> students
>> said that they occasionally, frequently or all of the time had difficulty
>> when
>> they had to quickly identify right from left.
>> References:
>>
>> 1. Brandt, J. and Mackavey, W. Left-right confusion and the perception
>> of
>> bilateral symmetry. International Journal of Neuroscience, 12:87-94,
>> 1981.
>>
>> 2. Hannay, H.J., Ciaccia, P.J., Kerr, J.W. and Barrett, D. Self-report
>> of
>> right-left confusion in college men and women. Perceptual and Motor
>> Skills,
>> 70:451-457, 1990.
>>
>> 3. Harris, L.J., Gitterman, S.R. University professors'
>> self-descriptions
>> of left-right confusability: sex and handedness differences.
>> Perceptual and
>> Motor Skills, 47:819-823, 1978.
>>
>> http://faculty.washington.edu/chudler/java/hands1.html
>>
>> Ciao
>>
>
>
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Phil Stone
Happens to me all the time -- I have to point when I'm a passenger 
giving directions to a driver -- I usually say the wrong one first.


I thought it was because I'm left-handed (or slightly brain-damaged).


Phil


On 2/9/11 1:16 AM, Frank Barknecht wrote:

On Wed, Feb 09, 2011 at 08:52:50AM +0100, Frank Barknecht wrote:

Again, left-alignement helps thinking about and reading patches. See the
subpatch for a solution without pipe - and without triggers as well. [trigger]
is important, but only when objects don't have enough outlets themselves.
[unpack 0 0 0] already has three outlets that, just like [t f f f] fire from
left to right, so triggering explicitly is not needed.

Oops. Please invert: "just like [t f f f] fires from right to left".

71 of 364 (19.5%) college professors and 311 of 1185 (26.2%) college students
said that they occasionally, frequently or all of the time had difficulty when
they had to quickly identify right from left.
References:

 1. Brandt, J. and Mackavey, W. Left-right confusion and the perception of
 bilateral symmetry. International Journal of Neuroscience, 12:87-94, 1981.

 2. Hannay, H.J., Ciaccia, P.J., Kerr, J.W. and Barrett, D. Self-report of
 right-left confusion in college men and women. Perceptual and Motor Skills,
 70:451-457, 1990.

 3. Harris, L.J., Gitterman, S.R. University professors' self-descriptions
 of left-right confusability: sex and handedness differences. Perceptual and
 Motor Skills, 47:819-823, 1978.

http://faculty.washington.edu/chudler/java/hands1.html

Ciao



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[PD] Sigmund~ and tracks.

2011-02-09 Thread J bz
Hi all,

I'm doing a piece with a viola d'amore (7 string viol) where [sigmund~] is
analysing the live input and feeding 48 tracks/partials to a bank of 48
[osc~] for resynthesis and a bit of jiggery-pokery, mainly reversing the
amplitudes so the quietest partials are the loudest and vice versa.

The viola is playing long(ish) single notes between 1-3 seconds and the
problem I am having is that when sigmund processes the partials they come
out rhythmicised/pulses which seems to be a combination of the 'hop' and
'npts' settings.  As the values for hop and npts get higher the pulses get
longer up until my current huge setting:
[sigmund~ -npts 65536 -hop 65536 -npeak 48 tracks]
when the partial frequencies balance out into steady lines.
I have also tried -hop 131072 which works too but trying that with the -npts
completely locks pd.

The problem I have now is that there is a significant delay between the
beginning of the processing in comparison to the viola and worse still is
the overlap after the viola has stopped playing.  Also the viola notes are
indeterminate so I can't just set a cutoff to sync the two together.  I
could use the input of the viola to gate the tail of the processing but I am
currently using a combination of [env~] and [lop~] so that as the performer
plays his amplitude controls the processing in reverse, so when he's loud
the processing is quiet etc.  I suppose I can add another layer on top of
the end

I am aware that the gap between the two sounding events is caused by the
huge window sizes I am using and that there may well be no way around this
to get the kind of sound from the processing I'm looking for, i.e. without
the pulses, but I am wondering if anyone has any tips and tricks I can apply
to try and bring the two sounds, viola and processing, closer together.  Or
ideally some way of achieving the smoother processing with lower npts and
hop settings. This is for a live performance btw.

All good wishes,

Julian
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Re: [PD] Music Made with Pd

2011-02-09 Thread Pedro Oliveira
> since im am always interested in live performance of 'computer music',
> (all my own music is recorded live with pd+controller in a kind
> of dub-like way) i would of course like to know what you were
> doing there. some kind of slowed down samples (granular? phase
> vocoder?) and kind of resampling (maybe scanned synthesis?)
> i guess from the recording, but i would really like to know
> the details.
>

Actually that is my main interest also, and that's one of the reasons why
this small project "Performance for One" was created.

But about the technical setup it was my first time ever performing live with
Pd, so I kind of created an "ensemble" of possibilities I could work with,
however limiting myself to only four channels...

One of the channels deal with, yes, granular synthesis (thanks to the
nqpolywrap object) using long samples from the recordings (from 20 to 60
seconds), but what makes them interesting is the range that I allow the
grains to be selected from. From the grain synth to the output I have a
really really simple decimator effect which I can control the mix btw. dry
and wet signals.

The second channel has another really simple synth based on two phasors,
plus buckets full of reverb and some samphold to add "dirt".

The third channel is a so-called bass where I generate a random table with
six values, and play them with the Monome so everytime I generate new values
for the table I get new notes I'm not aware of, therefore I have to think
really quick.

Last but not least, the fourth channel has only one-shot samples, also taken
from the recordings. I divided them into three subgroups: short (no longer
than 15 seconds), long (up to 120 seconds) and "hammerfluegel" which is a
recording of the aforementioned instrument during the Opera.

Yeah, that's it. I tried to keep it really simple to avoid overwhelming my
processor and to be able to control as many parameters I could with the
devices. I don't know if it was clever, but it was my own way of solving
it...

Cheers,

-- 
Pedro Oliveira
www.partidoalto.net
soundcloud.com/iburiedpaul
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Theron Trowbridge
Thanks, everyone!  The re-ordering of elements in the message so that they
go in the desired order makes total sense.  So does the the [ * 2 ] and [ +
] objects.

Works nicely and is much cleaner than what I had before.  (Attached, but it
looks basically like all the suggestions.)

Next question - is a table the best way to be storing the state table?  This
is for a 16x16 Monome, so I need 256 values, and I need to be able to access
specific chunks at a time (column by column).  Would [coll] make more sense?
 It seems to have good management tools with nth, nsub, etc.


-Theron
^

On Wed, Feb 9, 2011 at 1:16 AM, Frank Barknecht  wrote:

> On Wed, Feb 09, 2011 at 08:52:50AM +0100, Frank Barknecht wrote:
> > Again, left-alignement helps thinking about and reading patches. See the
> > subpatch for a solution without pipe - and without triggers as well.
> [trigger]
> > is important, but only when objects don't have enough outlets themselves.
> > [unpack 0 0 0] already has three outlets that, just like [t f f f] fire
> from
> > left to right, so triggering explicitly is not needed.
>
> Oops. Please invert: "just like [t f f f] fires from right to left".
>
> 71 of 364 (19.5%) college professors and 311 of 1185 (26.2%) college
> students
> said that they occasionally, frequently or all of the time had difficulty
> when
> they had to quickly identify right from left.
> References:
>
>1. Brandt, J. and Mackavey, W. Left-right confusion and the perception
> of
>bilateral symmetry. International Journal of Neuroscience, 12:87-94,
> 1981.
>
>2. Hannay, H.J., Ciaccia, P.J., Kerr, J.W. and Barrett, D. Self-report
> of
>right-left confusion in college men and women. Perceptual and Motor
> Skills,
>70:451-457, 1990.
>
>3. Harris, L.J., Gitterman, S.R. University professors'
> self-descriptions
>of left-right confusability: sex and handedness differences. Perceptual
> and
>Motor Skills, 47:819-823, 1978.
>
> http://faculty.washington.edu/chudler/java/hands1.html
>
> Ciao
> --
>  Frank BarknechtDo You RjDj.me?  _ __footils.org__
>
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state_table_v5.pd
Description: Binary data
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[PD] pd font?

2011-02-09 Thread Richie Cyngler
Hi all,

What/ where is the Pd font?

I'm on Mac

Can I get it into font book?

__
thanks very much

Richie Cyngler
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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Frank Barknecht
On Wed, Feb 09, 2011 at 08:52:50AM +0100, Frank Barknecht wrote:
> Again, left-alignement helps thinking about and reading patches. See the
> subpatch for a solution without pipe - and without triggers as well. [trigger]
> is important, but only when objects don't have enough outlets themselves.
> [unpack 0 0 0] already has three outlets that, just like [t f f f] fire from
> left to right, so triggering explicitly is not needed. 

Oops. Please invert: "just like [t f f f] fires from right to left". 

71 of 364 (19.5%) college professors and 311 of 1185 (26.2%) college students
said that they occasionally, frequently or all of the time had difficulty when
they had to quickly identify right from left.
References:

1. Brandt, J. and Mackavey, W. Left-right confusion and the perception of
bilateral symmetry. International Journal of Neuroscience, 12:87-94, 1981.

2. Hannay, H.J., Ciaccia, P.J., Kerr, J.W. and Barrett, D. Self-report of
right-left confusion in college men and women. Perceptual and Motor Skills,
70:451-457, 1990.

3. Harris, L.J., Gitterman, S.R. University professors' self-descriptions
of left-right confusability: sex and handedness differences. Perceptual and
Motor Skills, 47:819-823, 1978. 

http://faculty.washington.edu/chudler/java/hands1.html

Ciao
-- 
 Frank BarknechtDo You RjDj.me?  _ __footils.org__

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Re: [PD] Need Help Understanding pack

2011-02-09 Thread Derek Holzer
Perhaps the wording of that section should more clearly state that 
creation order cannot be relied on, rather than inferring that one can 
use it as a proper way of patching. I would be very happy if someone 
wanted to have a look at that chapter and clarify things.


Best!
Derek

On 2/9/11 8:52 AM, Frank Barknecht wrote:


The FLOSS manual says that the order you hook things up in part determines
the order they do things.  But I can't make that make a difference.


Just forget completely about this. The order you create connections matters in
reality, but never, ever rely on it when patching. Treat every patch as if
someone else created it and as if you'd have no idea, what order he made the
connections.


--
::: derek holzer ::: http://macumbista.net :::
---Oblique Strategy # 46:
"Disconnect from desire"

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