Re: [PD] Pd applications for the blind or other disabled
Hi... I've done this patch few months ago : http://yamatierea.org/papatchs/#1-terface It's an interface for people who can just push one contactor (with the chin for exemple). You can choose the number of the lines, columns, the cursor's speed an have a specific action for each square. I've also worked with blind people, and as this sequencer ( http://yamatierea.org/papatchs/squareroom/OSR.htm) can be used with gamepad it's possible to compose (and make animation) without the screen. It had not been made for, but it was fun... :-) With cranial trauma, I've use this one ( http://yamatierea.org/papatchs/#detc-mvt) for them to make music with their movements. It could be use with blind people. Hope it'll be usefull. Cheers. 01ivier. 2011/5/21 Stefano Papetti > Hello, > > I wonder if there exist any examples of applications developed with Pd > (from simple patches to externals or libpd-based stuff) aimed at > rehabilitation or human-computer interaction for disabled people. > I'd be very interested in any examples on this matter. > > Best, > Stefano > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > -- Envie de tisser ? http://yamatierea.org/papatchs/ ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
On 2011-05-21 19:21, Matteo Sisti Sette wrote: On 05/22/2011 12:44 AM, Martin Peach wrote: until [routeOSC] will consider a message without an address as equivalent to a message addressed to "/". Yes I think that makes sense. But I think [routeOSC] should simply prefix an outgoing message with '/' if there is no more path. I agree that would be a more consistent solution, but I think it would break more existing patches. Yes after thinking about it a few more minutes I agree... Indeed it would break almost _any_ existing patch using routeOSC, while having non-addressed messages match "/" would break only those patches which rely on [routeOSC] to discard such messages through the right outlet, which should not be a common practice, considering that most message are not handled properly by touchOSC used that way (only floats are; lists of floats are truncated after the first element and any other message issues an error). Lists arriving at a [routeOSC] are currently handled depending on the first element. If the first element is a float then only that float gets output (a bug!). If it's a symbol then the symbol is taken to be the OSC path, which causes an error message if it doesn't start with '/'. So I propose to change it so that any input that doesn't start with a symbol that begins with '/' will have its path silently set to '/' by [routeOSC]. This will also mean that any unmatched message with no path leaving the rightmost outlet will have '/' set as its path. The only snag I foresee is if the first element of an incoming OSC is a string beginning with the character '/'. In that case it will be mistaken for a path. And also the wildcard code needs fixing up... Thanks for pointing out these issues. Martin ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
On 05/22/2011 12:44 AM, Martin Peach wrote: until [routeOSC] will consider a message without an address as equivalent to a message addressed to "/". Yes I think that makes sense. But I think [routeOSC] should simply prefix an outgoing message with '/' if there is no more path. I agree that would be a more consistent solution, but I think it would break more existing patches. Indeed it would break almost _any_ existing patch using routeOSC, while having non-addressed messages match "/" would break only those patches which rely on [routeOSC] to discard such messages through the right outlet, which should not be a common practice, considering that most message are not handled properly by touchOSC used that way (only floats are; lists of floats are truncated after the first element and any other message issues an error). ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
On 2011-05-21 18:10, Matteo Sisti Sette wrote: On 05/21/2011 10:39 PM, cyrille henry wrote: what about [routeOSC /foo/* /foo] ? That won't work. RouteOSC only matches "one level at a time", meaning that [routeOSC /foo/bar] will never match anything (indeed it should issue a warning at creation time). That applies also to /foo/*, I've just tried it. The latest version of [routeOSC] matches multiple levels, but the wildcard seems to be broken for multiple levels. Even if it worked, you wouldn't be able to distinguish /foo/bar from /foo/etc after that, because routeOSC strips the address that matches * (just as it strips the address that matches anything). You can do [routeOSC /foo /foo/bar /foo/etc] if you can stand getting multiple output. I don't see any way out of this, until [routeOSC] will consider a message without an address as equivalent to a message addressed to "/". Yes I think that makes sense. But I think [routeOSC] should simply prefix an outgoing message with '/' if there is no more path. Martin ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] CVs
On 2011-05-20 16:05, Simon Wise wrote: > On 19/05/11 23:12, Bryan Jurish wrote: >> On 2011-05-19 14:01, Simon Wise wrote: >>> That is which numbers are directly perceivable, without some more >>> abstract mathematical mapping to guide us? >> >> Zero ;-) > > My point is that it is not zero, Sorry; that was intended as a joke -- a deliberate ambiguity between zero ("the number zero"), zero ("the set with zero elements"), zero ("false"), and zero ("number of numbers which are 'directly perceivable'"). It was late, I thought it was funny. > Think about of what words like > pair mean, is pair a number? is it a synonym for two? or is it a > directly observable quality which is quite different from either a > single thing or a few things? "Pair" is a word of English, and a highly ambiguous one at that -- it might be an ordered pair, an unordered pair, a pair of pants, a pair of aces, 'a pair' (aka "couple"), or whatever. Yes, it's semantically and pragmatically complex. The (abstract) number "2" plays a pretty heavy role in all of its sense I can think of at the moment, though. > Or thinking about the distinction between > singular and plural forms of words. What about them? They're usually related by quite simple and obvious rules (e.g. 'add/delete an "s" at the end') except for a very few high frequency lexemes. I agree it's interesting that number (the grammatical feature 'number', i.e. singular/plural) is explicitly encoded in the vast majority of human languages (even in English, which encodes almost nothing else from the known spectrum of grammatical features), and that it usually plays a role not just in morphology (word formation) but also in syntax (sentence structure -- think subject-verb agreement in English); but I'm not sure what you're getting at. Do you mean the semantics usually associated with the feature (singleton vs. non-singleton set) -- it's kinda cool that zero tends to get lumped in with plurals in English (but usually not in German); not sure how other languages go about that one (but I have solicited some references from an acquaintance who worked on numbers and number features pretty intensively a few years ago...) >>> Certainly most people can look at four matches on a table and see that >>> there are four, without doing any counting at all. >> >> That's "four matches", not "the number four". If by "number" you mean >> the characteristic property of all sets of 4 elements, you're perceiving >> something (the matches) which has that property, but you can't directly >> perceive the property itself (i.e. its `intension'), because it's a > > this is the core of what I am saying - that three or four are something > other than the result of counting the members of a set, and that for > some unusual people quite surprisingly large numbers are perceived > directly, independently of the process of counting. Occasionally the > different status of these 'numbers' in language can be seen, they can be > seen as words for some observable quality rather than as the first few > of an infinite series of integers, used to describe a characteristic of > sets of things. I think I see what you're getting at, but I'm not sure where it's going. I'll accept the "directly perceivable" term for current purposes, but there's whole heckuvalot more going on in our heads (brains & associated processes) when we look at and identify a small set of like items as a set-of-N than I'm accustomed to calling "direct", and that's just the stuff we know about... >> function (in the mathematical sense) from all possible entities (let's >> ignore possible worlds for now) to a truth value indicating whether or >> not that entity is a set-of-four. This view is pretty unsatisfying for >> a number of reasons (for one thing, it doesn't work well for anything >> other than positive integers), but I hope it suffices to show that "the >> number four" can't be perceived directly. The same sort of argument >> goes for other "simple" qualities like volume, mass, density, color etc >> -- this stuff has had epistemologists tearing their hair out for >> centuries. There are 2 main camps, and I'm more or less solidly in the >> one that says "numbers exist" :-) > > I am also in this camp, models do 'exist' in the way I use the word > exist, but there are other ways to use this word, and so discussion gets > tricky. It's a unary predicate, i.e. an intransitive. It takes a single argument. It returns a truth value; albeit in at least one common sense of 'exist' that value depends on the evaluation index (possible world / place and time of utterance / speaker / etc). I'm talking about the kind of existence which is independent of the current index, i.e. __necessary__ existence: existence in every possible world. Sorry, that was probably annoying. Yes, different people use the word in different ways with different connotations. > I was suggesting that small counting numbers are a different > kind thing to the othe
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
On 05/22/2011 12:10 AM, Matteo Sisti Sette wrote: I don't see any way out of this, until [routeOSC] will consider a message without an address as equivalent to a message addressed to "/". Well yes there is a simple though not elegant solution, without a second routeOSC; see attached patch. It is probably incomplete, as I'm not discriminating between lists and other messages but I think routeOSC doesn't either. By the way is there a particular reason why mrpeach's externals are not added to the objectclass path in Pd Extended while most other externals are? Thanks m. #N canvas 663 183 450 546 10; #X obj 129 133 mrpeach/routeOSC /foo; #X obj 124 187 list split 1; #X obj 203 439 list append; #X obj 55 270 makefilename %.1s; #X obj 55 244 t a a; #X obj 55 297 select /; #X obj 115 352 symbol; #X obj 83 218 route symbol; #X msg 65 34 /foo/bar mymessage 1 2 3; #X msg 232 62 /foo mymessage 1 2 3; #X msg 104 56 /foo/bar 1 2 3; #X msg 248 86 /foo 1 2 3; #X obj 101 322 t b; #X obj 51 439 list append; #X obj 41 371 symbol; #X obj 50 466 list trim; #X obj 200 468 list trim; #X obj 218 496 print SUBTREE_ROOT; #X obj 49 494 print SUBTREE_REST; #X connect 0 0 1 0; #X connect 1 0 7 0; #X connect 1 1 2 1; #X connect 1 1 13 1; #X connect 2 0 16 0; #X connect 3 0 5 0; #X connect 4 0 3 0; #X connect 4 1 6 1; #X connect 4 1 14 1; #X connect 5 0 14 0; #X connect 5 1 12 0; #X connect 6 0 2 0; #X connect 7 0 4 0; #X connect 7 1 2 0; #X connect 8 0 0 0; #X connect 9 0 0 0; #X connect 10 0 0 0; #X connect 11 0 0 0; #X connect 12 0 6 0; #X connect 13 0 15 0; #X connect 14 0 13 0; #X connect 15 0 18 0; #X connect 16 0 17 0; ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] iPad (WAS: multiple OSC messages in one udp packet?)
2011/5/21 Mathieu Bouchard > On Fri, 13 May 2011, András Murányi wrote: > > So it's a big telephone without the ability to make calls. Wow. >> > > Anyone can hit a baseball bat on a > http://i276.photobucket.com/albums/kk34/feministing/rotary-phone.jpg and > thus obtain a big telephone without the ability to make calls (anymore). I > don't know what's the wow factor in that. > Neither I. Maybe the price? BTW, your example could benefit from substituting the baseball bat with a scissor... not that I want to question your methodology :o) Andras ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] CVs
On 2011-05-20 07:01, Chris McCormick wrote: > On Thu, May 19, 2011 at 05:12:09PM +0200, Bryan Jurish wrote: >> If forty-two trees fall in a forest and no one is around to count >> them, __forty-two__ trees have still fallen. ... > Of course, there is nothing to stop there being models of things that > don't exist in the real universe, but those models still exist in the > physical universe on the chemical and electrical substrate of > somebody's physical brain. Sorry, I don't buy that. My two main problems with that sort of hardcore empiricism are (in a nutshell) ego (aka "consciousness") and will. To paraphase the ol' p-ant hisownself, 'where does the "I think" come from which can be prepended to any proposition or perception I'm currently entertaining?' And if thoughts are just phsyical processes in brains and brains are just physical objects subject to physical laws, you run into determinism pretty darned fast, which is often taken to be a bit of a bummer. The really insidious problem (afaic, and the one that's most germane to the present (way way way off-topic by now) discussion) is that of inductive "knowledge", and I'm more or less professionally obliged to come down on the rationalist side of that one. > The physical painting is a zipfile containing a program that you run > on the chemical computer inside your head. ... but the __process__ that runs (whether on wetware, some massive parallel neural net, a suitably configured universal Turing machine, or whatever) is something distinct from and independent of the hardware it runs on, not to mention the location of that hardware, the time interval for which the process runs, and the physical laws of the universe in which it's running. The kind of existence and independence that process has is the same kind of existence and independence all formal objects have, imho. > but I don't think it's accurate to say without the computational > aparatus to perceive it that "42 trees are falling". I do :-) > Well, that's my current rather crap and innaccurate model of reality > anyway. It's crap but I think it's less wrong than yours, where > there is some nebulous flying spaghetti monster called "42 trees" > floating around outside of physical reality. ;) ... I think we're probably bound to to disagree on this, and that's fine by me, but just to be precise here: No, in my version there's an FSM called "42" floating around __independently__ of physical laws and processes. "Outside of" is locative, and I'm not talking about location (which I'm sure you know, I'm just trying to set the record straight here). And "outside of physical reality" is just polemics -- I'm saying not all that is real is (always) phyiscally realized. > Information, Matter, Energy - all just crude models for something we > probably can't ever truly know.* See above re: inductive knowledge ;-) > Also, physicists probably have much > better models. Knowing a few of them, I kind of doubt it. > http://mccormick.cx/news/entries/inherent-limitations-of-a-computational-model-of-reality That's a pretty twisted take on Gödel you've got there. By your logic (if I'm reading it right), there can be no such thing as a universal Turing machine *because* its ability to simulate itself prevents its very existence. But a universal Turing machine is really not all too hard to define (Turing, 1937): sure, we can't say whether or not it __terminates__ for itself, but that's a problem with *computability*, not with existence. We may at some point actually define a `perfect' computational model of reality, we just won't be able to prove it, since at that scale the map will have become indistinguishable from the territory. marmosets, Bryan -- Bryan Jurish "There is *always* one more bug." jur...@uni-potsdam.de -Lubarsky's Law of Cybernetic Entomology ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
On 05/21/2011 10:39 PM, cyrille henry wrote: what about [routeOSC /foo/* /foo] ? That won't work. RouteOSC only matches "one level at a time", meaning that [routeOSC /foo/bar] will never match anything (indeed it should issue a warning at creation time). That applies also to /foo/*, I've just tried it. Even if it worked, you wouldn't be able to distinguish /foo/bar from /foo/etc after that, because routeOSC strips the address that matches * (just as it strips the address that matches anything). I don't see any way out of this, until [routeOSC] will consider a message without an address as equivalent to a message addressed to "/". That would be consistent with the convention that "/" means "the root". Any node is the root of its own subtree, so any message addressed to /foo is addressed to the root of the /foo subtree. After "routing" a message addressed to /foo through [routeOSC /foo] you obtain a message that is addressed to the root (of the current subtree), so it should be considered equivalent to a messaged addressed to / by any cascaded [routeOSC]. In my opinion. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] iPad (WAS: multiple OSC messages in one udp packet?)
On Fri, 13 May 2011, András Murányi wrote: So it's a big telephone without the ability to make calls. Wow. Anyone can hit a baseball bat on a http://i276.photobucket.com/albums/kk34/feministing/rotary-phone.jpg and thus obtain a big telephone without the ability to make calls (anymore). I don't know what's the wow factor in that. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-announce] completion-plugin new version
On Sun, 15 May 2011, yvan volochine wrote: On 05/14/2011 08:19 PM, João Pais wrote: that's great. don't know if you want to, but I would suggest to copy another useful max feature: when you click on a send or receive object (the same for their audio versions), a pop-up comes up listing how many other objects exist using the same variable, and by clicking in any of these objects it takes you to the patch where they are. AFAICS this is currently not possible because most of the gui is still handle by pd (instead of tcl), therefore sub-patches are not accessible, etc.. You need to modify the 'find' method in the canvas class. You make one version that doesn't auto-select an item, but instead sends a list of all matches to the tcl side for your use. But this would only find those that are textually the same. It will not find [r $1-poil] and [r patate-poil] to be the same even though $0=patate in the first case. It may also claim that another [r $1-poil] is the same as the first [r $1-poil] although they have a different content of $1. There is a table of all receive-symbols by actual symbol (not textual symbol). You use gensym() on the text, it gives a t_symbol*, you lookup s_thing, it gives you a t_pd*. You check whether it's a t_bindlist*. If it's not, you have 1 (or 0) receivers. Else, you walk the bindlist and collect all receivers. But there is not a similar list of actual senders. So, to get a list of senders, you need to do dollar-expansion on the contents of all [s] boxes during the search ! ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] loading patches very slow in linux
On Mon, 16 May 2011, Patrice Colet wrote: Really? I always thought that slow gridflow's help patch opening was caused by graph on parent drawing, then caused by tcl-tk low speed. With only one level of GOP, with rather few GUI items, it can't possibly happen. It has to be something else. An average GFDP doc-item instantiates [doc_layout], [doc_editmode], [doc_iemfont], [doc_below], in addition to itself. [doc_layout] itself instantiates [doc_bottom]. Some item have also a [doc_add] or [doc_make]. This means loading 6-7 files per doc item, except for comments (because I haven't replaced comments with funny-looking abstractions yet...;) Back in the DOS days, if you looked in a folder that contained N files, you needed N system-calls (kernel) to get the whole list. I hope it isn't like that in Windows ??? ;) ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
what about [routeOSC /foo/* /foo] ? Le 21/05/2011 21:40, Matteo Sisti Sette a écrit : On 05/21/2011 08:46 PM, Martin Peach wrote: Try [routeOSC /foo] | [routeOSC /*] Hi, I didn't know about the wildcard. However, this still can't handle messages other than mere floats addressed to /foo. For example: /foo 1 2 3 You get only "1" out of the right outlet of your second routeOSC. Also, messages like this: /foo somesymbol 1 2 3 (which btw are valid osc messages, or aren't they? this is dubt, not sarchasm) although they produce the desired output ("somesymbol 1 2 3") from the right outlet of your second routeOSC, will cause an error to be printed to the console: error: * routeOSC: invalid message pattern somesymbol does not begin with / ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
On 05/21/2011 08:46 PM, Martin Peach wrote: Try [routeOSC /foo] | [routeOSC /*] Hi, I didn't know about the wildcard. However, this still can't handle messages other than mere floats addressed to /foo. For example: /foo 1 2 3 You get only "1" out of the right outlet of your second routeOSC. Also, messages like this: /foo somesymbol 1 2 3 (which btw are valid osc messages, or aren't they? this is dubt, not sarchasm) although they produce the desired output ("somesymbol 1 2 3") from the right outlet of your second routeOSC, will cause an error to be printed to the console: error: * routeOSC: invalid message pattern somesymbol does not begin with / ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
On 2011-05-21 13:58, Matteo Sisti Sette wrote: Hi, Suppose that in an OSC tree I have a node called "foo" (child of the / root node) which has a few child nodes. So I place a [routeOSC /foo] object to get all messages that are addressed to /foo or to its child nodes. This will catch all of the following messages: /foo 123 /foo/bar 123 /foo/etc 123 Now, how can I discriminate messages like the first one from messages like the others? I.e., messages directed to the /foo node and not to any descendant? I don't think I can accomplish this with [routeOSC], or can I? Try [routeOSC /foo] | [routeOSC /*] Martin ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] routeOSC: how to distinguish messages addressed to a node from messages addressed to any descendant
Hi, Suppose that in an OSC tree I have a node called "foo" (child of the / root node) which has a few child nodes. So I place a [routeOSC /foo] object to get all messages that are addressed to /foo or to its child nodes. This will catch all of the following messages: /foo 123 /foo/bar 123 /foo/etc 123 Now, how can I discriminate messages like the first one from messages like the others? I.e., messages directed to the /foo node and not to any descendant? I don't think I can accomplish this with [routeOSC], or can I? Indeed I think that [routeOSC /] should match any message that doesn't start with an address, or alternatively, matching messages output by the first outlet of a [routeOSC /something] should start with "/ " if the pattern address matches the whole input address. However I understand this would break existing patches. Or is there another way to discriminate the above? Thanks m. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd applications for the blind or other disabled
On Sat, 21 May 2011, Stefano Papetti wrote: I wonder if there exist any examples of applications developed with Pd (from simple patches to externals or libpd-based stuff) aimed at rehabilitation or human-computer interaction for disabled people. I'd be very interested in any examples on this matter. The ISAS project at McGill University (Montréal) http://www.cim.mcgill.ca/Members/manager/seminar.2011-02-17.9522635964/ BTW it says ZenGarden in the announcement, but the project replaced it with PdLib a few days after that presentation. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] DorkbotPDX Synthesis Workshop, May 29th, Portland, , OR, US
> This sounds cool. Any shot of some video? > Greg Hmmm, it is a 4 HOUR workshop, so a 4 hour video might be painful, but maybe we can consider a ustream or similar. -jason ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
Le 21/05/2011 18:16, Jack a écrit : Le samedi 21 mai 2011 à 12:06 -0400, Mathieu Bouchard a écrit : On Sat, 21 May 2011, cyrille henry wrote: from my experience, Gem is 2 times faster on the same computer using ubuntu than osX. thanks to nvidia profiling tools, Nicolas pointed that gem is limited to 50% usage of the GPU. there is certainly a limitation somewhere on osX preventing application to use full performance of the hardware. so, you applications are slower, but the interface will always be smooth... There's a setting in Gnome/Ubuntu for choosing no effects, normal effects, extra effects. This may make a difference. What kind of performance difference do you get when you change that setting ? It might explain part of what happens on OSX, perhaps (where, afaik, you don't have such a setting, and effects level is somewhere between ubuntu's normal and extra levels). Yep, of course, you have to choose 'no effect' in 'Appearance' to get best frame rate. MacOSX should have this option too. i havent made heavy benchmarck, but i dont see lot's of difference between affect and no effect. (except the fact that i can't be sync on the screen with effect on) c ++ Jack ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
Le samedi 21 mai 2011 à 12:06 -0400, Mathieu Bouchard a écrit : > On Sat, 21 May 2011, cyrille henry wrote: > > > from my experience, Gem is 2 times faster on the same computer using > > ubuntu than osX. thanks to nvidia profiling tools, Nicolas pointed that > > gem is limited to 50% usage of the GPU. there is certainly a limitation > > somewhere on osX preventing application to use full performance of the > > hardware. so, you applications are slower, but the interface will always > > be smooth... > > There's a setting in Gnome/Ubuntu for choosing no effects, normal effects, > extra effects. This may make a difference. What kind of performance > difference do you get when you change that setting ? It might explain part > of what happens on OSX, perhaps (where, afaik, you don't have such a > setting, and effects level is somewhere between ubuntu's normal and extra > levels). Yep, of course, you have to choose 'no effect' in 'Appearance' to get best frame rate. MacOSX should have this option too. ++ Jack > > ___ > | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list signature.asc Description: This is a digitally signed message part ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
On Sat, 21 May 2011, cyrille henry wrote: thanks to nvidia profiling tools, Nicolas pointed that gem is limited to 50% usage of the GPU. Ah, also, is it precisely 50 %, or exactly 50 % ? If it's exactly 50 % (or slightly under), can it be some kind of reservation per CPU ? ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
On Sat, 21 May 2011, cyrille henry wrote: from my experience, Gem is 2 times faster on the same computer using ubuntu than osX. thanks to nvidia profiling tools, Nicolas pointed that gem is limited to 50% usage of the GPU. there is certainly a limitation somewhere on osX preventing application to use full performance of the hardware. so, you applications are slower, but the interface will always be smooth... There's a setting in Gnome/Ubuntu for choosing no effects, normal effects, extra effects. This may make a difference. What kind of performance difference do you get when you change that setting ? It might explain part of what happens on OSX, perhaps (where, afaik, you don't have such a setting, and effects level is somewhere between ubuntu's normal and extra levels). ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Extended View Toolkit
Hello ignacio! the ev_vid.pd abstraction already has an outlet that bangs out different video properties. in order to keep the number of outlets managable we did not just forward the [bang] which is produced by [pix_film] when the end of the file is reached, but rather sending out the message [end( so basically if you want to use the outlet of [ev_vid] to trigger some external processes you could achieve this by using [route end] for example, having route connected to the outlet of [ev_vid] However i discovered a bug in the ev_vid abstraction, that is due to the realtimer part, which manages fluent video-playback even when the computer is under heavy workload. With this mechanism, pix film gets a float number, telling the pix_film object, which frame it has to "play". unfortunately this somehow disables the "bang when end is reached" function. I couldnt find out, why that is, but i fixed it in the abstraction. you will find the fixed abstraction (incl adopted helpfile) attached in this mail. simply replace the ones in your EV_Toolkit directory with the new ones. with this the workflow to get the [end( message would be as described earlier: [ev_vid 0] / [route end] / [bang( feel free to ask if something is not clear. enjoy, peter Von: "Jose Luis Santorcuato" Gesendet: 21.05.2011 06:19:37 An: "Ignacio Aguirre" Betreff: Re: [PD] Extended View Toolkit Hi, in GEM the object pix_film delivers a bang when the last frame is reproduced, when the movie ends bang to [1 ( and starts the others videos...also you can bang a zero and stop the current movie. Bets regards José 2011/5/20 Ignacio Aguirre mailto:igna...@independiente.cl]> Hello all im currently working with EWK (great tool!) for my pre grade thesis. i have a simple question, and hope someone can help me... is there a way to know when the last frame from a video is played? im editing the ev_vid.pd patch, and putting a "print end vid $1" in the last outlet of pix_film (it should send a bang when the movie ends) but im not getting anything. I also try with the [end( message, but still having no results. the idea is when the videos from a group ends, its automatically starts a second group. Thanks for your time guys! hope to let you know soon about mi thesis made with pd and kinect. Hello All! I want to announce the official release of the Extended View Toolkit. http://puredata.info/Members/Weitsicht/extended-view-toolkit/[http://puredata.info/Members/Weitsicht/extended-view-toolkit/] The Extended View Toolkit is a set of abstractions developed for the art installation "Extended View streamed". It is intended to be an easy solution to experiment and realise panoramic video and complex multiscreen projection environments to createimmersive media experiences. It features a set of abstractions that are able to combine multiple related image-sources (like video input, video playback) into aconsistent panoramic image. The source-material, e.g. the camera to display has to be aligned horicontally, since image-combination is based on simple, openGL basededge-blending and not algorithmic pix by pixel comparison. Furthermore it features abstractions to create multi-screen, multi-projector environments to enable correct representation of (not only)panoramic material. The projection abstractions can be combined to form big screens out of multiple projectors with softedge betweenoverlapping borders of single projectors and contain a vertex model that can be adjusted in 4, respectively 9 points, so that projections onchallenging geometric surfaces is possible. Additionally, all abstractions are controllable via OSC-styled send/receive-messages, which simplifies OSC-based external control. Also, since streaming video was part of the project, a gstreamer based streaming solution was developed by Peter Innerhofer to distribute panoramic/multistream video over network. It can be found here: [https://github.com/peonic/streaming[https://github.com/peonic/streaming]] Libraries needed: mrpeachBuilt with pd 42.6 and GEM 92.3 Credits: Shader Programming/openGL: Cyrille Henry GEM: Marian Weger Prototyping/GEM: Peter Venus Streaming: Peter Innerhofer Initiation/Supervision: Winfried Ritsch A short demo-clip can be found here: [http://vimeo.com/20311051[http://vimeo.com/20311051]] The project was made possible through support from IEM-Institute for Electronic Music and Acoustics (iem.at[http://iem.at]) and CO-ME-DI-A. The CO-ME-DI-A project is supported by the Education, Audiovisual & Culture Executive Agency (EACEA) of the European Comission forthe period 2007 - 2010 ([http://www.comedia.eu.org/][http://www.comedia.eu.org/%5D]). Your feedback is welcome! Peter ___ Pd-list@iem.at[mailto:Pd-list@iem.at] mailing list UNSUBSCRIBE and account-management -> http://lists.puredat
Re: [PD] [PD-announce] [spectre] Pd-berlin meeting next tuesday, 24th May
Felix _will_ present his state of progress in the project Diskokugel. A sphere of 200 speakers that can be turned on and off individually. For more information see: http://amphibiousthoughts.com/tag/diskokugel [sorry, Jõao. very busy. missed it completely] Am 21.05.2011 um 16:41 schrieb João Pais: > Hello, > > next tuesday, 24th May, will be the next meeting of Pure Data users > in Berlin at NK (http://www.nkprojekt.de/) - Elsenstr. 52, 2HH 2Etage. > > If everything goes, well, Felix Obée will present his newest project. > > For more information, look up > http://puredata.info/community/organization/pd-berlin/pd-berlin-users-group. > We also encourage you to take an active part, and put up suggestions for > topics you want to talk about / topics you want to be talked about. > > Pd-Berlin Google group: You can join the open group > http://groups.google.com/group/pd_berlin, and make questions to the users > there. > > > Doors are open from 20h-20h15. After that they'll be closed, and you will > have to call someone from the Pd-meeting to get in. To get a telephone > number to call or confirm assistance you can write to > info_at_minitronics.net. > > Please, don´t call to the staff of NK to open the doors. They let us use > the space but we have to take care about having the meeting without > producing any disturbance to them, and to clean the space after the > meeting. > > > We would apreciate if you would send us a small mail to > info_at_minitronics.net with your name, Pd experience and interests, so > that we know how many people might be coming. Or put your name in the > pd-berlin wiki page. > > > We would like to thank the support and willingness of NK in the > organization of these events. > > João Pais > > __ > SPECTRE list for media culture in Deep Europe > Info, archive and help: > http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre > ... --- Felix Obée Weichselstr. 35 12045 Berlin Phone: 0178 / 49 31 008 Phone: 030 / 55957397 Mail: fe...@amphibiousthoughts.com http://amphibiousthoughts.com --- ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] Pd-berlin meeting next tuesday, 24th May
Hello, next tuesday, 24th May, will be the next meeting of Pure Data users in Berlin at NK (http://www.nkprojekt.de/) - Elsenstr. 52, 2HH 2Etage. If everything goes, well, Felix Obée will present his newest project. For more information, look up http://puredata.info/community/organization/pd-berlin/pd-berlin-users-group. We also encourage you to take an active part, and put up suggestions for topics you want to talk about / topics you want to be talked about. Pd-Berlin Google group: You can join the open group http://groups.google.com/group/pd_berlin, and make questions to the users there. Doors are open from 20h-20h15. After that they'll be closed, and you will have to call someone from the Pd-meeting to get in. To get a telephone number to call or confirm assistance you can write to info_at_minitronics.net. Please, don´t call to the staff of NK to open the doors. They let us use the space but we have to take care about having the meeting without producing any disturbance to them, and to clean the space after the meeting. We would apreciate if you would send us a small mail to info_at_minitronics.net with your name, Pd experience and interests, so that we know how many people might be coming. Or put your name in the pd-berlin wiki page. We would like to thank the support and willingness of NK in the organization of these events. João Pais ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
Le samedi 21 mai 2011 à 13:12 +0200, cyrille henry a écrit : > hello, > > from my experience, Gem is 2 times faster on the same computer using ubuntu > than osX. > thanks to nvidia profiling tools, Nicolas pointed that gem is limited to 50% > usage of the GPU. > there is certainly a limitation somewhere on osX preventing application to > use full performance of the hardware. Amazing ! > > so, you applications are slower, but the interface will always be smooth... :) This the first time i see things are much easier on Ubuntu than MacOSX (installation, configuration, things working directly). Of course, i am talking about Pd environment, this is not true for all. ++ Jack > > Cyrille > > Le 21/05/2011 12:59, j...@rybn.org a écrit : > > Hello Chris, > > > > If I have time to do this test the next time i will do it (putting the > > graphic card on the 4x PCIe bus). > > Now, it works fine with 2 MacPro (with one graphic card and 2 PS3 Eye on > > each MacPro) and Ubuntu 10.04. > > I have installed PureData 0.42.5, last GEM from SVN and ATI driver > > Catalyst for the Radeon HD 5770 and the acceleration is OK. > > When i was using 'dialog' message, i can't remember what i got. > > Thanx for your help and suggestion. I will try to test all your > > recommandations the next time. > > One remark : it seems the graphic acceleration is better under Ubuntu than > > MacOSX. Is there a problem with the driver under MacOSX ? (The same patch > > worked faster under Ubuntu). > > ++ > > > > Jack > > > > > > > >> Jack > >> > >> I think two of those cards might draw too much power to run at the same > >> time? Also, check the PCIe lane speeds and try running them at 4x or 8x > >> rather than 16x. > >> > >> AS far as getting 4 of the same cam running, it depends on how the driver > >> presents multiple cams to Quicktime. It might show up as one device with > >> four inputs, for example. Use the 'dialog' message to check it out. > >> > >> On Thu, May 19, 2011 at 5:00 AM, Jack wrote: > >> > >>> Thanx Mathieu, > >>> > >>> I will give it a try with your tips. > >>> I have started to install Ubuntu 10.04 on the Mac Pro and i think i will > >>> use this OS. > >>> > >>> In fact, i am crazy because i have installed two ATI Radeon HD 5770 on > >>> this Mac Pro (version 5.1). Each card has 2 Mini Display Ports and 1 DVI > >>> port. On the Apple website it is write each graphic card accept a > >>> resolution of 2560x1600 px. When i plug 2 TV screen (HDMI and each > >>> screen with 1280x768px) on the 2 Mini Display Port on one card (with an > >>> adapter Mini Display Port/HDMI), it works fine. But if i use the second > >>> card with the same configuration (so 4 TV screen on the 4 Mini Display > >>> Port), it seems the computer have not enough power, the Finder quit each > >>> 10 second. > >>> I use MacOSX.6.6 and this is not the lastest version (the lastest is > >>> X.6.7 and maybe it is working with this version but now i have no time > >>> to test this config). > >>> > >>> With Ubuntu, the sytem start to load then the 4 screens stay black. I > >>> have to unplug the 2 cables on one graphic card to boot normaly. So i > >>> can only use 2 screens. > >>> > >>> I don't know where is the problem (power ? Apple computers ?). > >>> If someone have any experience on this problem, i will be happy to > >>> listen him. > >>> > >>> Now, the solution that i am going to use : > >>> 1 Mac Pro with Ubuntu and one graphic card (ATI Radeon HD 5770) > >>> 1 PC with Ubuntu and one graphic card (NVidia GT 440 or NVidia GTX 460) > >>> ++ > >>> > >>> Jack > >>> > >>> > >>> > >>> > >>> Le mercredi 18 mai 2011 à 11:58 -0400, Mathieu Bouchard a écrit : > On Wed, 18 May 2011, j...@rybn.org wrote: > > > I'm going to work on a Mac Pro with MacOsX.6.7 and the latest stable > > Pd-extended 0.42.5. I would like to connect four PS3 Eye on this > > computer and use GEM with pix_video to read these four devices in > >>> four > > instance of Pd (=> one camera per instance of pd). I will use Macam > > driver (or something else ?) Is it easy to get each camera working > >>> in > > the same time on this system ? Do you have experience in this area ? > > My experience with just one cam on OSX and Pd-extended 42 was that > >>> object > creation order mattered because each [pix_video] object automatically > opens the first available camera AND the "device 1" method didn't > >>> work. > So, to access only the 2nd camera, I had to create two objects and > >>> only > use the 2nd one. > > using 4 [pix_video] objects for 4 cameras may work, but they will be > assigned by creation order. > > > ___ > | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, > >>> QC > >>> > >>> > >>> ___ > >>> Pd-list@iem.at mailing list > >>> UNSUBSCRIBE and accoun
Re: [PD] four PS3 Eye on Mac Pro and Pd-ext and GEM
Le samedi 21 mai 2011 à 14:07 +0200, zmoel...@iem.at a écrit : > Quoting j...@rybn.org: > > I have installed PureData 0.42.5, last GEM from SVN and ATI driver > > Catalyst for the Radeon HD 5770 and the acceleration is OK. > > When i was using 'dialog' message, i can't remember what i got. > > well, "dialog" will only give you something meaningfull, if the used > backend will provide a dialog-window. > read: on w32 and osx, you should get a dialog, whereas on linux you > will get none, as the backends (e.g. v4l2) don't know anything about > GUI but are rather concentrating on the grabbing. Yep, here i was talking about 'dialog' on MacOSX ;) I remember to have something like 'Macam #0 PS3Eye', 'Macam #1 PS3Eye', etc. with the 'dialog' window in the source section. ++ Jack > > > fmgsadr > IOhannes > > > This message was sent using IMP, the Internet Messaging Program. > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list signature.asc Description: This is a digitally signed message part ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] Where to find comprehensive documentation about Firmata
Hi, This is probably slightly OT, but I am using Pduino and I guess some of you can help me find complete documentation about Firmata, especially about how the StandardFirmata firmware is expected to work. For example I was looking for the details of how the "set pin mode" message works, and I've not been able to find them. At arduino.cc I only found the reference of the Arduino's pinMode() function, while at firmata.org the most I could find was: * set pin mode(I/O) 0xF4 pin # (0-127) pin state(0=in) without even a list of existing pin modes. I guess there must be some documentation somewhere that explains the semantics of each Firmata message and how exactly the StandardFirmata firmware is expected to behave in response to each message... Thanks m. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd applications for the blind or other disabled
Il 21/05/11 13:14, Max ha scritto: there is http://www.palindrome.de/box thanks Max, very promising and interesting indeed! However I'm looking for something that is already available, and possibly working also on mobile (Android) devices Best, Stefano though it's not yet clear if it is going to use Pd or not. m. Am 21.05.2011 um 12:37 schrieb Stefano Papetti: Hello, I wonder if there exist any examples of applications developed with Pd (from simple patches to externals or libpd-based stuff) aimed at rehabilitation or human-computer interaction for disabled people. I'd be very interested in any examples on this matter. Best, Stefano ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] DorkbotPDX Synthesis Workshop, May 29th, Portland, OR, US
This sounds cool. Any shot of some video? Greg On Thu, May 19, 2011 at 1:48 AM, Jason Plumb wrote: > DorkbotPDX is proud to announce a unique *free* workshop geared at teaching > sound synthesis fundamentals as explored and demonstrated through Pure Data > (PD). > > Sunday, May 29th, 2011 - 1-5pm PST > @ Pacific Northwest College of Art (PNCA), room 205 > 1241 Northwest Johnson Street > Portland, OR 97209-3023 > > Fascinated by orgies of towering analog synthesizers from the 60s? > Mesmerized by how computers can generate sound that offends and elates? In > this casual yet intense session, we will cover the basics of audio signal > theory while exploring the common techniques and tricks used by sound > designers and synth builders. > > Participants should bring: > > [*] A mac/linux/win laptop with a functioning Pure data install. > (This is free and open-source software!) > Download either 'Vanilla' or 'Pd-extended' here: > http://puredata.info/community/projects/software > > [*] A basic/rudimentary knowledge of Pd. (Not 100% required - but at least > a very basic understanding of what Pd is will help) > > [*] Headphones > > [*] An eagerness to learn, develop, and share! > > The synthesis workshop is FREE and OPEN TO THE PUBLIC Seating is limited to > 30 (first-come, first serve) > > http://dorkbotpdx.org/wiki/synthesis_workshop_in_pd > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > -- identi.ca/reverendgreg ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] four PS3 Eye on Mac Pro and Pd-ext and GEM
Quoting j...@rybn.org: I have installed PureData 0.42.5, last GEM from SVN and ATI driver Catalyst for the Radeon HD 5770 and the acceleration is OK. When i was using 'dialog' message, i can't remember what i got. well, "dialog" will only give you something meaningfull, if the used backend will provide a dialog-window. read: on w32 and osx, you should get a dialog, whereas on linux you will get none, as the backends (e.g. v4l2) don't know anything about GUI but are rather concentrating on the grabbing. fmgsadr IOhannes This message was sent using IMP, the Internet Messaging Program. bintymdIrs0aA.bin Description: Öffentlicher PGP-Schlüssel ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX
Hi list, cyrille henry wrote: > thanks to nvidia profiling tools, Nicolas pointed that gem is limited > to 50% usage of the GPU. there is certainly a limitation somewhere on > osX preventing application to use full performance of the hardware. It would be interresting to see if proprietary software runs better. In the blender osx faq : How can I get Blender running faster? OSX Aqua uses OpenGL extensively for drawing, so it might happen your 3d card doesn't have sufficient memory to draw accellerated with a larger window size. A solution that works well, is switching to less screen colors: set the menu in "System Preferences -> Displays -> colors" at "thousands of colors". Another common issue is with using the Dock on top of the Blender window. This kind of transparent blending takes a lot of 3d card drawing powers, and can better be avoided by setting the Dock to become auto-hide. -- Charlot ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] pduino test patch: "old analog/digital controls"
> That's the original way of controlling the analog inputs. It just controls > whether the Arduino sends the analog messages. Its there only for backwards > compatibility. Use the non-old messages now. What are the non-old messages? Maybe I should study the firmata documentation instead of just playing around with these patches, but looking at the arduino-test and arduino-help patches I can't see any way of enabling analog inputs (i.e. have the arduino send them) other than these "old" messages. I guess it's in front of my eyes and I don't see it... thanks m. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd applications for the blind or other disabled
there is http://www.palindrome.de/box though it's not yet clear if it is going to use Pd or not. m. Am 21.05.2011 um 12:37 schrieb Stefano Papetti: > Hello, > > I wonder if there exist any examples of applications developed with Pd (from > simple patches to externals or libpd-based stuff) aimed at rehabilitation or > human-computer interaction for disabled people. > I'd be very interested in any examples on this matter. > > Best, > Stefano > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
hello, from my experience, Gem is 2 times faster on the same computer using ubuntu than osX. thanks to nvidia profiling tools, Nicolas pointed that gem is limited to 50% usage of the GPU. there is certainly a limitation somewhere on osX preventing application to use full performance of the hardware. so, you applications are slower, but the interface will always be smooth... Cyrille Le 21/05/2011 12:59, j...@rybn.org a écrit : Hello Chris, If I have time to do this test the next time i will do it (putting the graphic card on the 4x PCIe bus). Now, it works fine with 2 MacPro (with one graphic card and 2 PS3 Eye on each MacPro) and Ubuntu 10.04. I have installed PureData 0.42.5, last GEM from SVN and ATI driver Catalyst for the Radeon HD 5770 and the acceleration is OK. When i was using 'dialog' message, i can't remember what i got. Thanx for your help and suggestion. I will try to test all your recommandations the next time. One remark : it seems the graphic acceleration is better under Ubuntu than MacOSX. Is there a problem with the driver under MacOSX ? (The same patch worked faster under Ubuntu). ++ Jack Jack I think two of those cards might draw too much power to run at the same time? Also, check the PCIe lane speeds and try running them at 4x or 8x rather than 16x. AS far as getting 4 of the same cam running, it depends on how the driver presents multiple cams to Quicktime. It might show up as one device with four inputs, for example. Use the 'dialog' message to check it out. On Thu, May 19, 2011 at 5:00 AM, Jack wrote: Thanx Mathieu, I will give it a try with your tips. I have started to install Ubuntu 10.04 on the Mac Pro and i think i will use this OS. In fact, i am crazy because i have installed two ATI Radeon HD 5770 on this Mac Pro (version 5.1). Each card has 2 Mini Display Ports and 1 DVI port. On the Apple website it is write each graphic card accept a resolution of 2560x1600 px. When i plug 2 TV screen (HDMI and each screen with 1280x768px) on the 2 Mini Display Port on one card (with an adapter Mini Display Port/HDMI), it works fine. But if i use the second card with the same configuration (so 4 TV screen on the 4 Mini Display Port), it seems the computer have not enough power, the Finder quit each 10 second. I use MacOSX.6.6 and this is not the lastest version (the lastest is X.6.7 and maybe it is working with this version but now i have no time to test this config). With Ubuntu, the sytem start to load then the 4 screens stay black. I have to unplug the 2 cables on one graphic card to boot normaly. So i can only use 2 screens. I don't know where is the problem (power ? Apple computers ?). If someone have any experience on this problem, i will be happy to listen him. Now, the solution that i am going to use : 1 Mac Pro with Ubuntu and one graphic card (ATI Radeon HD 5770) 1 PC with Ubuntu and one graphic card (NVidia GT 440 or NVidia GTX 460) ++ Jack Le mercredi 18 mai 2011 à 11:58 -0400, Mathieu Bouchard a écrit : On Wed, 18 May 2011, j...@rybn.org wrote: I'm going to work on a Mac Pro with MacOsX.6.7 and the latest stable Pd-extended 0.42.5. I would like to connect four PS3 Eye on this computer and use GEM with pix_video to read these four devices in four instance of Pd (=> one camera per instance of pd). I will use Macam driver (or something else ?) Is it easy to get each camera working in the same time on this system ? Do you have experience in this area ? My experience with just one cam on OSX and Pd-extended 42 was that object creation order mattered because each [pix_video] object automatically opens the first available camera AND the "device 1" method didn't work. So, to access only the 2nd camera, I had to create two objects and only use the 2nd one. using 4 [pix_video] objects for 4 cameras may work, but they will be assigned by creation order. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] four PS3 Eye on Mac Pro and Pd-ext and GEM
Hello Chris, If I have time to do this test the next time i will do it (putting the graphic card on the 4x PCIe bus). Now, it works fine with 2 MacPro (with one graphic card and 2 PS3 Eye on each MacPro) and Ubuntu 10.04. I have installed PureData 0.42.5, last GEM from SVN and ATI driver Catalyst for the Radeon HD 5770 and the acceleration is OK. When i was using 'dialog' message, i can't remember what i got. Thanx for your help and suggestion. I will try to test all your recommandations the next time. One remark : it seems the graphic acceleration is better under Ubuntu than MacOSX. Is there a problem with the driver under MacOSX ? (The same patch worked faster under Ubuntu). ++ Jack > Jack > > I think two of those cards might draw too much power to run at the same > time? Also, check the PCIe lane speeds and try running them at 4x or 8x > rather than 16x. > > AS far as getting 4 of the same cam running, it depends on how the driver > presents multiple cams to Quicktime. It might show up as one device with > four inputs, for example. Use the 'dialog' message to check it out. > > On Thu, May 19, 2011 at 5:00 AM, Jack wrote: > >> Thanx Mathieu, >> >> I will give it a try with your tips. >> I have started to install Ubuntu 10.04 on the Mac Pro and i think i will >> use this OS. >> >> In fact, i am crazy because i have installed two ATI Radeon HD 5770 on >> this Mac Pro (version 5.1). Each card has 2 Mini Display Ports and 1 DVI >> port. On the Apple website it is write each graphic card accept a >> resolution of 2560x1600 px. When i plug 2 TV screen (HDMI and each >> screen with 1280x768px) on the 2 Mini Display Port on one card (with an >> adapter Mini Display Port/HDMI), it works fine. But if i use the second >> card with the same configuration (so 4 TV screen on the 4 Mini Display >> Port), it seems the computer have not enough power, the Finder quit each >> 10 second. >> I use MacOSX.6.6 and this is not the lastest version (the lastest is >> X.6.7 and maybe it is working with this version but now i have no time >> to test this config). >> >> With Ubuntu, the sytem start to load then the 4 screens stay black. I >> have to unplug the 2 cables on one graphic card to boot normaly. So i >> can only use 2 screens. >> >> I don't know where is the problem (power ? Apple computers ?). >> If someone have any experience on this problem, i will be happy to >> listen him. >> >> Now, the solution that i am going to use : >> 1 Mac Pro with Ubuntu and one graphic card (ATI Radeon HD 5770) >> 1 PC with Ubuntu and one graphic card (NVidia GT 440 or NVidia GTX 460) >> ++ >> >> Jack >> >> >> >> >> Le mercredi 18 mai 2011 à 11:58 -0400, Mathieu Bouchard a écrit : >> > On Wed, 18 May 2011, j...@rybn.org wrote: >> > >> > > I'm going to work on a Mac Pro with MacOsX.6.7 and the latest stable >> > > Pd-extended 0.42.5. I would like to connect four PS3 Eye on this >> > > computer and use GEM with pix_video to read these four devices in >> four >> > > instance of Pd (=> one camera per instance of pd). I will use Macam >> > > driver (or something else ?) Is it easy to get each camera working >> in >> > > the same time on this system ? Do you have experience in this area ? >> > >> > My experience with just one cam on OSX and Pd-extended 42 was that >> object >> > creation order mattered because each [pix_video] object automatically >> > opens the first available camera AND the "device 1" method didn't >> work. >> > So, to access only the 2nd camera, I had to create two objects and >> only >> > use the 2nd one. >> > >> > using 4 [pix_video] objects for 4 cameras may work, but they will be >> > assigned by creation order. >> > >> > ___ >> > | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, >> QC >> >> >> ___ >> Pd-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> >> > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] Pd applications for the blind or other disabled
Hello, I wonder if there exist any examples of applications developed with Pd (from simple patches to externals or libpd-based stuff) aimed at rehabilitation or human-computer interaction for disabled people. I'd be very interested in any examples on this matter. Best, Stefano ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list