Re: [PD] auto-completion with popup [was: 3 new gui-plugins]
On 04/06/2011 11:09 PM, Mathieu Bouchard wrote: On Wed, 6 Apr 2011, yvan volochine wrote: BTW I gave a quick try to DesireData CTRL + arrows to select surrounding objects is amazing ! (although a bit buggy here) this + connect via keyboard shortcuts would be insanely cool :P btw, here's the article on keyboard-only interface, from 2nd Pd Convention (Montréal 2007) : http://artengine.ca/~catalogue-pd/18-Lee-Bouchard.pdf interesting, thanks. _y ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] GEM - multimodel performance issue
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-04-06 17:58, IOhannes m zmoelnig wrote: interesting. thanks for testing. please file a bug-report at the gem bug-tracker. and while doing so, it would be great if you could also provide a simple test patch that triggers the unwanted behaviour. i happen to have only a limited number models lying on my harddisk. fgamsdr IOhannes ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAk2dZn4ACgkQkX2Xpv6ydvQ32wCgrEPKtLrOVeL1CE8ZUz8r+5WU 9CYAnikPoRrzVayUTU1sFbnfr6qiuo0S =y5O+ -END PGP SIGNATURE- smime.p7s Description: S/MIME Cryptographic Signature ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] gem2pdp state (Gem compatibility)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-04-05 13:34, Daniel Roviriego wrote: Hi. *did you compile gem2pdp against the new version of Gem?* Yes, I did. Should I try a more recent than the 11th March, svn ? yes, try the one i just committed (rev15063) :-) -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAk2dePwACgkQkX2Xpv6ydvS+dwCgkT7v46vHE/MnRslO9pLhRyIi omwAn2li5TjN10y+0ri5GgAN1m2oylei =7tFr -END PGP SIGNATURE- smime.p7s Description: S/MIME Cryptographic Signature ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] What version of GEM should I use with pd 0.43-0 vanilla
Thanks or the info. Yeah I couldn't find msvcr71.dll anywhere till I looked in max/msp. I also could not figure out why that pd 0.42.5 gem worked without it before I installed pd 0.43. Everything seems to be working great now. Yeah I didn't like cygwin because I had to include dll so I started using mingw. I do try to keep my patches working using only vanilla except for ~moog and Gem. I would like to be able to do a moog abstraction with vanilla filtering objects. I just recently listened to some of the iem vcf filters. They sound pretty good too. The problem with using externals with cross platform applications is if you don't supply the library on all 3 platforms then there may be some people that cant use your patch. On 4/7/11, patko colet.patr...@free.fr wrote: pd binary needs msvcr71.dll to load gem certainly because it has been compiled with visual studio, it's funny because when it was about using cygwin to compile things, we stopped because we had to add cygwin-1.dll... anyway just copy and paste msvcr71.dll to your vanilla bin dir and it should be able to load gem dll unless it mlisses other dll's, we never know :o) or put this dll to your windows/system32 folder, to share it with both versions, but personaly I don't like to put things in this folder, because it sometimes create problems in other applications. I also don't use libdir, I really find it complicated, conflictual, and useless, you just need to put the external folder name before external name like this: [flatspace/prepend] or [cyclone/prepend] or [cxc/cxc_prepend]or [iemlib/iem_prepend] that's why I also never use abstractions that use externals without namespace, or that use externals at all, unless the abstraction is packaged with the external itself, like in gridflow for example, or unless the external is in extra folder. - Billy Stiltner billy.stilt...@gmail.com a écrit : Hey When I only try to load libdir I get I do get an error at start up saying libdir: can't load library. When I try to load Gem I get a dialog about missing msvcr71.dll then libdir: can't load library C:\\audio\\pd-0.43-0\\pd\\extra\\Gem\\Gem.dll: couldn't load Gem: can't load library The version of gem I'm using is the one that comes with pd 0.42.5 extended. I just copied the directory to the vanilla ext directory. A strange thing is now when I run pd vanilla 0.42.5 I get the same error. Maybe I should use the Gem that is in the 0.42.5 vanilla ext directory? ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Patrice Colet ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] what is best win32 and linux app to recombine gem video output and pd audio output?
Hey I would like to know what is the best program to recombine gem video and pd audio in sync without dithering or stretching the audio as well as keeping the video frames as is. I had been using an old sonic foundry acid but it will not let me sync the audio to video without stretching or shrinking the audio. It is the only win32 app I had that works with quicktime video. Isn't there a simple operation that could be done on the quicktime video by just adding the audio file to the video file and adjusting the header? Instead of loading everything up in some sort of visual environment. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] creating an engaging interactive art in public space
oh wow, this is so complete, thank you for answering Simon. Have you done this kind of installation before? After some digest, I think you're right, the key is to create something easy to understand and interesting for both the audience and the performer. You nailed the key point here. Thank you very much :) On Wed, Apr 6, 2011 at 8:49 PM, Simon Wise simonzw...@gmail.com wrote: On 05/04/11 09:01, Adityo Pratomo wrote: create an engaging interactive art piece for a public space? I was just doing a casual internet browsing the other day, looking at various interactive art in public space, then suddenly that question popped up. Looking at only the public space + interactive part of the question (so not considering general things to consider in making work for an audience .. or in making something interactive, or placing a work in a public space) ... Some choices I would probably make ... - I would want to ensure there was no need to explain to an audience that interaction is possible and desirable, and to use the interactive-ness of the installation to provoke a desire to explore and discover. This is certainly not the only kind of interactive installation I would be interested in, but it would be my first impulse. - The work must either invite or provoke the sort of activities that create a recognisable response in its 'resting' state, or should be devised in such a way that visitors to the space doing the common things in that space provide the required input. These are two very different approaches and lead to very different kinds of work, both are interesting to me. - The interactive-ness should be noticeable by a casual visitor, and the methods and logic of that interaction should be able to be worked out by an engaged audience member through the kinds of exploration invited by the special qualities of the installation and the particular habits and rules of the public space it has been placed in. It is important to remember that only some will engage in this way, and that the work should not depend on this way of engaging but it should certainly allow for it. Confusing or inconsistent behaviour is certainly a possibility, as a conscious choice of the artist and followed through properly, but is hard to make work. - The kind of engagement with the interactivity which is playful more than analytical should be rewarding. - The work should also be engaging for an audience member that is more passively observing while others interact. That is I would keep in mind that the interaction is only part of the work, and that quite often a passer-by will be engaged by the work because of the interaction with someone else. - Interactivity presents the opportunity to give a work a strong sense of being alive, and of building a heightened sense of connection with the space. The moment a visitor notices the responsiveness is very important, it can be the start of some kind of narrative or journey, or some kind of surprise which shifts the way the public space is perceived, or ... There is a lot more to say, it is a very big topic! Simon ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- http://www.adityo.net ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] 0.43 crash
Hi, I got this error in the Pd console and all sliders and vumeters in the patch stopped working (while toggles, numberboxes and other gui elements still worked): (Tcl) INVALID COMMAND NAME: invalid command name .c while executing .c coords a7e9d8RCOVER 869 255 877 333 (uplevel body line 1) invoked from within uplevel #0 $cmd_from_pd I have no idea what triggered this, I was using a rather complex patch (which never gave me such an issue up to 0.42.5) -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] 0.43 crash
Its a strange one, it seems to have forgotten the canvas ID. Is this reproducable? Can you post the patch and tell use how to trigger it? .hc On Apr 7, 2011, at 7:54 AM, matteo sisti sette wrote: Hi, I got this error in the Pd console and all sliders and vumeters in the patch stopped working (while toggles, numberboxes and other gui elements still worked): (Tcl) INVALID COMMAND NAME: invalid command name .c while executing .c coords a7e9d8RCOVER 869 255 877 333 (uplevel body line 1) invoked from within uplevel #0 $cmd_from_pd I have no idea what triggered this, I was using a rather complex patch (which never gave me such an issue up to 0.42.5) -- Matteo Sisti Sette matteosistise...@gmail.com http://www.matteosistisette.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list Man has survived hitherto because he was too ignorant to know how to realize his wishes. Now that he can realize them, he must either change them, or perish.-William Carlos Williams ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] what is best win32 and linux app to recombine gem video output and pd audio output?
Hello, you want to synchronize or to apply the same tempo all the audio samples? if you want to synchronize only enough each audio last as long as your movieand are akin triggered in unison. If you want more control without firing utulizar Gem playback and review the frames with the scrubbing it brings, same thing with audio and susloop ~ That in pd, Windows or Mac can lead to Ableton Live, via midi or osc. Greetings José 2011/4/7 Billy Stiltner billy.stilt...@gmail.com Hey I would like to know what is the best program to recombine gem video and pd audio in sync without dithering or stretching the audio as well as keeping the video frames as is. I had been using an old sonic foundry acid but it will not let me sync the audio to video without stretching or shrinking the audio. It is the only win32 app I had that works with quicktime video. Isn't there a simple operation that could be done on the quicktime video by just adding the audio file to the video file and adjusting the header? Instead of loading everything up in some sort of visual environment. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- http://arselectronicachile.blogspot.com http://comunicacionnativa.blogspot.com/ http://www.myspace.com/santorcuato ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] what is best win32 and linux app to recombine gem video output and pd audio output?
2011/4/7 Billy Stiltner billy.stilt...@gmail.com Hey I would like to know what is the best program to recombine gem video and pd audio in sync without dithering or stretching the audio as well as keeping the video frames as is. I had been using an old sonic foundry acid but it will not let me sync the audio to video without stretching or shrinking the audio. It is the only win32 app I had that works with quicktime video. Isn't there a simple operation that could be done on the quicktime video by just adding the audio file to the video file and adjusting the header? Instead of loading everything up in some sort of visual environment. There are some methods, i usually take this route : * convert video to raw avi (while keeping the encoding, mjpeg is great for this) * load both into avidemux2 * write a new avi (while keeping all encoding) * write another avi (but this time compressed hard, xvid+mp3 or something) done! ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Sibilant Detection
Hello all. I´m trying to find or eventualy bild up, for pure data, some sibilant detection objects or patches To detect Ssss... Zzzz C... sounds in speach, also Ff and V eventualy. To generate some visual interaction. Can some one guide me in to this field? Thanks Zé ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] creating an engaging interactive art in public space
On 07/04/11 19:28, Adityo Pratomo wrote: oh wow, this is so complete, thank you for answering Simon. Have you done this kind of installation before? After some digest, I think you're right, I've worked with performance and installation and public spaces and interaction in various different combinations for many years, but a lot of the ideas I mentioned come originally from working with a performance company that spent seven years digging quite deeply into the audience-performer relationship, pushing what you can expect from an audience member quite hard, and questioning why and how you can do it. No computers involved, but a lot of string and pulleys and no shortage of bodies or interaction. Simon ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] creating an engaging interactive art in public space
I've made a fair amount of interactive video work in public spaces and it is best to assume nothing about the public. In general, the vast majority will ignore it unless you physically disrupt the space like Richard Serra - and then people will just hate you. Putting the image of the viewer in the work can help since a good chunk of the world likes looking at themselves. Others will run for cover. It is best to keep the interaction portion simple and direct since kids are likely to spend the largest amount of time playing with the work. Adults usually have a lot to do and stopping to 'interact' with artwork isn't at the top of the list. Placement of the work makes a huge difference so locating the work near a museum district or outside of the local Google office has the potential to attract a public more inclined to deal with the work. And finally, any work put in the public space will require some amount of legal work to be done particularly in the US. It is in the artist's interest to employ some sort of representation to avoid nasty things down the road. On Mon, Apr 4, 2011 at 9:01 PM, Adityo Pratomo quietdi...@gmail.com wrote: hi there everyone Just a normative non-technical question here. I was wondering how would you guys create an engaging interactive art piece for a public space? I was just doing a casual internet browsing the other day, looking at various interactive art in public space, then suddenly that question popped up. I think that art in public space is very much different with one on gallery or museum, because people won't have that mind set of actually having an interaction with an art piece. If so then, what are your strategies to create one? Are you assuming that people or passer-by will automatically react to that interactive art? Or is there anything else? Thank you guys, have a great day :D Cheers, Adityo -- www.adityo.net ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] workshop: Pd as your embeddable audio engine
http://www.nycresistor.com/2011/04/07/class-pd-as-your-embeddable-audio-engine/ Pd as your embedded audio engine will teach all about embedding libpd as the sound engine for your app, whether its iPhone, Android, Java, OpenFrameworks, Processing, etc. This workshop provides a broad spectrum of different ways of connecting Pd to other things. Having hardware isn't a requirement either. The workshop will cover ways of interfacing with Pd from computer to computer. Bring your laptop and devices that you want to install libpd on (Android, iPhone, etc.) HTML and/or programming knowledge will certainly help. The aim of this workshop is to give a broad spectrum of different ways to interface to Pd. So it will be dipping very slightly into Python, C, Java, Javascript, but this is usually glue code and all of the code will be fully provided. You do not need to be proficient in these languages at all, the workshop will also cover methods that also just use Pd with no code at all. Here is an outline of topics: * Introduction * History of Pd as an engine * Ways to interface with a Pd process * Midi OSC * FUDI * stdout * Python + sockets * pdsend/pdreceive * Parsing patches in three languages * libpd on Android and iOS * PdWebKitDroid * RjDj and ScenePlayer * WebPd Purchase a ticket here: http://www.eventbrite.com/event/1491957485 Workshop: Pd as your embedded audio engine Taught by: Chris McCormick, http://mccormick.cx/chrism When: Saturday, April 23, 2011 from 1:00 PM - 5:00 PM (EDT) Where: NYCResistor, 87 3rd Ave, Brooklyn, http://nycresistor.com Register now! http://www.eventbrite.com/event/1491957485 ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Making a Realtime Convolution External
On Wed, 6 Apr 2011, IOhannes m zmoelnig wrote: using threats does not mean that things have to get non-deterministic, and indeed a lot of software uses threads and stays completely deterministic. Suppose that you launch a second fred on another cpu. How do you synchronise the main fred and the second fred together so that the main fred doesn't have to wait ? Sounds to me like a big issue with multi-fredded applications. You can't guarantee that the second cpu will run the fred when the first fred will want to, because fredding is dependent on the cpu's availability and the OS's scheduler's decisions. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [ot] Re: Making a Realtime Convolution External
On 07/04/11 16:15, Mathieu Bouchard wrote: Suppose that you launch a second fred on another cpu. http://www.archive.org/download/GOSUB10-002/GOSUB10-002-02-ClaudiusMaximus--Drain_Hops_Crawling_On_My_Fred.ogg http://gosub10.org/GOSUB10-002.html Claude -- http://claudiusmaximus.goto10.org ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Pd on symbian^3
Hello list, Is there someone who succeeded to install pd or pda on Symbian^3 ? Thanx. ++ Jack signature.asc Description: This is a digitally signed message part ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd on symbian^3
If you want to make a port, I think it would be easiest to start with libpd. They you'd just need to find the function where to transfer the audio blocks and in out. libpd is based on Pd not PDa, so for most Symbian phones, it would be slow since the floating point stuff would be emulated. As for an existing port to Symbian, I haven't heard of one. .hc On Thu, 2011-04-07 at 18:36 +0200, Jack wrote: Hello list, Is there someone who succeeded to install pd or pda on Symbian^3 ? Thanx. ++ Jack ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Making a Realtime Convolution External
if you're not realtime, your main process could get yanked by the scheduler too seems more like realtime vs not-realtime than threads: yes/no. On Thu, Apr 7, 2011 at 8:15 AM, Mathieu Bouchard ma...@artengine.ca wrote: On Wed, 6 Apr 2011, IOhannes m zmoelnig wrote: using threats does not mean that things have to get non-deterministic, and indeed a lot of software uses threads and stays completely deterministic. Suppose that you launch a second fred on another cpu. How do you synchronise the main fred and the second fred together so that the main fred doesn't have to wait ? Sounds to me like a big issue with multi-fredded applications. You can't guarantee that the second cpu will run the fred when the first fred will want to, because fredding is dependent on the cpu's availability and the OS's scheduler's decisions. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] creating an engaging interactive art in public space
Even something as simple as an indicator light that is motion triggered is enough to communicate the interactivity of the piece to the audience... there are more creative ways of course. On Thu, Apr 7, 2011 at 8:02 AM, chris clepper cgclep...@gmail.com wrote: I've made a fair amount of interactive video work in public spaces and it is best to assume nothing about the public. In general, the vast majority will ignore it unless you physically disrupt the space like Richard Serra - and then people will just hate you. Putting the image of the viewer in the work can help since a good chunk of the world likes looking at themselves. Others will run for cover. It is best to keep the interaction portion simple and direct since kids are likely to spend the largest amount of time playing with the work. Adults usually have a lot to do and stopping to 'interact' with artwork isn't at the top of the list. Placement of the work makes a huge difference so locating the work near a museum district or outside of the local Google office has the potential to attract a public more inclined to deal with the work. And finally, any work put in the public space will require some amount of legal work to be done particularly in the US. It is in the artist's interest to employ some sort of representation to avoid nasty things down the road. On Mon, Apr 4, 2011 at 9:01 PM, Adityo Pratomo quietdi...@gmail.comwrote: hi there everyone Just a normative non-technical question here. I was wondering how would you guys create an engaging interactive art piece for a public space? I was just doing a casual internet browsing the other day, looking at various interactive art in public space, then suddenly that question popped up. I think that art in public space is very much different with one on gallery or museum, because people won't have that mind set of actually having an interaction with an art piece. If so then, what are your strategies to create one? Are you assuming that people or passer-by will automatically react to that interactive art? Or is there anything else? Thank you guys, have a great day :D Cheers, Adityo -- www.adityo.net ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] new Pd music release on GOSUB10
Hi there: Hans-Christoph Steiner said : Great music. Plus I've never seen so many [expr~]s in one patch ;) Thanks, and yeah, this is the expression obsession that I have developed in the last few years, ever since Claude showed it to me;) Cheers Chun .hc On Apr 4, 2011, at 4:12 PM, Chun Lee wrote: Hi there: Thanks for the comments and am glad that you enjoyed it. It was a lot of fun making them:) Cheers Chun J bz said : Yes indeed, Lovely, like this a lot. Jb On 4 April 2011 10:23, Philip Cunningham pcunningham...@googlemail.comwrote: Chun, This is awesome. I've never heard PD used in this way. Sounds like PD micro/chipmusic. Very enjoyable. Philip On Sun, Apr 3, 2011 at 9:32 PM, Chun Lee c...@goto10.org wrote: Dear all: Its been a long time since I last wrote on the list, and I am happy to use this opportunity to annouce the new music release on GOSUB10 by 0xA. More details below. Release link: http://gosub10.org/GOSUB10-004.html Compute audio and enjoy:) Chun === GOSUB10-004 - expr~ === expr~ from 0xA is GOSUB10's fourth release. 0xA is a band made not out of people, but objects and patches. Snippets of codes that bleep and blink are added and modified in the online repository, where it all began. As the repository grows, 0xA evolves with it. Aymeric Mansoux, Chun Lee and Olivier Laruelle are the current active contributors. They have performed 0xA across Europe, North America and Asia in galleries, clubs and festivals. expr~ is the first music release of 0xA, consists of retro sounding tracks made almost entirely with the [expr~] object in Pure Data. No tweaking of number boxes and sliders, no clever generative algorithms, just switch the audio on and listen. The source code for this release (implemented in Pure-data) is free software distributable under the terms of the GNU General Public License (version 3 or greater). For repository, see: http://gitorious.org/0xa Copyleft: This is a free work, you can copy, distribute, and modify it under the terms of the Free Art License. Released on 3rd April 2011. == TRACKLISTING == 01 0xA - Winter_Solstice 02 0xA - 0903-4 03 0xA - Nandsynth 04 0xA - Moving_Souf 05 0xA - Cafe_Kuroshio 06 0xA - Family_Mart == WHATIS GOSUB10 == Dedicated to innovative music and audio/visuals, the GOSUB10 label will feature an eclectic group of musicians drawn together by their shared use of Free/Libre/Open Source Software (FLOSS). Freely distributed by stream, download and special DVD releases, and made available through an open license, GOSUB10 is run by the GOTO10 collective – an international group of artists, musicians and programmers, dedicated to FLOSS and digital arts. Brought to life in a intensive four day work sprint but years in the making, the GOSUB10 netlabel is a natural extension of GOTO10's activities supporting and promoting digital art alongside FLOSS tools through workshops, festivals, exhibitions, writing, and more. == URL == http://gosub10.org :* readme (END) ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Portfolio: http://philipcunningham.org BrightonPD: http://unsymbol.users.anapnea.net/brightonpd/ Chipmusic: http://firebrandboy.org ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis White ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] new Pd music release on GOSUB10
Hi there: Richie Cyngler said : I didn't DL audio files, I loaded your patches. Amazing, you are the [expr~] master! I really like the sound too. Thanks for the feedback! and yes, that was one of the main idea i tried to experiment with in this project - making a pd patch that simply plays a track from start to finish. as for the sound, I got quite into making DIY mini synths with CMOS chips(http://www.flickr.com/photos//sets/72157623980143743/) at one point, and was totally inspired by PWM... So I tried to apply them(at least to the best that I can understand it) in these patches. Thanks for sharing. always a pleasure:) Cheers Chun On Thu, Apr 7, 2011 at 7:33 AM, Hans-Christoph Steiner h...@at.or.atwrote: Great music. Plus I've never seen so many [expr~]s in one patch ;) .hc On Apr 4, 2011, at 4:12 PM, Chun Lee wrote: Hi there: Thanks for the comments and am glad that you enjoyed it. It was a lot of fun making them:) Cheers Chun J bz said : Yes indeed, Lovely, like this a lot. Jb On 4 April 2011 10:23, Philip Cunningham pcunningham...@googlemail.com wrote: Chun, This is awesome. I've never heard PD used in this way. Sounds like PD micro/chipmusic. Very enjoyable. Philip On Sun, Apr 3, 2011 at 9:32 PM, Chun Lee c...@goto10.org wrote: Dear all: Its been a long time since I last wrote on the list, and I am happy to use this opportunity to annouce the new music release on GOSUB10 by 0xA. More details below. Release link: http://gosub10.org/GOSUB10-004.html Compute audio and enjoy:) Chun === GOSUB10-004 - expr~ === expr~ from 0xA is GOSUB10's fourth release. 0xA is a band made not out of people, but objects and patches. Snippets of codes that bleep and blink are added and modified in the online repository, where it all began. As the repository grows, 0xA evolves with it. Aymeric Mansoux, Chun Lee and Olivier Laruelle are the current active contributors. They have performed 0xA across Europe, North America and Asia in galleries, clubs and festivals. expr~ is the first music release of 0xA, consists of retro sounding tracks made almost entirely with the [expr~] object in Pure Data. No tweaking of number boxes and sliders, no clever generative algorithms, just switch the audio on and listen. The source code for this release (implemented in Pure-data) is free software distributable under the terms of the GNU General Public License (version 3 or greater). For repository, see: http://gitorious.org/0xa Copyleft: This is a free work, you can copy, distribute, and modify it under the terms of the Free Art License. Released on 3rd April 2011. == TRACKLISTING == 01 0xA - Winter_Solstice 02 0xA - 0903-4 03 0xA - Nandsynth 04 0xA - Moving_Souf 05 0xA - Cafe_Kuroshio 06 0xA - Family_Mart == WHATIS GOSUB10 == Dedicated to innovative music and audio/visuals, the GOSUB10 label will feature an eclectic group of musicians drawn together by their shared use of Free/Libre/Open Source Software (FLOSS). Freely distributed by stream, download and special DVD releases, and made available through an open license, GOSUB10 is run by the GOTO10 collective – an international group of artists, musicians and programmers, dedicated to FLOSS and digital arts. Brought to life in a intensive four day work sprint but years in the making, the GOSUB10 netlabel is a natural extension of GOTO10's activities supporting and promoting digital art alongside FLOSS tools through workshops, festivals, exhibitions, writing, and more. == URL == http://gosub10.org :* readme (END) ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Portfolio: http://philipcunningham.org BrightonPD: http://unsymbol.users.anapnea.net/brightonpd/ Chipmusic: http://firebrandboy.org ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list It is convenient to imagine a power beyond us because that means we don't have to examine our own lives., from The Idols of Environmentalism, by Curtis
Re: [PD] [PD-announce] new Pd music release on GOSUB10
Hi there: Billy Stiltner said : It is amazing. Thanks! Any chance you could explain how it was done? When it boils down to it all the digital music can be reduced to math and logic but just doing that math and logic with audio signals in pd is something amazing. Yeah, as these experiments with [expr~] goes, i have not yet documentated them at all, and it would certainly be nice to formalise them a bit in some way. For me, it all started by realising that a dsp step counter can simply be made with [phasor~ 1] - [expr~ floor($v1*8,0)]. At the same time, by doing [expr~ fmod($v1*8,1)] on the same phasor signal results to mini phasors that are in sync with the counter. there are more to share and talk about, and I intent to document these experiments, there is a new 0xA wordpress (http://0xa.kuri.mu/) to help with this, but i am afraid it is still rater empty at the moment:( Hope this helps. Cheers Chun ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] What version of GEM should I use with pd 0.43-0 vanilla
- Billy Stiltner billy.stilt...@gmail.com a écrit : Thanks or the info. Yeah I couldn't find msvcr71.dll anywhere till I looked in max/msp. I also could not figure out why that pd 0.42.5 gem worked without it before I installed pd 0.43. Everything seems to be working great now. Maybe you have uninstalled pd-extended 0.42.5 before, then it has uninstalled gem and dll's it needs, and maybe the pd-extended 0.43 install script omit to put this dll? I do try to keep my patches working using only vanilla except for ~moog and Gem. I would like to be able to do a moog abstraction with vanilla filtering objects. I just recently listened to some of the iem vcf filters. They sound pretty good too. yes they do, did you try ggee filters? they are the best ones I've heard on pd, maybe because they use [biquad~]. you know when you add an external path it will be available from all pd versions because it's litterally a full path name that is added by the new tcl interface, and because vanilla and extended shares the same config file. that's why I use to start patches made for vanilla with a .bat script, then I can set exactly what I need in pd for my application. The problem with using externals with cross platform applications is if you don't supply the library on all 3 platforms then there may be some people that cant use your patch. That's why I think that pd-extended should add only externals available on all 3 platforms. It's not really the job of patch developpers to provide cross platform externals and libraries but the job of the external developpers. On 4/7/11, patko colet.patr...@free.fr wrote: pd binary needs msvcr71.dll to load gem certainly because it has been compiled with visual studio, it's funny because when it was about using cygwin to compile things, we stopped because we had to add cygwin-1.dll... anyway just copy and paste msvcr71.dll to your vanilla bin dir and it should be able to load gem dll unless it mlisses other dll's, we never know :o) or put this dll to your windows/system32 folder, to share it with both versions, but personaly I don't like to put things in this folder, because it sometimes create problems in other applications. I also don't use libdir, I really find it complicated, conflictual, and useless, you just need to put the external folder name before external name like this: [flatspace/prepend] or [cyclone/prepend] or [cxc/cxc_prepend]or [iemlib/iem_prepend] that's why I also never use abstractions that use externals without namespace, or that use externals at all, unless the abstraction is packaged with the external itself, like in gridflow for example, or unless the external is in extra folder. - Billy Stiltner billy.stilt...@gmail.com a écrit : Hey When I only try to load libdir I get I do get an error at start up saying libdir: can't load library. When I try to load Gem I get a dialog about missing msvcr71.dll then libdir: can't load library C:\\audio\\pd-0.43-0\\pd\\extra\\Gem\\Gem.dll: couldn't load Gem: can't load library The version of gem I'm using is the one that comes with pd 0.42.5 extended. I just copied the directory to the vanilla ext directory. A strange thing is now when I run pd vanilla 0.42.5 I get the same error. Maybe I should use the Gem that is in the 0.42.5 vanilla ext directory? ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Patrice Colet -- Patrice Colet ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] new Pd music release on GOSUB10
On Thu, 7 Apr 2011, Chun Lee wrote: For me, it all started by realising that a dsp step counter can simply be made with [phasor~ 1] - [expr~ floor($v1*8,0)]. a signal can be floored by [-~] on its own [wrap~]. you can do that to the output of [phasor~ 1] - [*~ 8]. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] workshop: Pd as your embeddable audio engine
This sounds like an amazing workshop. Any chance some form of it will end up online, to reach a broader audience? On Fri, Apr 8, 2011 at 1:10 AM, Hans-Christoph Steiner h...@at.or.atwrote: http://www.nycresistor.com/2011/04/07/class-pd-as-your-embeddable-audio-engine/ Pd as your embedded audio engine will teach all about embedding libpd as the sound engine for your app, whether its iPhone, Android, Java, OpenFrameworks, Processing, etc. This workshop provides a broad spectrum of different ways of connecting Pd to other things. Having hardware isn't a requirement either. The workshop will cover ways of interfacing with Pd from computer to computer. Bring your laptop and devices that you want to install libpd on (Android, iPhone, etc.) HTML and/or programming knowledge will certainly help. The aim of this workshop is to give a broad spectrum of different ways to interface to Pd. So it will be dipping very slightly into Python, C, Java, Javascript, but this is usually glue code and all of the code will be fully provided. You do not need to be proficient in these languages at all, the workshop will also cover methods that also just use Pd with no code at all. Here is an outline of topics: * Introduction * History of Pd as an engine * Ways to interface with a Pd process * Midi OSC * FUDI * stdout * Python + sockets * pdsend/pdreceive * Parsing patches in three languages * libpd on Android and iOS * PdWebKitDroid * RjDj and ScenePlayer * WebPd Purchase a ticket here: http://www.eventbrite.com/event/1491957485 Workshop: Pd as your embedded audio engine Taught by: Chris McCormick, http://mccormick.cx/chrism When: Saturday, April 23, 2011 from 1:00 PM - 5:00 PM (EDT) Where: NYCResistor, 87 3rd Ave, Brooklyn, http://nycresistor.com Register now! http://www.eventbrite.com/event/1491957485 ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Richie ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] workshop: Pd as your embeddable audio engine
I'd like to second that request. Brooklyn's just a few too many miles away from Los Angeles for me to make a day trip. Ustream perhaps? Best, Kevin On Thu, Apr 7, 2011 at 3:45 PM, Richie Cyngler glitch...@gmail.com wrote: This sounds like an amazing workshop. Any chance some form of it will end up online, to reach a broader audience? On Fri, Apr 8, 2011 at 1:10 AM, Hans-Christoph Steiner h...@at.or.atwrote: http://www.nycresistor.com/2011/04/07/class-pd-as-your-embeddable-audio-engine/ Pd as your embedded audio engine will teach all about embedding libpd as the sound engine for your app, whether its iPhone, Android, Java, OpenFrameworks, Processing, etc. This workshop provides a broad spectrum of different ways of connecting Pd to other things. Having hardware isn't a requirement either. The workshop will cover ways of interfacing with Pd from computer to computer. Bring your laptop and devices that you want to install libpd on (Android, iPhone, etc.) HTML and/or programming knowledge will certainly help. The aim of this workshop is to give a broad spectrum of different ways to interface to Pd. So it will be dipping very slightly into Python, C, Java, Javascript, but this is usually glue code and all of the code will be fully provided. You do not need to be proficient in these languages at all, the workshop will also cover methods that also just use Pd with no code at all. Here is an outline of topics: * Introduction * History of Pd as an engine * Ways to interface with a Pd process * Midi OSC * FUDI * stdout * Python + sockets * pdsend/pdreceive * Parsing patches in three languages * libpd on Android and iOS * PdWebKitDroid * RjDj and ScenePlayer * WebPd Purchase a ticket here: http://www.eventbrite.com/event/1491957485 Workshop: Pd as your embedded audio engine Taught by: Chris McCormick, http://mccormick.cx/chrism When: Saturday, April 23, 2011 from 1:00 PM - 5:00 PM (EDT) Where: NYCResistor, 87 3rd Ave, Brooklyn, http://nycresistor.com Register now! http://www.eventbrite.com/event/1491957485 ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Richie ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] Pd-berlin meeting next tuesday, 12th april - Guest Marco Donnarumma
Hello, next tuesday, 12th april, will be the next meeting of Pure Data users in Berlin at NK (http://www.nkprojekt.de/) - Elsenstr. 52, 2HH 2Etage. Besides usual activities, Pd user Marco Donnarumma will speak about his work. He is also giving a workshop and presentation at NK this week - http://www.nkprojekt.de/. For more information, look up http://puredata.info/community/organization/pd-berlin/pd-berlin-users-group. We also encourage you to take an active part, and put up suggestions for topics you want to talk about / topics you want to be talked about. Doors are open from 20h-20h15. After that they'll be closed, and you will have to call someone from the Pd-meeting to get in. To get a telephone number to call or confirm assistance you can write to info_at_minitronics.net. Please, don´t call to the staff of NK to open the doors. They let us use the space but we have to take care about having the meeting without producing any disturbance to them, and to clean the space after the meeting. We would apreciate if you would send us a small mail to info_at_minitronics.net with your name, Pd experience and interests, so that we know how many people might be coming. Or put your name in the pd-berlin wiki page. We would like to thank the support and willingness of NK in the organization of these events. João Pais ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Making a Realtime Convolution External
--- On Thu, 4/7/11, Mathieu Bouchard ma...@artengine.ca wrote: From: Mathieu Bouchard ma...@artengine.ca Subject: Re: [PD] Making a Realtime Convolution External To: IOhannes m zmoelnig zmoel...@iem.at Cc: pd-list@iem.at Date: Thursday, April 7, 2011, 5:15 PM On Wed, 6 Apr 2011, IOhannes m zmoelnig wrote: using threats does not mean that things have to get non-deterministic, and indeed a lot of software uses threads and stays completely deterministic. Suppose that you launch a second fred on another cpu. How do you synchronise the main fred and the second fred together so that the main fred doesn't have to wait ? Sounds to me like a big issue with multi-fredded applications. You can't guarantee that the second cpu will run the fred when the first fred will want to, because fredding is dependent on the cpu's availability and the OS's scheduler's decisions. I think Tim Blechmann addresses this with Supernova: http://lac.linuxaudio.org/2010/recordings/day4_1215_Supernova.ogv (start maybe 5 min. in...) -Jonathan ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC -Inline Attachment Follows- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list